/* * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** * external readfile function prototypes */ #ifndef BLO_READFILE_H #define BLO_READFILE_H #ifdef __cplusplus extern "C" { #endif struct SpaceFile; struct LinkNode; struct Main; struct UserDef; struct bScreen; struct Scene; typedef struct BlendHandle BlendHandle; typedef enum BlenFileType { BLENFILETYPE_BLEND= 1, BLENFILETYPE_PUB= 2, BLENFILETYPE_RUNTIME= 3 } BlenFileType; typedef enum { BRE_NONE, BRE_UNABLE_TO_OPEN, BRE_UNABLE_TO_READ, BRE_OUT_OF_MEMORY, BRE_INTERNAL_ERROR, BRE_NOT_A_BLEND, BRE_NOT_A_PUBFILE, BRE_INCOMPLETE, BRE_CORRUPT, BRE_TOO_NEW, BRE_NOT_ALLOWED, BRE_NO_SCREEN, BRE_NO_SCENE, BRE_INVALID } BlendReadError; typedef struct BlendFileData { struct Main* main; struct UserDef* user; int winpos; int fileflags; int displaymode; struct bScreen* curscreen; struct Scene* curscene; BlenFileType type; } BlendFileData; /** * Open a blender file from a pathname. The function * returns NULL and sets the @a error_r argument if * it cannot open the file. * * @param file The path of the file to open. * @param error_r If the return value is NULL, an error * code indicating the cause of the failure. * @return The data of the file. */ BlendFileData* BLO_read_from_file (char *file, BlendReadError *error_r); /** * Open a blender file from memory. The function * returns NULL and sets the @a error_r argument if * it cannot open the file. * * @param mem The file data. * @param memsize The length of @a mem. * @param error_r If the return value is NULL, an error * code indicating the cause of the failure. * @return The data of the file. */ BlendFileData* BLO_read_from_memory (void *mem, int memsize, BlendReadError *error_r); /** * Convert a BlendReadError to a human readable string. * The string is static and does not need to be free'd. * * @param error The error to return a string for. * @return A static human readable string representation * of @a error. */ char* BLO_bre_as_string( BlendReadError error); /** * Free's a BlendFileData structure and _all_ the * data associated with it (the userdef data, and * the main libblock data). * * @param bfd The structure to free. */ void BLO_blendfiledata_free( BlendFileData *bfd); /** * Convert an idcode into a name. * * @param code The code to convert. * @return A static string representing the name of * the code. */ char* BLO_idcode_to_name( int code); /** * Convert a name into an idcode (ie. ID_SCE) * * @param name The name to convert. * @return The code for the name, or 0 if invalid. */ int BLO_idcode_from_name( char *name); /** * Open a blendhandle from a file path. * * @param file The file path to open. * @return A handle on success, or NULL on failure. */ BlendHandle* BLO_blendhandle_from_file( char *file); /** * Gets the names of all the datablocks in a file * of a certain type (ie. All the scene names in * a file). * * @param bh The blendhandle to access. * @param ofblocktype The type of names to get. * @return A BLI_linklist of strings. The string links * should be freed with malloc. */ struct LinkNode* BLO_blendhandle_get_datablock_names( BlendHandle *bh, int ofblocktype); /** * Gets the names of all the datablock groups in a * file. (ie. file contains Scene, Mesh, and Lamp * datablocks). * * @param bh The blendhandle to access. * @return A BLI_linklist of strings. The string links * should be freed with malloc. */ struct LinkNode* BLO_blendhandle_get_linkable_groups( BlendHandle *bh); /** * Close and free a blendhandle. The handle * becomes invalid after this call. * * @param bh The handle to close. */ void BLO_blendhandle_close( BlendHandle *bh); /***/ char *BLO_gethome(void); int BLO_has_bfile_extension(char *str); void BLO_library_append(struct SpaceFile *sfile, char *dir, int idcode); /* Ick ick ick, why are internal loader functions * being exported out of the loader? IMHO readstreamglue * should not need to know anything about the loader, * but this is a point of contention. - zr */ void* blo_readstreamfile_begin( void *endControl); int blo_readstreamfile_process( void *filedataVoidPtr, unsigned char *data, unsigned int dataIn); int blo_readstreamfile_end( void *filedataVoidPtr); #ifdef __cplusplus } #endif #endif