/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup bli * * A generic task system which can be used for any task based subsystem. */ #include #include "MEM_guardedalloc.h" #include "DNA_listBase.h" #include "BLI_listbase.h" #include "BLI_math.h" #include "BLI_mempool.h" #include "BLI_task.h" #include "BLI_threads.h" #include "atomic_ops.h" /* Parallel range routines */ /** * * Main functions: * - #BLI_task_parallel_range * - #BLI_task_parallel_listbase (#ListBase - double linked list) * * TODO: * - #BLI_task_parallel_foreach_link (#Link - single linked list) * - #BLI_task_parallel_foreach_ghash/gset (#GHash/#GSet - hash & set) * - #BLI_task_parallel_foreach_mempool (#BLI_mempool - iterate over mempools) */ /* Allows to avoid using malloc for userdata_chunk in tasks, when small enough. */ #define MALLOCA(_size) ((_size) <= 8192) ? alloca((_size)) : MEM_mallocN((_size), __func__) #define MALLOCA_FREE(_mem, _size) \ if (((_mem) != NULL) && ((_size) > 8192)) \ MEM_freeN((_mem)) /* Stores all needed data to perform a parallelized iteration, * with a same operation (callback function). * It can be chained with other tasks in a single-linked list way. */ typedef struct TaskParallelRangeState { struct TaskParallelRangeState *next; /* Start and end point of integer value iteration. */ int start, stop; /* User-defined data, shared between all worker threads. */ void *userdata_shared; /* User-defined callback function called for each value in [start, stop[ specified range. */ TaskParallelRangeFunc func; /* Each instance of looping chunks will get a copy of this data * (similar to OpenMP's firstprivate). */ void *initial_tls_memory; /* Pointer to actual user-defined 'tls' data. */ size_t tls_data_size; /* Size of that data. */ void *flatten_tls_storage; /* 'tls' copies of initial_tls_memory for each running task. */ /* Number of 'tls' copies in the array, i.e. number of worker threads. */ size_t num_elements_in_tls_storage; /* Function called to join user data chunk into another, to reduce * the result to the original userdata_chunk memory. * The reduce functions should have no side effects, so that they * can be run on any thread. */ TaskParallelReduceFunc func_reduce; /* Function called to free data created by TaskParallelRangeFunc. */ TaskParallelFreeFunc func_free; /* Current value of the iterator, shared between all threads (atomically updated). */ int iter_value; int iter_chunk_num; /* Amount of iterations to process in a single step. */ } TaskParallelRangeState; /* Stores all the parallel tasks for a single pool. */ typedef struct TaskParallelRangePool { /* The workers' task pool. */ TaskPool *pool; /* The number of worker tasks we need to create. */ int num_tasks; /* The total number of iterations in all the added ranges. */ int num_total_iters; /* The size (number of items) processed at once by a worker task. */ int chunk_size; /* Linked list of range tasks to process. */ TaskParallelRangeState *parallel_range_states; /* Current range task beeing processed, swapped atomically. */ TaskParallelRangeState *current_state; /* Scheduling settings common to all tasks. */ TaskParallelSettings *settings; } TaskParallelRangePool; BLI_INLINE void task_parallel_calc_chunk_size(const TaskParallelSettings *settings, const int tot_items, int num_tasks, int *r_chunk_size) { int chunk_size = 0; if (!settings->use_threading) { /* Some users of this helper will still need a valid chunk size in case processing is not * threaded. We can use a bigger one than in default threaded case then. */ chunk_size = 1024; num_tasks = 1; } else if (settings->min_iter_per_thread > 0) { /* Already set by user, no need to do anything here. */ chunk_size = settings->min_iter_per_thread; } else { /* Multiplier used in heuristics below to define "optimal" chunk size. * The idea here is to increase the chunk size to compensate for a rather measurable threading * overhead caused by fetching tasks. With too many CPU threads we are starting * to spend too much time in those overheads. * First values are: 1 if num_tasks < 16; * else 2 if num_tasks < 32; * else 3 if num_tasks < 48; * else 4 if num_tasks < 64; * etc. * Note: If we wanted to keep the 'power of two' multiplier, we'd need something like: * 1 << max_ii(0, (int)(sizeof(int) * 8) - 1 - bitscan_reverse_i(num_tasks) - 3) */ const int num_tasks_factor = max_ii(1, num_tasks >> 3); /* We could make that 'base' 32 number configurable in TaskParallelSettings too, or maybe just * always use that heuristic using TaskParallelSettings.min_iter_per_thread as basis? */ chunk_size = 32 * num_tasks_factor; /* Basic heuristic to avoid threading on low amount of items. * We could make that limit configurable in settings too. */ if (tot_items > 0 && tot_items < max_ii(256, chunk_size * 2)) { chunk_size = tot_items; } } BLI_assert(chunk_size > 0); if (tot_items > 0) { switch (settings->scheduling_mode) { case TASK_SCHEDULING_STATIC: *r_chunk_size = max_ii(chunk_size, tot_items / num_tasks); break; case TASK_SCHEDULING_DYNAMIC: *r_chunk_size = chunk_size; break; } } else { /* If total amount of items is unknown, we can only use dynamic scheduling. */ *r_chunk_size = chunk_size; } } BLI_INLINE void task_parallel_range_calc_chunk_size(TaskParallelRangePool *range_pool) { int num_iters = 0; int min_num_iters = INT_MAX; for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL; state = state->next) { const int ni = state->stop - state->start; num_iters += ni; if (min_num_iters > ni) { min_num_iters = ni; } } range_pool->num_total_iters = num_iters; /* Note: Passing min_num_iters here instead of num_iters kind of partially breaks the 'static' * scheduling, but pooled range iterator is inherently non-static anyway, so adding a small level * of dynamic scheduling here should be fine. */ task_parallel_calc_chunk_size( range_pool->settings, min_num_iters, range_pool->num_tasks, &range_pool->chunk_size); } BLI_INLINE bool parallel_range_next_iter_get(TaskParallelRangePool *__restrict range_pool, int *__restrict r_iter, int *__restrict r_count, TaskParallelRangeState **__restrict r_state) { /* We need an atomic op here as well to fetch the initial state, since some other thread might * have already updated it. */ TaskParallelRangeState *current_state = atomic_cas_ptr( (void **)&range_pool->current_state, NULL, NULL); int previter = INT32_MAX; while (current_state != NULL && previter >= current_state->stop) { previter = atomic_fetch_and_add_int32(¤t_state->iter_value, range_pool->chunk_size); *r_iter = previter; *r_count = max_ii(0, min_ii(range_pool->chunk_size, current_state->stop - previter)); if (previter >= current_state->stop) { /* At this point the state we got is done, we need to go to the next one. In case some other * thread already did it, then this does nothing, and we'll just get current valid state * at start of the next loop. */ TaskParallelRangeState *current_state_from_atomic_cas = atomic_cas_ptr( (void **)&range_pool->current_state, current_state, current_state->next); if (current_state == current_state_from_atomic_cas) { /* The atomic CAS operation was successful, we did update range_pool->current_state, so we * can safely switch to next state. */ current_state = current_state->next; } else { /* The atomic CAS operation failed, but we still got range_pool->current_state value out of * it, just use it as our new current state. */ current_state = current_state_from_atomic_cas; } } } *r_state = current_state; return (current_state != NULL && previter < current_state->stop); } static void parallel_range_func(TaskPool *__restrict pool, void *tls_data_idx, int thread_id) { TaskParallelRangePool *__restrict range_pool = BLI_task_pool_user_data(pool); TaskParallelTLS tls = { .thread_id = thread_id, .userdata_chunk = NULL, }; TaskParallelRangeState *state; int iter, count; while (parallel_range_next_iter_get(range_pool, &iter, &count, &state)) { tls.userdata_chunk = (char *)state->flatten_tls_storage + (((size_t)POINTER_AS_INT(tls_data_idx)) * state->tls_data_size); for (int i = 0; i < count; i++) { state->func(state->userdata_shared, iter + i, &tls); } } } static void parallel_range_single_thread(TaskParallelRangePool *range_pool) { for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL; state = state->next) { const int start = state->start; const int stop = state->stop; void *userdata = state->userdata_shared; TaskParallelRangeFunc func = state->func; void *initial_tls_memory = state->initial_tls_memory; const size_t tls_data_size = state->tls_data_size; const bool use_tls_data = (tls_data_size != 0) && (initial_tls_memory != NULL); TaskParallelTLS tls = { .thread_id = 0, .userdata_chunk = initial_tls_memory, }; for (int i = start; i < stop; i++) { func(userdata, i, &tls); } if (use_tls_data && state->func_free != NULL) { /* `func_free` should only free data that was created during execution of `func`. */ state->func_free(userdata, initial_tls_memory); } } } /** * This function allows to parallelized for loops in a similar way to OpenMP's * 'parallel for' statement. * * See public API doc of ParallelRangeSettings for description of all settings. */ void BLI_task_parallel_range(const int start, const int stop, void *userdata, TaskParallelRangeFunc func, TaskParallelSettings *settings) { if (start == stop) { return; } BLI_assert(start < stop); TaskParallelRangeState state = { .next = NULL, .start = start, .stop = stop, .userdata_shared = userdata, .func = func, .iter_value = start, .initial_tls_memory = settings->userdata_chunk, .tls_data_size = settings->userdata_chunk_size, .func_free = settings->func_free, }; TaskParallelRangePool range_pool = { .pool = NULL, .parallel_range_states = &state, .current_state = NULL, .settings = settings}; int i, num_threads, num_tasks; void *tls_data = settings->userdata_chunk; const size_t tls_data_size = settings->userdata_chunk_size; if (tls_data_size != 0) { BLI_assert(tls_data != NULL); } const bool use_tls_data = (tls_data_size != 0) && (tls_data != NULL); void *flatten_tls_storage = NULL; /* If it's not enough data to be crunched, don't bother with tasks at all, * do everything from the current thread. */ if (!settings->use_threading) { parallel_range_single_thread(&range_pool); return; } TaskScheduler *task_scheduler = BLI_task_scheduler_get(); num_threads = BLI_task_scheduler_num_threads(task_scheduler); /* The idea here is to prevent creating task for each of the loop iterations * and instead have tasks which are evenly distributed across CPU cores and * pull next iter to be crunched using the queue. */ range_pool.num_tasks = num_tasks = num_threads + 2; task_parallel_range_calc_chunk_size(&range_pool); range_pool.num_tasks = num_tasks = min_ii(num_tasks, max_ii(1, (stop - start) / range_pool.chunk_size)); if (num_tasks == 1) { parallel_range_single_thread(&range_pool); return; } TaskPool *task_pool = range_pool.pool = BLI_task_pool_create_suspended( task_scheduler, &range_pool, TASK_PRIORITY_HIGH); range_pool.current_state = &state; if (use_tls_data) { state.flatten_tls_storage = flatten_tls_storage = MALLOCA(tls_data_size * (size_t)num_tasks); state.tls_data_size = tls_data_size; } const int thread_id = BLI_task_pool_creator_thread_id(task_pool); for (i = 0; i < num_tasks; i++) { if (use_tls_data) { void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i); memcpy(userdata_chunk_local, tls_data, tls_data_size); } /* Use this pool's pre-allocated tasks. */ BLI_task_pool_push_from_thread( task_pool, parallel_range_func, POINTER_FROM_INT(i), false, NULL, thread_id); } BLI_task_pool_work_and_wait(task_pool); BLI_task_pool_free(task_pool); if (use_tls_data && (settings->func_free != NULL || settings->func_reduce != NULL)) { for (i = 0; i < num_tasks; i++) { void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i); if (settings->func_reduce) { settings->func_reduce(userdata, tls_data, userdata_chunk_local); } if (settings->func_free) { /* `func_free` should only free data that was created during execution of `func`. */ settings->func_free(userdata, userdata_chunk_local); } } MALLOCA_FREE(flatten_tls_storage, tls_data_size * (size_t)num_tasks); } } /** * Initialize a task pool to parallelize several for loops at the same time. * * See public API doc of ParallelRangeSettings for description of all settings. * Note that loop-specific settings (like 'tls' data or reduce/free functions) must be left NULL * here. Only settings controlling how iteration is parallelized must be defined, as those will * affect all loops added to that pool. */ TaskParallelRangePool *BLI_task_parallel_range_pool_init(const TaskParallelSettings *settings) { TaskParallelRangePool *range_pool = MEM_callocN(sizeof(*range_pool), __func__); BLI_assert(settings->userdata_chunk == NULL); BLI_assert(settings->func_reduce == NULL); BLI_assert(settings->func_free == NULL); range_pool->settings = MEM_mallocN(sizeof(*range_pool->settings), __func__); *range_pool->settings = *settings; return range_pool; } /** * Add a loop task to the pool. It does not execute it at all. * * See public API doc of ParallelRangeSettings for description of all settings. * Note that only 'tls'-related data are used here. */ void BLI_task_parallel_range_pool_push(TaskParallelRangePool *range_pool, const int start, const int stop, void *userdata, TaskParallelRangeFunc func, const TaskParallelSettings *settings) { BLI_assert(range_pool->pool == NULL); if (start == stop) { return; } BLI_assert(start < stop); if (settings->userdata_chunk_size != 0) { BLI_assert(settings->userdata_chunk != NULL); } TaskParallelRangeState *state = MEM_callocN(sizeof(*state), __func__); state->start = start; state->stop = stop; state->userdata_shared = userdata; state->func = func; state->iter_value = start; state->initial_tls_memory = settings->userdata_chunk; state->tls_data_size = settings->userdata_chunk_size; state->func_reduce = settings->func_reduce; state->func_free = settings->func_free; state->next = range_pool->parallel_range_states; range_pool->parallel_range_states = state; } static void parallel_range_func_finalize(TaskPool *__restrict pool, void *v_state, int UNUSED(thread_id)) { TaskParallelRangePool *__restrict range_pool = BLI_task_pool_user_data(pool); TaskParallelRangeState *state = v_state; for (int i = 0; i < range_pool->num_tasks; i++) { void *tls_data = (char *)state->flatten_tls_storage + (state->tls_data_size * (size_t)i); if (state->func_reduce != NULL) { state->func_reduce(state->userdata_shared, state->initial_tls_memory, tls_data); } if (state->func_free != NULL) { /* `func_free` should only free data that was created during execution of `func`. */ state->func_free(state->userdata_shared, tls_data); } } } /** * Run all tasks pushed to the range_pool. * * Note that the range pool is re-usable (you may push new tasks into it and call this function * again). */ void BLI_task_parallel_range_pool_work_and_wait(TaskParallelRangePool *range_pool) { BLI_assert(range_pool->pool == NULL); /* If it's not enough data to be crunched, don't bother with tasks at all, * do everything from the current thread. */ if (!range_pool->settings->use_threading) { parallel_range_single_thread(range_pool); return; } TaskScheduler *task_scheduler = BLI_task_scheduler_get(); const int num_threads = BLI_task_scheduler_num_threads(task_scheduler); /* The idea here is to prevent creating task for each of the loop iterations * and instead have tasks which are evenly distributed across CPU cores and * pull next iter to be crunched using the queue. */ int num_tasks = num_threads + 2; range_pool->num_tasks = num_tasks; task_parallel_range_calc_chunk_size(range_pool); range_pool->num_tasks = num_tasks = min_ii( num_tasks, max_ii(1, range_pool->num_total_iters / range_pool->chunk_size)); if (num_tasks == 1) { parallel_range_single_thread(range_pool); return; } /* We create all 'tls' data here in a single loop. */ for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL; state = state->next) { void *userdata_chunk = state->initial_tls_memory; const size_t userdata_chunk_size = state->tls_data_size; if (userdata_chunk_size == 0) { BLI_assert(userdata_chunk == NULL); continue; } void *userdata_chunk_array = NULL; state->flatten_tls_storage = userdata_chunk_array = MALLOCA(userdata_chunk_size * (size_t)num_tasks); for (int i = 0; i < num_tasks; i++) { void *userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * (size_t)i); memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size); } } TaskPool *task_pool = range_pool->pool = BLI_task_pool_create_suspended( task_scheduler, range_pool, TASK_PRIORITY_HIGH); range_pool->current_state = range_pool->parallel_range_states; const int thread_id = BLI_task_pool_creator_thread_id(task_pool); for (int i = 0; i < num_tasks; i++) { BLI_task_pool_push_from_thread( task_pool, parallel_range_func, POINTER_FROM_INT(i), false, NULL, thread_id); } BLI_task_pool_work_and_wait(task_pool); BLI_assert(atomic_cas_ptr((void **)&range_pool->current_state, NULL, NULL) == NULL); /* Finalize all tasks. */ for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL; state = state->next) { const size_t userdata_chunk_size = state->tls_data_size; void *userdata_chunk_array = state->flatten_tls_storage; UNUSED_VARS_NDEBUG(userdata_chunk_array); if (userdata_chunk_size == 0) { BLI_assert(userdata_chunk_array == NULL); continue; } if (state->func_reduce != NULL || state->func_free != NULL) { BLI_task_pool_push_from_thread( task_pool, parallel_range_func_finalize, state, false, NULL, thread_id); } } BLI_task_pool_work_and_wait(task_pool); BLI_task_pool_free(task_pool); range_pool->pool = NULL; /* Cleanup all tasks. */ TaskParallelRangeState *state_next; for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL; state = state_next) { state_next = state->next; const size_t userdata_chunk_size = state->tls_data_size; void *userdata_chunk_array = state->flatten_tls_storage; if (userdata_chunk_size != 0) { BLI_assert(userdata_chunk_array != NULL); MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * (size_t)num_tasks); } MEM_freeN(state); } range_pool->parallel_range_states = NULL; } /** * Clear/free given \a range_pool. */ void BLI_task_parallel_range_pool_free(TaskParallelRangePool *range_pool) { TaskParallelRangeState *state_next = NULL; for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL; state = state_next) { state_next = state->next; MEM_freeN(state); } MEM_freeN(range_pool->settings); MEM_freeN(range_pool); } typedef struct TaskParallelIteratorState { void *userdata; TaskParallelIteratorIterFunc iter_func; TaskParallelIteratorFunc func; /* *** Data used to 'acquire' chunks of items from the iterator. *** */ /* Common data also passed to the generator callback. */ TaskParallelIteratorStateShared iter_shared; /* Total number of items. If unknown, set it to a negative number. */ int tot_items; } TaskParallelIteratorState; BLI_INLINE void task_parallel_iterator_calc_chunk_size(const TaskParallelSettings *settings, const int num_tasks, TaskParallelIteratorState *state) { task_parallel_calc_chunk_size( settings, state->tot_items, num_tasks, &state->iter_shared.chunk_size); } static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict state, void *userdata_chunk, int threadid) { TaskParallelTLS tls = { .thread_id = threadid, .userdata_chunk = userdata_chunk, }; void **current_chunk_items; int *current_chunk_indices; int current_chunk_size; const size_t items_size = sizeof(*current_chunk_items) * (size_t)state->iter_shared.chunk_size; const size_t indices_size = sizeof(*current_chunk_indices) * (size_t)state->iter_shared.chunk_size; current_chunk_items = MALLOCA(items_size); current_chunk_indices = MALLOCA(indices_size); current_chunk_size = 0; for (bool do_abort = false; !do_abort;) { if (state->iter_shared.spin_lock != NULL) { BLI_spin_lock(state->iter_shared.spin_lock); } /* Get current status. */ int index = state->iter_shared.next_index; void *item = state->iter_shared.next_item; int i; /* 'Acquire' a chunk of items from the iterator function. */ for (i = 0; i < state->iter_shared.chunk_size && !state->iter_shared.is_finished; i++) { current_chunk_indices[i] = index; current_chunk_items[i] = item; state->iter_func(state->userdata, &tls, &item, &index, &state->iter_shared.is_finished); } /* Update current status. */ state->iter_shared.next_index = index; state->iter_shared.next_item = item; current_chunk_size = i; do_abort = state->iter_shared.is_finished; if (state->iter_shared.spin_lock != NULL) { BLI_spin_unlock(state->iter_shared.spin_lock); } for (i = 0; i < current_chunk_size; ++i) { state->func(state->userdata, current_chunk_items[i], current_chunk_indices[i], &tls); } } MALLOCA_FREE(current_chunk_items, items_size); MALLOCA_FREE(current_chunk_indices, indices_size); } static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk, int threadid) { TaskParallelIteratorState *__restrict state = BLI_task_pool_user_data(pool); parallel_iterator_func_do(state, userdata_chunk, threadid); } static void task_parallel_iterator_no_threads(const TaskParallelSettings *settings, TaskParallelIteratorState *state) { /* Prepare user's TLS data. */ void *userdata_chunk = settings->userdata_chunk; const size_t userdata_chunk_size = settings->userdata_chunk_size; void *userdata_chunk_local = NULL; const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL); if (use_userdata_chunk) { userdata_chunk_local = MALLOCA(userdata_chunk_size); memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size); } /* Also marking it as non-threaded for the iterator callback. */ state->iter_shared.spin_lock = NULL; parallel_iterator_func_do(state, userdata_chunk, 0); if (use_userdata_chunk && settings->func_free != NULL) { /* `func_free` should only free data that was created during execution of `func`. */ settings->func_free(state->userdata, userdata_chunk_local); } } static void task_parallel_iterator_do(const TaskParallelSettings *settings, TaskParallelIteratorState *state) { TaskScheduler *task_scheduler = BLI_task_scheduler_get(); const int num_threads = BLI_task_scheduler_num_threads(task_scheduler); task_parallel_iterator_calc_chunk_size(settings, num_threads, state); if (!settings->use_threading) { task_parallel_iterator_no_threads(settings, state); return; } const int chunk_size = state->iter_shared.chunk_size; const int tot_items = state->tot_items; const size_t num_tasks = tot_items >= 0 ? (size_t)min_ii(num_threads, state->tot_items / chunk_size) : (size_t)num_threads; BLI_assert(num_tasks > 0); if (num_tasks == 1) { task_parallel_iterator_no_threads(settings, state); return; } SpinLock spin_lock; BLI_spin_init(&spin_lock); state->iter_shared.spin_lock = &spin_lock; void *userdata_chunk = settings->userdata_chunk; const size_t userdata_chunk_size = settings->userdata_chunk_size; void *userdata_chunk_local = NULL; void *userdata_chunk_array = NULL; const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL); TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, state, TASK_PRIORITY_HIGH); if (use_userdata_chunk) { userdata_chunk_array = MALLOCA(userdata_chunk_size * num_tasks); } const int thread_id = BLI_task_pool_creator_thread_id(task_pool); for (size_t i = 0; i < num_tasks; i++) { if (use_userdata_chunk) { userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i); memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size); } /* Use this pool's pre-allocated tasks. */ BLI_task_pool_push_from_thread( task_pool, parallel_iterator_func, userdata_chunk_local, false, NULL, thread_id); } BLI_task_pool_work_and_wait(task_pool); BLI_task_pool_free(task_pool); if (use_userdata_chunk && (settings->func_reduce != NULL || settings->func_free != NULL)) { for (size_t i = 0; i < num_tasks; i++) { userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i); if (settings->func_reduce != NULL) { settings->func_reduce(state->userdata, userdata_chunk, userdata_chunk_local); } if (settings->func_free != NULL) { settings->func_free(state->userdata, userdata_chunk_local); } } MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * num_tasks); } BLI_spin_end(&spin_lock); state->iter_shared.spin_lock = NULL; } /** * This function allows to parallelize for loops using a generic iterator. * * \param userdata: Common userdata passed to all instances of \a func. * \param iter_func: Callback function used to generate chunks of items. * \param init_item: The initial item, if necessary (may be NULL if unused). * \param init_index: The initial index. * \param tot_items: The total amount of items to iterate over * (if unknown, set it to a negative number). * \param func: Callback function. * \param settings: See public API doc of TaskParallelSettings for description of all settings. * * \note Static scheduling is only available when \a tot_items is >= 0. */ void BLI_task_parallel_iterator(void *userdata, TaskParallelIteratorIterFunc iter_func, void *init_item, const int init_index, const int tot_items, TaskParallelIteratorFunc func, const TaskParallelSettings *settings) { TaskParallelIteratorState state = {0}; state.tot_items = tot_items; state.iter_shared.next_index = init_index; state.iter_shared.next_item = init_item; state.iter_shared.is_finished = false; state.userdata = userdata; state.iter_func = iter_func; state.func = func; task_parallel_iterator_do(settings, &state); } static void task_parallel_listbase_get(void *__restrict UNUSED(userdata), const TaskParallelTLS *__restrict UNUSED(tls), void **r_next_item, int *r_next_index, bool *r_do_abort) { /* Get current status. */ Link *link = *r_next_item; if (link->next == NULL) { *r_do_abort = true; } *r_next_item = link->next; (*r_next_index)++; } /** * This function allows to parallelize for loops over ListBase items. * * \param listbase: The double linked list to loop over. * \param userdata: Common userdata passed to all instances of \a func. * \param func: Callback function. * \param settings: See public API doc of ParallelRangeSettings for description of all settings. * * \note There is no static scheduling here, * since it would need another full loop over items to count them. */ void BLI_task_parallel_listbase(ListBase *listbase, void *userdata, TaskParallelIteratorFunc func, const TaskParallelSettings *settings) { if (BLI_listbase_is_empty(listbase)) { return; } TaskParallelIteratorState state = {0}; state.tot_items = BLI_listbase_count(listbase); state.iter_shared.next_index = 0; state.iter_shared.next_item = listbase->first; state.iter_shared.is_finished = false; state.userdata = userdata; state.iter_func = task_parallel_listbase_get; state.func = func; task_parallel_iterator_do(settings, &state); } #undef MALLOCA #undef MALLOCA_FREE typedef struct ParallelMempoolState { void *userdata; TaskParallelMempoolFunc func; } ParallelMempoolState; static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid)) { ParallelMempoolState *__restrict state = BLI_task_pool_user_data(pool); BLI_mempool_iter *iter = taskdata; MempoolIterData *item; while ((item = BLI_mempool_iterstep(iter)) != NULL) { state->func(state->userdata, item); } } /** * This function allows to parallelize for loops over Mempool items. * * \param mempool: The iterable BLI_mempool to loop over. * \param userdata: Common userdata passed to all instances of \a func. * \param func: Callback function. * \param use_threading: If \a true, actually split-execute loop in threads, * else just do a sequential for loop * (allows caller to use any kind of test to switch on parallelization or not). * * \note There is no static scheduling here. */ void BLI_task_parallel_mempool(BLI_mempool *mempool, void *userdata, TaskParallelMempoolFunc func, const bool use_threading) { TaskScheduler *task_scheduler; TaskPool *task_pool; ParallelMempoolState state; int i, num_threads, num_tasks; if (BLI_mempool_len(mempool) == 0) { return; } if (!use_threading) { BLI_mempool_iter iter; BLI_mempool_iternew(mempool, &iter); for (void *item = BLI_mempool_iterstep(&iter); item != NULL; item = BLI_mempool_iterstep(&iter)) { func(userdata, item); } return; } task_scheduler = BLI_task_scheduler_get(); task_pool = BLI_task_pool_create_suspended(task_scheduler, &state, TASK_PRIORITY_HIGH); num_threads = BLI_task_scheduler_num_threads(task_scheduler); /* The idea here is to prevent creating task for each of the loop iterations * and instead have tasks which are evenly distributed across CPU cores and * pull next item to be crunched using the threaded-aware BLI_mempool_iter. */ num_tasks = num_threads + 2; state.userdata = userdata; state.func = func; BLI_mempool_iter *mempool_iterators = BLI_mempool_iter_threadsafe_create(mempool, (size_t)num_tasks); const int thread_id = BLI_task_pool_creator_thread_id(task_pool); for (i = 0; i < num_tasks; i++) { /* Use this pool's pre-allocated tasks. */ BLI_task_pool_push_from_thread( task_pool, parallel_mempool_func, &mempool_iterators[i], false, NULL, thread_id); } BLI_task_pool_work_and_wait(task_pool); BLI_task_pool_free(task_pool); BLI_mempool_iter_threadsafe_free(mempool_iterators); }