/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2004 Blender Foundation. All rights reserved. */ #pragma once /** \file * \ingroup blenloader * External write-file function prototypes. */ #include "BLI_filereader.h" struct GHash; struct Scene; typedef struct { void *next, *prev; const char *buf; /** Size in bytes. */ size_t size; /** When true, this chunk doesn't own the memory, it's shared with a previous #MemFileChunk */ bool is_identical; /** When true, this chunk is also identical to the one in the next step (used by undo code to * detect unchanged IDs). * Defined when writing the next step (i.e. last undo step has those always false). */ bool is_identical_future; /** Session UUID of the ID being currently written (MAIN_ID_SESSION_UUID_UNSET when not writing * ID-related data). Used to find matching chunks in previous memundo step. */ uint id_session_uuid; } MemFileChunk; typedef struct MemFile { ListBase chunks; size_t size; } MemFile; typedef struct MemFileWriteData { MemFile *written_memfile; MemFile *reference_memfile; uint current_id_session_uuid; MemFileChunk *reference_current_chunk; /** Maps an ID session uuid to its first reference MemFileChunk, if existing. */ struct GHash *id_session_uuid_mapping; } MemFileWriteData; typedef struct MemFileUndoData { char filepath[1024]; /* FILE_MAX */ MemFile memfile; size_t undo_size; } MemFileUndoData; /* FileReader-compatible wrapper for reading MemFiles */ typedef struct { FileReader reader; MemFile *memfile; int undo_direction; bool memchunk_identical; } UndoReader; #ifdef __cplusplus extern "C" { #endif /* Actually only used `writefile.c`. */ void BLO_memfile_write_init(MemFileWriteData *mem_data, MemFile *written_memfile, MemFile *reference_memfile); void BLO_memfile_write_finalize(MemFileWriteData *mem_data); void BLO_memfile_chunk_add(MemFileWriteData *mem_data, const char *buf, size_t size); /* exports */ /** * Not memfile itself. */ /* **************** support for memory-write, for undo buffers *************** */ extern void BLO_memfile_free(MemFile *memfile); /** * Result is that 'first' is being freed. * to keep list of memfiles consistent, 'first' is always first in list. */ extern void BLO_memfile_merge(MemFile *first, MemFile *second); /** * Clear is_identical_future before adding next memfile. */ extern void BLO_memfile_clear_future(MemFile *memfile); /* Utilities. */ extern struct Main *BLO_memfile_main_get(struct MemFile *memfile, struct Main *bmain, struct Scene **r_scene); /** * Saves .blend using undo buffer. * * \return success. */ extern bool BLO_memfile_write_file(struct MemFile *memfile, const char *filepath); FileReader *BLO_memfile_new_filereader(MemFile *memfile, int undo_direction); #ifdef __cplusplus } #endif