/* SPDX-License-Identifier: Apache-2.0 */ #include "testing/testing.h" #include "BLI_math.h" #include "BLI_math_base.hh" #include "BLI_math_vector.hh" namespace blender::tests { /* In tests below, when we are using -1.0f as max_diff value, we actually turn the function into a * pure-ULP one. */ /* Put this here, since we cannot use BLI_assert() in inline math files it seems... */ TEST(math_base, CompareFFRelativeValid) { EXPECT_TRUE(sizeof(float) == sizeof(int)); } TEST(math_base, CompareFFRelativeNormal) { float f1 = 1.99999988f; /* *(float *)&(*(int *)&f2 - 1) */ float f2 = 2.00000000f; float f3 = 2.00000048f; /* *(float *)&(*(int *)&f2 + 2) */ float f4 = 2.10000000f; /* *(float *)&(*(int *)&f2 + 419430) */ const float max_diff = FLT_EPSILON * 0.1f; EXPECT_TRUE(compare_ff_relative(f1, f2, max_diff, 1)); EXPECT_TRUE(compare_ff_relative(f2, f1, max_diff, 1)); EXPECT_TRUE(compare_ff_relative(f3, f2, max_diff, 2)); EXPECT_TRUE(compare_ff_relative(f2, f3, max_diff, 2)); EXPECT_FALSE(compare_ff_relative(f3, f2, max_diff, 1)); EXPECT_FALSE(compare_ff_relative(f2, f3, max_diff, 1)); EXPECT_FALSE(compare_ff_relative(f3, f2, -1.0f, 1)); EXPECT_FALSE(compare_ff_relative(f2, f3, -1.0f, 1)); EXPECT_TRUE(compare_ff_relative(f3, f2, -1.0f, 2)); EXPECT_TRUE(compare_ff_relative(f2, f3, -1.0f, 2)); EXPECT_FALSE(compare_ff_relative(f4, f2, max_diff, 64)); EXPECT_FALSE(compare_ff_relative(f2, f4, max_diff, 64)); EXPECT_TRUE(compare_ff_relative(f1, f3, max_diff, 64)); EXPECT_TRUE(compare_ff_relative(f3, f1, max_diff, 64)); } TEST(math_base, CompareFFRelativeZero) { float f0 = 0.0f; float f1 = 4.2038954e-045f; /* *(float *)&(*(int *)&f0 + 3) */ float fn0 = -0.0f; float fn1 = -2.8025969e-045f; /* *(float *)&(*(int *)&fn0 - 2) */ const float max_diff = FLT_EPSILON * 0.1f; EXPECT_TRUE(compare_ff_relative(f0, f1, -1.0f, 3)); EXPECT_TRUE(compare_ff_relative(f1, f0, -1.0f, 3)); EXPECT_FALSE(compare_ff_relative(f0, f1, -1.0f, 1)); EXPECT_FALSE(compare_ff_relative(f1, f0, -1.0f, 1)); EXPECT_TRUE(compare_ff_relative(fn0, fn1, -1.0f, 8)); EXPECT_TRUE(compare_ff_relative(fn1, fn0, -1.0f, 8)); EXPECT_TRUE(compare_ff_relative(f0, f1, max_diff, 1)); EXPECT_TRUE(compare_ff_relative(f1, f0, max_diff, 1)); EXPECT_TRUE(compare_ff_relative(fn0, f0, max_diff, 1)); EXPECT_TRUE(compare_ff_relative(f0, fn0, max_diff, 1)); EXPECT_TRUE(compare_ff_relative(f0, fn1, max_diff, 1)); EXPECT_TRUE(compare_ff_relative(fn1, f0, max_diff, 1)); /* NOTE: in theory, this should return false, since 0.0f and -0.0f have 0x80000000 diff, * but overflow in subtraction seems to break something here * (abs(*(int *)&fn0 - *(int *)&f0) == 0x80000000 == fn0), probably because int32 cannot * hold this abs value. this is yet another illustration of why one shall never use (near-)zero * floats in pure-ULP comparison. */ // EXPECT_FALSE(compare_ff_relative(fn0, f0, -1.0f, 1024)); // EXPECT_FALSE(compare_ff_relative(f0, fn0, -1.0f, 1024)); EXPECT_FALSE(compare_ff_relative(fn0, f1, -1.0f, 1024)); EXPECT_FALSE(compare_ff_relative(f1, fn0, -1.0f, 1024)); } TEST(math_base, Log2FloorU) { EXPECT_EQ(log2_floor_u(0), 0); EXPECT_EQ(log2_floor_u(1), 0); EXPECT_EQ(log2_floor_u(2), 1); EXPECT_EQ(log2_floor_u(3), 1); EXPECT_EQ(log2_floor_u(4), 2); EXPECT_EQ(log2_floor_u(5), 2); EXPECT_EQ(log2_floor_u(6), 2); EXPECT_EQ(log2_floor_u(7), 2); EXPECT_EQ(log2_floor_u(8), 3); EXPECT_EQ(log2_floor_u(9), 3); EXPECT_EQ(log2_floor_u(123456), 16); } TEST(math_base, Log2CeilU) { EXPECT_EQ(log2_ceil_u(0), 0); EXPECT_EQ(log2_ceil_u(1), 0); EXPECT_EQ(log2_ceil_u(2), 1); EXPECT_EQ(log2_ceil_u(3), 2); EXPECT_EQ(log2_ceil_u(4), 2); EXPECT_EQ(log2_ceil_u(5), 3); EXPECT_EQ(log2_ceil_u(6), 3); EXPECT_EQ(log2_ceil_u(7), 3); EXPECT_EQ(log2_ceil_u(8), 3); EXPECT_EQ(log2_ceil_u(9), 4); EXPECT_EQ(log2_ceil_u(123456), 17); } TEST(math_base, CeilPowerOf10) { EXPECT_EQ(ceil_power_of_10(0), 0); EXPECT_EQ(ceil_power_of_10(1), 1); EXPECT_EQ(ceil_power_of_10(1e-6f), 1e-6f); EXPECT_NEAR(ceil_power_of_10(100.1f), 1000.0f, 1e-4f); EXPECT_NEAR(ceil_power_of_10(99.9f), 100.0f, 1e-4f); } TEST(math_base, FloorPowerOf10) { EXPECT_EQ(floor_power_of_10(0), 0); EXPECT_EQ(floor_power_of_10(1), 1); EXPECT_EQ(floor_power_of_10(1e-6f), 1e-6f); EXPECT_NEAR(floor_power_of_10(100.1f), 100.0f, 1e-4f); EXPECT_NEAR(floor_power_of_10(99.9f), 10.0f, 1e-4f); } TEST(math_base, MinVectorAndFloat) { EXPECT_EQ(math::min(1.0f, 2.0f), 1.0f); } TEST(math_base, ClampInt) { EXPECT_EQ(math::clamp(111, -50, 101), 101); } TEST(math_base, Midpoint) { EXPECT_NEAR(math::midpoint(100.0f, 200.0f), 150.0f, 1e-4f); } TEST(math_base, InterpolateInt) { EXPECT_EQ(math::interpolate(100, 200, 0.4f), 140); } } // namespace blender::tests