/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** * */ /** \file blender/blenloader/intern/readfile.c * \ingroup blenloader */ #include "zlib.h" #include #include // for printf fopen fwrite fclose sprintf FILE #include // for getenv atoi #include // for offsetof #include // for open #include // for strrchr strncmp strstr #include // for fabs #include /* for va_start/end */ #ifndef WIN32 # include // for read close #else # include // for open close read # include "winsock2.h" # include "BLI_winstuff.h" #endif /* allow readfile to use deprecated functionality */ #define DNA_DEPRECATED_ALLOW #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_actuator_types.h" #include "DNA_brush_types.h" #include "DNA_camera_types.h" #include "DNA_cloth_types.h" #include "DNA_controller_types.h" #include "DNA_constraint_types.h" #include "DNA_dynamicpaint_types.h" #include "DNA_effect_types.h" #include "DNA_fileglobal_types.h" #include "DNA_genfile.h" #include "DNA_group_types.h" #include "DNA_gpencil_types.h" #include "DNA_ipo_types.h" #include "DNA_key_types.h" #include "DNA_lattice_types.h" #include "DNA_lamp_types.h" #include "DNA_meta_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_nla_types.h" #include "DNA_node_types.h" #include "DNA_object_fluidsim.h" // NT #include "DNA_object_types.h" #include "DNA_packedFile_types.h" #include "DNA_particle_types.h" #include "DNA_property_types.h" #include "DNA_text_types.h" #include "DNA_view3d_types.h" #include "DNA_screen_types.h" #include "DNA_sensor_types.h" #include "DNA_sdna_types.h" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" #include "DNA_smoke_types.h" #include "DNA_speaker_types.h" #include "DNA_sound_types.h" #include "DNA_space_types.h" #include "DNA_vfont_types.h" #include "DNA_world_types.h" #include "DNA_movieclip_types.h" #include "DNA_mask_types.h" #include "MEM_guardedalloc.h" #include "BLI_utildefines.h" #include "BLI_endian_switch.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_edgehash.h" #include "BLF_translation.h" #include "BKE_anim.h" #include "BKE_action.h" #include "BKE_armature.h" #include "BKE_brush.h" #include "BKE_colortools.h" #include "BKE_constraint.h" #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_deform.h" #include "BKE_effect.h" #include "BKE_fcurve.h" #include "BKE_global.h" // for G #include "BKE_group.h" #include "BKE_image.h" #include "BKE_lattice.h" #include "BKE_library.h" // for which_libbase #include "BKE_idcode.h" #include "BKE_material.h" #include "BKE_main.h" // for Main #include "BKE_mesh.h" // for ME_ defines (patching) #include "BKE_modifier.h" #include "BKE_multires.h" #include "BKE_node.h" // for tree type defines #include "BKE_ocean.h" #include "BKE_object.h" #include "BKE_paint.h" #include "BKE_particle.h" #include "BKE_pointcache.h" #include "BKE_property.h" // for BKE_bproperty_object_get #include "BKE_report.h" #include "BKE_sca.h" // for init_actuator #include "BKE_scene.h" #include "BKE_screen.h" #include "BKE_sequencer.h" #include "BKE_text.h" // for txt_extended_ascii_as_utf8 #include "BKE_tracking.h" #include "BKE_sound.h" #include "IMB_imbuf.h" // for proxy / timecode versioning stuff #include "NOD_socket.h" #include "BLO_readfile.h" #include "BLO_undofile.h" #include "BLO_blend_defs.h" #include "RE_engine.h" #include "readfile.h" #include "PIL_time.h" #include /* * Remark: still a weak point is the newaddress() function, that doesnt solve reading from * multiple files at the same time * * (added remark: oh, i thought that was solved? will look at that... (ton) * * READ * - Existing Library (Main) push or free * - allocate new Main * - load file * - read SDNA * - for each LibBlock * - read LibBlock * - if a Library * - make a new Main * - attach ID's to it * - else * - read associated 'direct data' * - link direct data (internal and to LibBlock) * - read FileGlobal * - read USER data, only when indicated (file is ~/X.XX/startup.blend) * - free file * - per Library (per Main) * - read file * - read SDNA * - find LibBlocks and attach IDs to Main * - if external LibBlock * - search all Main's * - or it's already read, * - or not read yet * - or make new Main * - per LibBlock * - read recursive * - read associated direct data * - link direct data (internal and to LibBlock) * - free file * - per Library with unread LibBlocks * - read file * - read SDNA * - per LibBlock * - read recursive * - read associated direct data * - link direct data (internal and to LibBlock) * - free file * - join all Mains * - link all LibBlocks and indirect pointers to libblocks * - initialize FileGlobal and copy pointers to Global */ /* also occurs in library.c */ /* GS reads the memory pointed at in a specific ordering. There are, * however two definitions for it. I have jotted them down here, both, * but I think the first one is actually used. The thing is that * big-endian systems might read this the wrong way round. OTOH, we * constructed the IDs that are read out with this macro explicitly as * well. I expect we'll sort it out soon... */ /* from blendef: */ #define GS(a) (*((short *)(a))) /* from misc_util: flip the bytes from x */ /* #define GS(x) (((unsigned char *)(x))[0] << 8 | ((unsigned char *)(x))[1]) */ /***/ typedef struct OldNew { void *old, *newp; int nr; } OldNew; typedef struct OldNewMap { OldNew *entries; int nentries, entriessize; int sorted; int lasthit; } OldNewMap; /* local prototypes */ static void *read_struct(FileData *fd, BHead *bh, const char *blockname); static void direct_link_modifiers(FileData *fd, ListBase *lb); static void convert_tface_mt(FileData *fd, Main *main); /* this function ensures that reports are printed, * in the case of libraray linking errors this is important! * * bit kludge but better then doubling up on prints, * we could alternatively have a versions of a report function which forces printing - campbell */ static void BKE_reportf_wrap(ReportList *reports, ReportType type, const char *format, ...) #ifdef __GNUC__ __attribute__ ((format(printf, 3, 4))) #endif ; static void BKE_reportf_wrap(ReportList *reports, ReportType type, const char *format, ...) { char fixed_buf[1024]; /* should be long enough */ va_list args; va_start(args, format); vsnprintf(fixed_buf, sizeof(fixed_buf), format, args); va_end(args); fixed_buf[sizeof(fixed_buf) - 1] = '\0'; BKE_report(reports, type, fixed_buf); if (G.background == 0) { printf("%s\n", fixed_buf); } } static OldNewMap *oldnewmap_new(void) { OldNewMap *onm= MEM_callocN(sizeof(*onm), "OldNewMap"); onm->entriessize = 1024; onm->entries = MEM_mallocN(sizeof(*onm->entries)*onm->entriessize, "OldNewMap.entries"); return onm; } static int verg_oldnewmap(const void *v1, const void *v2) { const struct OldNew *x1=v1, *x2=v2; if (x1->old > x2->old) return 1; else if (x1->old < x2->old) return -1; return 0; } static void oldnewmap_sort(FileData *fd) { qsort(fd->libmap->entries, fd->libmap->nentries, sizeof(OldNew), verg_oldnewmap); fd->libmap->sorted = 1; } /* nr is zero for data, and ID code for libdata */ static void oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr) { OldNew *entry; if (oldaddr==NULL || newaddr==NULL) return; if (onm->nentries == onm->entriessize) { int osize = onm->entriessize; OldNew *oentries = onm->entries; onm->entriessize *= 2; onm->entries = MEM_mallocN(sizeof(*onm->entries)*onm->entriessize, "OldNewMap.entries"); memcpy(onm->entries, oentries, sizeof(*oentries)*osize); MEM_freeN(oentries); } entry = &onm->entries[onm->nentries++]; entry->old = oldaddr; entry->newp = newaddr; entry->nr = nr; } void blo_do_versions_oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr) { oldnewmap_insert(onm, oldaddr, newaddr, nr); } static void *oldnewmap_lookup_and_inc(OldNewMap *onm, void *addr) { int i; if (addr == NULL) return NULL; if (onm->lasthit < onm->nentries-1) { OldNew *entry = &onm->entries[++onm->lasthit]; if (entry->old == addr) { entry->nr++; return entry->newp; } } for (i = 0; i < onm->nentries; i++) { OldNew *entry = &onm->entries[i]; if (entry->old == addr) { onm->lasthit = i; entry->nr++; return entry->newp; } } return NULL; } /* for libdata, nr has ID code, no increment */ static void *oldnewmap_liblookup(OldNewMap *onm, void *addr, void *lib) { int i; if (addr == NULL) return NULL; /* lasthit works fine for non-libdata, linking there is done in same sequence as writing */ if (onm->sorted) { OldNew entry_s, *entry; entry_s.old = addr; entry = bsearch(&entry_s, onm->entries, onm->nentries, sizeof(OldNew), verg_oldnewmap); if (entry) { ID *id = entry->newp; if (id && (!lib || id->lib)) { return entry->newp; } } } for (i = 0; i < onm->nentries; i++) { OldNew *entry = &onm->entries[i]; if (entry->old == addr) { ID *id = entry->newp; if (id && (!lib || id->lib)) { return entry->newp; } } } return NULL; } static void oldnewmap_free_unused(OldNewMap *onm) { int i; for (i = 0; i < onm->nentries; i++) { OldNew *entry = &onm->entries[i]; if (entry->nr == 0) { MEM_freeN(entry->newp); entry->newp = NULL; } } } static void oldnewmap_clear(OldNewMap *onm) { onm->nentries = 0; onm->lasthit = 0; } static void oldnewmap_free(OldNewMap *onm) { MEM_freeN(onm->entries); MEM_freeN(onm); } /***/ static void read_libraries(FileData *basefd, ListBase *mainlist); /* ************ help functions ***************** */ static void add_main_to_main(Main *mainvar, Main *from) { ListBase *lbarray[MAX_LIBARRAY], *fromarray[MAX_LIBARRAY]; int a; set_listbasepointers(mainvar, lbarray); a = set_listbasepointers(from, fromarray); while (a--) { BLI_movelisttolist(lbarray[a], fromarray[a]); } } void blo_join_main(ListBase *mainlist) { Main *tojoin, *mainl; mainl = mainlist->first; while ((tojoin = mainl->next)) { add_main_to_main(mainl, tojoin); BLI_remlink(mainlist, tojoin); MEM_freeN(tojoin); } } static void split_libdata(ListBase *lb, Main *first) { ListBase *lbn; ID *id, *idnext; Main *mainvar; id = lb->first; while (id) { idnext = id->next; if (id->lib) { mainvar = first; while (mainvar) { if (mainvar->curlib == id->lib) { lbn= which_libbase(mainvar, GS(id->name)); BLI_remlink(lb, id); BLI_addtail(lbn, id); break; } mainvar = mainvar->next; } if (mainvar == NULL) printf("error split_libdata\n"); } id = idnext; } } void blo_split_main(ListBase *mainlist, Main *main) { ListBase *lbarray[MAX_LIBARRAY]; Library *lib; int i; mainlist->first = mainlist->last = main; main->next = NULL; if (main->library.first == NULL) return; for (lib = main->library.first; lib; lib = lib->id.next) { Main *libmain = MEM_callocN(sizeof(Main), "libmain"); libmain->curlib = lib; BLI_addtail(mainlist, libmain); } i = set_listbasepointers(main, lbarray); while (i--) split_libdata(lbarray[i], main->next); } /* removes things like /blah/blah/../../blah/ etc, then writes in *name the full path */ static void cleanup_path(const char *relabase, char *name) { char filename[FILE_MAXFILE]; BLI_splitdirstring(name, filename); BLI_cleanup_dir(relabase, name); strcat(name, filename); } static void read_file_version(FileData *fd, Main *main) { BHead *bhead; for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) { if (bhead->code == GLOB) { FileGlobal *fg= read_struct(fd, bhead, "Global"); if (fg) { main->subversionfile= fg->subversion; main->minversionfile= fg->minversion; main->minsubversionfile= fg->minsubversion; MEM_freeN(fg); } else if (bhead->code == ENDB) break; } } } static Main *blo_find_main(FileData *fd, const char *filepath, const char *relabase) { ListBase *mainlist = fd->mainlist; Main *m; Library *lib; char name1[FILE_MAX]; BLI_strncpy(name1, filepath, sizeof(name1)); cleanup_path(relabase, name1); // printf("blo_find_main: original in %s\n", name); // printf("blo_find_main: converted to %s\n", name1); for (m = mainlist->first; m; m = m->next) { char *libname = (m->curlib) ? m->curlib->filepath : m->name; if (BLI_path_cmp(name1, libname) == 0) { if (G.debug & G_DEBUG) printf("blo_find_main: found library %s\n", libname); return m; } } m = MEM_callocN(sizeof(Main), "find_main"); BLI_addtail(mainlist, m); lib = BKE_libblock_alloc(&m->library, ID_LI, "lib"); BLI_strncpy(lib->name, filepath, sizeof(lib->name)); BLI_strncpy(lib->filepath, name1, sizeof(lib->filepath)); m->curlib = lib; read_file_version(fd, m); if (G.debug & G_DEBUG) printf("blo_find_main: added new lib %s\n", filepath); return m; } /* ************ FILE PARSING ****************** */ static void switch_endian_bh4(BHead4 *bhead) { /* the ID_.. codes */ if ((bhead->code & 0xFFFF)==0) bhead->code >>= 16; if (bhead->code != ENDB) { BLI_endian_switch_int32(&bhead->len); BLI_endian_switch_int32(&bhead->SDNAnr); BLI_endian_switch_int32(&bhead->nr); } } static void switch_endian_bh8(BHead8 *bhead) { /* the ID_.. codes */ if ((bhead->code & 0xFFFF)==0) bhead->code >>= 16; if (bhead->code != ENDB) { BLI_endian_switch_int32(&bhead->len); BLI_endian_switch_int32(&bhead->SDNAnr); BLI_endian_switch_int32(&bhead->nr); } } static void bh4_from_bh8(BHead *bhead, BHead8 *bhead8, int do_endian_swap) { BHead4 *bhead4 = (BHead4 *) bhead; int64_t old; bhead4->code = bhead8->code; bhead4->len = bhead8->len; if (bhead4->code != ENDB) { /* perform a endian swap on 64bit pointers, otherwise the pointer might map to zero * 0x0000000000000000000012345678 would become 0x12345678000000000000000000000000 */ if (do_endian_swap) { BLI_endian_switch_int64(&bhead8->old); } /* this patch is to avoid a long long being read from not-eight aligned positions * is necessary on any modern 64bit architecture) */ memcpy(&old, &bhead8->old, 8); bhead4->old = (int) (old >> 3); bhead4->SDNAnr = bhead8->SDNAnr; bhead4->nr = bhead8->nr; } } static void bh8_from_bh4(BHead *bhead, BHead4 *bhead4) { BHead8 *bhead8 = (BHead8 *) bhead; bhead8->code = bhead4->code; bhead8->len = bhead4->len; if (bhead8->code != ENDB) { bhead8->old = bhead4->old; bhead8->SDNAnr = bhead4->SDNAnr; bhead8->nr= bhead4->nr; } } static BHeadN *get_bhead(FileData *fd) { BHeadN *new_bhead = NULL; int readsize; if (fd) { if (!fd->eof) { /* initializing to zero isn't strictly needed but shuts valgrind up * since uninitialized memory gets compared */ BHead8 bhead8 = {0}; BHead4 bhead4 = {0}; BHead bhead = {0}; /* First read the bhead structure. * Depending on the platform the file was written on this can * be a big or little endian BHead4 or BHead8 structure. * * As usual 'ENDB' (the last *partial* bhead of the file) * needs some special handling. We don't want to EOF just yet. */ if (fd->flags & FD_FLAGS_FILE_POINTSIZE_IS_4) { bhead4.code = DATA; readsize = fd->read(fd, &bhead4, sizeof(bhead4)); if (readsize == sizeof(bhead4) || bhead4.code == ENDB) { if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) { switch_endian_bh4(&bhead4); } if (fd->flags & FD_FLAGS_POINTSIZE_DIFFERS) { bh8_from_bh4(&bhead, &bhead4); } else { memcpy(&bhead, &bhead4, sizeof(bhead)); } } else { fd->eof = 1; bhead.len= 0; } } else { bhead8.code = DATA; readsize = fd->read(fd, &bhead8, sizeof(bhead8)); if (readsize == sizeof(bhead8) || bhead8.code == ENDB) { if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) { switch_endian_bh8(&bhead8); } if (fd->flags & FD_FLAGS_POINTSIZE_DIFFERS) { bh4_from_bh8(&bhead, &bhead8, (fd->flags & FD_FLAGS_SWITCH_ENDIAN)); } else { memcpy(&bhead, &bhead8, sizeof(bhead)); } } else { fd->eof = 1; bhead.len= 0; } } /* make sure people are not trying to pass bad blend files */ if (bhead.len < 0) fd->eof = 1; /* bhead now contains the (converted) bhead structure. Now read * the associated data and put everything in a BHeadN (creative naming !) */ if (!fd->eof) { new_bhead = MEM_mallocN(sizeof(BHeadN) + bhead.len, "new_bhead"); if (new_bhead) { new_bhead->next = new_bhead->prev = NULL; new_bhead->bhead = bhead; readsize = fd->read(fd, new_bhead + 1, bhead.len); if (readsize != bhead.len) { fd->eof = 1; MEM_freeN(new_bhead); new_bhead = NULL; } } else { fd->eof = 1; } } } } /* We've read a new block. Now add it to the list * of blocks. */ if (new_bhead) { BLI_addtail(&fd->listbase, new_bhead); } return(new_bhead); } BHead *blo_firstbhead(FileData *fd) { BHeadN *new_bhead; BHead *bhead = NULL; /* Rewind the file * Read in a new block if necessary */ new_bhead = fd->listbase.first; if (new_bhead == NULL) { new_bhead = get_bhead(fd); } if (new_bhead) { bhead = &new_bhead->bhead; } return(bhead); } BHead *blo_prevbhead(FileData *UNUSED(fd), BHead *thisblock) { BHeadN *bheadn = (BHeadN *) (((char *) thisblock) - offsetof(BHeadN, bhead)); BHeadN *prev = bheadn->prev; return (prev) ? &prev->bhead : NULL; } BHead *blo_nextbhead(FileData *fd, BHead *thisblock) { BHeadN *new_bhead = NULL; BHead *bhead = NULL; if (thisblock) { /* bhead is actually a sub part of BHeadN * We calculate the BHeadN pointer from the BHead pointer below */ new_bhead = (BHeadN *) (((char *) thisblock) - offsetof(BHeadN, bhead)); /* get the next BHeadN. If it doesn't exist we read in the next one */ new_bhead = new_bhead->next; if (new_bhead == NULL) { new_bhead = get_bhead(fd); } } if (new_bhead) { /* here we do the reverse: * go from the BHeadN pointer to the BHead pointer */ bhead = &new_bhead->bhead; } return(bhead); } static void decode_blender_header(FileData *fd) { char header[SIZEOFBLENDERHEADER], num[4]; int readsize; /* read in the header data */ readsize = fd->read(fd, header, sizeof(header)); if (readsize == sizeof(header)) { if (strncmp(header, "BLENDER", 7) == 0) { int remove_this_endian_test = 1; fd->flags |= FD_FLAGS_FILE_OK; /* what size are pointers in the file ? */ if (header[7]=='_') { fd->flags |= FD_FLAGS_FILE_POINTSIZE_IS_4; if (sizeof(void *) != 4) { fd->flags |= FD_FLAGS_POINTSIZE_DIFFERS; } } else { if (sizeof(void *) != 8) { fd->flags |= FD_FLAGS_POINTSIZE_DIFFERS; } } /* is the file saved in a different endian * than we need ? */ if (((((char *)&remove_this_endian_test)[0] == 1) ? L_ENDIAN : B_ENDIAN) != ((header[8] == 'v') ? L_ENDIAN : B_ENDIAN)) { fd->flags |= FD_FLAGS_SWITCH_ENDIAN; } /* get the version number */ memcpy(num, header + 9, 3); num[3] = 0; fd->fileversion = atoi(num); } } } static int read_file_dna(FileData *fd) { BHead *bhead; for (bhead = blo_firstbhead(fd); bhead; bhead = blo_nextbhead(fd, bhead)) { if (bhead->code == DNA1) { int do_endian_swap = (fd->flags & FD_FLAGS_SWITCH_ENDIAN) ? 1 : 0; fd->filesdna = DNA_sdna_from_data(&bhead[1], bhead->len, do_endian_swap); if (fd->filesdna) { fd->compflags = DNA_struct_get_compareflags(fd->filesdna, fd->memsdna); /* used to retrieve ID names from (bhead+1) */ fd->id_name_offs = DNA_elem_offset(fd->filesdna, "ID", "char", "name[]"); } return 1; } else if (bhead->code == ENDB) break; } return 0; } static int fd_read_from_file(FileData *filedata, void *buffer, unsigned int size) { int readsize = read(filedata->filedes, buffer, size); if (readsize < 0) { readsize = EOF; } else { filedata->seek += readsize; } return readsize; } static int fd_read_gzip_from_file(FileData *filedata, void *buffer, unsigned int size) { int readsize = gzread(filedata->gzfiledes, buffer, size); if (readsize < 0) { readsize = EOF; } else { filedata->seek += readsize; } return (readsize); } static int fd_read_from_memory(FileData *filedata, void *buffer, unsigned int size) { /* don't read more bytes then there are available in the buffer */ int readsize = (int)MIN2(size, (unsigned int)(filedata->buffersize - filedata->seek)); memcpy(buffer, filedata->buffer + filedata->seek, readsize); filedata->seek += readsize; return (readsize); } static int fd_read_from_memfile(FileData *filedata, void *buffer, unsigned int size) { static unsigned int seek = (1<<30); /* the current position */ static unsigned int offset = 0; /* size of previous chunks */ static MemFileChunk *chunk = NULL; unsigned int chunkoffset, readsize, totread; if (size == 0) return 0; if (seek != (unsigned int)filedata->seek) { chunk = filedata->memfile->chunks.first; seek = 0; while (chunk) { if (seek + chunk->size > (unsigned) filedata->seek) break; seek += chunk->size; chunk = chunk->next; } offset = seek; seek = filedata->seek; } if (chunk) { totread = 0; do { /* first check if it's on the end if current chunk */ if (seek-offset == chunk->size) { offset += chunk->size; chunk = chunk->next; } /* debug, should never happen */ if (chunk == NULL) { printf("illegal read, chunk zero\n"); return 0; } chunkoffset = seek-offset; readsize = size-totread; /* data can be spread over multiple chunks, so clamp size * to within this chunk, and then it will read further in * the next chunk */ if (chunkoffset+readsize > chunk->size) readsize= chunk->size-chunkoffset; memcpy((char *)buffer + totread, chunk->buf + chunkoffset, readsize); totread += readsize; filedata->seek += readsize; seek += readsize; } while (totread < size); return totread; } return 0; } static FileData *filedata_new(void) { FileData *fd = MEM_callocN(sizeof(FileData), "FileData"); fd->filedes = -1; fd->gzfiledes = NULL; /* XXX, this doesn't need to be done all the time, * but it keeps us re-entrant, remove once we have * a lib that provides a nice lock. - zr */ fd->memsdna = DNA_sdna_from_data(DNAstr, DNAlen, 0); fd->datamap = oldnewmap_new(); fd->globmap = oldnewmap_new(); fd->libmap = oldnewmap_new(); return fd; } static FileData *blo_decode_and_check(FileData *fd, ReportList *reports) { decode_blender_header(fd); if (fd->flags & FD_FLAGS_FILE_OK) { if (!read_file_dna(fd)) { BKE_reportf(reports, RPT_ERROR, "Failed to read blend file '%s', incomplete", fd->relabase); blo_freefiledata(fd); fd = NULL; } } else { BKE_reportf(reports, RPT_ERROR, "Failed to read blend file '%s', not a blend file", fd->relabase); blo_freefiledata(fd); fd = NULL; } return fd; } /* cannot be called with relative paths anymore! */ /* on each new library added, it now checks for the current FileData and expands relativeness */ FileData *blo_openblenderfile(const char *filepath, ReportList *reports) { gzFile gzfile; errno = 0; gzfile = BLI_gzopen(filepath, "rb"); if (gzfile == (gzFile)Z_NULL) { BKE_reportf(reports, RPT_WARNING, "Unable to open '%s': %s", filepath, errno ? strerror(errno) : TIP_("Unknown error reading file")); return NULL; } else { FileData *fd = filedata_new(); fd->gzfiledes = gzfile; fd->read = fd_read_gzip_from_file; /* needed for library_append and read_libraries */ BLI_strncpy(fd->relabase, filepath, sizeof(fd->relabase)); return blo_decode_and_check(fd, reports); } } FileData *blo_openblendermemory(void *mem, int memsize, ReportList *reports) { if (!mem || memsizebuffer = mem; fd->buffersize = memsize; fd->read = fd_read_from_memory; fd->flags |= FD_FLAGS_NOT_MY_BUFFER; return blo_decode_and_check(fd, reports); } } FileData *blo_openblendermemfile(MemFile *memfile, ReportList *reports) { if (!memfile) { BKE_report(reports, RPT_WARNING, "Unable to open blend "); return NULL; } else { FileData *fd = filedata_new(); fd->memfile = memfile; fd->read = fd_read_from_memfile; fd->flags |= FD_FLAGS_NOT_MY_BUFFER; return blo_decode_and_check(fd, reports); } } void blo_freefiledata(FileData *fd) { if (fd) { if (fd->filedes != -1) { close(fd->filedes); } if (fd->gzfiledes != NULL) { gzclose(fd->gzfiledes); } if (fd->buffer && !(fd->flags & FD_FLAGS_NOT_MY_BUFFER)) { MEM_freeN(fd->buffer); fd->buffer = NULL; } // Free all BHeadN data blocks BLI_freelistN(&fd->listbase); if (fd->memsdna) DNA_sdna_free(fd->memsdna); if (fd->filesdna) DNA_sdna_free(fd->filesdna); if (fd->compflags) MEM_freeN(fd->compflags); if (fd->datamap) oldnewmap_free(fd->datamap); if (fd->globmap) oldnewmap_free(fd->globmap); if (fd->imamap) oldnewmap_free(fd->imamap); if (fd->movieclipmap) oldnewmap_free(fd->movieclipmap); if (fd->libmap && !(fd->flags & FD_FLAGS_NOT_MY_LIBMAP)) oldnewmap_free(fd->libmap); if (fd->bheadmap) MEM_freeN(fd->bheadmap); MEM_freeN(fd); } } /* ************ DIV ****************** */ int BLO_has_bfile_extension(const char *str) { return (BLI_testextensie(str, ".ble") || BLI_testextensie(str, ".blend") || BLI_testextensie(str, ".blend.gz")); } int BLO_is_a_library(const char *path, char *dir, char *group) { /* return ok when a blenderfile, in dir is the filename, * in group the type of libdata */ int len; char *fd; strcpy(dir, path); len = strlen(dir); if (len < 7) return 0; if ((dir[len - 1] != '/') && (dir[len - 1] != '\\')) return 0; group[0] = '\0'; dir[len - 1] = '\0'; /* Find the last slash */ fd = BLI_last_slash(dir); if (fd == NULL) return 0; *fd = 0; if (BLO_has_bfile_extension(fd+1)) { /* the last part of the dir is a .blend file, no group follows */ *fd = '/'; /* put back the removed slash separating the dir and the .blend file name */ } else { char *gp = fd + 1; // in case we have a .blend file, gp points to the group /* Find the last slash */ fd = BLI_last_slash(dir); if (!fd || !BLO_has_bfile_extension(fd+1)) return 0; /* now we know that we are in a blend file and it is safe to * assume that gp actually points to a group */ if (strcmp("Screen", gp) != 0) BLI_strncpy(group, gp, GROUP_MAX); } return 1; } /* ************** OLD POINTERS ******************* */ static void *newdataadr(FileData *fd, void *adr) /* only direct databocks */ { return oldnewmap_lookup_and_inc(fd->datamap, adr); } static void *newglobadr(FileData *fd, void *adr) /* direct datablocks with global linking */ { return oldnewmap_lookup_and_inc(fd->globmap, adr); } static void *newimaadr(FileData *fd, void *adr) /* used to restore image data after undo */ { if (fd->imamap && adr) return oldnewmap_lookup_and_inc(fd->imamap, adr); return NULL; } static void *newmclipadr(FileData *fd, void *adr) /* used to restore movie clip data after undo */ { if (fd->movieclipmap && adr) return oldnewmap_lookup_and_inc(fd->movieclipmap, adr); return NULL; } static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */ { return oldnewmap_liblookup(fd->libmap, adr, lib); } void *blo_do_versions_newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */ { return newlibadr(fd, lib, adr); } static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */ { ID *id = newlibadr(fd, lib, adr); if (id) id->us++; return id; } void *blo_do_versions_newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */ { return newlibadr_us(fd, lib, adr); } static void change_idid_adr_fd(FileData *fd, void *old, void *new) { int i; for (i = 0; i < fd->libmap->nentries; i++) { OldNew *entry = &fd->libmap->entries[i]; if (old==entry->newp && entry->nr==ID_ID) { entry->newp = new; if (new) entry->nr = GS( ((ID *)new)->name ); } } } static void change_idid_adr(ListBase *mainlist, FileData *basefd, void *old, void *new) { Main *mainptr; for (mainptr = mainlist->first; mainptr; mainptr = mainptr->next) { FileData *fd; if (mainptr->curlib) fd = mainptr->curlib->filedata; else fd = basefd; if (fd) { change_idid_adr_fd(fd, old, new); } } } /* lib linked proxy objects point to our local data, we need * to clear that pointer before reading the undo memfile since * the object might be removed, it is set again in reading * if the local object still exists */ void blo_clear_proxy_pointers_from_lib(Main *oldmain) { Object *ob = oldmain->object.first; for (; ob; ob= ob->id.next) { if (ob->id.lib) ob->proxy_from = NULL; } } void blo_make_image_pointer_map(FileData *fd, Main *oldmain) { Image *ima = oldmain->image.first; Scene *sce = oldmain->scene.first; int a; fd->imamap = oldnewmap_new(); for (; ima; ima = ima->id.next) { Link *ibuf = ima->ibufs.first; for (; ibuf; ibuf = ibuf->next) oldnewmap_insert(fd->imamap, ibuf, ibuf, 0); if (ima->gputexture) oldnewmap_insert(fd->imamap, ima->gputexture, ima->gputexture, 0); for (a=0; a < IMA_MAX_RENDER_SLOT; a++) if (ima->renders[a]) oldnewmap_insert(fd->imamap, ima->renders[a], ima->renders[a], 0); } for (; sce; sce = sce->id.next) { if (sce->nodetree) { bNode *node; for (node = sce->nodetree->nodes.first; node; node = node->next) oldnewmap_insert(fd->imamap, node->preview, node->preview, 0); } } } /* set old main image ibufs to zero if it has been restored */ /* this works because freeing old main only happens after this call */ void blo_end_image_pointer_map(FileData *fd, Main *oldmain) { OldNew *entry = fd->imamap->entries; Image *ima = oldmain->image.first; Scene *sce = oldmain->scene.first; int i; /* used entries were restored, so we put them to zero */ for (i = 0; i < fd->imamap->nentries; i++, entry++) { if (entry->nr > 0) entry->newp = NULL; } for (; ima; ima = ima->id.next) { Link *ibuf, *next; /* this mirrors direct_link_image */ for (ibuf = ima->ibufs.first; ibuf; ibuf = next) { next = ibuf->next; if (NULL == newimaadr(fd, ibuf)) { /* so was restored */ BLI_remlink(&ima->ibufs, ibuf); ima->bindcode = 0; ima->gputexture = NULL; } } for (i = 0; i < IMA_MAX_RENDER_SLOT; i++) ima->renders[i] = newimaadr(fd, ima->renders[i]); ima->gputexture = newimaadr(fd, ima->gputexture); } for (; sce; sce = sce->id.next) { if (sce->nodetree) { bNode *node; for (node = sce->nodetree->nodes.first; node; node = node->next) node->preview = newimaadr(fd, node->preview); } } } void blo_make_movieclip_pointer_map(FileData *fd, Main *oldmain) { MovieClip *clip = oldmain->movieclip.first; Scene *sce = oldmain->scene.first; fd->movieclipmap = oldnewmap_new(); for (; clip; clip = clip->id.next) { if (clip->cache) oldnewmap_insert(fd->movieclipmap, clip->cache, clip->cache, 0); if (clip->tracking.camera.intrinsics) oldnewmap_insert(fd->movieclipmap, clip->tracking.camera.intrinsics, clip->tracking.camera.intrinsics, 0); } for (; sce; sce = sce->id.next) { if (sce->nodetree) { bNode *node; for (node = sce->nodetree->nodes.first; node; node= node->next) if (node->type == CMP_NODE_MOVIEDISTORTION) oldnewmap_insert(fd->movieclipmap, node->storage, node->storage, 0); } } } /* set old main movie clips caches to zero if it has been restored */ /* this works because freeing old main only happens after this call */ void blo_end_movieclip_pointer_map(FileData *fd, Main *oldmain) { OldNew *entry = fd->movieclipmap->entries; MovieClip *clip = oldmain->movieclip.first; Scene *sce = oldmain->scene.first; int i; /* used entries were restored, so we put them to zero */ for (i=0; i < fd->movieclipmap->nentries; i++, entry++) { if (entry->nr > 0) entry->newp = NULL; } for (; clip; clip = clip->id.next) { clip->cache = newmclipadr(fd, clip->cache); clip->tracking.camera.intrinsics = newmclipadr(fd, clip->tracking.camera.intrinsics); } for (; sce; sce = sce->id.next) { if (sce->nodetree) { bNode *node; for (node = sce->nodetree->nodes.first; node; node = node->next) if (node->type == CMP_NODE_MOVIEDISTORTION) node->storage = newmclipadr(fd, node->storage); } } } /* undo file support: add all library pointers in lookup */ void blo_add_library_pointer_map(ListBase *mainlist, FileData *fd) { Main *ptr = mainlist->first; ListBase *lbarray[MAX_LIBARRAY]; for (ptr = ptr->next; ptr; ptr = ptr->next) { int i = set_listbasepointers(ptr, lbarray); while (i--) { ID *id; for (id = lbarray[i]->first; id; id = id->next) oldnewmap_insert(fd->libmap, id, id, GS(id->name)); } } } /* ********** END OLD POINTERS ****************** */ /* ********** READ FILE ****************** */ static void switch_endian_structs(struct SDNA *filesdna, BHead *bhead) { int blocksize, nblocks; char *data; data = (char *)(bhead+1); blocksize = filesdna->typelens[ filesdna->structs[bhead->SDNAnr][0] ]; nblocks = bhead->nr; while (nblocks--) { DNA_struct_switch_endian(filesdna, bhead->SDNAnr, data); data += blocksize; } } static void *read_struct(FileData *fd, BHead *bh, const char *blockname) { void *temp = NULL; if (bh->len) { /* switch is based on file dna */ if (bh->SDNAnr && (fd->flags & FD_FLAGS_SWITCH_ENDIAN)) switch_endian_structs(fd->filesdna, bh); if (fd->compflags[bh->SDNAnr]) { /* flag==0: doesn't exist anymore */ if (fd->compflags[bh->SDNAnr] == 2) { temp = DNA_struct_reconstruct(fd->memsdna, fd->filesdna, fd->compflags, bh->SDNAnr, bh->nr, (bh+1)); } else { temp = MEM_mallocN(bh->len, blockname); memcpy(temp, (bh+1), bh->len); } } } return temp; } static void link_list(FileData *fd, ListBase *lb) /* only direct data */ { Link *ln, *prev; if (lb->first == NULL) return; lb->first = newdataadr(fd, lb->first); ln = lb->first; prev = NULL; while (ln) { ln->next = newdataadr(fd, ln->next); ln->prev = prev; prev = ln; ln = ln->next; } lb->last = prev; } static void link_glob_list(FileData *fd, ListBase *lb) /* for glob data */ { Link *ln, *prev; void *poin; if (lb->first == NULL) return; poin = newdataadr(fd, lb->first); if (lb->first) { oldnewmap_insert(fd->globmap, lb->first, poin, 0); } lb->first = poin; ln = lb->first; prev = NULL; while (ln) { poin = newdataadr(fd, ln->next); if (ln->next) { oldnewmap_insert(fd->globmap, ln->next, poin, 0); } ln->next = poin; ln->prev = prev; prev = ln; ln = ln->next; } lb->last = prev; } static void test_pointer_array(FileData *fd, void **mat) { int64_t *lpoin, *lmat; int *ipoin, *imat; size_t len; /* manually convert the pointer array in * the old dna format to a pointer array in * the new dna format. */ if (*mat) { len = MEM_allocN_len(*mat)/fd->filesdna->pointerlen; if (fd->filesdna->pointerlen==8 && fd->memsdna->pointerlen==4) { ipoin=imat= MEM_mallocN(len * 4, "newmatar"); lpoin= *mat; while (len-- > 0) { if ((fd->flags & FD_FLAGS_SWITCH_ENDIAN)) BLI_endian_switch_int64(lpoin); *ipoin = (int)((*lpoin) >> 3); ipoin++; lpoin++; } MEM_freeN(*mat); *mat = imat; } if (fd->filesdna->pointerlen==4 && fd->memsdna->pointerlen==8) { lpoin = lmat = MEM_mallocN(len * 8, "newmatar"); ipoin = *mat; while (len-- > 0) { *lpoin = *ipoin; ipoin++; lpoin++; } MEM_freeN(*mat); *mat= lmat; } } } /* ************ READ ID Properties *************** */ static void IDP_DirectLinkProperty(IDProperty *prop, int switch_endian, FileData *fd); static void IDP_LibLinkProperty(IDProperty *prop, int switch_endian, FileData *fd); static void IDP_DirectLinkIDPArray(IDProperty *prop, int switch_endian, FileData *fd) { IDProperty *array; int i; /* since we didn't save the extra buffer, set totallen to len */ prop->totallen = prop->len; prop->data.pointer = newdataadr(fd, prop->data.pointer); array = (IDProperty *)prop->data.pointer; /* note!, idp-arrays didn't exist in 2.4x, so the pointer will be cleared * theres not really anything we can do to correct this, at least don't crash */ if (array == NULL) { prop->len = 0; prop->totallen = 0; } for (i = 0; i < prop->len; i++) IDP_DirectLinkProperty(&array[i], switch_endian, fd); } static void IDP_DirectLinkArray(IDProperty *prop, int switch_endian, FileData *fd) { IDProperty **array; int i; /* since we didn't save the extra buffer, set totallen to len */ prop->totallen = prop->len; prop->data.pointer = newdataadr(fd, prop->data.pointer); if (prop->subtype == IDP_GROUP) { test_pointer_array(fd, prop->data.pointer); array = prop->data.pointer; for (i = 0; i < prop->len; i++) IDP_DirectLinkProperty(array[i], switch_endian, fd); } else if (prop->subtype == IDP_DOUBLE) { if (switch_endian) { BLI_endian_switch_double_array(prop->data.pointer, prop->len); } } else { if (switch_endian) { /* also used for floats */ BLI_endian_switch_int32_array(prop->data.pointer, prop->len); } } } static void IDP_DirectLinkString(IDProperty *prop, FileData *fd) { /*since we didn't save the extra string buffer, set totallen to len.*/ prop->totallen = prop->len; prop->data.pointer = newdataadr(fd, prop->data.pointer); } static void IDP_DirectLinkGroup(IDProperty *prop, int switch_endian, FileData *fd) { ListBase *lb = &prop->data.group; IDProperty *loop; link_list(fd, lb); /*Link child id properties now*/ for (loop=prop->data.group.first; loop; loop=loop->next) { IDP_DirectLinkProperty(loop, switch_endian, fd); } } static void IDP_DirectLinkProperty(IDProperty *prop, int switch_endian, FileData *fd) { switch (prop->type) { case IDP_GROUP: IDP_DirectLinkGroup(prop, switch_endian, fd); break; case IDP_STRING: IDP_DirectLinkString(prop, fd); break; case IDP_ARRAY: IDP_DirectLinkArray(prop, switch_endian, fd); break; case IDP_IDPARRAY: IDP_DirectLinkIDPArray(prop, switch_endian, fd); break; case IDP_DOUBLE: /* erg, stupid doubles. since I'm storing them * in the same field as int val; val2 in the * IDPropertyData struct, they have to deal with * endianness specifically * * in theory, val and val2 would've already been swapped * if switch_endian is true, so we have to first unswap * them then reswap them as a single 64-bit entity. */ if (switch_endian) { BLI_endian_switch_int32(&prop->data.val); BLI_endian_switch_int32(&prop->data.val2); BLI_endian_switch_int64((int64_t *)&prop->data.val); } break; } } /* stub function */ static void IDP_LibLinkProperty(IDProperty *UNUSED(prop), int UNUSED(switch_endian), FileData *UNUSED(fd)) { } /* ************ READ CurveMapping *************** */ /* cuma itself has been read! */ static void direct_link_curvemapping(FileData *fd, CurveMapping *cumap) { int a; /* flag seems to be able to hang? Maybe old files... not bad to clear anyway */ cumap->flag &= ~CUMA_PREMULLED; for (a = 0; a < CM_TOT; a++) { cumap->cm[a].curve = newdataadr(fd, cumap->cm[a].curve); cumap->cm[a].table = NULL; cumap->cm[a].premultable = NULL; } } /* ************ READ Brush *************** */ /* library brush linking after fileread */ static void lib_link_brush(FileData *fd, Main *main) { Brush *brush; /* only link ID pointers */ for (brush = main->brush.first; brush; brush = brush->id.next) { if (brush->id.flag & LIB_NEED_LINK) { brush->id.flag -= LIB_NEED_LINK; brush->mtex.tex = newlibadr_us(fd, brush->id.lib, brush->mtex.tex); brush->clone.image = newlibadr_us(fd, brush->id.lib, brush->clone.image); } } } static void direct_link_brush(FileData *fd, Brush *brush) { /* brush itself has been read */ /* fallof curve */ brush->curve = newdataadr(fd, brush->curve); if (brush->curve) direct_link_curvemapping(fd, brush->curve); else BKE_brush_curve_preset(brush, CURVE_PRESET_SHARP); brush->preview = NULL; brush->icon_imbuf = NULL; } static void direct_link_script(FileData *UNUSED(fd), Script *script) { script->id.us = 1; SCRIPT_SET_NULL(script); } /* ************ READ PACKEDFILE *************** */ static PackedFile *direct_link_packedfile(FileData *fd, PackedFile *oldpf) { PackedFile *pf = newdataadr(fd, oldpf); if (pf) { pf->data = newdataadr(fd, pf->data); } return pf; } /* ************ READ IMAGE PREVIEW *************** */ static PreviewImage *direct_link_preview_image(FileData *fd, PreviewImage *old_prv) { PreviewImage *prv = newdataadr(fd, old_prv); if (prv) { int i; for (i = 0; i < NUM_ICON_SIZES; ++i) { if (prv->rect[i]) { prv->rect[i] = newdataadr(fd, prv->rect[i]); } } } return prv; } /* ************ READ ANIMATION STUFF ***************** */ /* Legacy Data Support (for Version Patching) ----------------------------- */ // XXX deprecated - old animation system static void lib_link_ipo(FileData *fd, Main *main) { Ipo *ipo; for (ipo = main->ipo.first; ipo; ipo = ipo->id.next) { if (ipo->id.flag & LIB_NEED_LINK) { IpoCurve *icu; for (icu = ipo->curve.first; icu; icu = icu->next) { if (icu->driver) icu->driver->ob = newlibadr(fd, ipo->id.lib, icu->driver->ob); } ipo->id.flag -= LIB_NEED_LINK; } } } // XXX deprecated - old animation system static void direct_link_ipo(FileData *fd, Ipo *ipo) { IpoCurve *icu; link_list(fd, &(ipo->curve)); for (icu = ipo->curve.first; icu; icu = icu->next) { icu->bezt = newdataadr(fd, icu->bezt); icu->bp = newdataadr(fd, icu->bp); icu->driver = newdataadr(fd, icu->driver); } } // XXX deprecated - old animation system static void lib_link_nlastrips(FileData *fd, ID *id, ListBase *striplist) { bActionStrip *strip; bActionModifier *amod; for (strip=striplist->first; strip; strip=strip->next) { strip->object = newlibadr(fd, id->lib, strip->object); strip->act = newlibadr_us(fd, id->lib, strip->act); strip->ipo = newlibadr(fd, id->lib, strip->ipo); for (amod = strip->modifiers.first; amod; amod = amod->next) amod->ob = newlibadr(fd, id->lib, amod->ob); } } // XXX deprecated - old animation system static void direct_link_nlastrips(FileData *fd, ListBase *strips) { bActionStrip *strip; link_list(fd, strips); for (strip = strips->first; strip; strip = strip->next) link_list(fd, &strip->modifiers); } // XXX deprecated - old animation system static void lib_link_constraint_channels(FileData *fd, ID *id, ListBase *chanbase) { bConstraintChannel *chan; for (chan=chanbase->first; chan; chan=chan->next) { chan->ipo = newlibadr_us(fd, id->lib, chan->ipo); } } /* Data Linking ----------------------------- */ static void lib_link_fmodifiers(FileData *fd, ID *id, ListBase *list) { FModifier *fcm; for (fcm = list->first; fcm; fcm = fcm->next) { /* data for specific modifiers */ switch (fcm->type) { case FMODIFIER_TYPE_PYTHON: { FMod_Python *data = (FMod_Python *)fcm->data; data->script = newlibadr(fd, id->lib, data->script); } break; } } } static void lib_link_fcurves(FileData *fd, ID *id, ListBase *list) { FCurve *fcu; if (list == NULL) return; /* relink ID-block references... */ for (fcu = list->first; fcu; fcu = fcu->next) { /* driver data */ if (fcu->driver) { ChannelDriver *driver = fcu->driver; DriverVar *dvar; for (dvar= driver->variables.first; dvar; dvar= dvar->next) { DRIVER_TARGETS_LOOPER(dvar) { /* only relink if still used */ if (tarIndex < dvar->num_targets) dtar->id = newlibadr(fd, id->lib, dtar->id); else dtar->id = NULL; } DRIVER_TARGETS_LOOPER_END } } /* modifiers */ lib_link_fmodifiers(fd, id, &fcu->modifiers); } } /* NOTE: this assumes that link_list has already been called on the list */ static void direct_link_fmodifiers(FileData *fd, ListBase *list) { FModifier *fcm; for (fcm = list->first; fcm; fcm = fcm->next) { /* relink general data */ fcm->data = newdataadr(fd, fcm->data); fcm->edata = NULL; /* do relinking of data for specific types */ switch (fcm->type) { case FMODIFIER_TYPE_GENERATOR: { FMod_Generator *data = (FMod_Generator *)fcm->data; data->coefficients = newdataadr(fd, data->coefficients); if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) { BLI_endian_switch_float_array(data->coefficients, data->arraysize); } } break; case FMODIFIER_TYPE_ENVELOPE: { FMod_Envelope *data= (FMod_Envelope *)fcm->data; data->data= newdataadr(fd, data->data); } break; case FMODIFIER_TYPE_PYTHON: { FMod_Python *data = (FMod_Python *)fcm->data; data->prop = newdataadr(fd, data->prop); IDP_DirectLinkProperty(data->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); } break; } } } /* NOTE: this assumes that link_list has already been called on the list */ static void direct_link_fcurves(FileData *fd, ListBase *list) { FCurve *fcu; /* link F-Curve data to F-Curve again (non ID-libs) */ for (fcu = list->first; fcu; fcu = fcu->next) { /* curve data */ fcu->bezt = newdataadr(fd, fcu->bezt); fcu->fpt = newdataadr(fd, fcu->fpt); /* rna path */ fcu->rna_path = newdataadr(fd, fcu->rna_path); /* group */ fcu->grp = newdataadr(fd, fcu->grp); /* clear disabled flag - allows disabled drivers to be tried again ([#32155]), * but also means that another method for "reviving disabled F-Curves" exists */ fcu->flag &= ~FCURVE_DISABLED; /* driver */ fcu->driver= newdataadr(fd, fcu->driver); if (fcu->driver) { ChannelDriver *driver= fcu->driver; DriverVar *dvar; /* compiled expression data will need to be regenerated (old pointer may still be set here) */ driver->expr_comp = NULL; /* give the driver a fresh chance - the operating environment may be different now * (addons, etc. may be different) so the driver namespace may be sane now [#32155] */ driver->flag &= ~DRIVER_FLAG_INVALID; /* relink variables, targets and their paths */ link_list(fd, &driver->variables); for (dvar= driver->variables.first; dvar; dvar= dvar->next) { DRIVER_TARGETS_LOOPER(dvar) { /* only relink the targets being used */ if (tarIndex < dvar->num_targets) dtar->rna_path = newdataadr(fd, dtar->rna_path); else dtar->rna_path = NULL; } DRIVER_TARGETS_LOOPER_END } } /* modifiers */ link_list(fd, &fcu->modifiers); direct_link_fmodifiers(fd, &fcu->modifiers); } } static void lib_link_action(FileData *fd, Main *main) { bAction *act; bActionChannel *chan; for (act = main->action.first; act; act = act->id.next) { if (act->id.flag & LIB_NEED_LINK) { act->id.flag -= LIB_NEED_LINK; // XXX deprecated - old animation system <<< for (chan=act->chanbase.first; chan; chan=chan->next) { chan->ipo = newlibadr_us(fd, act->id.lib, chan->ipo); lib_link_constraint_channels(fd, &act->id, &chan->constraintChannels); } // >>> XXX deprecated - old animation system lib_link_fcurves(fd, &act->id, &act->curves); } } } static void direct_link_action(FileData *fd, bAction *act) { bActionChannel *achan; // XXX deprecated - old animation system bActionGroup *agrp; link_list(fd, &act->curves); link_list(fd, &act->chanbase); // XXX deprecated - old animation system link_list(fd, &act->groups); link_list(fd, &act->markers); // XXX deprecated - old animation system <<< for (achan = act->chanbase.first; achan; achan=achan->next) { achan->grp = newdataadr(fd, achan->grp); link_list(fd, &achan->constraintChannels); } // >>> XXX deprecated - old animation system direct_link_fcurves(fd, &act->curves); for (agrp = act->groups.first; agrp; agrp= agrp->next) { agrp->channels.first= newdataadr(fd, agrp->channels.first); agrp->channels.last= newdataadr(fd, agrp->channels.last); } } static void lib_link_nladata_strips(FileData *fd, ID *id, ListBase *list) { NlaStrip *strip; for (strip = list->first; strip; strip = strip->next) { /* check strip's children */ lib_link_nladata_strips(fd, id, &strip->strips); /* check strip's F-Curves */ lib_link_fcurves(fd, id, &strip->fcurves); /* reassign the counted-reference to action */ strip->act = newlibadr_us(fd, id->lib, strip->act); /* fix action id-root (i.e. if it comes from a pre 2.57 .blend file) */ if ((strip->act) && (strip->act->idroot == 0)) strip->act->idroot = GS(id->name); } } static void lib_link_nladata(FileData *fd, ID *id, ListBase *list) { NlaTrack *nlt; /* we only care about the NLA strips inside the tracks */ for (nlt = list->first; nlt; nlt = nlt->next) { lib_link_nladata_strips(fd, id, &nlt->strips); } } /* This handles Animato NLA-Strips linking * NOTE: this assumes that link_list has already been called on the list */ static void direct_link_nladata_strips(FileData *fd, ListBase *list) { NlaStrip *strip; for (strip = list->first; strip; strip = strip->next) { /* strip's child strips */ link_list(fd, &strip->strips); direct_link_nladata_strips(fd, &strip->strips); /* strip's F-Curves */ link_list(fd, &strip->fcurves); direct_link_fcurves(fd, &strip->fcurves); /* strip's F-Modifiers */ link_list(fd, &strip->modifiers); direct_link_fmodifiers(fd, &strip->modifiers); } } /* NOTE: this assumes that link_list has already been called on the list */ static void direct_link_nladata(FileData *fd, ListBase *list) { NlaTrack *nlt; for (nlt = list->first; nlt; nlt = nlt->next) { /* relink list of strips */ link_list(fd, &nlt->strips); /* relink strip data */ direct_link_nladata_strips(fd, &nlt->strips); } } /* ------- */ static void lib_link_keyingsets(FileData *fd, ID *id, ListBase *list) { KeyingSet *ks; KS_Path *ksp; /* here, we're only interested in the ID pointer stored in some of the paths */ for (ks = list->first; ks; ks = ks->next) { for (ksp = ks->paths.first; ksp; ksp = ksp->next) { ksp->id= newlibadr(fd, id->lib, ksp->id); } } } /* NOTE: this assumes that link_list has already been called on the list */ static void direct_link_keyingsets(FileData *fd, ListBase *list) { KeyingSet *ks; KS_Path *ksp; /* link KeyingSet data to KeyingSet again (non ID-libs) */ for (ks = list->first; ks; ks = ks->next) { /* paths */ link_list(fd, &ks->paths); for (ksp = ks->paths.first; ksp; ksp = ksp->next) { /* rna path */ ksp->rna_path= newdataadr(fd, ksp->rna_path); } } } /* ------- */ static void lib_link_animdata(FileData *fd, ID *id, AnimData *adt) { if (adt == NULL) return; /* link action data */ adt->action= newlibadr_us(fd, id->lib, adt->action); adt->tmpact= newlibadr_us(fd, id->lib, adt->tmpact); /* fix action id-roots (i.e. if they come from a pre 2.57 .blend file) */ if ((adt->action) && (adt->action->idroot == 0)) adt->action->idroot = GS(id->name); if ((adt->tmpact) && (adt->tmpact->idroot == 0)) adt->tmpact->idroot = GS(id->name); /* link drivers */ lib_link_fcurves(fd, id, &adt->drivers); /* overrides don't have lib-link for now, so no need to do anything */ /* link NLA-data */ lib_link_nladata(fd, id, &adt->nla_tracks); } static void direct_link_animdata(FileData *fd, AnimData *adt) { /* NOTE: must have called newdataadr already before doing this... */ if (adt == NULL) return; /* link drivers */ link_list(fd, &adt->drivers); direct_link_fcurves(fd, &adt->drivers); /* link overrides */ // TODO... /* link NLA-data */ link_list(fd, &adt->nla_tracks); direct_link_nladata(fd, &adt->nla_tracks); /* relink active strip - even though strictly speaking this should only be used * if we're in 'tweaking mode', we need to be able to have this loaded back for * undo, but also since users may not exit tweakmode before saving (#24535) */ // TODO: it's not really nice that anyone should be able to save the file in this // state, but it's going to be too hard to enforce this single case... adt->actstrip = newdataadr(fd, adt->actstrip); } /* ************ READ MOTION PATHS *************** */ /* direct data for cache */ static void direct_link_motionpath(FileData *fd, bMotionPath *mpath) { /* sanity check */ if (mpath == NULL) return; /* relink points cache */ mpath->points = newdataadr(fd, mpath->points); } /* ************ READ NODE TREE *************** */ /* singe node tree (also used for material/scene trees), ntree is not NULL */ static void lib_link_ntree(FileData *fd, ID *id, bNodeTree *ntree) { bNode *node; if (ntree->adt) lib_link_animdata(fd, &ntree->id, ntree->adt); ntree->gpd = newlibadr_us(fd, id->lib, ntree->gpd); for (node = ntree->nodes.first; node; node = node->next) node->id = newlibadr_us(fd, id->lib, node->id); } /* library ntree linking after fileread */ static void lib_link_nodetree(FileData *fd, Main *main) { bNodeTree *ntree; /* only link ID pointers */ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { if (ntree->id.flag & LIB_NEED_LINK) { ntree->id.flag -= LIB_NEED_LINK; lib_link_ntree(fd, &ntree->id, ntree); } } } static void do_versions_socket_default_value(bNodeSocket *sock) { bNodeSocketValueFloat *valfloat; bNodeSocketValueVector *valvector; bNodeSocketValueRGBA *valrgba; if (sock->default_value) return; switch (sock->type) { case SOCK_FLOAT: valfloat = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueFloat), "default socket value"); valfloat->value = sock->ns.vec[0]; valfloat->min = sock->ns.min; valfloat->max = sock->ns.max; valfloat->subtype = PROP_NONE; break; case SOCK_VECTOR: valvector = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueVector), "default socket value"); copy_v3_v3(valvector->value, sock->ns.vec); valvector->min = sock->ns.min; valvector->max = sock->ns.max; valvector->subtype = PROP_NONE; break; case SOCK_RGBA: valrgba = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueRGBA), "default socket value"); copy_v4_v4(valrgba->value, sock->ns.vec); break; } } void blo_do_versions_nodetree_default_value(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; for (node=ntree->nodes.first; node; node=node->next) { for (sock=node->inputs.first; sock; sock=sock->next) do_versions_socket_default_value(sock); for (sock=node->outputs.first; sock; sock=sock->next) do_versions_socket_default_value(sock); } for (sock=ntree->inputs.first; sock; sock=sock->next) do_versions_socket_default_value(sock); for (sock=ntree->outputs.first; sock; sock=sock->next) do_versions_socket_default_value(sock); } static void lib_nodetree_init_types_cb(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; ntreeInitTypes(ntree); /* need to do this here instead of in do_versions, otherwise next function can crash */ blo_do_versions_nodetree_default_value(ntree); /* XXX could be replaced by do_versions for new nodes */ for (node=ntree->nodes.first; node; node=node->next) node_verify_socket_templates(ntree, node); } /* updates group node socket own_index so that * external links to/from the group node are preserved. */ static void lib_node_do_versions_group_indices(bNode *gnode) { bNodeTree *ngroup = (bNodeTree*)gnode->id; bNode *intnode; bNodeSocket *sock, *gsock, *intsock; int found; for (sock=gnode->outputs.first; sock; sock=sock->next) { int old_index = sock->to_index; for (gsock=ngroup->outputs.first; gsock; gsock=gsock->next) { if (gsock->link && gsock->link->fromsock->own_index == old_index) { sock->own_index = gsock->own_index; break; } } } for (sock=gnode->inputs.first; sock; sock=sock->next) { int old_index = sock->to_index; /* can't use break in double loop */ found = 0; for (intnode=ngroup->nodes.first; intnode && !found; intnode=intnode->next) { for (intsock=intnode->inputs.first; intsock; intsock=intsock->next) { if (intsock->own_index == old_index && intsock->link) { sock->own_index = intsock->link->fromsock->own_index; found = 1; break; } } } } } /* updates external links for all group nodes in a tree */ static void lib_nodetree_do_versions_group_indices_cb(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == NODE_GROUP) { bNodeTree *ngroup = (bNodeTree*)node->id; if (ngroup && (ngroup->flag & NTREE_DO_VERSIONS_GROUP_EXPOSE)) lib_node_do_versions_group_indices(node); } } } /* make an update call for the tree */ static void lib_nodetree_do_versions_update_cb(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { if (ntree->update) ntreeUpdateTree(ntree); } /* verify types for nodes and groups, all data has to be read */ /* open = 0: appending/linking, open = 1: open new file (need to clean out dynamic * typedefs */ static void lib_verify_nodetree(Main *main, int UNUSED(open)) { bNodeTree *ntree; int i; bNodeTreeType *ntreetype; /* this crashes blender on undo/redo */ #if 0 if (open == 1) { reinit_nodesystem(); } #endif /* set node->typeinfo pointers */ for (i = 0; i < NUM_NTREE_TYPES; ++i) { ntreetype = ntreeGetType(i); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, lib_nodetree_init_types_cb); } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) lib_nodetree_init_types_cb(NULL, NULL, ntree); { int has_old_groups = 0; /* XXX this should actually be part of do_versions, but since we need * finished library linking, it is not possible there. Instead in do_versions * we have set the NTREE_DO_VERSIONS flag, so at this point we can do the * actual group node updates. */ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { if (ntree->flag & NTREE_DO_VERSIONS_GROUP_EXPOSE) { /* this adds copies and links from all unlinked internal sockets to group inputs/outputs. */ node_group_expose_all_sockets(ntree); has_old_groups = 1; } } if (has_old_groups) { for (i = 0; i < NUM_NTREE_TYPES; ++i) { ntreetype = ntreeGetType(i); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, lib_nodetree_do_versions_group_indices_cb); } } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) ntree->flag &= ~NTREE_DO_VERSIONS_GROUP_EXPOSE; } /* verify all group user nodes */ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { ntreeVerifyNodes(main, &ntree->id); } /* make update calls where necessary */ { for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) if (ntree->update) ntreeUpdateTree(ntree); for (i = 0; i < NUM_NTREE_TYPES; i++) { ntreetype = ntreeGetType(i); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, lib_nodetree_do_versions_update_cb); } } } static void direct_link_node_socket(FileData *fd, bNodeSocket *sock) { sock->link = newdataadr(fd, sock->link); sock->storage = newdataadr(fd, sock->storage); sock->default_value = newdataadr(fd, sock->default_value); sock->cache = NULL; } /* ntree itself has been read! */ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree) { /* note: writing and reading goes in sync, for speed */ bNode *node; bNodeSocket *sock; bNodeLink *link; ntree->init = 0; /* to set callbacks and force setting types */ ntree->progress = NULL; ntree->execdata = NULL; ntree->adt = newdataadr(fd, ntree->adt); direct_link_animdata(fd, ntree->adt); link_list(fd, &ntree->nodes); for (node = ntree->nodes.first; node; node = node->next) { node->typeinfo = NULL; link_list(fd, &node->inputs); link_list(fd, &node->outputs); if (node->type == CMP_NODE_MOVIEDISTORTION) { node->storage = newmclipadr(fd, node->storage); } else node->storage = newdataadr(fd, node->storage); if (node->storage) { /* could be handlerized at some point */ if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB)) direct_link_curvemapping(fd, node->storage); else if (ntree->type==NTREE_COMPOSIT) { if (ELEM4(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT)) direct_link_curvemapping(fd, node->storage); else if (ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) ((ImageUser *)node->storage)->ok = 1; } else if ( ntree->type==NTREE_TEXTURE) { if (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) direct_link_curvemapping(fd, node->storage); else if (node->type==TEX_NODE_IMAGE) ((ImageUser *)node->storage)->ok = 1; } } } link_list(fd, &ntree->links); /* external sockets */ link_list(fd, &ntree->inputs); link_list(fd, &ntree->outputs); /* and we connect the rest */ for (node = ntree->nodes.first; node; node = node->next) { node->parent = newdataadr(fd, node->parent); node->preview = newimaadr(fd, node->preview); node->lasty = 0; for (sock = node->inputs.first; sock; sock = sock->next) direct_link_node_socket(fd, sock); for (sock = node->outputs.first; sock; sock = sock->next) direct_link_node_socket(fd, sock); } for (sock = ntree->inputs.first; sock; sock = sock->next) direct_link_node_socket(fd, sock); for (sock = ntree->outputs.first; sock; sock = sock->next) direct_link_node_socket(fd, sock); for (link = ntree->links.first; link; link= link->next) { link->fromnode = newdataadr(fd, link->fromnode); link->tonode = newdataadr(fd, link->tonode); link->fromsock = newdataadr(fd, link->fromsock); link->tosock = newdataadr(fd, link->tosock); } /* type verification is in lib-link */ } /* ************ READ ARMATURE ***************** */ /* temp struct used to transport needed info to lib_link_constraint_cb() */ typedef struct tConstraintLinkData { FileData *fd; ID *id; } tConstraintLinkData; /* callback function used to relink constraint ID-links */ static void lib_link_constraint_cb(bConstraint *UNUSED(con), ID **idpoin, short isReference, void *userdata) { tConstraintLinkData *cld= (tConstraintLinkData *)userdata; /* for reference types, we need to increment the usercounts on load... */ if (isReference) { /* reference type - with usercount */ *idpoin = newlibadr_us(cld->fd, cld->id->lib, *idpoin); } else { /* target type - no usercount needed */ *idpoin = newlibadr(cld->fd, cld->id->lib, *idpoin); } } static void lib_link_constraints(FileData *fd, ID *id, ListBase *conlist) { tConstraintLinkData cld; bConstraint *con; /* legacy fixes */ for (con = conlist->first; con; con=con->next) { /* patch for error introduced by changing constraints (dunno how) */ /* if con->data type changes, dna cannot resolve the pointer! (ton) */ if (con->data == NULL) { con->type = CONSTRAINT_TYPE_NULL; } /* own ipo, all constraints have it */ con->ipo = newlibadr_us(fd, id->lib, con->ipo); // XXX deprecated - old animation system } /* relink all ID-blocks used by the constraints */ cld.fd = fd; cld.id = id; id_loop_constraints(conlist, lib_link_constraint_cb, &cld); } static void direct_link_constraints(FileData *fd, ListBase *lb) { bConstraint *con; link_list(fd, lb); for (con=lb->first; con; con=con->next) { con->data = newdataadr(fd, con->data); switch (con->type) { case CONSTRAINT_TYPE_PYTHON: { bPythonConstraint *data= con->data; link_list(fd, &data->targets); data->prop = newdataadr(fd, data->prop); if (data->prop) IDP_DirectLinkProperty(data->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); } break; case CONSTRAINT_TYPE_SPLINEIK: { bSplineIKConstraint *data= con->data; data->points= newdataadr(fd, data->points); } break; case CONSTRAINT_TYPE_KINEMATIC: { con->lin_error = 0.f; con->rot_error = 0.f; } case CONSTRAINT_TYPE_CHILDOF: { /* XXX version patch, in older code this flag wasn't always set, and is inherent to type */ if (con->ownspace == CONSTRAINT_SPACE_POSE) con->flag |= CONSTRAINT_SPACEONCE; } break; } } } static void lib_link_pose(FileData *fd, Object *ob, bPose *pose) { bPoseChannel *pchan; bArmature *arm = ob->data; int rebuild; if (!pose || !arm) return; /* always rebuild to match proxy or lib changes */ rebuild = ob->proxy || (ob->id.lib==NULL && arm->id.lib); if (ob->proxy) { /* sync proxy layer */ if (pose->proxy_layer) arm->layer = pose->proxy_layer; /* sync proxy active bone */ if (pose->proxy_act_bone[0]) { Bone *bone = BKE_armature_find_bone_name(arm, pose->proxy_act_bone); if (bone) arm->act_bone = bone; } } for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) { lib_link_constraints(fd, (ID *)ob, &pchan->constraints); /* hurms... loop in a loop, but yah... later... (ton) */ pchan->bone = BKE_armature_find_bone_name(arm, pchan->name); pchan->custom = newlibadr_us(fd, arm->id.lib, pchan->custom); if (pchan->bone == NULL) rebuild= 1; else if (ob->id.lib==NULL && arm->id.lib) { /* local pose selection copied to armature, bit hackish */ pchan->bone->flag &= ~BONE_SELECTED; pchan->bone->flag |= pchan->selectflag; } } if (rebuild) { ob->recalc = (OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); pose->flag |= POSE_RECALC; } } static void lib_link_armature(FileData *fd, Main *main) { bArmature *arm; for (arm = main->armature.first; arm; arm = arm->id.next) { if (arm->id.flag & LIB_NEED_LINK) { if (arm->adt) lib_link_animdata(fd, &arm->id, arm->adt); arm->id.flag -= LIB_NEED_LINK; } } } static void direct_link_bones(FileData *fd, Bone *bone) { Bone *child; bone->parent = newdataadr(fd, bone->parent); bone->prop = newdataadr(fd, bone->prop); if (bone->prop) IDP_DirectLinkProperty(bone->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); bone->flag &= ~BONE_DRAW_ACTIVE; link_list(fd, &bone->childbase); for (child=bone->childbase.first; child; child=child->next) direct_link_bones(fd, child); } static void direct_link_armature(FileData *fd, bArmature *arm) { Bone *bone; link_list(fd, &arm->bonebase); arm->edbo = NULL; arm->sketch = NULL; arm->adt = newdataadr(fd, arm->adt); direct_link_animdata(fd, arm->adt); for (bone = arm->bonebase.first; bone; bone = bone->next) { direct_link_bones(fd, bone); } arm->act_bone = newdataadr(fd, arm->act_bone); arm->act_edbone = NULL; } /* ************ READ CAMERA ***************** */ static void lib_link_camera(FileData *fd, Main *main) { Camera *ca; for (ca = main->camera.first; ca; ca = ca->id.next) { if (ca->id.flag & LIB_NEED_LINK) { if (ca->adt) lib_link_animdata(fd, &ca->id, ca->adt); ca->ipo = newlibadr_us(fd, ca->id.lib, ca->ipo); // XXX deprecated - old animation system ca->dof_ob = newlibadr_us(fd, ca->id.lib, ca->dof_ob); ca->id.flag -= LIB_NEED_LINK; } } } static void direct_link_camera(FileData *fd, Camera *ca) { ca->adt = newdataadr(fd, ca->adt); direct_link_animdata(fd, ca->adt); } /* ************ READ LAMP ***************** */ static void lib_link_lamp(FileData *fd, Main *main) { Lamp *la; MTex *mtex; int a; for (la = main->lamp.first; la; la = la->id.next) { if (la->id.flag & LIB_NEED_LINK) { if (la->adt) lib_link_animdata(fd, &la->id, la->adt); for (a = 0; a < MAX_MTEX; a++) { mtex = la->mtex[a]; if (mtex) { mtex->tex = newlibadr_us(fd, la->id.lib, mtex->tex); mtex->object = newlibadr(fd, la->id.lib, mtex->object); } } la->ipo = newlibadr_us(fd, la->id.lib, la->ipo); // XXX deprecated - old animation system if (la->nodetree) lib_link_ntree(fd, &la->id, la->nodetree); la->id.flag -= LIB_NEED_LINK; } } } static void direct_link_lamp(FileData *fd, Lamp *la) { int a; la->adt = newdataadr(fd, la->adt); direct_link_animdata(fd, la->adt); for (a=0; amtex[a] = newdataadr(fd, la->mtex[a]); } la->curfalloff = newdataadr(fd, la->curfalloff); if (la->curfalloff) direct_link_curvemapping(fd, la->curfalloff); la->nodetree= newdataadr(fd, la->nodetree); if (la->nodetree) direct_link_nodetree(fd, la->nodetree); la->preview = direct_link_preview_image(fd, la->preview); } /* ************ READ keys ***************** */ static void do_versions_key_uidgen(Key *key) { KeyBlock *block; key->uidgen = 1; for (block = key->block.first; block; block = block->next) { block->uid = key->uidgen++; } } static void lib_link_key(FileData *fd, Main *main) { Key *key; for (key = main->key.first; key; key = key->id.next) { /*check if we need to generate unique ids for the shapekeys*/ if (!key->uidgen) { do_versions_key_uidgen(key); } if (key->id.flag & LIB_NEED_LINK) { if (key->adt) lib_link_animdata(fd, &key->id, key->adt); key->ipo = newlibadr_us(fd, key->id.lib, key->ipo); // XXX deprecated - old animation system key->from = newlibadr(fd, key->id.lib, key->from); key->id.flag -= LIB_NEED_LINK; } } } static void switch_endian_keyblock(Key *key, KeyBlock *kb) { int elemsize, a, b; char *data, *poin, *cp; elemsize = key->elemsize; data = kb->data; for (a = 0; a < kb->totelem; a++) { cp = key->elemstr; poin = data; while (cp[0]) { /* cp[0] == amount */ switch (cp[1]) { /* cp[1] = type */ case IPO_FLOAT: case IPO_BPOINT: case IPO_BEZTRIPLE: b = cp[0]; BLI_endian_switch_float_array((float *)poin, b); poin += sizeof(float) * b; break; } cp += 2; } data+= elemsize; } } static void direct_link_key(FileData *fd, Key *key) { KeyBlock *kb; link_list(fd, &(key->block)); key->adt = newdataadr(fd, key->adt); direct_link_animdata(fd, key->adt); key->refkey= newdataadr(fd, key->refkey); for (kb = key->block.first; kb; kb = kb->next) { kb->data = newdataadr(fd, kb->data); if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) switch_endian_keyblock(key, kb); } } /* ************ READ mball ***************** */ static void lib_link_mball(FileData *fd, Main *main) { MetaBall *mb; int a; for (mb = main->mball.first; mb; mb = mb->id.next) { if (mb->id.flag & LIB_NEED_LINK) { if (mb->adt) lib_link_animdata(fd, &mb->id, mb->adt); for (a = 0; a < mb->totcol; a++) mb->mat[a]= newlibadr_us(fd, mb->id.lib, mb->mat[a]); mb->ipo = newlibadr_us(fd, mb->id.lib, mb->ipo); // XXX deprecated - old animation system mb->id.flag -= LIB_NEED_LINK; } } } static void direct_link_mball(FileData *fd, MetaBall *mb) { mb->adt = newdataadr(fd, mb->adt); direct_link_animdata(fd, mb->adt); mb->mat = newdataadr(fd, mb->mat); test_pointer_array(fd, (void **)&mb->mat); link_list(fd, &(mb->elems)); mb->disp.first = mb->disp.last = NULL; mb->editelems = NULL; mb->bb = NULL; /* mb->edit_elems.first= mb->edit_elems.last= NULL;*/ mb->lastelem = NULL; } /* ************ READ WORLD ***************** */ static void lib_link_world(FileData *fd, Main *main) { World *wrld; MTex *mtex; int a; for (wrld = main->world.first; wrld; wrld = wrld->id.next) { if (wrld->id.flag & LIB_NEED_LINK) { if (wrld->adt) lib_link_animdata(fd, &wrld->id, wrld->adt); wrld->ipo = newlibadr_us(fd, wrld->id.lib, wrld->ipo); // XXX deprecated - old animation system for (a=0; a < MAX_MTEX; a++) { mtex = wrld->mtex[a]; if (mtex) { mtex->tex = newlibadr_us(fd, wrld->id.lib, mtex->tex); mtex->object = newlibadr(fd, wrld->id.lib, mtex->object); } } if (wrld->nodetree) lib_link_ntree(fd, &wrld->id, wrld->nodetree); wrld->id.flag -= LIB_NEED_LINK; } } } static void direct_link_world(FileData *fd, World *wrld) { int a; wrld->adt = newdataadr(fd, wrld->adt); direct_link_animdata(fd, wrld->adt); for (a = 0; a < MAX_MTEX; a++) { wrld->mtex[a] = newdataadr(fd, wrld->mtex[a]); } wrld->nodetree = newdataadr(fd, wrld->nodetree); if (wrld->nodetree) direct_link_nodetree(fd, wrld->nodetree); wrld->preview = direct_link_preview_image(fd, wrld->preview); } /* ************ READ VFONT ***************** */ static void lib_link_vfont(FileData *UNUSED(fd), Main *main) { VFont *vf; for (vf = main->vfont.first; vf; vf = vf->id.next) { if (vf->id.flag & LIB_NEED_LINK) { vf->id.flag -= LIB_NEED_LINK; } } } static void direct_link_vfont(FileData *fd, VFont *vf) { vf->data = NULL; vf->temp_pf = NULL; vf->packedfile = direct_link_packedfile(fd, vf->packedfile); } /* ************ READ TEXT ****************** */ static void lib_link_text(FileData *UNUSED(fd), Main *main) { Text *text; for (text = main->text.first; text; text = text->id.next) { if (text->id.flag & LIB_NEED_LINK) { text->id.flag -= LIB_NEED_LINK; } } } static void direct_link_text(FileData *fd, Text *text) { TextLine *ln; text->name = newdataadr(fd, text->name); text->undo_pos = -1; text->undo_len = TXT_INIT_UNDO; text->undo_buf = MEM_mallocN(text->undo_len, "undo buf"); text->compiled = NULL; #if 0 if (text->flags & TXT_ISEXT) { BKE_text_reload(text); } else { #endif link_list(fd, &text->lines); link_list(fd, &text->markers); text->curl = newdataadr(fd, text->curl); text->sell = newdataadr(fd, text->sell); for (ln = text->lines.first; ln; ln = ln->next) { ln->line = newdataadr(fd, ln->line); ln->format = NULL; if (ln->len != (int) strlen(ln->line)) { printf("Error loading text, line lengths differ\n"); ln->len = strlen(ln->line); } } text->flags = (text->flags) & ~TXT_ISEXT; text->id.us = 1; } /* ************ READ IMAGE ***************** */ static void lib_link_image(FileData *fd, Main *main) { Image *ima; for (ima = main->image.first; ima; ima = ima->id.next) { if (ima->id.flag & LIB_NEED_LINK) { if (ima->id.properties) IDP_LibLinkProperty(ima->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); ima->id.flag -= LIB_NEED_LINK; } } } static void link_ibuf_list(FileData *fd, ListBase *lb) { Link *ln, *prev; if (lb->first == NULL) return; lb->first = newimaadr(fd, lb->first); ln = lb->first; prev = NULL; while (ln) { ln->next = newimaadr(fd, ln->next); ln->prev = prev; prev = ln; ln = ln->next; } lb->last = prev; } static void direct_link_image(FileData *fd, Image *ima) { /* for undo system, pointers could be restored */ if (fd->imamap) link_ibuf_list(fd, &ima->ibufs); else ima->ibufs.first = ima->ibufs.last = NULL; /* if not restored, we keep the binded opengl index */ if (ima->ibufs.first == NULL) { ima->bindcode = 0; ima->gputexture = NULL; } ima->anim = NULL; ima->rr = NULL; ima->repbind = NULL; /* undo system, try to restore render buffers */ if (fd->imamap) { int a; for (a = 0; a < IMA_MAX_RENDER_SLOT; a++) ima->renders[a] = newimaadr(fd, ima->renders[a]); } else { memset(ima->renders, 0, sizeof(ima->renders)); ima->last_render_slot = ima->render_slot; } ima->packedfile = direct_link_packedfile(fd, ima->packedfile); ima->preview = direct_link_preview_image(fd, ima->preview); ima->ok = 1; } /* ************ READ CURVE ***************** */ static void lib_link_curve(FileData *fd, Main *main) { Curve *cu; int a; for (cu = main->curve.first; cu; cu = cu->id.next) { if (cu->id.flag & LIB_NEED_LINK) { if (cu->adt) lib_link_animdata(fd, &cu->id, cu->adt); for (a = 0; a < cu->totcol; a++) cu->mat[a] = newlibadr_us(fd, cu->id.lib, cu->mat[a]); cu->bevobj = newlibadr(fd, cu->id.lib, cu->bevobj); cu->taperobj = newlibadr(fd, cu->id.lib, cu->taperobj); cu->textoncurve = newlibadr(fd, cu->id.lib, cu->textoncurve); cu->vfont = newlibadr_us(fd, cu->id.lib, cu->vfont); cu->vfontb = newlibadr_us(fd, cu->id.lib, cu->vfontb); cu->vfonti = newlibadr_us(fd, cu->id.lib, cu->vfonti); cu->vfontbi = newlibadr_us(fd, cu->id.lib, cu->vfontbi); cu->ipo = newlibadr_us(fd, cu->id.lib, cu->ipo); // XXX deprecated - old animation system cu->key = newlibadr_us(fd, cu->id.lib, cu->key); cu->id.flag -= LIB_NEED_LINK; } } } static void switch_endian_knots(Nurb *nu) { if (nu->knotsu) { BLI_endian_switch_float_array(nu->knotsu, KNOTSU(nu)); } if (nu->knotsv) { BLI_endian_switch_float_array(nu->knotsv, KNOTSV(nu)); } } static void direct_link_curve(FileData *fd, Curve *cu) { Nurb *nu; TextBox *tb; cu->adt= newdataadr(fd, cu->adt); direct_link_animdata(fd, cu->adt); cu->mat = newdataadr(fd, cu->mat); test_pointer_array(fd, (void **)&cu->mat); cu->str = newdataadr(fd, cu->str); cu->strinfo= newdataadr(fd, cu->strinfo); cu->tb = newdataadr(fd, cu->tb); if (cu->vfont == NULL) link_list(fd, &(cu->nurb)); else { cu->nurb.first=cu->nurb.last= NULL; tb = MEM_callocN(MAXTEXTBOX*sizeof(TextBox), "TextBoxread"); if (cu->tb) { memcpy(tb, cu->tb, cu->totbox*sizeof(TextBox)); MEM_freeN(cu->tb); cu->tb = tb; } else { cu->totbox = 1; cu->actbox = 1; cu->tb = tb; cu->tb[0].w = cu->linewidth; } if (cu->wordspace == 0.0f) cu->wordspace = 1.0f; } cu->bev.first = cu->bev.last = NULL; cu->disp.first = cu->disp.last = NULL; cu->editnurb = NULL; cu->lastsel = NULL; cu->path = NULL; cu->editfont = NULL; for (nu = cu->nurb.first; nu; nu = nu->next) { nu->bezt = newdataadr(fd, nu->bezt); nu->bp = newdataadr(fd, nu->bp); nu->knotsu = newdataadr(fd, nu->knotsu); nu->knotsv = newdataadr(fd, nu->knotsv); if (cu->vfont == NULL) nu->charidx= nu->mat_nr; if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) { switch_endian_knots(nu); } } cu->bb = NULL; } /* ************ READ TEX ***************** */ static void lib_link_texture(FileData *fd, Main *main) { Tex *tex; for (tex = main->tex.first; tex; tex = tex->id.next) { if (tex->id.flag & LIB_NEED_LINK) { if (tex->adt) lib_link_animdata(fd, &tex->id, tex->adt); tex->ima = newlibadr_us(fd, tex->id.lib, tex->ima); tex->ipo = newlibadr_us(fd, tex->id.lib, tex->ipo); if (tex->env) tex->env->object = newlibadr(fd, tex->id.lib, tex->env->object); if (tex->pd) tex->pd->object = newlibadr(fd, tex->id.lib, tex->pd->object); if (tex->vd) tex->vd->object = newlibadr(fd, tex->id.lib, tex->vd->object); if (tex->ot) tex->ot->object = newlibadr(fd, tex->id.lib, tex->ot->object); if (tex->nodetree) lib_link_ntree(fd, &tex->id, tex->nodetree); tex->id.flag -= LIB_NEED_LINK; } } } static void direct_link_texture(FileData *fd, Tex *tex) { tex->adt = newdataadr(fd, tex->adt); direct_link_animdata(fd, tex->adt); tex->coba = newdataadr(fd, tex->coba); tex->env = newdataadr(fd, tex->env); if (tex->env) { tex->env->ima = NULL; memset(tex->env->cube, 0, 6*sizeof(void *)); tex->env->ok= 0; } tex->pd = newdataadr(fd, tex->pd); if (tex->pd) { tex->pd->point_tree = NULL; tex->pd->coba = newdataadr(fd, tex->pd->coba); tex->pd->falloff_curve = newdataadr(fd, tex->pd->falloff_curve); if (tex->pd->falloff_curve) { direct_link_curvemapping(fd, tex->pd->falloff_curve); } } tex->vd = newdataadr(fd, tex->vd); if (tex->vd) { tex->vd->dataset = NULL; tex->vd->ok = 0; } else { if (tex->type == TEX_VOXELDATA) tex->vd = MEM_callocN(sizeof(VoxelData), "direct_link_texture VoxelData"); } tex->ot = newdataadr(fd, tex->ot); tex->nodetree = newdataadr(fd, tex->nodetree); if (tex->nodetree) direct_link_nodetree(fd, tex->nodetree); tex->preview = direct_link_preview_image(fd, tex->preview); tex->iuser.ok = 1; } /* ************ READ MATERIAL ***************** */ static void lib_link_material(FileData *fd, Main *main) { Material *ma; MTex *mtex; int a; for (ma = main->mat.first; ma; ma = ma->id.next) { if (ma->id.flag & LIB_NEED_LINK) { if (ma->adt) lib_link_animdata(fd, &ma->id, ma->adt); /* Link ID Properties -- and copy this comment EXACTLY for easy finding * of library blocks that implement this.*/ if (ma->id.properties) IDP_LibLinkProperty(ma->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); ma->ipo = newlibadr_us(fd, ma->id.lib, ma->ipo); ma->group = newlibadr_us(fd, ma->id.lib, ma->group); for (a = 0; a < MAX_MTEX; a++) { mtex = ma->mtex[a]; if (mtex) { mtex->tex = newlibadr_us(fd, ma->id.lib, mtex->tex); mtex->object = newlibadr(fd, ma->id.lib, mtex->object); } } if (ma->nodetree) lib_link_ntree(fd, &ma->id, ma->nodetree); ma->id.flag -= LIB_NEED_LINK; } } } static void direct_link_material(FileData *fd, Material *ma) { int a; ma->adt = newdataadr(fd, ma->adt); direct_link_animdata(fd, ma->adt); for (a = 0; a < MAX_MTEX; a++) { ma->mtex[a] = newdataadr(fd, ma->mtex[a]); } ma->ramp_col = newdataadr(fd, ma->ramp_col); ma->ramp_spec = newdataadr(fd, ma->ramp_spec); ma->nodetree = newdataadr(fd, ma->nodetree); if (ma->nodetree) direct_link_nodetree(fd, ma->nodetree); ma->preview = direct_link_preview_image(fd, ma->preview); ma->gpumaterial.first = ma->gpumaterial.last = NULL; } /* ************ READ PARTICLE SETTINGS ***************** */ /* update this also to writefile.c */ static const char *ptcache_data_struct[] = { "", // BPHYS_DATA_INDEX "", // BPHYS_DATA_LOCATION "", // BPHYS_DATA_VELOCITY "", // BPHYS_DATA_ROTATION "", // BPHYS_DATA_AVELOCITY / BPHYS_DATA_XCONST */ "", // BPHYS_DATA_SIZE: "", // BPHYS_DATA_TIMES: "BoidData" // case BPHYS_DATA_BOIDS: }; static void direct_link_pointcache(FileData *fd, PointCache *cache) { if ((cache->flag & PTCACHE_DISK_CACHE)==0) { PTCacheMem *pm; PTCacheExtra *extra; int i; link_list(fd, &cache->mem_cache); pm = cache->mem_cache.first; for (; pm; pm=pm->next) { for (i=0; idata[i] = newdataadr(fd, pm->data[i]); /* the cache saves non-struct data without DNA */ if (pm->data[i] && ptcache_data_struct[i][0]=='\0' && (fd->flags & FD_FLAGS_SWITCH_ENDIAN)) { int tot = (BKE_ptcache_data_size (i) * pm->totpoint) / sizeof(int); /* data_size returns bytes */ int *poin = pm->data[i]; BLI_endian_switch_int32_array(poin, tot); } } link_list(fd, &pm->extradata); for (extra=pm->extradata.first; extra; extra=extra->next) extra->data = newdataadr(fd, extra->data); } } else cache->mem_cache.first = cache->mem_cache.last = NULL; cache->flag &= ~PTCACHE_SIMULATION_VALID; cache->simframe = 0; cache->edit = NULL; cache->free_edit = NULL; cache->cached_frames = NULL; } static void direct_link_pointcache_list(FileData *fd, ListBase *ptcaches, PointCache **ocache, int force_disk) { if (ptcaches->first) { PointCache *cache= NULL; link_list(fd, ptcaches); for (cache=ptcaches->first; cache; cache=cache->next) { direct_link_pointcache(fd, cache); if (force_disk) { cache->flag |= PTCACHE_DISK_CACHE; cache->step = 1; } } *ocache = newdataadr(fd, *ocache); } else if (*ocache) { /* old "single" caches need to be linked too */ *ocache = newdataadr(fd, *ocache); direct_link_pointcache(fd, *ocache); if (force_disk) { (*ocache)->flag |= PTCACHE_DISK_CACHE; (*ocache)->step = 1; } ptcaches->first = ptcaches->last = *ocache; } } static void lib_link_partdeflect(FileData *fd, ID *id, PartDeflect *pd) { if (pd && pd->tex) pd->tex = newlibadr_us(fd, id->lib, pd->tex); if (pd && pd->f_source) pd->f_source = newlibadr_us(fd, id->lib, pd->f_source); } static void lib_link_particlesettings(FileData *fd, Main *main) { ParticleSettings *part; ParticleDupliWeight *dw; MTex *mtex; int a; for (part = main->particle.first; part; part = part->id.next) { if (part->id.flag & LIB_NEED_LINK) { if (part->adt) lib_link_animdata(fd, &part->id, part->adt); part->ipo = newlibadr_us(fd, part->id.lib, part->ipo); // XXX deprecated - old animation system part->dup_ob = newlibadr(fd, part->id.lib, part->dup_ob); part->dup_group = newlibadr(fd, part->id.lib, part->dup_group); part->eff_group = newlibadr(fd, part->id.lib, part->eff_group); part->bb_ob = newlibadr(fd, part->id.lib, part->bb_ob); lib_link_partdeflect(fd, &part->id, part->pd); lib_link_partdeflect(fd, &part->id, part->pd2); if (part->effector_weights) part->effector_weights->group = newlibadr(fd, part->id.lib, part->effector_weights->group); if (part->dupliweights.first && part->dup_group) { int index_ok = 0; /* check for old files without indices (all indexes 0) */ dw = part->dupliweights.first; if (part->dupliweights.first == part->dupliweights.last) { /* special case for only one object in the group */ index_ok = 1; } else { for (; dw; dw=dw->next) { if (dw->index > 0) { index_ok = 1; break; } } } if (index_ok) { /* if we have indexes, let's use them */ dw = part->dupliweights.first; for (; dw; dw=dw->next) { GroupObject *go = (GroupObject *)BLI_findlink(&part->dup_group->gobject, dw->index); dw->ob = go ? go->ob : NULL; } } else { /* otherwise try to get objects from own library (won't work on library linked groups) */ for (; dw; dw=dw->next) dw->ob = newlibadr(fd, part->id.lib, dw->ob); } } else { part->dupliweights.first = part->dupliweights.last = NULL; } if (part->boids) { BoidState *state = part->boids->states.first; BoidRule *rule; for (; state; state=state->next) { rule = state->rules.first; for (; rule; rule=rule->next) switch (rule->type) { case eBoidRuleType_Goal: case eBoidRuleType_Avoid: { BoidRuleGoalAvoid *brga = (BoidRuleGoalAvoid*)rule; brga->ob = newlibadr(fd, part->id.lib, brga->ob); break; } case eBoidRuleType_FollowLeader: { BoidRuleFollowLeader *brfl = (BoidRuleFollowLeader*)rule; brfl->ob = newlibadr(fd, part->id.lib, brfl->ob); break; } } } } for (a = 0; a < MAX_MTEX; a++) { mtex= part->mtex[a]; if (mtex) { mtex->tex = newlibadr_us(fd, part->id.lib, mtex->tex); mtex->object = newlibadr(fd, part->id.lib, mtex->object); } } part->id.flag -= LIB_NEED_LINK; } } } static void direct_link_partdeflect(PartDeflect *pd) { if (pd) pd->rng = NULL; } static void direct_link_particlesettings(FileData *fd, ParticleSettings *part) { int a; part->adt = newdataadr(fd, part->adt); part->pd = newdataadr(fd, part->pd); part->pd2 = newdataadr(fd, part->pd2); direct_link_animdata(fd, part->adt); direct_link_partdeflect(part->pd); direct_link_partdeflect(part->pd2); part->effector_weights = newdataadr(fd, part->effector_weights); if (!part->effector_weights) part->effector_weights = BKE_add_effector_weights(part->eff_group); link_list(fd, &part->dupliweights); part->boids = newdataadr(fd, part->boids); part->fluid = newdataadr(fd, part->fluid); if (part->boids) { BoidState *state; link_list(fd, &part->boids->states); for (state=part->boids->states.first; state; state=state->next) { link_list(fd, &state->rules); link_list(fd, &state->conditions); link_list(fd, &state->actions); } } for (a = 0; a < MAX_MTEX; a++) { part->mtex[a] = newdataadr(fd, part->mtex[a]); } } static void lib_link_particlesystems(FileData *fd, Object *ob, ID *id, ListBase *particles) { ParticleSystem *psys, *psysnext; for (psys=particles->first; psys; psys=psysnext) { psysnext = psys->next; psys->part = newlibadr_us(fd, id->lib, psys->part); if (psys->part) { ParticleTarget *pt = psys->targets.first; for (; pt; pt=pt->next) pt->ob=newlibadr(fd, id->lib, pt->ob); psys->parent = newlibadr_us(fd, id->lib, psys->parent); psys->target_ob = newlibadr(fd, id->lib, psys->target_ob); if (psys->clmd) { /* XXX - from reading existing code this seems correct but intended usage of * pointcache should /w cloth should be added in 'ParticleSystem' - campbell */ psys->clmd->point_cache = psys->pointcache; psys->clmd->ptcaches.first = psys->clmd->ptcaches.last= NULL; psys->clmd->coll_parms->group = newlibadr(fd, id->lib, psys->clmd->coll_parms->group); } } else { /* particle modifier must be removed before particle system */ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys); BLI_remlink(&ob->modifiers, psmd); modifier_free((ModifierData *)psmd); BLI_remlink(particles, psys); MEM_freeN(psys); } } } static void direct_link_particlesystems(FileData *fd, ListBase *particles) { ParticleSystem *psys; ParticleData *pa; int a; for (psys=particles->first; psys; psys=psys->next) { psys->particles=newdataadr(fd, psys->particles); if (psys->particles && psys->particles->hair) { for (a=0, pa=psys->particles; atotpart; a++, pa++) pa->hair=newdataadr(fd, pa->hair); } if (psys->particles && psys->particles->keys) { for (a=0, pa=psys->particles; atotpart; a++, pa++) { pa->keys= NULL; pa->totkey= 0; } psys->flag &= ~PSYS_KEYED; } if (psys->particles && psys->particles->boid) { pa = psys->particles; pa->boid = newdataadr(fd, pa->boid); for (a=1, pa++; atotpart; a++, pa++) pa->boid = (pa-1)->boid + 1; } else if (psys->particles) { for (a=0, pa=psys->particles; atotpart; a++, pa++) pa->boid = NULL; } psys->fluid_springs = newdataadr(fd, psys->fluid_springs); psys->child = newdataadr(fd, psys->child); psys->effectors = NULL; link_list(fd, &psys->targets); psys->edit = NULL; psys->free_edit = NULL; psys->pathcache = NULL; psys->childcache = NULL; psys->pathcachebufs.first = psys->pathcachebufs.last = NULL; psys->childcachebufs.first = psys->childcachebufs.last = NULL; psys->frand = NULL; psys->pdd = NULL; psys->renderdata = NULL; direct_link_pointcache_list(fd, &psys->ptcaches, &psys->pointcache, 0); if (psys->clmd) { psys->clmd = newdataadr(fd, psys->clmd); psys->clmd->clothObject = NULL; psys->clmd->sim_parms= newdataadr(fd, psys->clmd->sim_parms); psys->clmd->coll_parms= newdataadr(fd, psys->clmd->coll_parms); if (psys->clmd->sim_parms) { psys->clmd->sim_parms->effector_weights = NULL; if (psys->clmd->sim_parms->presets > 10) psys->clmd->sim_parms->presets = 0; } psys->hair_in_dm = psys->hair_out_dm = NULL; psys->clmd->point_cache = psys->pointcache; } psys->tree = NULL; psys->bvhtree = NULL; } return; } /* ************ READ MESH ***************** */ static void lib_link_mtface(FileData *fd, Mesh *me, MTFace *mtface, int totface) { MTFace *tf= mtface; int i; /* Add pseudo-references (not fake users!) to images used by texface. A * little bogus; it would be better if each mesh consistently added one ref * to each image it used. - z0r */ for (i = 0; i < totface; i++, tf++) { tf->tpage= newlibadr(fd, me->id.lib, tf->tpage); if (tf->tpage && tf->tpage->id.us==0) tf->tpage->id.us= 1; } } static void lib_link_customdata_mtface(FileData *fd, Mesh *me, CustomData *fdata, int totface) { int i; for (i = 0; i < fdata->totlayer; i++) { CustomDataLayer *layer = &fdata->layers[i]; if (layer->type == CD_MTFACE) lib_link_mtface(fd, me, layer->data, totface); } } static void lib_link_customdata_mtpoly(FileData *fd, Mesh *me, CustomData *pdata, int totface) { int i; for (i=0; i < pdata->totlayer; i++) { CustomDataLayer *layer = &pdata->layers[i]; if (layer->type == CD_MTEXPOLY) { MTexPoly *tf= layer->data; int j; for (j = 0; j < totface; j++, tf++) { tf->tpage = newlibadr(fd, me->id.lib, tf->tpage); if (tf->tpage && tf->tpage->id.us == 0) { tf->tpage->id.us = 1; } } } } } static void lib_link_mesh(FileData *fd, Main *main) { Mesh *me; for (me = main->mesh.first; me; me = me->id.next) { if (me->id.flag & LIB_NEED_LINK) { int i; /* Link ID Properties -- and copy this comment EXACTLY for easy finding * of library blocks that implement this.*/ if (me->id.properties) IDP_LibLinkProperty(me->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); if (me->adt) lib_link_animdata(fd, &me->id, me->adt); /* this check added for python created meshes */ if (me->mat) { for (i = 0; i < me->totcol; i++) { me->mat[i] = newlibadr_us(fd, me->id.lib, me->mat[i]); } } else me->totcol = 0; me->ipo = newlibadr_us(fd, me->id.lib, me->ipo); // XXX: deprecated: old anim sys me->key = newlibadr_us(fd, me->id.lib, me->key); me->texcomesh = newlibadr_us(fd, me->id.lib, me->texcomesh); lib_link_customdata_mtface(fd, me, &me->fdata, me->totface); lib_link_customdata_mtpoly(fd, me, &me->pdata, me->totpoly); if (me->mr && me->mr->levels.first) lib_link_customdata_mtface(fd, me, &me->mr->fdata, ((MultiresLevel*)me->mr->levels.first)->totface); } } /* convert texface options to material */ convert_tface_mt(fd, main); for (me = main->mesh.first; me; me = me->id.next) { if (me->id.flag & LIB_NEED_LINK) { /*check if we need to convert mfaces to mpolys*/ if (me->totface && !me->totpoly) { /* temporarily switch main so that reading from * external CustomData works */ Main *gmain = G.main; G.main = main; BKE_mesh_do_versions_convert_mfaces_to_mpolys(me); G.main = gmain; } /* * Re-tessellate, even if the polys were just created from tessfaces, this * is important because it: * - fill the CD_POLYINDEX layer * - gives consistency of tessface between loading from a file and * converting an edited BMesh back into a mesh (i.e. it replaces * quad tessfaces in a loaded mesh immediately, instead of lazily * waiting until edit mode has been entered/exited, making it easier * to recognize problems that would otherwise only show up after edits). */ #ifdef USE_TESSFACE_DEFAULT BKE_mesh_tessface_calc(me); #else BKE_mesh_tessface_clear(me); #endif me->id.flag -= LIB_NEED_LINK; } } } static void direct_link_dverts(FileData *fd, int count, MDeformVert *mdverts) { int i; if (mdverts == NULL) { return; } for (i = count; i > 0; i--, mdverts++) { /*convert to vgroup allocation system*/ MDeformWeight *dw; if (mdverts->dw && (dw = newdataadr(fd, mdverts->dw))) { const ssize_t dw_len = mdverts->totweight * sizeof(MDeformWeight); void *dw_tmp = MEM_mallocN(dw_len, "direct_link_dverts"); memcpy(dw_tmp, dw, dw_len); mdverts->dw = dw_tmp; MEM_freeN(dw); } else { mdverts->dw = NULL; mdverts->totweight = 0; } } } static void direct_link_mdisps(FileData *fd, int count, MDisps *mdisps, int external) { if (mdisps) { int i; for (i = 0; i < count; ++i) { mdisps[i].disps = newdataadr(fd, mdisps[i].disps); mdisps[i].hidden = newdataadr(fd, mdisps[i].hidden); if (mdisps[i].totdisp && !mdisps[i].level) { /* this calculation is only correct for loop mdisps; * if loading pre-BMesh face mdisps this will be * overwritten with the correct value in * bm_corners_to_loops() */ float gridsize = sqrtf(mdisps[i].totdisp); mdisps[i].level = (int)(logf(gridsize - 1.0f) / (float)M_LN2) + 1; } if ((fd->flags & FD_FLAGS_SWITCH_ENDIAN) && (mdisps[i].disps)) { /* DNA_struct_switch_endian doesn't do endian swap for (*disps)[] */ /* this does swap for data written at write_mdisps() - readfile.c */ BLI_endian_switch_float_array(*mdisps[i].disps, mdisps[i].totdisp * 3); } if (!external && !mdisps[i].disps) mdisps[i].totdisp = 0; } } } static void direct_link_grid_paint_mask(FileData *fd, int count, GridPaintMask *grid_paint_mask) { if (grid_paint_mask) { int i; for (i = 0; i < count; ++i) { GridPaintMask *gpm = &grid_paint_mask[i]; if (gpm->data) gpm->data = newdataadr(fd, gpm->data); } } } /*this isn't really a public api function, so prototyped here*/ static void direct_link_customdata(FileData *fd, CustomData *data, int count) { int i = 0; data->layers = newdataadr(fd, data->layers); /* annoying workaround for bug [#31079] loading legacy files with * no polygons _but_ have stale customdata */ if (UNLIKELY(count == 0 && data->layers == NULL && data->totlayer != 0)) { memset(data, 0, sizeof(*data)); return; } data->external = newdataadr(fd, data->external); while (i < data->totlayer) { CustomDataLayer *layer = &data->layers[i]; if (layer->flag & CD_FLAG_EXTERNAL) layer->flag &= ~CD_FLAG_IN_MEMORY; if (CustomData_verify_versions(data, i)) { layer->data = newdataadr(fd, layer->data); if (layer->type == CD_MDISPS) direct_link_mdisps(fd, count, layer->data, layer->flag & CD_FLAG_EXTERNAL); else if (layer->type == CD_GRID_PAINT_MASK) direct_link_grid_paint_mask(fd, count, layer->data); i++; } } CustomData_update_typemap(data); } static void direct_link_mesh(FileData *fd, Mesh *mesh) { mesh->mat= newdataadr(fd, mesh->mat); test_pointer_array(fd, (void **)&mesh->mat); mesh->mvert = newdataadr(fd, mesh->mvert); mesh->medge = newdataadr(fd, mesh->medge); mesh->mface = newdataadr(fd, mesh->mface); mesh->mloop = newdataadr(fd, mesh->mloop); mesh->mpoly = newdataadr(fd, mesh->mpoly); mesh->tface = newdataadr(fd, mesh->tface); mesh->mtface = newdataadr(fd, mesh->mtface); mesh->mcol = newdataadr(fd, mesh->mcol); mesh->dvert = newdataadr(fd, mesh->dvert); mesh->mloopcol = newdataadr(fd, mesh->mloopcol); mesh->mloopuv = newdataadr(fd, mesh->mloopuv); mesh->mtpoly = newdataadr(fd, mesh->mtpoly); mesh->mselect = newdataadr(fd, mesh->mselect); /* animdata */ mesh->adt = newdataadr(fd, mesh->adt); direct_link_animdata(fd, mesh->adt); /* normally direct_link_dverts should be called in direct_link_customdata, * but for backwards compat in do_versions to work we do it here */ direct_link_dverts(fd, mesh->totvert, mesh->dvert); direct_link_customdata(fd, &mesh->vdata, mesh->totvert); direct_link_customdata(fd, &mesh->edata, mesh->totedge); direct_link_customdata(fd, &mesh->fdata, mesh->totface); direct_link_customdata(fd, &mesh->ldata, mesh->totloop); direct_link_customdata(fd, &mesh->pdata, mesh->totpoly); mesh->bb = NULL; mesh->edit_btmesh = NULL; /* Multires data */ mesh->mr= newdataadr(fd, mesh->mr); if (mesh->mr) { MultiresLevel *lvl; link_list(fd, &mesh->mr->levels); lvl = mesh->mr->levels.first; direct_link_customdata(fd, &mesh->mr->vdata, lvl->totvert); direct_link_dverts(fd, lvl->totvert, CustomData_get(&mesh->mr->vdata, 0, CD_MDEFORMVERT)); direct_link_customdata(fd, &mesh->mr->fdata, lvl->totface); mesh->mr->edge_flags = newdataadr(fd, mesh->mr->edge_flags); mesh->mr->edge_creases = newdataadr(fd, mesh->mr->edge_creases); mesh->mr->verts = newdataadr(fd, mesh->mr->verts); /* If mesh has the same number of vertices as the * highest multires level, load the current mesh verts * into multires and discard the old data. Needed * because some saved files either do not have a verts * array, or the verts array contains out-of-date * data. */ if (mesh->totvert == ((MultiresLevel*)mesh->mr->levels.last)->totvert) { if (mesh->mr->verts) MEM_freeN(mesh->mr->verts); mesh->mr->verts = MEM_dupallocN(mesh->mvert); } for (; lvl; lvl = lvl->next) { lvl->verts = newdataadr(fd, lvl->verts); lvl->faces = newdataadr(fd, lvl->faces); lvl->edges = newdataadr(fd, lvl->edges); lvl->colfaces = newdataadr(fd, lvl->colfaces); } } /* if multires is present but has no valid vertex data, * there's no way to recover it; silently remove multires */ if (mesh->mr && !mesh->mr->verts) { multires_free(mesh->mr); mesh->mr = NULL; } if ((fd->flags & FD_FLAGS_SWITCH_ENDIAN) && mesh->tface) { TFace *tf = mesh->tface; int i; for (i = 0; i < mesh->totface; i++, tf++) { BLI_endian_switch_uint32_array(tf->col, 4); } } } /* ************ READ LATTICE ***************** */ static void lib_link_latt(FileData *fd, Main *main) { Lattice *lt; for (lt = main->latt.first; lt; lt = lt->id.next) { if (lt->id.flag & LIB_NEED_LINK) { if (lt->adt) lib_link_animdata(fd, <->id, lt->adt); lt->ipo = newlibadr_us(fd, lt->id.lib, lt->ipo); // XXX deprecated - old animation system lt->key = newlibadr_us(fd, lt->id.lib, lt->key); lt->id.flag -= LIB_NEED_LINK; } } } static void direct_link_latt(FileData *fd, Lattice *lt) { lt->def = newdataadr(fd, lt->def); lt->dvert = newdataadr(fd, lt->dvert); direct_link_dverts(fd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert); lt->editlatt = NULL; lt->adt = newdataadr(fd, lt->adt); direct_link_animdata(fd, lt->adt); } /* ************ READ OBJECT ***************** */ static void lib_link_modifiers__linkModifiers(void *userData, Object *ob, ID **idpoin) { FileData *fd = userData; *idpoin = newlibadr(fd, ob->id.lib, *idpoin); /* hardcoded bad exception; non-object modifier data gets user count (texture, displace) */ if (*idpoin && GS((*idpoin)->name)!=ID_OB) (*idpoin)->us++; } static void lib_link_modifiers(FileData *fd, Object *ob) { modifiers_foreachIDLink(ob, lib_link_modifiers__linkModifiers, fd); } static void lib_link_object(FileData *fd, Main *main) { Object *ob; PartEff *paf; bSensor *sens; bController *cont; bActuator *act; void *poin; int warn=0, a; for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->id.flag & LIB_NEED_LINK) { if (ob->id.properties) IDP_LibLinkProperty(ob->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); if (ob->adt) lib_link_animdata(fd, &ob->id, ob->adt); // XXX deprecated - old animation system <<< ob->ipo = newlibadr_us(fd, ob->id.lib, ob->ipo); ob->action = newlibadr_us(fd, ob->id.lib, ob->action); // >>> XXX deprecated - old animation system ob->parent = newlibadr(fd, ob->id.lib, ob->parent); ob->track = newlibadr(fd, ob->id.lib, ob->track); ob->poselib = newlibadr_us(fd, ob->id.lib, ob->poselib); ob->dup_group = newlibadr_us(fd, ob->id.lib, ob->dup_group); ob->proxy = newlibadr_us(fd, ob->id.lib, ob->proxy); if (ob->proxy) { /* paranoia check, actually a proxy_from pointer should never be written... */ if (ob->proxy->id.lib == NULL) { ob->proxy->proxy_from = NULL; ob->proxy = NULL; if (ob->id.lib) printf("Proxy lost from object %s lib %s\n", ob->id.name+2, ob->id.lib->name); else printf("Proxy lost from object %s lib \n", ob->id.name+2); } else { /* this triggers object_update to always use a copy */ ob->proxy->proxy_from = ob; /* force proxy updates after load/undo, a bit weak */ ob->recalc = ob->proxy->recalc = (OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); } } ob->proxy_group = newlibadr(fd, ob->id.lib, ob->proxy_group); poin = ob->data; ob->data = newlibadr_us(fd, ob->id.lib, ob->data); if (ob->data==NULL && poin!=NULL) { if (ob->id.lib) printf("Can't find obdata of %s lib %s\n", ob->id.name+2, ob->id.lib->name); else printf("Object %s lost data.\n", ob->id.name+2); ob->type = OB_EMPTY; warn = 1; if (ob->pose) { /* we can't call #BKE_pose_free() here because of library linking * freeing will recurse down into every pose constraints ID pointers * which are not always valid, so for now free directly and suffer * some leaked memory rather then crashing immediately * while bad this _is_ an exceptional case - campbell */ #if 0 BKE_pose_free(ob->pose); #else MEM_freeN(ob->pose); #endif ob->pose= NULL; ob->mode &= ~OB_MODE_POSE; } } for (a=0; a < ob->totcol; a++) ob->mat[a] = newlibadr_us(fd, ob->id.lib, ob->mat[a]); /* When the object is local and the data is library its possible * the material list size gets out of sync. [#22663] */ if (ob->data && ob->id.lib != ((ID *)ob->data)->lib) { short *totcol_data = give_totcolp(ob); /* Only expand so as not to loose any object materials that might be set. */ if (totcol_data && (*totcol_data > ob->totcol)) { /* printf("'%s' %d -> %d\n", ob->id.name, ob->totcol, *totcol_data); */ resize_object_material(ob, *totcol_data); } } ob->gpd = newlibadr_us(fd, ob->id.lib, ob->gpd); ob->duplilist = NULL; ob->id.flag -= LIB_NEED_LINK; /* if id.us==0 a new base will be created later on */ /* WARNING! Also check expand_object(), should reflect the stuff below. */ lib_link_pose(fd, ob, ob->pose); lib_link_constraints(fd, &ob->id, &ob->constraints); // XXX deprecated - old animation system <<< lib_link_constraint_channels(fd, &ob->id, &ob->constraintChannels); lib_link_nlastrips(fd, &ob->id, &ob->nlastrips); // >>> XXX deprecated - old animation system for (paf = ob->effect.first; paf; paf = paf->next) { if (paf->type == EFF_PARTICLE) { paf->group = newlibadr_us(fd, ob->id.lib, paf->group); } } for (sens = ob->sensors.first; sens; sens = sens->next) { for (a = 0; a < sens->totlinks; a++) sens->links[a] = newglobadr(fd, sens->links[a]); if (sens->type == SENS_TOUCH) { bTouchSensor *ts = sens->data; ts->ma = newlibadr(fd, ob->id.lib, ts->ma); } else if (sens->type == SENS_MESSAGE) { bMessageSensor *ms = sens->data; ms->fromObject = newlibadr(fd, ob->id.lib, ms->fromObject); } } for (cont = ob->controllers.first; cont; cont = cont->next) { for (a=0; a < cont->totlinks; a++) cont->links[a] = newglobadr(fd, cont->links[a]); if (cont->type == CONT_PYTHON) { bPythonCont *pc = cont->data; pc->text = newlibadr(fd, ob->id.lib, pc->text); } cont->slinks = NULL; cont->totslinks = 0; } for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_SOUND) { bSoundActuator *sa = act->data; sa->sound= newlibadr_us(fd, ob->id.lib, sa->sound); } else if (act->type == ACT_GAME) { /* bGameActuator *ga= act->data; */ } else if (act->type == ACT_CAMERA) { bCameraActuator *ca = act->data; ca->ob= newlibadr(fd, ob->id.lib, ca->ob); } /* leave this one, it's obsolete but necessary to read for conversion */ else if (act->type == ACT_ADD_OBJECT) { bAddObjectActuator *eoa = act->data; if (eoa) eoa->ob= newlibadr(fd, ob->id.lib, eoa->ob); } else if (act->type == ACT_OBJECT) { bObjectActuator *oa = act->data; if (oa == NULL) { init_actuator(act); } else { oa->reference = newlibadr(fd, ob->id.lib, oa->reference); } } else if (act->type == ACT_EDIT_OBJECT) { bEditObjectActuator *eoa = act->data; if (eoa == NULL) { init_actuator(act); } else { eoa->ob= newlibadr(fd, ob->id.lib, eoa->ob); eoa->me= newlibadr(fd, ob->id.lib, eoa->me); } } else if (act->type == ACT_SCENE) { bSceneActuator *sa = act->data; sa->camera= newlibadr(fd, ob->id.lib, sa->camera); sa->scene= newlibadr(fd, ob->id.lib, sa->scene); } else if (act->type == ACT_ACTION) { bActionActuator *aa = act->data; aa->act= newlibadr(fd, ob->id.lib, aa->act); } else if (act->type == ACT_SHAPEACTION) { bActionActuator *aa = act->data; aa->act= newlibadr(fd, ob->id.lib, aa->act); } else if (act->type == ACT_PROPERTY) { bPropertyActuator *pa = act->data; pa->ob= newlibadr(fd, ob->id.lib, pa->ob); } else if (act->type == ACT_MESSAGE) { bMessageActuator *ma = act->data; ma->toObject= newlibadr(fd, ob->id.lib, ma->toObject); } else if (act->type == ACT_2DFILTER) { bTwoDFilterActuator *_2dfa = act->data; _2dfa->text= newlibadr(fd, ob->id.lib, _2dfa->text); } else if (act->type == ACT_PARENT) { bParentActuator *parenta = act->data; parenta->ob = newlibadr(fd, ob->id.lib, parenta->ob); } else if (act->type == ACT_STATE) { /* bStateActuator *statea = act->data; */ } else if (act->type == ACT_ARMATURE) { bArmatureActuator *arma= act->data; arma->target= newlibadr(fd, ob->id.lib, arma->target); arma->subtarget= newlibadr(fd, ob->id.lib, arma->subtarget); } else if (act->type == ACT_STEERING) { bSteeringActuator *steeringa = act->data; steeringa->target = newlibadr(fd, ob->id.lib, steeringa->target); steeringa->navmesh = newlibadr(fd, ob->id.lib, steeringa->navmesh); } } { FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim); if (fluidmd && fluidmd->fss) fluidmd->fss->ipo = newlibadr_us(fd, ob->id.lib, fluidmd->fss->ipo); } { SmokeModifierData *smd = (SmokeModifierData *)modifiers_findByType(ob, eModifierType_Smoke); if (smd && (smd->type == MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { smd->domain->flags |= MOD_SMOKE_FILE_LOAD; /* flag for refreshing the simulation after loading */ } } /* texture field */ if (ob->pd) lib_link_partdeflect(fd, &ob->id, ob->pd); if (ob->soft) ob->soft->effector_weights->group = newlibadr(fd, ob->id.lib, ob->soft->effector_weights->group); lib_link_particlesystems(fd, ob, &ob->id, &ob->particlesystem); lib_link_modifiers(fd, ob); } } if (warn) { BKE_report(fd->reports, RPT_WARNING, "Warning in console"); } } static void direct_link_pose(FileData *fd, bPose *pose) { bPoseChannel *pchan; if (!pose) return; link_list(fd, &pose->chanbase); link_list(fd, &pose->agroups); pose->chanhash = NULL; for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) { pchan->bone = NULL; pchan->parent = newdataadr(fd, pchan->parent); pchan->child = newdataadr(fd, pchan->child); pchan->custom_tx = newdataadr(fd, pchan->custom_tx); direct_link_constraints(fd, &pchan->constraints); pchan->prop = newdataadr(fd, pchan->prop); if (pchan->prop) IDP_DirectLinkProperty(pchan->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); pchan->mpath = newdataadr(fd, pchan->mpath); if (pchan->mpath) direct_link_motionpath(fd, pchan->mpath); pchan->iktree.first = pchan->iktree.last = NULL; pchan->siktree.first = pchan->siktree.last = NULL; /* in case this value changes in future, clamp else we get undefined behavior */ CLAMP(pchan->rotmode, ROT_MODE_MIN, ROT_MODE_MAX); } pose->ikdata = NULL; if (pose->ikparam != NULL) { pose->ikparam = newdataadr(fd, pose->ikparam); } } static void direct_link_modifiers(FileData *fd, ListBase *lb) { ModifierData *md; link_list(fd, lb); for (md=lb->first; md; md=md->next) { md->error = NULL; md->scene = NULL; /* if modifiers disappear, or for upward compatibility */ if (NULL == modifierType_getInfo(md->type)) md->type = eModifierType_None; if (md->type == eModifierType_Subsurf) { SubsurfModifierData *smd = (SubsurfModifierData *)md; smd->emCache = smd->mCache = NULL; } else if (md->type == eModifierType_Armature) { ArmatureModifierData *amd = (ArmatureModifierData *)md; amd->prevCos = NULL; } else if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; clmd->clothObject = NULL; clmd->sim_parms= newdataadr(fd, clmd->sim_parms); clmd->coll_parms= newdataadr(fd, clmd->coll_parms); direct_link_pointcache_list(fd, &clmd->ptcaches, &clmd->point_cache, 0); if (clmd->sim_parms) { if (clmd->sim_parms->presets > 10) clmd->sim_parms->presets = 0; clmd->sim_parms->reset = 0; clmd->sim_parms->effector_weights = newdataadr(fd, clmd->sim_parms->effector_weights); if (!clmd->sim_parms->effector_weights) { clmd->sim_parms->effector_weights = BKE_add_effector_weights(NULL); } } } else if (md->type == eModifierType_Fluidsim) { FluidsimModifierData *fluidmd = (FluidsimModifierData *)md; fluidmd->fss = newdataadr(fd, fluidmd->fss); if (fluidmd->fss) { fluidmd->fss->fmd = fluidmd; fluidmd->fss->meshVelocities = NULL; } } else if (md->type == eModifierType_Smoke) { SmokeModifierData *smd = (SmokeModifierData *)md; if (smd->type == MOD_SMOKE_TYPE_DOMAIN) { smd->flow = NULL; smd->coll = NULL; smd->domain = newdataadr(fd, smd->domain); smd->domain->smd = smd; smd->domain->fluid = NULL; smd->domain->wt = NULL; smd->domain->shadow = NULL; smd->domain->tex = NULL; smd->domain->tex_shadow = NULL; smd->domain->tex_wt = NULL; smd->domain->effector_weights = newdataadr(fd, smd->domain->effector_weights); if (!smd->domain->effector_weights) smd->domain->effector_weights = BKE_add_effector_weights(NULL); direct_link_pointcache_list(fd, &(smd->domain->ptcaches[0]), &(smd->domain->point_cache[0]), 1); /* Smoke uses only one cache from now on, so store pointer convert */ if (smd->domain->ptcaches[1].first || smd->domain->point_cache[1]) { if (smd->domain->point_cache[1]) { PointCache *cache = newdataadr(fd, smd->domain->point_cache[1]); if (cache->flag & PTCACHE_FAKE_SMOKE) { /* Smoke was already saved in "new format" and this cache is a fake one. */ } else { printf("High resolution smoke cache not available due to pointcache update. Please reset the simulation.\n"); } BKE_ptcache_free(cache); } smd->domain->ptcaches[1].first = NULL; smd->domain->ptcaches[1].last = NULL; smd->domain->point_cache[1] = NULL; } } else if (smd->type == MOD_SMOKE_TYPE_FLOW) { smd->domain = NULL; smd->coll = NULL; smd->flow = newdataadr(fd, smd->flow); smd->flow->smd = smd; smd->flow->dm = NULL; smd->flow->verts_old = NULL; smd->flow->numverts = 0; smd->flow->psys = newdataadr(fd, smd->flow->psys); } else if (smd->type == MOD_SMOKE_TYPE_COLL) { smd->flow = NULL; smd->domain = NULL; smd->coll = newdataadr(fd, smd->coll); if (smd->coll) { smd->coll->smd = smd; smd->coll->verts_old = NULL; smd->coll->numverts = 0; smd->coll->dm = NULL; } else { smd->type = 0; smd->flow = NULL; smd->domain = NULL; smd->coll = NULL; } } } else if (md->type == eModifierType_DynamicPaint) { DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md; if (pmd->canvas) { pmd->canvas = newdataadr(fd, pmd->canvas); pmd->canvas->pmd = pmd; pmd->canvas->dm = NULL; pmd->canvas->flags &= ~MOD_DPAINT_BAKING; /* just in case */ if (pmd->canvas->surfaces.first) { DynamicPaintSurface *surface; link_list(fd, &pmd->canvas->surfaces); for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next) { surface->canvas = pmd->canvas; surface->data = NULL; direct_link_pointcache_list(fd, &(surface->ptcaches), &(surface->pointcache), 1); if (!(surface->effector_weights = newdataadr(fd, surface->effector_weights))) surface->effector_weights = BKE_add_effector_weights(NULL); } } } if (pmd->brush) { pmd->brush = newdataadr(fd, pmd->brush); pmd->brush->pmd = pmd; pmd->brush->psys = newdataadr(fd, pmd->brush->psys); pmd->brush->paint_ramp = newdataadr(fd, pmd->brush->paint_ramp); pmd->brush->vel_ramp = newdataadr(fd, pmd->brush->vel_ramp); pmd->brush->dm = NULL; } } else if (md->type == eModifierType_Collision) { CollisionModifierData *collmd = (CollisionModifierData *)md; #if 0 // TODO: CollisionModifier should use pointcache // + have proper reset events before enabling this collmd->x = newdataadr(fd, collmd->x); collmd->xnew = newdataadr(fd, collmd->xnew); collmd->mfaces = newdataadr(fd, collmd->mfaces); collmd->current_x = MEM_callocN(sizeof(MVert)*collmd->numverts, "current_x"); collmd->current_xnew = MEM_callocN(sizeof(MVert)*collmd->numverts, "current_xnew"); collmd->current_v = MEM_callocN(sizeof(MVert)*collmd->numverts, "current_v"); #endif collmd->x = NULL; collmd->xnew = NULL; collmd->current_x = NULL; collmd->current_xnew = NULL; collmd->current_v = NULL; collmd->time_x = collmd->time_xnew = -1000; collmd->numverts = 0; collmd->bvhtree = NULL; collmd->mfaces = NULL; } else if (md->type == eModifierType_Surface) { SurfaceModifierData *surmd = (SurfaceModifierData *)md; surmd->dm = NULL; surmd->bvhtree = NULL; surmd->x = NULL; surmd->v = NULL; surmd->numverts = 0; } else if (md->type == eModifierType_Hook) { HookModifierData *hmd = (HookModifierData *)md; hmd->indexar = newdataadr(fd, hmd->indexar); if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) { BLI_endian_switch_int32_array(hmd->indexar, hmd->totindex); } } else if (md->type == eModifierType_ParticleSystem) { ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md; psmd->dm= NULL; psmd->psys= newdataadr(fd, psmd->psys); psmd->flag &= ~eParticleSystemFlag_psys_updated; psmd->flag |= eParticleSystemFlag_file_loaded; } else if (md->type == eModifierType_Explode) { ExplodeModifierData *psmd = (ExplodeModifierData *)md; psmd->facepa = NULL; } else if (md->type == eModifierType_MeshDeform) { MeshDeformModifierData *mmd = (MeshDeformModifierData *)md; mmd->bindinfluences = newdataadr(fd, mmd->bindinfluences); mmd->bindoffsets = newdataadr(fd, mmd->bindoffsets); mmd->bindcagecos = newdataadr(fd, mmd->bindcagecos); mmd->dyngrid = newdataadr(fd, mmd->dyngrid); mmd->dyninfluences = newdataadr(fd, mmd->dyninfluences); mmd->dynverts = newdataadr(fd, mmd->dynverts); mmd->bindweights = newdataadr(fd, mmd->bindweights); mmd->bindcos = newdataadr(fd, mmd->bindcos); if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) { if (mmd->bindoffsets) BLI_endian_switch_int32_array(mmd->bindoffsets, mmd->totvert + 1); if (mmd->bindcagecos) BLI_endian_switch_float_array(mmd->bindcagecos, mmd->totcagevert * 3); if (mmd->dynverts) BLI_endian_switch_int32_array(mmd->dynverts, mmd->totvert); if (mmd->bindweights) BLI_endian_switch_float_array(mmd->bindweights, mmd->totvert); if (mmd->bindcos) BLI_endian_switch_float_array(mmd->bindcos, mmd->totcagevert * 3); } } else if (md->type == eModifierType_Ocean) { OceanModifierData *omd = (OceanModifierData *)md; omd->oceancache = NULL; omd->ocean = NULL; omd->refresh = (MOD_OCEAN_REFRESH_ADD|MOD_OCEAN_REFRESH_RESET|MOD_OCEAN_REFRESH_SIM); } else if (md->type == eModifierType_Warp) { WarpModifierData *tmd = (WarpModifierData *)md; tmd->curfalloff= newdataadr(fd, tmd->curfalloff); if (tmd->curfalloff) direct_link_curvemapping(fd, tmd->curfalloff); } else if (md->type == eModifierType_WeightVGEdit) { WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md; wmd->cmap_curve = newdataadr(fd, wmd->cmap_curve); if (wmd->cmap_curve) direct_link_curvemapping(fd, wmd->cmap_curve); } } } static void direct_link_object(FileData *fd, Object *ob) { PartEff *paf; bProperty *prop; bSensor *sens; bController *cont; bActuator *act; /* weak weak... this was only meant as draw flag, now is used in give_base_to_objects too */ ob->flag &= ~OB_FROMGROUP; /* loading saved files with editmode enabled works, but for undo we like * to stay in object mode during undo presses so keep editmode disabled */ if (fd->memfile) ob->mode &= ~(OB_MODE_EDIT | OB_MODE_PARTICLE_EDIT); ob->disp.first = ob->disp.last = NULL; ob->adt = newdataadr(fd, ob->adt); direct_link_animdata(fd, ob->adt); ob->pose = newdataadr(fd, ob->pose); direct_link_pose(fd, ob->pose); ob->mpath = newdataadr(fd, ob->mpath); if (ob->mpath) direct_link_motionpath(fd, ob->mpath); link_list(fd, &ob->defbase); // XXX deprecated - old animation system <<< direct_link_nlastrips(fd, &ob->nlastrips); link_list(fd, &ob->constraintChannels); // >>> XXX deprecated - old animation system ob->mat= newdataadr(fd, ob->mat); test_pointer_array(fd, (void **)&ob->mat); ob->matbits= newdataadr(fd, ob->matbits); /* do it here, below old data gets converted */ direct_link_modifiers(fd, &ob->modifiers); link_list(fd, &ob->effect); paf= ob->effect.first; while (paf) { if (paf->type == EFF_PARTICLE) { paf->keys = NULL; } if (paf->type == EFF_WAVE) { WaveEff *wav = (WaveEff*) paf; PartEff *next = paf->next; WaveModifierData *wmd = (WaveModifierData*) modifier_new(eModifierType_Wave); wmd->damp = wav->damp; wmd->flag = wav->flag; wmd->height = wav->height; wmd->lifetime = wav->lifetime; wmd->narrow = wav->narrow; wmd->speed = wav->speed; wmd->startx = wav->startx; wmd->starty = wav->startx; wmd->timeoffs = wav->timeoffs; wmd->width = wav->width; BLI_addtail(&ob->modifiers, wmd); BLI_remlink(&ob->effect, paf); MEM_freeN(paf); paf = next; continue; } if (paf->type == EFF_BUILD) { BuildEff *baf = (BuildEff*) paf; PartEff *next = paf->next; BuildModifierData *bmd = (BuildModifierData*) modifier_new(eModifierType_Build); bmd->start = baf->sfra; bmd->length = baf->len; bmd->randomize = 0; bmd->seed = 1; BLI_addtail(&ob->modifiers, bmd); BLI_remlink(&ob->effect, paf); MEM_freeN(paf); paf = next; continue; } paf = paf->next; } ob->pd= newdataadr(fd, ob->pd); direct_link_partdeflect(ob->pd); ob->soft= newdataadr(fd, ob->soft); if (ob->soft) { SoftBody *sb = ob->soft; sb->bpoint = NULL; // init pointers so it gets rebuilt nicely sb->bspring = NULL; sb->scratch = NULL; /* although not used anymore */ /* still have to be loaded to be compatible with old files */ sb->keys = newdataadr(fd, sb->keys); test_pointer_array(fd, (void **)&sb->keys); if (sb->keys) { int a; for (a = 0; a < sb->totkey; a++) { sb->keys[a] = newdataadr(fd, sb->keys[a]); } } sb->effector_weights = newdataadr(fd, sb->effector_weights); if (!sb->effector_weights) sb->effector_weights = BKE_add_effector_weights(NULL); direct_link_pointcache_list(fd, &sb->ptcaches, &sb->pointcache, 0); } ob->bsoft = newdataadr(fd, ob->bsoft); ob->fluidsimSettings= newdataadr(fd, ob->fluidsimSettings); /* NT */ link_list(fd, &ob->particlesystem); direct_link_particlesystems(fd, &ob->particlesystem); link_list(fd, &ob->prop); for (prop = ob->prop.first; prop; prop = prop->next) { prop->poin = newdataadr(fd, prop->poin); if (prop->poin == NULL) prop->poin = &prop->data; } link_list(fd, &ob->sensors); for (sens = ob->sensors.first; sens; sens = sens->next) { sens->data = newdataadr(fd, sens->data); sens->links = newdataadr(fd, sens->links); test_pointer_array(fd, (void **)&sens->links); } direct_link_constraints(fd, &ob->constraints); link_glob_list(fd, &ob->controllers); if (ob->init_state) { /* if a known first state is specified, set it so that the game will start ok */ ob->state = ob->init_state; } else if (!ob->state) { ob->state = 1; } for (cont = ob->controllers.first; cont; cont = cont->next) { cont->data = newdataadr(fd, cont->data); cont->links = newdataadr(fd, cont->links); test_pointer_array(fd, (void **)&cont->links); if (cont->state_mask == 0) cont->state_mask = 1; } link_glob_list(fd, &ob->actuators); for (act = ob->actuators.first; act; act = act->next) { act->data = newdataadr(fd, act->data); } link_list(fd, &ob->hooks); while (ob->hooks.first) { ObHook *hook = ob->hooks.first; HookModifierData *hmd = (HookModifierData *)modifier_new(eModifierType_Hook); hook->indexar= newdataadr(fd, hook->indexar); if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) { BLI_endian_switch_int32_array(hook->indexar, hook->totindex); } /* Do conversion here because if we have loaded * a hook we need to make sure it gets converted * and freed, regardless of version. */ copy_v3_v3(hmd->cent, hook->cent); hmd->falloff = hook->falloff; hmd->force = hook->force; hmd->indexar = hook->indexar; hmd->object = hook->parent; memcpy(hmd->parentinv, hook->parentinv, sizeof(hmd->parentinv)); hmd->totindex = hook->totindex; BLI_addhead(&ob->modifiers, hmd); BLI_remlink(&ob->hooks, hook); modifier_unique_name(&ob->modifiers, (ModifierData*)hmd); MEM_freeN(hook); } ob->customdata_mask = 0; ob->bb = NULL; ob->derivedDeform = NULL; ob->derivedFinal = NULL; ob->gpulamp.first= ob->gpulamp.last = NULL; link_list(fd, &ob->pc_ids); /* in case this value changes in future, clamp else we get undefined behavior */ CLAMP(ob->rotmode, ROT_MODE_MIN, ROT_MODE_MAX); if (ob->sculpt) { ob->sculpt = MEM_callocN(sizeof(SculptSession), "reload sculpt session"); } } /* ************ READ SCENE ***************** */ /* patch for missing scene IDs, can't be in do-versions */ static void composite_patch(bNodeTree *ntree, Scene *scene) { bNode *node; for (node= ntree->nodes.first; node; node= node->next) { if (node->id==NULL && ELEM4(node->type, CMP_NODE_R_LAYERS, CMP_NODE_COMPOSITE, CMP_NODE_DEFOCUS, CMP_NODE_OUTPUT_FILE)) node->id = &scene->id; } } static void link_paint(FileData *fd, Scene *sce, Paint *p) { if (p) { p->brush = newlibadr_us(fd, sce->id.lib, p->brush); p->paint_cursor = NULL; } } static void lib_link_sequence_modifiers(FileData *fd, Scene *scene, ListBase *lb) { SequenceModifierData *smd; for (smd = lb->first; smd; smd = smd->next) { if (smd->mask_id) smd->mask_id = newlibadr_us(fd, scene->id.lib, smd->mask_id); } } static void lib_link_scene(FileData *fd, Main *main) { Scene *sce; Base *base, *next; Sequence *seq; SceneRenderLayer *srl; TimeMarker *marker; for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->id.flag & LIB_NEED_LINK) { /* Link ID Properties -- and copy this comment EXACTLY for easy finding * of library blocks that implement this.*/ if (sce->id.properties) IDP_LibLinkProperty(sce->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); if (sce->adt) lib_link_animdata(fd, &sce->id, sce->adt); lib_link_keyingsets(fd, &sce->id, &sce->keyingsets); sce->camera = newlibadr(fd, sce->id.lib, sce->camera); sce->world = newlibadr_us(fd, sce->id.lib, sce->world); sce->set = newlibadr(fd, sce->id.lib, sce->set); sce->gpd = newlibadr_us(fd, sce->id.lib, sce->gpd); link_paint(fd, sce, &sce->toolsettings->sculpt->paint); link_paint(fd, sce, &sce->toolsettings->vpaint->paint); link_paint(fd, sce, &sce->toolsettings->wpaint->paint); link_paint(fd, sce, &sce->toolsettings->imapaint.paint); link_paint(fd, sce, &sce->toolsettings->uvsculpt->paint); sce->toolsettings->skgen_template = newlibadr(fd, sce->id.lib, sce->toolsettings->skgen_template); for (base = sce->base.first; base; base = next) { next = base->next; /* base->object= newlibadr_us(fd, sce->id.lib, base->object); */ base->object = newlibadr_us(fd, sce->id.lib, base->object); if (base->object == NULL) { BKE_reportf_wrap(fd->reports, RPT_WARNING, "LIB ERROR: object lost from scene: '%s'", sce->id.name + 2); BLI_remlink(&sce->base, base); if (base == sce->basact) sce->basact = NULL; MEM_freeN(base); } } SEQ_BEGIN (sce->ed, seq) { if (seq->ipo) seq->ipo = newlibadr_us(fd, sce->id.lib, seq->ipo); seq->scene_sound = NULL; if (seq->scene) { seq->scene = newlibadr(fd, sce->id.lib, seq->scene); if (seq->scene) { seq->scene_sound = sound_scene_add_scene_sound_defaults(sce, seq); } } if (seq->clip) { seq->clip = newlibadr(fd, sce->id.lib, seq->clip); if (seq->clip) { seq->clip->id.us++; } } if (seq->mask) { seq->mask = newlibadr(fd, sce->id.lib, seq->mask); if (seq->mask) { seq->mask->id.us++; } } if (seq->scene_camera) { seq->scene_camera = newlibadr(fd, sce->id.lib, seq->scene_camera); } if (seq->sound) { seq->scene_sound = NULL; if (seq->type == SEQ_TYPE_SOUND_HD) { seq->type = SEQ_TYPE_SOUND_RAM; } else { seq->sound = newlibadr(fd, sce->id.lib, seq->sound); } if (seq->sound) { seq->sound->id.us++; seq->scene_sound = sound_add_scene_sound_defaults(sce, seq); } } seq->anim = NULL; lib_link_sequence_modifiers(fd, sce, &seq->modifiers); } SEQ_END #ifdef DURIAN_CAMERA_SWITCH for (marker = sce->markers.first; marker; marker = marker->next) { if (marker->camera) { marker->camera = newlibadr(fd, sce->id.lib, marker->camera); } } #else (void)marker; #endif BKE_sequencer_update_muting(sce->ed); BKE_sequencer_update_sound_bounds_all(sce); if (sce->nodetree) { lib_link_ntree(fd, &sce->id, sce->nodetree); composite_patch(sce->nodetree, sce); } for (srl = sce->r.layers.first; srl; srl = srl->next) { srl->mat_override = newlibadr_us(fd, sce->id.lib, srl->mat_override); srl->light_override = newlibadr_us(fd, sce->id.lib, srl->light_override); } /*Game Settings: Dome Warp Text*/ sce->gm.dome.warptext = newlibadr(fd, sce->id.lib, sce->gm.dome.warptext); /* Motion Tracking */ sce->clip = newlibadr_us(fd, sce->id.lib, sce->clip); sce->id.flag -= LIB_NEED_LINK; } } } static void link_recurs_seq(FileData *fd, ListBase *lb) { Sequence *seq; link_list(fd, lb); for (seq = lb->first; seq; seq = seq->next) { if (seq->seqbase.first) link_recurs_seq(fd, &seq->seqbase); } } static void direct_link_paint(FileData *fd, Paint **paint) { /* TODO. is this needed */ (*paint) = newdataadr(fd, (*paint)); if (*paint && (*paint)->num_input_samples < 1) (*paint)->num_input_samples = 1; } static void direct_link_sequence_modifiers(FileData *fd, ListBase *lb) { SequenceModifierData *smd; link_list(fd, lb); for (smd = lb->first; smd; smd = smd->next) { if (smd->mask_sequence) smd->mask_sequence = newdataadr(fd, smd->mask_sequence); if (smd->type == seqModifierType_Curves) { CurvesModifierData *cmd = (CurvesModifierData *) smd; direct_link_curvemapping(fd, &cmd->curve_mapping); } else if (smd->type == seqModifierType_HueCorrect) { HueCorrectModifierData *hcmd = (HueCorrectModifierData *) smd; direct_link_curvemapping(fd, &hcmd->curve_mapping); } } } static void direct_link_view_settings(FileData *fd, ColorManagedViewSettings *view_settings) { view_settings->curve_mapping = newdataadr(fd, view_settings->curve_mapping); if (view_settings->curve_mapping) direct_link_curvemapping(fd, view_settings->curve_mapping); } static void direct_link_scene(FileData *fd, Scene *sce) { Editing *ed; Sequence *seq; MetaStack *ms; sce->theDag = NULL; sce->dagisvalid = 0; sce->obedit = NULL; sce->stats = NULL; sce->fps_info = NULL; sce->customdata_mask_modal = 0; sce->lay_updated = 0; sound_create_scene(sce); /* set users to one by default, not in lib-link, this will increase it for compo nodes */ sce->id.us = 1; link_list(fd, &(sce->base)); sce->adt = newdataadr(fd, sce->adt); direct_link_animdata(fd, sce->adt); link_list(fd, &sce->keyingsets); direct_link_keyingsets(fd, &sce->keyingsets); sce->basact = newdataadr(fd, sce->basact); sce->toolsettings= newdataadr(fd, sce->toolsettings); if (sce->toolsettings) { direct_link_paint(fd, (Paint**)&sce->toolsettings->sculpt); direct_link_paint(fd, (Paint**)&sce->toolsettings->vpaint); direct_link_paint(fd, (Paint**)&sce->toolsettings->wpaint); direct_link_paint(fd, (Paint**)&sce->toolsettings->uvsculpt); sce->toolsettings->imapaint.paintcursor = NULL; sce->toolsettings->particle.paintcursor = NULL; } if (sce->ed) { ListBase *old_seqbasep = &((Editing *)sce->ed)->seqbase; ed = sce->ed = newdataadr(fd, sce->ed); ed->act_seq = newdataadr(fd, ed->act_seq); /* recursive link sequences, lb will be correctly initialized */ link_recurs_seq(fd, &ed->seqbase); SEQ_BEGIN (ed, seq) { seq->seq1= newdataadr(fd, seq->seq1); seq->seq2= newdataadr(fd, seq->seq2); seq->seq3= newdataadr(fd, seq->seq3); /* a patch: after introduction of effects with 3 input strips */ if (seq->seq3 == NULL) seq->seq3 = seq->seq2; seq->effectdata = newdataadr(fd, seq->effectdata); if (seq->type & SEQ_TYPE_EFFECT) seq->flag |= SEQ_EFFECT_NOT_LOADED; if (seq->type == SEQ_TYPE_SPEED) { SpeedControlVars *s = seq->effectdata; s->frameMap = NULL; } seq->strip = newdataadr(fd, seq->strip); if (seq->strip && seq->strip->done==0) { seq->strip->done = TRUE; if (ELEM4(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { seq->strip->stripdata = newdataadr(fd, seq->strip->stripdata); } else { seq->strip->stripdata = NULL; } if (seq->flag & SEQ_USE_CROP) { seq->strip->crop = newdataadr( fd, seq->strip->crop); } else { seq->strip->crop = NULL; } if (seq->flag & SEQ_USE_TRANSFORM) { seq->strip->transform = newdataadr( fd, seq->strip->transform); } else { seq->strip->transform = NULL; } if (seq->flag & SEQ_USE_PROXY) { seq->strip->proxy = newdataadr( fd, seq->strip->proxy); seq->strip->proxy->anim = NULL; } else { seq->strip->proxy = NULL; } /* need to load color balance to it could be converted to modifier */ seq->strip->color_balance = newdataadr(fd, seq->strip->color_balance); } direct_link_sequence_modifiers(fd, &seq->modifiers); } SEQ_END /* link metastack, slight abuse of structs here, have to restore pointer to internal part in struct */ { Sequence temp; char *poin; intptr_t offset; offset = ((intptr_t)&(temp.seqbase)) - ((intptr_t)&temp); /* root pointer */ if (ed->seqbasep == old_seqbasep) { ed->seqbasep = &ed->seqbase; } else { poin = (char *)ed->seqbasep; poin -= offset; poin = newdataadr(fd, poin); if (poin) ed->seqbasep = (ListBase *)(poin+offset); else ed->seqbasep = &ed->seqbase; } /* stack */ link_list(fd, &(ed->metastack)); for (ms = ed->metastack.first; ms; ms= ms->next) { ms->parseq = newdataadr(fd, ms->parseq); if (ms->oldbasep == old_seqbasep) ms->oldbasep= &ed->seqbase; else { poin = (char *)ms->oldbasep; poin -= offset; poin = newdataadr(fd, poin); if (poin) ms->oldbasep = (ListBase *)(poin+offset); else ms->oldbasep = &ed->seqbase; } } } } sce->r.avicodecdata = newdataadr(fd, sce->r.avicodecdata); if (sce->r.avicodecdata) { sce->r.avicodecdata->lpFormat = newdataadr(fd, sce->r.avicodecdata->lpFormat); sce->r.avicodecdata->lpParms = newdataadr(fd, sce->r.avicodecdata->lpParms); } sce->r.qtcodecdata = newdataadr(fd, sce->r.qtcodecdata); if (sce->r.qtcodecdata) { sce->r.qtcodecdata->cdParms = newdataadr(fd, sce->r.qtcodecdata->cdParms); } if (sce->r.ffcodecdata.properties) { sce->r.ffcodecdata.properties = newdataadr(fd, sce->r.ffcodecdata.properties); if (sce->r.ffcodecdata.properties) { IDP_DirectLinkProperty(sce->r.ffcodecdata.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); } } link_list(fd, &(sce->markers)); link_list(fd, &(sce->transform_spaces)); link_list(fd, &(sce->r.layers)); sce->nodetree = newdataadr(fd, sce->nodetree); if (sce->nodetree) direct_link_nodetree(fd, sce->nodetree); direct_link_view_settings(fd, &sce->view_settings); } /* ************ READ WM ***************** */ static void direct_link_windowmanager(FileData *fd, wmWindowManager *wm) { wmWindow *win; wm->id.us = 1; link_list(fd, &wm->windows); for (win = wm->windows.first; win; win = win->next) { win->ghostwin = NULL; win->eventstate = NULL; win->curswin = NULL; win->tweak = NULL; win->queue.first = win->queue.last = NULL; win->handlers.first = win->handlers.last = NULL; win->modalhandlers.first = win->modalhandlers.last = NULL; win->subwindows.first = win->subwindows.last = NULL; win->gesture.first = win->gesture.last = NULL; win->drawdata = NULL; win->drawmethod = -1; win->drawfail = 0; } wm->timers.first = wm->timers.last = NULL; wm->operators.first = wm->operators.last = NULL; wm->paintcursors.first = wm->paintcursors.last = NULL; wm->queue.first = wm->queue.last = NULL; BKE_reports_init(&wm->reports, RPT_STORE); wm->keyconfigs.first = wm->keyconfigs.last = NULL; wm->defaultconf = NULL; wm->addonconf = NULL; wm->userconf = NULL; wm->jobs.first = wm->jobs.last = NULL; wm->drags.first = wm->drags.last = NULL; wm->windrawable = NULL; wm->winactive = NULL; wm->initialized = 0; wm->op_undo_depth = 0; } static void lib_link_windowmanager(FileData *fd, Main *main) { wmWindowManager *wm; wmWindow *win; for (wm = main->wm.first; wm; wm = wm->id.next) { if (wm->id.flag & LIB_NEED_LINK) { for (win = wm->windows.first; win; win = win->next) win->screen = newlibadr(fd, NULL, win->screen); wm->id.flag -= LIB_NEED_LINK; } } } /* ****************** READ GREASE PENCIL ***************** */ /* relinks grease-pencil data - used for direct_link and old file linkage */ static void direct_link_gpencil(FileData *fd, bGPdata *gpd) { bGPDlayer *gpl; bGPDframe *gpf; bGPDstroke *gps; /* we must firstly have some grease-pencil data to link! */ if (gpd == NULL) return; /* relink layers */ link_list(fd, &gpd->layers); for (gpl = gpd->layers.first; gpl; gpl = gpl->next) { /* relink frames */ link_list(fd, &gpl->frames); gpl->actframe = newdataadr(fd, gpl->actframe); for (gpf = gpl->frames.first; gpf; gpf = gpf->next) { /* relink strokes (and their points) */ link_list(fd, &gpf->strokes); for (gps = gpf->strokes.first; gps; gps = gps->next) { gps->points = newdataadr(fd, gps->points); } } } } /* ****************** READ SCREEN ***************** */ static void butspace_version_132(SpaceButs *buts) { buts->v2d.tot.xmin = 0.0f; buts->v2d.tot.ymin = 0.0f; buts->v2d.tot.xmax = 1279.0f; buts->v2d.tot.ymax = 228.0f; buts->v2d.min[0] = 256.0f; buts->v2d.min[1] = 42.0f; buts->v2d.max[0] = 2048.0f; buts->v2d.max[1] = 450.0f; buts->v2d.minzoom = 0.5f; buts->v2d.maxzoom = 1.21f; buts->v2d.scroll = 0; buts->v2d.keepzoom = 1; buts->v2d.keeptot = 1; } /* note: file read without screens option G_FILE_NO_UI; * check lib pointers in call below */ static void lib_link_screen(FileData *fd, Main *main) { bScreen *sc; ScrArea *sa; for (sc = main->screen.first; sc; sc = sc->id.next) { if (sc->id.flag & LIB_NEED_LINK) { sc->id.us = 1; sc->scene = newlibadr(fd, sc->id.lib, sc->scene); sc->animtimer = NULL; /* saved in rare cases */ for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; sa->full = newlibadr(fd, sc->id.lib, sa->full); for (sl = sa->spacedata.first; sl; sl= sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D*) sl; BGpic *bgpic = NULL; v3d->camera= newlibadr(fd, sc->id.lib, v3d->camera); v3d->ob_centre= newlibadr(fd, sc->id.lib, v3d->ob_centre); /* should be do_versions but not easy adding into the listbase */ if (v3d->bgpic) { v3d->bgpic = newlibadr(fd, sc->id.lib, v3d->bgpic); BLI_addtail(&v3d->bgpicbase, bgpic); v3d->bgpic = NULL; } for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) { bgpic->ima = newlibadr_us(fd, sc->id.lib, bgpic->ima); bgpic->clip = newlibadr_us(fd, sc->id.lib, bgpic->clip); } if (v3d->localvd) { v3d->localvd->camera = newlibadr(fd, sc->id.lib, v3d->localvd->camera); } } else if (sl->spacetype == SPACE_IPO) { SpaceIpo *sipo = (SpaceIpo *)sl; bDopeSheet *ads = sipo->ads; if (ads) { ads->source = newlibadr(fd, sc->id.lib, ads->source); ads->filter_grp = newlibadr(fd, sc->id.lib, ads->filter_grp); } } else if (sl->spacetype == SPACE_BUTS) { SpaceButs *sbuts = (SpaceButs *)sl; sbuts->pinid = newlibadr(fd, sc->id.lib, sbuts->pinid); sbuts->mainbo = sbuts->mainb; sbuts->mainbuser = sbuts->mainb; if (main->versionfile < 132) butspace_version_132(sbuts); } else if (sl->spacetype == SPACE_FILE) { SpaceFile *sfile = (SpaceFile *)sl; sfile->files = NULL; sfile->op = NULL; sfile->layout = NULL; sfile->folders_prev = NULL; sfile->folders_next = NULL; } else if (sl->spacetype == SPACE_ACTION) { SpaceAction *saction = (SpaceAction *)sl; bDopeSheet *ads = &saction->ads; if (ads) { ads->source = newlibadr(fd, sc->id.lib, ads->source); ads->filter_grp = newlibadr(fd, sc->id.lib, ads->filter_grp); } saction->action = newlibadr(fd, sc->id.lib, saction->action); } else if (sl->spacetype == SPACE_IMAGE) { SpaceImage *sima = (SpaceImage *)sl; sima->image = newlibadr_us(fd, sc->id.lib, sima->image); sima->mask_info.mask = newlibadr_us(fd, sc->id.lib, sima->mask_info.mask); /* NOTE: pre-2.5, this was local data not lib data, but now we need this as lib data * so fingers crossed this works fine! */ sima->gpd = newlibadr_us(fd, sc->id.lib, sima->gpd); } else if (sl->spacetype == SPACE_SEQ) { SpaceSeq *sseq = (SpaceSeq *)sl; /* NOTE: pre-2.5, this was local data not lib data, but now we need this as lib data * so fingers crossed this works fine! */ sseq->gpd = newlibadr_us(fd, sc->id.lib, sseq->gpd); sseq->scopes.reference_ibuf = NULL; sseq->scopes.zebra_ibuf = NULL; sseq->scopes.waveform_ibuf = NULL; sseq->scopes.sep_waveform_ibuf = NULL; sseq->scopes.vector_ibuf = NULL; sseq->scopes.histogram_ibuf = NULL; } else if (sl->spacetype == SPACE_NLA) { SpaceNla *snla= (SpaceNla *)sl; bDopeSheet *ads= snla->ads; if (ads) { ads->source = newlibadr(fd, sc->id.lib, ads->source); ads->filter_grp = newlibadr(fd, sc->id.lib, ads->filter_grp); } } else if (sl->spacetype == SPACE_TEXT) { SpaceText *st= (SpaceText *)sl; st->text= newlibadr(fd, sc->id.lib, st->text); st->drawcache= NULL; } else if (sl->spacetype == SPACE_SCRIPT) { SpaceScript *scpt = (SpaceScript *)sl; /*scpt->script = NULL; - 2.45 set to null, better re-run the script */ if (scpt->script) { scpt->script = newlibadr(fd, sc->id.lib, scpt->script); if (scpt->script) { SCRIPT_SET_NULL(scpt->script); } } } else if (sl->spacetype == SPACE_OUTLINER) { SpaceOops *so= (SpaceOops *)sl; TreeStoreElem *tselem; int a; so->tree.first = so->tree.last= NULL; so->search_tse.id = newlibadr(fd, NULL, so->search_tse.id); if (so->treestore) { tselem = so->treestore->data; for (a=0; a < so->treestore->usedelem; a++, tselem++) { tselem->id = newlibadr(fd, NULL, tselem->id); } } } else if (sl->spacetype == SPACE_NODE) { SpaceNode *snode = (SpaceNode *)sl; snode->id = newlibadr(fd, sc->id.lib, snode->id); snode->edittree = NULL; if (ELEM3(snode->treetype, NTREE_COMPOSIT, NTREE_SHADER, NTREE_TEXTURE)) { /* internal data, a bit patchy */ snode->nodetree = NULL; if (snode->id) { if (GS(snode->id->name)==ID_MA) snode->nodetree = ((Material *)snode->id)->nodetree; else if (GS(snode->id->name)==ID_WO) snode->nodetree = ((World *)snode->id)->nodetree; else if (GS(snode->id->name)==ID_LA) snode->nodetree = ((Lamp *)snode->id)->nodetree; else if (GS(snode->id->name)==ID_SCE) snode->nodetree = ((Scene *)snode->id)->nodetree; else if (GS(snode->id->name)==ID_TE) snode->nodetree = ((Tex *)snode->id)->nodetree; } } else { snode->nodetree = newlibadr_us(fd, sc->id.lib, snode->nodetree); } snode->linkdrag.first = snode->linkdrag.last = NULL; } else if (sl->spacetype == SPACE_CLIP) { SpaceClip *sclip = (SpaceClip *)sl; sclip->clip = newlibadr_us(fd, sc->id.lib, sclip->clip); sclip->mask_info.mask = newlibadr_us(fd, sc->id.lib, sclip->mask_info.mask); sclip->scopes.track_search = NULL; sclip->scopes.track_preview = NULL; sclip->draw_context = NULL; sclip->scopes.ok = 0; } else if (sl->spacetype == SPACE_LOGIC) { SpaceLogic *slogic = (SpaceLogic *)sl; slogic->gpd = newlibadr_us(fd, sc->id.lib, slogic->gpd); } } } sc->id.flag -= LIB_NEED_LINK; } } } /* Only for undo files, or to restore a screen after reading without UI... */ static void *restore_pointer_by_name(Main *mainp, ID *id, int user) { if (id) { ListBase *lb = which_libbase(mainp, GS(id->name)); if (lb) { // there's still risk of checking corrupt mem (freed Ids in oops) ID *idn = lb->first; char *name = id->name + 2; for (; idn; idn = idn->next) { if (idn->name[2] == name[0] && strcmp(idn->name+2, name) == 0) { if (idn->lib == id->lib) { if (user && idn->us == 0) idn->us++; break; } } } return idn; } } return NULL; } static int lib_link_seq_clipboard_cb(Sequence *seq, void *arg_pt) { Main *newmain = (Main *)arg_pt; if (seq->sound) { seq->sound = restore_pointer_by_name(newmain, (ID *)seq->sound, 0); seq->sound->id.us++; } if (seq->scene) seq->scene = restore_pointer_by_name(newmain, (ID *)seq->scene, 1); if (seq->scene_camera) seq->scene_camera = restore_pointer_by_name(newmain, (ID *)seq->scene_camera, 1); return 1; } static void lib_link_clipboard_restore(Main *newmain) { /* update IDs stored in sequencer clipboard */ BKE_sequencer_base_recursive_apply(&seqbase_clipboard, lib_link_seq_clipboard_cb, newmain); } /* called from kernel/blender.c */ /* used to link a file (without UI) to the current UI */ /* note that it assumes the old pointers in UI are still valid, so old Main is not freed */ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *curscene) { wmWindow *win; wmWindowManager *wm; bScreen *sc; ScrArea *sa; /* first windowmanager */ for (wm = newmain->wm.first; wm; wm = wm->id.next) { for (win= wm->windows.first; win; win= win->next) { win->screen = restore_pointer_by_name(newmain, (ID *)win->screen, 1); if (win->screen == NULL) win->screen = curscreen; win->screen->winid = win->winid; } } for (sc = newmain->screen.first; sc; sc = sc->id.next) { Scene *oldscene = sc->scene; sc->scene= restore_pointer_by_name(newmain, (ID *)sc->scene, 1); if (sc->scene == NULL) sc->scene = curscene; /* keep cursor location through undo */ copy_v3_v3(sc->scene->cursor, oldscene->cursor); for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; BGpic *bgpic; ARegion *ar; if (v3d->scenelock) v3d->camera = NULL; /* always get from scene */ else v3d->camera = restore_pointer_by_name(newmain, (ID *)v3d->camera, 1); if (v3d->camera == NULL) v3d->camera = sc->scene->camera; v3d->ob_centre = restore_pointer_by_name(newmain, (ID *)v3d->ob_centre, 1); for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next) { bgpic->ima = restore_pointer_by_name(newmain, (ID *)bgpic->ima, 1); bgpic->clip = restore_pointer_by_name(newmain, (ID *)bgpic->clip, 1); } if (v3d->localvd) { /*Base *base;*/ v3d->localvd->camera = sc->scene->camera; /* localview can become invalid during undo/redo steps, so we exit it when no could be found */ #if 0 /* XXX regionlocalview ? */ for (base= sc->scene->base.first; base; base= base->next) { if (base->lay & v3d->lay) break; } if (base==NULL) { v3d->lay= v3d->localvd->lay; v3d->layact= v3d->localvd->layact; MEM_freeN(v3d->localvd); v3d->localvd= NULL; } #endif } else if (v3d->scenelock) v3d->lay = sc->scene->lay; /* not very nice, but could help */ if ((v3d->layact & v3d->lay) == 0) v3d->layact = v3d->lay; /* free render engines for now */ for (ar = sa->regionbase.first; ar; ar = ar->next) { RegionView3D *rv3d= ar->regiondata; if (rv3d && rv3d->render_engine) { RE_engine_free(rv3d->render_engine); rv3d->render_engine = NULL; } } } else if (sl->spacetype == SPACE_IPO) { SpaceIpo *sipo = (SpaceIpo *)sl; bDopeSheet *ads = sipo->ads; if (ads) { ads->source = restore_pointer_by_name(newmain, (ID *)ads->source, 1); if (ads->filter_grp) ads->filter_grp = restore_pointer_by_name(newmain, (ID *)ads->filter_grp, 0); } /* force recalc of list of channels (i.e. includes calculating F-Curve colors) * thus preventing the "black curves" problem post-undo */ sipo->flag |= SIPO_TEMP_NEEDCHANSYNC; } else if (sl->spacetype == SPACE_BUTS) { SpaceButs *sbuts = (SpaceButs *)sl; sbuts->pinid = restore_pointer_by_name(newmain, sbuts->pinid, 0); //XXX if (sbuts->ri) sbuts->ri->curtile = 0; } else if (sl->spacetype == SPACE_FILE) { SpaceFile *sfile = (SpaceFile *)sl; sfile->op = NULL; } else if (sl->spacetype == SPACE_ACTION) { SpaceAction *saction = (SpaceAction *)sl; saction->action = restore_pointer_by_name(newmain, (ID *)saction->action, 1); saction->ads.source = restore_pointer_by_name(newmain, (ID *)saction->ads.source, 1); if (saction->ads.filter_grp) saction->ads.filter_grp = restore_pointer_by_name(newmain, (ID *)saction->ads.filter_grp, 0); /* force recalc of list of channels, potentially updating the active action * while we're at it (as it can only be updated that way) [#28962] */ saction->flag |= SACTION_TEMP_NEEDCHANSYNC; } else if (sl->spacetype == SPACE_IMAGE) { SpaceImage *sima = (SpaceImage *)sl; sima->image = restore_pointer_by_name(newmain, (ID *)sima->image, 1); /* this will be freed, not worth attempting to find same scene, * since it gets initialized later */ sima->iuser.scene = NULL; sima->scopes.waveform_1 = NULL; sima->scopes.waveform_2 = NULL; sima->scopes.waveform_3 = NULL; sima->scopes.vecscope = NULL; sima->scopes.ok = 0; /* NOTE: pre-2.5, this was local data not lib data, but now we need this as lib data * so assume that here we're doing for undo only... */ sima->gpd = restore_pointer_by_name(newmain, (ID *)sima->gpd, 1); sima->mask_info.mask = restore_pointer_by_name(newmain, (ID *)sima->mask_info.mask, 1); } else if (sl->spacetype == SPACE_SEQ) { SpaceSeq *sseq = (SpaceSeq *)sl; /* NOTE: pre-2.5, this was local data not lib data, but now we need this as lib data * so assume that here we're doing for undo only... */ sseq->gpd = restore_pointer_by_name(newmain, (ID *)sseq->gpd, 1); } else if (sl->spacetype == SPACE_NLA) { SpaceNla *snla = (SpaceNla *)sl; bDopeSheet *ads = snla->ads; if (ads) { ads->source = restore_pointer_by_name(newmain, (ID *)ads->source, 1); if (ads->filter_grp) ads->filter_grp = restore_pointer_by_name(newmain, (ID *)ads->filter_grp, 0); } } else if (sl->spacetype == SPACE_TEXT) { SpaceText *st = (SpaceText *)sl; st->text = restore_pointer_by_name(newmain, (ID *)st->text, 1); if (st->text == NULL) st->text = newmain->text.first; } else if (sl->spacetype == SPACE_SCRIPT) { SpaceScript *scpt = (SpaceScript *)sl; scpt->script = restore_pointer_by_name(newmain, (ID *)scpt->script, 1); /*sc->script = NULL; - 2.45 set to null, better re-run the script */ if (scpt->script) { SCRIPT_SET_NULL(scpt->script); } } else if (sl->spacetype == SPACE_OUTLINER) { SpaceOops *so= (SpaceOops *)sl; int a; so->search_tse.id = restore_pointer_by_name(newmain, so->search_tse.id, 0); if (so->treestore) { TreeStore *ts = so->treestore; TreeStoreElem *tselem = ts->data; for (a = 0; a < ts->usedelem; a++, tselem++) { tselem->id = restore_pointer_by_name(newmain, tselem->id, 0); } } } else if (sl->spacetype == SPACE_NODE) { SpaceNode *snode= (SpaceNode *)sl; snode->id = restore_pointer_by_name(newmain, snode->id, 1); snode->edittree = NULL; if (ELEM3(snode->treetype, NTREE_COMPOSIT, NTREE_SHADER, NTREE_TEXTURE)) { snode->nodetree = NULL; if (snode->id) { if (GS(snode->id->name)==ID_MA) snode->nodetree = ((Material *)snode->id)->nodetree; else if (GS(snode->id->name)==ID_SCE) snode->nodetree = ((Scene *)snode->id)->nodetree; else if (GS(snode->id->name)==ID_TE) snode->nodetree = ((Tex *)snode->id)->nodetree; } } else { snode->nodetree= restore_pointer_by_name(newmain, &snode->nodetree->id, 1); } } else if (sl->spacetype == SPACE_CLIP) { SpaceClip *sclip = (SpaceClip *)sl; sclip->clip = restore_pointer_by_name(newmain, (ID *)sclip->clip, 1); sclip->mask_info.mask = restore_pointer_by_name(newmain, (ID *)sclip->mask_info.mask, 1); sclip->scopes.ok = 0; } else if (sl->spacetype == SPACE_LOGIC) { SpaceLogic *slogic = (SpaceLogic *)sl; slogic->gpd = restore_pointer_by_name(newmain, (ID *)slogic->gpd, 1); } } } } /* update IDs stored in all possible clipboards */ lib_link_clipboard_restore(newmain); } static void direct_link_region(FileData *fd, ARegion *ar, int spacetype) { Panel *pa; link_list(fd, &ar->panels); for (pa = ar->panels.first; pa; pa = pa->next) { pa->paneltab = newdataadr(fd, pa->paneltab); pa->runtime_flag = 0; pa->activedata = NULL; pa->type = NULL; } ar->regiondata = newdataadr(fd, ar->regiondata); if (ar->regiondata) { if (spacetype == SPACE_VIEW3D) { RegionView3D *rv3d = ar->regiondata; rv3d->localvd = newdataadr(fd, rv3d->localvd); rv3d->clipbb = newdataadr(fd, rv3d->clipbb); rv3d->depths = NULL; rv3d->ri = NULL; rv3d->render_engine = NULL; rv3d->sms = NULL; rv3d->smooth_timer = NULL; } } ar->v2d.tab_offset = NULL; ar->v2d.tab_num = 0; ar->v2d.tab_cur = 0; ar->v2d.sms = NULL; ar->handlers.first = ar->handlers.last = NULL; ar->uiblocks.first = ar->uiblocks.last = NULL; ar->headerstr = NULL; ar->swinid = 0; ar->type = NULL; ar->swap = 0; ar->do_draw = FALSE; memset(&ar->drawrct, 0, sizeof(ar->drawrct)); } /* for the saved 2.50 files without regiondata */ /* and as patch for 2.48 and older */ void blo_do_versions_view3d_split_250(View3D *v3d, ListBase *regions) { ARegion *ar; for (ar = regions->first; ar; ar = ar->next) { if (ar->regiontype==RGN_TYPE_WINDOW && ar->regiondata==NULL) { RegionView3D *rv3d; rv3d = ar->regiondata = MEM_callocN(sizeof(RegionView3D), "region v3d patch"); rv3d->persp = (char)v3d->persp; rv3d->view = (char)v3d->view; rv3d->dist = v3d->dist; copy_v3_v3(rv3d->ofs, v3d->ofs); copy_qt_qt(rv3d->viewquat, v3d->viewquat); } } /* this was not initialized correct always */ if (v3d->twtype == 0) v3d->twtype = V3D_MANIP_TRANSLATE; } static void direct_link_screen(FileData *fd, bScreen *sc) { ScrArea *sa; ScrVert *sv; ScrEdge *se; link_list(fd, &(sc->vertbase)); link_list(fd, &(sc->edgebase)); link_list(fd, &(sc->areabase)); sc->regionbase.first = sc->regionbase.last= NULL; sc->context = NULL; sc->mainwin = sc->subwinactive= 0; /* indices */ sc->swap = 0; /* edges */ for (se = sc->edgebase.first; se; se = se->next) { se->v1 = newdataadr(fd, se->v1); se->v2 = newdataadr(fd, se->v2); if ((intptr_t)se->v1 > (intptr_t)se->v2) { sv = se->v1; se->v1 = se->v2; se->v2 = sv; } if (se->v1 == NULL) { printf("error reading screen... file corrupt\n"); se->v1 = se->v2; } } /* areas */ for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; ARegion *ar; link_list(fd, &(sa->spacedata)); link_list(fd, &(sa->regionbase)); sa->handlers.first = sa->handlers.last = NULL; sa->type = NULL; /* spacetype callbacks */ for (ar = sa->regionbase.first; ar; ar = ar->next) direct_link_region(fd, ar, sa->spacetype); /* accident can happen when read/save new file with older version */ /* 2.50: we now always add spacedata for info */ if (sa->spacedata.first==NULL) { SpaceInfo *sinfo= MEM_callocN(sizeof(SpaceInfo), "spaceinfo"); sa->spacetype= sinfo->spacetype= SPACE_INFO; BLI_addtail(&sa->spacedata, sinfo); } /* add local view3d too */ else if (sa->spacetype == SPACE_VIEW3D) blo_do_versions_view3d_split_250(sa->spacedata.first, &sa->regionbase); for (sl = sa->spacedata.first; sl; sl = sl->next) { link_list(fd, &(sl->regionbase)); for (ar = sl->regionbase.first; ar; ar = ar->next) direct_link_region(fd, ar, sl->spacetype); if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d= (View3D*) sl; BGpic *bgpic; v3d->flag |= V3D_INVALID_BACKBUF; link_list(fd, &v3d->bgpicbase); /* should be do_versions except this doesnt fit well there */ if (v3d->bgpic) { bgpic = newdataadr(fd, v3d->bgpic); BLI_addtail(&v3d->bgpicbase, bgpic); v3d->bgpic = NULL; } for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) bgpic->iuser.ok = 1; if (v3d->gpd) { v3d->gpd = newdataadr(fd, v3d->gpd); direct_link_gpencil(fd, v3d->gpd); } v3d->localvd = newdataadr(fd, v3d->localvd); v3d->afterdraw_transp.first = v3d->afterdraw_transp.last = NULL; v3d->afterdraw_xray.first = v3d->afterdraw_xray.last = NULL; v3d->afterdraw_xraytransp.first = v3d->afterdraw_xraytransp.last = NULL; v3d->properties_storage = NULL; /* render can be quite heavy, set to wire on load */ if (v3d->drawtype == OB_RENDER) v3d->drawtype = OB_WIRE; blo_do_versions_view3d_split_250(v3d, &sl->regionbase); } else if (sl->spacetype == SPACE_IPO) { SpaceIpo *sipo = (SpaceIpo *)sl; sipo->ads = newdataadr(fd, sipo->ads); sipo->ghostCurves.first = sipo->ghostCurves.last = NULL; } else if (sl->spacetype == SPACE_NLA) { SpaceNla *snla = (SpaceNla *)sl; snla->ads = newdataadr(fd, snla->ads); } else if (sl->spacetype == SPACE_OUTLINER) { SpaceOops *soops = (SpaceOops *) sl; soops->treestore = newdataadr(fd, soops->treestore); if (soops->treestore) { soops->treestore->data = newdataadr(fd, soops->treestore->data); /* we only saved what was used */ soops->treestore->totelem = soops->treestore->usedelem; soops->storeflag |= SO_TREESTORE_CLEANUP; // at first draw } } else if (sl->spacetype == SPACE_IMAGE) { SpaceImage *sima = (SpaceImage *)sl; sima->cumap = newdataadr(fd, sima->cumap); if (sima->cumap) direct_link_curvemapping(fd, sima->cumap); sima->iuser.scene = NULL; sima->iuser.ok = 1; sima->scopes.waveform_1 = NULL; sima->scopes.waveform_2 = NULL; sima->scopes.waveform_3 = NULL; sima->scopes.vecscope = NULL; sima->scopes.ok = 0; /* WARNING: gpencil data is no longer stored directly in sima after 2.5 * so sacrifice a few old files for now to avoid crashes with new files! * committed: r28002 */ #if 0 sima->gpd = newdataadr(fd, sima->gpd); if (sima->gpd) direct_link_gpencil(fd, sima->gpd); #endif } else if (sl->spacetype == SPACE_NODE) { SpaceNode *snode = (SpaceNode *)sl; if (snode->gpd) { snode->gpd = newdataadr(fd, snode->gpd); direct_link_gpencil(fd, snode->gpd); } } else if (sl->spacetype == SPACE_TIME) { SpaceTime *stime = (SpaceTime *)sl; stime->caches.first = stime->caches.last = NULL; } else if (sl->spacetype == SPACE_LOGIC) { SpaceLogic *slogic = (SpaceLogic *)sl; /* XXX: this is new stuff, which shouldn't be directly linking to gpd... */ if (slogic->gpd) { slogic->gpd = newdataadr(fd, slogic->gpd); direct_link_gpencil(fd, slogic->gpd); } } else if (sl->spacetype == SPACE_SEQ) { /* grease pencil data is not a direct data and can't be linked from direct_link* * functions, it should be linked from lib_link* functions instead * * otherwise it'll lead to lost grease data on open because it'll likely be * read from file after all other users of grease pencil and newdataadr would * simple return NULL here (sergey) */ #if 0 SpaceSeq *sseq = (SpaceSeq *)sl; if (sseq->gpd) { sseq->gpd = newdataadr(fd, sseq->gpd); direct_link_gpencil(fd, sseq->gpd); } #endif } else if (sl->spacetype == SPACE_BUTS) { SpaceButs *sbuts = (SpaceButs *)sl; sbuts->path= NULL; sbuts->texuser= NULL; } else if (sl->spacetype == SPACE_CONSOLE) { SpaceConsole *sconsole = (SpaceConsole *)sl; ConsoleLine *cl, *cl_next; link_list(fd, &sconsole->scrollback); link_list(fd, &sconsole->history); //for (cl= sconsole->scrollback.first; cl; cl= cl->next) // cl->line= newdataadr(fd, cl->line); /* comma expressions, (e.g. expr1, expr2, expr3) evaluate each expression, * from left to right. the right-most expression sets the result of the comma * expression as a whole*/ for (cl = sconsole->history.first; cl; cl = cl_next) { cl_next = cl->next; cl->line = newdataadr(fd, cl->line); if (cl->line) { /* the allocted length is not written, so reset here */ cl->len_alloc = cl->len + 1; } else { BLI_remlink(&sconsole->history, cl); MEM_freeN(cl); } } } else if (sl->spacetype == SPACE_FILE) { SpaceFile *sfile = (SpaceFile *)sl; /* this sort of info is probably irrelevant for reloading... * plus, it isn't saved to files yet! */ sfile->folders_prev = sfile->folders_next = NULL; sfile->files = NULL; sfile->layout = NULL; sfile->op = NULL; sfile->params = newdataadr(fd, sfile->params); } } sa->actionzones.first = sa->actionzones.last = NULL; sa->v1 = newdataadr(fd, sa->v1); sa->v2 = newdataadr(fd, sa->v2); sa->v3 = newdataadr(fd, sa->v3); sa->v4 = newdataadr(fd, sa->v4); } } /* ********** READ LIBRARY *************** */ static void direct_link_library(FileData *fd, Library *lib, Main *main) { Main *newmain; for (newmain = fd->mainlist->first; newmain; newmain = newmain->next) { if (newmain->curlib) { if (BLI_path_cmp(newmain->curlib->filepath, lib->filepath) == 0) { BKE_reportf_wrap(fd->reports, RPT_WARNING, "Library '%s', '%s' had multiple instances, save and reload!", lib->name, lib->filepath); change_idid_adr(fd->mainlist, fd, lib, newmain->curlib); // change_idid_adr_fd(fd, lib, newmain->curlib); BLI_remlink(&main->library, lib); MEM_freeN(lib); return; } } } /* make sure we have full path in lib->filename */ BLI_strncpy(lib->filepath, lib->name, sizeof(lib->name)); cleanup_path(fd->relabase, lib->filepath); // printf("direct_link_library: name %s\n", lib->name); // printf("direct_link_library: filename %s\n", lib->filename); /* new main */ newmain= MEM_callocN(sizeof(Main), "directlink"); BLI_addtail(fd->mainlist, newmain); newmain->curlib = lib; lib->parent = NULL; } static void lib_link_library(FileData *UNUSED(fd), Main *main) { Library *lib; for (lib = main->library.first; lib; lib = lib->id.next) { lib->id.us = 1; } } /* Always call this once you have loaded new library data to set the relative paths correctly in relation to the blend file */ static void fix_relpaths_library(const char *basepath, Main *main) { Library *lib; /* BLO_read_from_memory uses a blank filename */ if (basepath == NULL || basepath[0] == '\0') { for (lib = main->library.first; lib; lib= lib->id.next) { /* when loading a linked lib into a file which has not been saved, * there is nothing we can be relative to, so instead we need to make * it absolute. This can happen when appending an object with a relative * link into an unsaved blend file. See [#27405]. * The remap relative option will make it relative again on save - campbell */ if (BLI_path_is_rel(lib->name)) { BLI_strncpy(lib->name, lib->filepath, sizeof(lib->name)); } } } else { for (lib = main->library.first; lib; lib = lib->id.next) { /* Libraries store both relative and abs paths, recreate relative paths, * relative to the blend file since indirectly linked libs will be relative to their direct linked library */ if (BLI_path_is_rel(lib->name)) { /* if this is relative to begin with? */ BLI_strncpy(lib->name, lib->filepath, sizeof(lib->name)); BLI_path_rel(lib->name, basepath); } } } } /* ************ READ SPEAKER ***************** */ static void lib_link_speaker(FileData *fd, Main *main) { Speaker *spk; for (spk = main->speaker.first; spk; spk = spk->id.next) { if (spk->id.flag & LIB_NEED_LINK) { if (spk->adt) lib_link_animdata(fd, &spk->id, spk->adt); spk->sound= newlibadr(fd, spk->id.lib, spk->sound); if (spk->sound) { spk->sound->id.us++; } spk->id.flag -= LIB_NEED_LINK; } } } static void direct_link_speaker(FileData *fd, Speaker *spk) { spk->adt = newdataadr(fd, spk->adt); direct_link_animdata(fd, spk->adt); #if 0 spk->sound = newdataadr(fd, spk->sound); direct_link_sound(fd, spk->sound); #endif } /* ************** READ SOUND ******************* */ static void direct_link_sound(FileData *fd, bSound *sound) { sound->handle = NULL; sound->playback_handle = NULL; sound->waveform = NULL; // versioning stuff, if there was a cache, then we enable caching: if (sound->cache) { sound->flags |= SOUND_FLAGS_CACHING; sound->cache = NULL; } sound->packedfile = direct_link_packedfile(fd, sound->packedfile); sound->newpackedfile = direct_link_packedfile(fd, sound->newpackedfile); } static void lib_link_sound(FileData *fd, Main *main) { bSound *sound; for (sound = main->sound.first; sound; sound = sound->id.next) { if (sound->id.flag & LIB_NEED_LINK) { sound->id.flag -= LIB_NEED_LINK; sound->ipo = newlibadr_us(fd, sound->id.lib, sound->ipo); // XXX deprecated - old animation system sound_load(main, sound); } } } /* ***************** READ GROUP *************** */ static void direct_link_group(FileData *fd, Group *group) { link_list(fd, &group->gobject); } static void lib_link_group(FileData *fd, Main *main) { Group *group; GroupObject *go; int add_us; for (group = main->group.first; group; group = group->id.next) { if (group->id.flag & LIB_NEED_LINK) { group->id.flag -= LIB_NEED_LINK; add_us = 0; for (go = group->gobject.first; go; go = go->next) { go->ob= newlibadr(fd, group->id.lib, go->ob); if (go->ob) { go->ob->flag |= OB_FROMGROUP; /* if group has an object, it increments user... */ add_us = 1; if (go->ob->id.us == 0) go->ob->id.us = 1; } } if (add_us) group->id.us++; rem_from_group(group, NULL, NULL, NULL); /* removes NULL entries */ } } } /* ***************** READ MOVIECLIP *************** */ static void direct_link_movieReconstruction(FileData *fd, MovieTrackingReconstruction *reconstruction) { reconstruction->cameras = newdataadr(fd, reconstruction->cameras); } static void direct_link_movieTracks(FileData *fd, ListBase *tracksbase) { MovieTrackingTrack *track; link_list(fd, tracksbase); for (track = tracksbase->first; track; track = track->next) { track->markers = newdataadr(fd, track->markers); } } static void direct_link_movieclip(FileData *fd, MovieClip *clip) { MovieTracking *tracking = &clip->tracking; MovieTrackingObject *object; clip->adt= newdataadr(fd, clip->adt); if (fd->movieclipmap) clip->cache = newmclipadr(fd, clip->cache); else clip->cache = NULL; if (fd->movieclipmap) clip->tracking.camera.intrinsics = newmclipadr(fd, clip->tracking.camera.intrinsics); else clip->tracking.camera.intrinsics = NULL; direct_link_movieTracks(fd, &tracking->tracks); direct_link_movieReconstruction(fd, &tracking->reconstruction); clip->tracking.act_track = newdataadr(fd, clip->tracking.act_track); clip->anim = NULL; clip->tracking_context = NULL; clip->tracking.stats = NULL; clip->tracking.stabilization.ok = 0; clip->tracking.stabilization.scaleibuf = NULL; clip->tracking.stabilization.rot_track = newdataadr(fd, clip->tracking.stabilization.rot_track); clip->tracking.dopesheet.ok = 0; clip->tracking.dopesheet.channels.first = clip->tracking.dopesheet.channels.last = NULL; link_list(fd, &tracking->objects); for (object = tracking->objects.first; object; object = object->next) { direct_link_movieTracks(fd, &object->tracks); direct_link_movieReconstruction(fd, &object->reconstruction); } } static void lib_link_movieTracks(FileData *fd, MovieClip *clip, ListBase *tracksbase) { MovieTrackingTrack *track; for (track = tracksbase->first; track; track = track->next) { track->gpd = newlibadr_us(fd, clip->id.lib, track->gpd); } } static void lib_link_movieclip(FileData *fd, Main *main) { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { if (clip->id.flag & LIB_NEED_LINK) { MovieTracking *tracking = &clip->tracking; MovieTrackingObject *object; if (clip->adt) lib_link_animdata(fd, &clip->id, clip->adt); clip->gpd = newlibadr_us(fd, clip->id.lib, clip->gpd); lib_link_movieTracks(fd, clip, &tracking->tracks); for (object = tracking->objects.first; object; object = object->next) { lib_link_movieTracks(fd, clip, &object->tracks); } clip->id.flag -= LIB_NEED_LINK; } } } /* ***************** READ MOVIECLIP *************** */ static void direct_link_mask(FileData *fd, Mask *mask) { MaskLayer *masklay; mask->adt = newdataadr(fd, mask->adt); link_list(fd, &mask->masklayers); for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) { MaskSpline *spline; MaskLayerShape *masklay_shape; link_list(fd, &masklay->splines); for (spline = masklay->splines.first; spline; spline = spline->next) { int i; spline->points = newdataadr(fd, spline->points); for (i = 0; i < spline->tot_point; i++) { MaskSplinePoint *point = &spline->points[i]; if (point->tot_uw) point->uw = newdataadr(fd, point->uw); } } link_list(fd, &masklay->splines_shapes); for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) { masklay_shape->data = newdataadr(fd, masklay_shape->data); if (masklay_shape->tot_vert) { if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) { BLI_endian_switch_float_array(masklay_shape->data, masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE); } } } masklay->act_spline = newdataadr(fd, masklay->act_spline); masklay->act_point = newdataadr(fd, masklay->act_point); } } static void lib_link_mask_parent(FileData *fd, Mask *mask, MaskParent *parent) { parent->id = newlibadr_us(fd, mask->id.lib, parent->id); } static void lib_link_mask(FileData *fd, Main *main) { Mask *mask; mask = main->mask.first; while (mask) { if (mask->id.flag & LIB_NEED_LINK) { MaskLayer *masklay; if (mask->adt) lib_link_animdata(fd, &mask->id, mask->adt); for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) { MaskSpline *spline; spline = masklay->splines.first; while (spline) { int i; for (i = 0; i < spline->tot_point; i++) { MaskSplinePoint *point = &spline->points[i]; lib_link_mask_parent(fd, mask, &point->parent); } lib_link_mask_parent(fd, mask, &spline->parent); spline = spline->next; } } mask->id.flag -= LIB_NEED_LINK; } mask = mask->id.next; } } /* ************** GENERAL & MAIN ******************** */ static const char *dataname(short id_code) { switch (id_code) { case ID_OB: return "Data from OB"; case ID_ME: return "Data from ME"; case ID_IP: return "Data from IP"; case ID_SCE: return "Data from SCE"; case ID_MA: return "Data from MA"; case ID_TE: return "Data from TE"; case ID_CU: return "Data from CU"; case ID_GR: return "Data from GR"; case ID_AR: return "Data from AR"; case ID_AC: return "Data from AC"; case ID_LI: return "Data from LI"; case ID_MB: return "Data from MB"; case ID_IM: return "Data from IM"; case ID_LT: return "Data from LT"; case ID_LA: return "Data from LA"; case ID_CA: return "Data from CA"; case ID_KE: return "Data from KE"; case ID_WO: return "Data from WO"; case ID_SCR: return "Data from SCR"; case ID_VF: return "Data from VF"; case ID_TXT : return "Data from TXT"; case ID_SPK: return "Data from SPK"; case ID_SO: return "Data from SO"; case ID_NT: return "Data from NT"; case ID_BR: return "Data from BR"; case ID_PA: return "Data from PA"; case ID_GD: return "Data from GD"; case ID_MC: return "Data from MC"; } return "Data from Lib Block"; } static BHead *read_data_into_oldnewmap(FileData *fd, BHead *bhead, const char *allocname) { bhead = blo_nextbhead(fd, bhead); while (bhead && bhead->code==DATA) { void *data; #if 0 /* XXX DUMB DEBUGGING OPTION TO GIVE NAMES for guarded malloc errors */ short *sp = fd->filesdna->structs[bhead->SDNAnr]; char *tmp = malloc(100); allocname = fd->filesdna->types[ sp[0] ]; strcpy(tmp, allocname); data = read_struct(fd, bhead, tmp); #else data = read_struct(fd, bhead, allocname); #endif if (data) { oldnewmap_insert(fd->datamap, bhead->old, data, 0); } bhead = blo_nextbhead(fd, bhead); } return bhead; } static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID **id_r) { /* this routine reads a libblock and its direct data. Use link functions * to connect it all */ ID *id; ListBase *lb; const char *allocname; /* read libblock */ id = read_struct(fd, bhead, "lib block"); if (id_r) *id_r = id; if (!id) return blo_nextbhead(fd, bhead); oldnewmap_insert(fd->libmap, bhead->old, id, bhead->code); /* for ID_ID check */ /* do after read_struct, for dna reconstruct */ if (bhead->code == ID_ID) { lb = which_libbase(main, GS(id->name)); } else { lb = which_libbase(main, bhead->code); } BLI_addtail(lb, id); /* clear first 8 bits */ id->flag = (id->flag & 0xFF00) | flag | LIB_NEED_LINK; id->lib = main->curlib; if (id->flag & LIB_FAKEUSER) id->us= 1; else id->us = 0; id->icon_id = 0; id->flag &= ~(LIB_ID_RECALC|LIB_ID_RECALC_DATA); /* this case cannot be direct_linked: it's just the ID part */ if (bhead->code == ID_ID) { return blo_nextbhead(fd, bhead); } /* need a name for the mallocN, just for debugging and sane prints on leaks */ allocname = dataname(GS(id->name)); /* read all data into fd->datamap */ bhead = read_data_into_oldnewmap(fd, bhead, allocname); /* init pointers direct data */ switch (GS(id->name)) { case ID_WM: direct_link_windowmanager(fd, (wmWindowManager *)id); break; case ID_SCR: direct_link_screen(fd, (bScreen *)id); break; case ID_SCE: direct_link_scene(fd, (Scene *)id); break; case ID_OB: direct_link_object(fd, (Object *)id); break; case ID_ME: direct_link_mesh(fd, (Mesh *)id); break; case ID_CU: direct_link_curve(fd, (Curve *)id); break; case ID_MB: direct_link_mball(fd, (MetaBall *)id); break; case ID_MA: direct_link_material(fd, (Material *)id); break; case ID_TE: direct_link_texture(fd, (Tex *)id); break; case ID_IM: direct_link_image(fd, (Image *)id); break; case ID_LA: direct_link_lamp(fd, (Lamp *)id); break; case ID_VF: direct_link_vfont(fd, (VFont *)id); break; case ID_TXT: direct_link_text(fd, (Text *)id); break; case ID_IP: direct_link_ipo(fd, (Ipo *)id); break; case ID_KE: direct_link_key(fd, (Key *)id); break; case ID_LT: direct_link_latt(fd, (Lattice *)id); break; case ID_WO: direct_link_world(fd, (World *)id); break; case ID_LI: direct_link_library(fd, (Library *)id, main); break; case ID_CA: direct_link_camera(fd, (Camera *)id); break; case ID_SPK: direct_link_speaker(fd, (Speaker *)id); break; case ID_SO: direct_link_sound(fd, (bSound *)id); break; case ID_GR: direct_link_group(fd, (Group *)id); break; case ID_AR: direct_link_armature(fd, (bArmature*)id); break; case ID_AC: direct_link_action(fd, (bAction*)id); break; case ID_NT: direct_link_nodetree(fd, (bNodeTree*)id); break; case ID_BR: direct_link_brush(fd, (Brush*)id); break; case ID_PA: direct_link_particlesettings(fd, (ParticleSettings*)id); break; case ID_SCRIPT: direct_link_script(fd, (Script*)id); break; case ID_GD: direct_link_gpencil(fd, (bGPdata *)id); break; case ID_MC: direct_link_movieclip(fd, (MovieClip *)id); break; case ID_MSK: direct_link_mask(fd, (Mask *)id); break; } /*link direct data of ID properties*/ if (id->properties) { id->properties = newdataadr(fd, id->properties); if (id->properties) { /* this case means the data was written incorrectly, it should not happen */ IDP_DirectLinkProperty(id->properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); } } oldnewmap_free_unused(fd->datamap); oldnewmap_clear(fd->datamap); return (bhead); } /* note, this has to be kept for reading older files... */ /* also version info is written here */ static BHead *read_global(BlendFileData *bfd, FileData *fd, BHead *bhead) { FileGlobal *fg = read_struct(fd, bhead, "Global"); /* copy to bfd handle */ bfd->main->subversionfile = fg->subversion; bfd->main->minversionfile = fg->minversion; bfd->main->minsubversionfile = fg->minsubversion; bfd->main->revision = fg->revision; bfd->winpos = fg->winpos; bfd->fileflags = fg->fileflags; bfd->displaymode = fg->displaymode; bfd->globalf = fg->globalf; BLI_strncpy(bfd->filename, fg->filename, sizeof(bfd->filename)); if (G.fileflags & G_FILE_RECOVER) BLI_strncpy(fd->relabase, fg->filename, sizeof(fd->relabase)); bfd->curscreen = fg->curscreen; bfd->curscene = fg->curscene; MEM_freeN(fg); fd->globalf = bfd->globalf; fd->fileflags = bfd->fileflags; return blo_nextbhead(fd, bhead); } /* note, this has to be kept for reading older files... */ static void link_global(FileData *fd, BlendFileData *bfd) { bfd->curscreen = newlibadr(fd, NULL, bfd->curscreen); bfd->curscene = newlibadr(fd, NULL, bfd->curscene); // this happens in files older than 2.35 if (bfd->curscene == NULL) { if (bfd->curscreen) bfd->curscene = bfd->curscreen->scene; } } /* deprecated, only keep this for readfile.c */ void convert_tface_mt(FileData *fd, Main *main) { Main *gmain; /* this is a delayed do_version (so it can create new materials) */ if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 3)) { //XXX hack, material.c uses G.main all over the place, instead of main // temporarily set G.main to the current main gmain = G.main; G.main = main; if (!(do_version_tface(main, 1))) { BKE_report(fd->reports, RPT_WARNING, "Texface conversion problem (see error in console)"); } //XXX hack, material.c uses G.main allover the place, instead of main G.main = gmain; } } static void do_versions_nodetree_image_default_alpha_output(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; for (node = ntree->nodes.first; node; node = node->next) { if (ELEM(node->type, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) { /* default Image output value should have 0 alpha */ sock = node->outputs.first; ((bNodeSocketValueRGBA *)(sock->default_value))->value[3] = 0.0f; } } } static void do_version_ntree_tex_mapping_260(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == SH_NODE_MAPPING) { TexMapping *tex_mapping; tex_mapping= node->storage; tex_mapping->projx= PROJ_X; tex_mapping->projy= PROJ_Y; tex_mapping->projz= PROJ_Z; } } } static void do_versions_nodetree_convert_angle(bNodeTree *ntree) { bNode *node; for (node=ntree->nodes.first; node; node=node->next) { if (node->type == CMP_NODE_ROTATE) { /* Convert degrees to radians. */ bNodeSocket *sock = ((bNodeSocket*)node->inputs.first)->next; ((bNodeSocketValueFloat*)sock->default_value)->value = DEG2RADF(((bNodeSocketValueFloat*)sock->default_value)->value); } else if (node->type == CMP_NODE_DBLUR) { /* Convert degrees to radians. */ NodeDBlurData *ndbd= node->storage; ndbd->angle = DEG2RADF(ndbd->angle); ndbd->spin = DEG2RADF(ndbd->spin); } else if (node->type == CMP_NODE_DEFOCUS) { /* Convert degrees to radians. */ NodeDefocus *nqd = node->storage; /* XXX DNA char to float conversion seems to map the char value into the [0.0f, 1.0f] range... */ nqd->rotation = DEG2RADF(nqd->rotation*255.0f); } else if (node->type == CMP_NODE_CHROMA_MATTE) { /* Convert degrees to radians. */ NodeChroma *ndc = node->storage; ndc->t1 = DEG2RADF(ndc->t1); ndc->t2 = DEG2RADF(ndc->t2); } else if (node->type == CMP_NODE_GLARE) { /* Convert degrees to radians. */ NodeGlare *ndg = node->storage; /* XXX DNA char to float conversion seems to map the char value into the [0.0f, 1.0f] range... */ ndg->angle_ofs = DEG2RADF(ndg->angle_ofs*255.0f); } /* XXX TexMapping struct is used by other nodes too (at least node_composite_mapValue), * but not the rot part... */ else if (node->type == SH_NODE_MAPPING) { /* Convert degrees to radians. */ TexMapping *tmap = node->storage; tmap->rot[0] = DEG2RADF(tmap->rot[0]); tmap->rot[1] = DEG2RADF(tmap->rot[1]); tmap->rot[2] = DEG2RADF(tmap->rot[2]); } } } static void do_versions_image_settings_2_60(Scene *sce) { /* note: rd->subimtype is moved into individual settings now and no longer * exists */ RenderData *rd = &sce->r; ImageFormatData *imf = &sce->r.im_format; /* we know no data loss happens here, the old values were in char range */ imf->imtype = (char)rd->imtype; imf->planes = (char)rd->planes; imf->compress = (char)rd->quality; imf->quality = (char)rd->quality; /* default, was stored in multiple places, may override later */ imf->depth = R_IMF_CHAN_DEPTH_8; /* openexr */ imf->exr_codec = rd->quality & 7; /* strange but true! 0-4 are valid values, OPENEXR_COMPRESS */ switch (imf->imtype) { case R_IMF_IMTYPE_OPENEXR: imf->depth = (rd->subimtype & R_OPENEXR_HALF) ? R_IMF_CHAN_DEPTH_16 : R_IMF_CHAN_DEPTH_32; if (rd->subimtype & R_PREVIEW_JPG) { imf->flag |= R_IMF_FLAG_PREVIEW_JPG; } if (rd->subimtype & R_OPENEXR_ZBUF) { imf->flag |= R_IMF_FLAG_ZBUF; } break; case R_IMF_IMTYPE_TIFF: if (rd->subimtype & R_TIFF_16BIT) { imf->depth= R_IMF_CHAN_DEPTH_16; } break; case R_IMF_IMTYPE_JP2: if (rd->subimtype & R_JPEG2K_16BIT) { imf->depth= R_IMF_CHAN_DEPTH_16; } else if (rd->subimtype & R_JPEG2K_12BIT) { imf->depth= R_IMF_CHAN_DEPTH_12; } if (rd->subimtype & R_JPEG2K_YCC) { imf->jp2_flag |= R_IMF_JP2_FLAG_YCC; } if (rd->subimtype & R_JPEG2K_CINE_PRESET) { imf->jp2_flag |= R_IMF_JP2_FLAG_CINE_PRESET; } if (rd->subimtype & R_JPEG2K_CINE_48FPS) { imf->jp2_flag |= R_IMF_JP2_FLAG_CINE_48; } break; case R_IMF_IMTYPE_CINEON: case R_IMF_IMTYPE_DPX: if (rd->subimtype & R_CINEON_LOG) { imf->cineon_flag |= R_IMF_CINEON_FLAG_LOG; } break; } } /* socket use flags were only temporary before */ static void do_versions_nodetree_socket_use_flags_2_62(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; bNodeLink *link; for (node = ntree->nodes.first; node; node = node->next) { for (sock = node->inputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_IN_USE; for (sock = node->outputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_IN_USE; } for (sock = ntree->inputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_IN_USE; for (sock = ntree->outputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_IN_USE; for (link = ntree->links.first; link; link = link->next) { link->fromsock->flag |= SOCK_IN_USE; link->tosock->flag |= SOCK_IN_USE; } } static void do_versions_nodetree_multi_file_output_format_2_62_1(Scene *sce, bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_OUTPUT_FILE) { /* previous CMP_NODE_OUTPUT_FILE nodes get converted to multi-file outputs */ NodeImageFile *old_data = node->storage; NodeImageMultiFile *nimf= MEM_callocN(sizeof(NodeImageMultiFile), "node image multi file"); bNodeSocket *old_image = BLI_findlink(&node->inputs, 0); bNodeSocket *old_z = BLI_findlink(&node->inputs, 1); bNodeSocket *sock; char basepath[FILE_MAXDIR]; char filename[FILE_MAXFILE]; /* ugly, need to remove the old inputs list to avoid bad pointer checks when adding new sockets. * sock->storage is expected to contain path info in ntreeCompositOutputFileAddSocket. */ node->inputs.first = node->inputs.last = NULL; node->storage = nimf; /* looks like storage data can be messed up somehow, stupid check here */ if (old_data) { /* split off filename from the old path, to be used as socket sub-path */ BLI_split_dirfile(old_data->name, basepath, filename, sizeof(basepath), sizeof(filename)); BLI_strncpy(nimf->base_path, basepath, sizeof(nimf->base_path)); nimf->format = old_data->im_format; } else { basepath[0] = '\0'; BLI_strncpy(filename, old_image->name, sizeof(filename)); } /* if z buffer is saved, change the image type to multilayer exr. * XXX this is slightly messy, Z buffer was ignored before for anything but EXR and IRIS ... * i'm just assuming here that IRIZ means IRIS with z buffer ... */ if (old_data && ELEM(old_data->im_format.imtype, R_IMF_IMTYPE_IRIZ, R_IMF_IMTYPE_OPENEXR)) { char sockpath[FILE_MAX]; nimf->format.imtype = R_IMF_IMTYPE_MULTILAYER; BLI_snprintf(sockpath, sizeof(sockpath), "%s_Image", filename); sock = ntreeCompositOutputFileAddSocket(ntree, node, sockpath, &nimf->format); /* XXX later do_versions copies path from socket name, need to set this explicitely */ BLI_strncpy(sock->name, sockpath, sizeof(sock->name)); if (old_image->link) { old_image->link->tosock = sock; sock->link = old_image->link; } BLI_snprintf(sockpath, sizeof(sockpath), "%s_Z", filename); sock = ntreeCompositOutputFileAddSocket(ntree, node, sockpath, &nimf->format); /* XXX later do_versions copies path from socket name, need to set this explicitely */ BLI_strncpy(sock->name, sockpath, sizeof(sock->name)); if (old_z->link) { old_z->link->tosock = sock; sock->link = old_z->link; } } else { sock = ntreeCompositOutputFileAddSocket(ntree, node, filename, &nimf->format); /* XXX later do_versions copies path from socket name, need to set this explicitely */ BLI_strncpy(sock->name, filename, sizeof(sock->name)); if (old_image->link) { old_image->link->tosock = sock; sock->link = old_image->link; } } nodeRemoveSocket(ntree, node, old_image); nodeRemoveSocket(ntree, node, old_z); if (old_data) MEM_freeN(old_data); } else if (node->type==CMP_NODE_OUTPUT_MULTI_FILE__DEPRECATED) { NodeImageMultiFile *nimf = node->storage; bNodeSocket *sock; /* CMP_NODE_OUTPUT_MULTI_FILE has been redeclared as CMP_NODE_OUTPUT_FILE */ node->type = CMP_NODE_OUTPUT_FILE; /* initialize the node-wide image format from render data, if available */ if (sce) nimf->format = sce->r.im_format; /* transfer render format toggle to node format toggle */ for (sock=node->inputs.first; sock; sock=sock->next) { NodeImageMultiFileSocket *simf = sock->storage; simf->use_node_format = simf->use_render_format; } /* we do have preview now */ node->flag |= NODE_PREVIEW; } } } /* blue and red are swapped pre 2.62.1, be sane (red == red) now! */ static void do_versions_mesh_mloopcol_swap_2_62_1(Mesh *me) { CustomDataLayer *layer; MLoopCol *mloopcol; int a; int i; for (a = 0; a < me->ldata.totlayer; a++) { layer = &me->ldata.layers[a]; if (layer->type == CD_MLOOPCOL) { mloopcol = (MLoopCol *)layer->data; for (i = 0; i < me->totloop; i++, mloopcol++) { SWAP(char, mloopcol->r, mloopcol->b); } } } } static void do_versions_nodetree_multi_file_output_path_2_63_1(bNodeTree *ntree) { bNode *node; for (node=ntree->nodes.first; node; node=node->next) { if (node->type == CMP_NODE_OUTPUT_FILE) { bNodeSocket *sock; for (sock = node->inputs.first; sock; sock = sock->next) { NodeImageMultiFileSocket *input = sock->storage; /* input file path is stored in dedicated struct now instead socket name */ BLI_strncpy(input->path, sock->name, sizeof(input->path)); } } } } static void do_versions_nodetree_file_output_layers_2_64_5(bNodeTree *ntree) { bNode *node; for (node=ntree->nodes.first; node; node=node->next) { if (node->type == CMP_NODE_OUTPUT_FILE) { bNodeSocket *sock; for (sock=node->inputs.first; sock; sock=sock->next) { NodeImageMultiFileSocket *input = sock->storage; /* multilayer names are stored as separate strings now, * used the path string before, so copy it over. */ BLI_strncpy(input->layer, input->path, sizeof(input->layer)); /* paths/layer names also have to be unique now, initial check */ ntreeCompositOutputFileUniquePath(&node->inputs, sock, input->path, '_'); ntreeCompositOutputFileUniqueLayer(&node->inputs, sock, input->layer, '_'); } } } } static void do_versions_nodetree_image_layer_2_64_5(bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_IMAGE) { bNodeSocket *sock; for (sock = node->outputs.first; sock; sock = sock->next) { NodeImageLayer *output = MEM_callocN(sizeof(NodeImageLayer), "node image layer"); /* take pass index both from current storage ptr (actually an int) */ output->pass_index = GET_INT_FROM_POINTER(sock->storage); /* replace socket data pointer */ sock->storage = output; } } } } static void do_versions_nodetree_frame_2_64_6(bNodeTree *ntree) { bNode *node; for (node=ntree->nodes.first; node; node=node->next) { if (node->type==NODE_FRAME) { /* initialize frame node storage data */ if (node->storage == NULL) { NodeFrame *data = (NodeFrame *)MEM_callocN(sizeof(NodeFrame), "frame node storage"); node->storage = data; /* copy current flags */ data->flag = node->custom1; data->label_size = 20; } } /* initialize custom node color */ node->color[0] = node->color[1] = node->color[2] = 0.608f; /* default theme color */ } } static void do_version_ntree_image_user_264(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (ELEM(node->type, SH_NODE_TEX_IMAGE, SH_NODE_TEX_ENVIRONMENT)) { NodeTexImage *tex = node->storage; tex->iuser.frames= 1; tex->iuser.sfra= 1; tex->iuser.fie_ima= 2; tex->iuser.ok= 1; } } } static void do_version_ntree_dilateerode_264(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_DILATEERODE) { if (node->storage == NULL) { NodeDilateErode *data = MEM_callocN(sizeof(NodeDilateErode), __func__); data->falloff = PROP_SMOOTH; node->storage = data; } } } } static void do_version_ntree_mask_264(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_MASK) { if (node->storage == NULL) { NodeMask *data = MEM_callocN(sizeof(NodeMask), __func__); /* move settings into own struct */ data->size_x = (int)node->custom3; data->size_y = (int)node->custom4; node->custom3 = 0.5f; /* default shutter */ node->storage = data; } } } } static void do_version_ntree_keying_despill_balance(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_KEYING) { NodeKeyingData *data = node->storage; if (data->despill_balance == 0.0f) { data->despill_balance = 0.5f; } } } } static void do_version_ntree_tex_coord_from_dupli_264(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) if (node->type == SH_NODE_TEX_COORD) node->flag |= NODE_OPTIONS; } static void do_version_node_cleanup_dynamic_sockets_264(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { bNode *node; bNodeSocket *sock; for (node = ntree->nodes.first; node; node = node->next) { if (!ELEM(node->type, NODE_GROUP, CMP_NODE_IMAGE)) { for (sock = node->inputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_DYNAMIC; for (sock = node->outputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_DYNAMIC; } } } static void do_versions(FileData *fd, Library *lib, Main *main) { /* WATCH IT!!!: pointers from libdata have not been converted */ if (G.debug & G_DEBUG) printf("read file %s\n Version %d sub %d svn r%d\n", fd->relabase, main->versionfile, main->subversionfile, main->revision); blo_do_versions_pre250(fd, lib, main); blo_do_versions_250(fd, lib, main); if (main->versionfile < 260) { { /* set default alpha value of Image outputs in image and render layer nodes to 0 */ Scene *sce; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) { /* there are files with invalid audio_channels value, the real cause * is unknown, but we fix it here anyway to avoid crashes */ if (sce->r.ffcodecdata.audio_channels == 0) sce->r.ffcodecdata.audio_channels = 2; if (sce->nodetree) do_versions_nodetree_image_default_alpha_output(sce->nodetree); } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) do_versions_nodetree_image_default_alpha_output(ntree); } { /* support old particle dupliobject rotation settings */ ParticleSettings *part; for (part=main->particle.first; part; part=part->id.next) { if (ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { part->draw |= PART_DRAW_ROTATE_OB; if (part->rotmode == 0) part->rotmode = PART_ROT_VEL; } } } } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 1)) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ob->collision_boundtype= ob->boundtype; } { Camera *cam; for (cam = main->camera.first; cam; cam = cam->id.next) { if (cam->sensor_x < 0.01f) cam->sensor_x = DEFAULT_SENSOR_WIDTH; if (cam->sensor_y < 0.01f) cam->sensor_y = DEFAULT_SENSOR_HEIGHT; } } } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 2)) { bNodeTreeType *ntreetype = ntreeGetType(NTREE_SHADER); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_ntree_tex_mapping_260); } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 4)) { { /* Convert node angles to radians! */ Scene *sce; Material *mat; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) do_versions_nodetree_convert_angle(sce->nodetree); } for (mat = main->mat.first; mat; mat = mat->id.next) { if (mat->nodetree) do_versions_nodetree_convert_angle(mat->nodetree); } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) do_versions_nodetree_convert_angle(ntree); } { /* Tomato compatibility code. */ bScreen *sc; MovieClip *clip; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d= (View3D *)sl; if (v3d->bundle_size == 0.0f) { v3d->bundle_size = 0.2f; v3d->flag2 |= V3D_SHOW_RECONSTRUCTION; } if (v3d->bundle_drawtype == 0) v3d->bundle_drawtype = OB_PLAINAXES; } else if (sl->spacetype == SPACE_CLIP) { SpaceClip *sclip = (SpaceClip *)sl; if (sclip->scopes.track_preview_height == 0) sclip->scopes.track_preview_height = 120; } } } } for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTrackingTrack *track; if (clip->aspx < 1.0f) { clip->aspx = 1.0f; clip->aspy = 1.0f; } clip->proxy.build_tc_flag = IMB_TC_RECORD_RUN | IMB_TC_FREE_RUN | IMB_TC_INTERPOLATED_REC_DATE_FREE_RUN; if (clip->proxy.build_size_flag == 0) clip->proxy.build_size_flag = IMB_PROXY_25; if (clip->proxy.quality == 0) clip->proxy.quality = 90; if (clip->tracking.camera.pixel_aspect < 0.01f) clip->tracking.camera.pixel_aspect = 1.0f; track = clip->tracking.tracks.first; while (track) { if (track->minimum_correlation == 0.0f) track->minimum_correlation = 0.75f; track = track->next; } } } } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 6)) { Scene *sce; MovieClip *clip; bScreen *sc; for (sce = main->scene.first; sce; sce = sce->id.next) { do_versions_image_settings_2_60(sce); } for (clip= main->movieclip.first; clip; clip= clip->id.next) { MovieTrackingSettings *settings= &clip->tracking.settings; if (settings->default_pattern_size == 0.0f) { settings->default_motion_model = TRACK_MOTION_MODEL_TRANSLATION; settings->default_minimum_correlation = 0.75; settings->default_pattern_size = 11; settings->default_search_size = 51; } } for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->flag2 &= ~V3D_RENDER_SHADOW; } } } } { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { /* convert delta addition into delta scale */ int i; for (i= 0; i < 3; i++) { if ( (ob->dsize[i] == 0.0f) || /* simple case, user never touched dsize */ (ob->size[i] == 0.0f)) /* cant scale the dsize to give a non zero result, so fallback to 1.0f */ { ob->dscale[i]= 1.0f; } else { ob->dscale[i]= (ob->size[i] + ob->dsize[i]) / ob->size[i]; } } } } } /* sigh, this dscale vs dsize version patching was not done right, fix for fix, * this intentionally checks an exact subversion, also note this was never in a release, * at some point this could be removed. */ else if (main->versionfile == 260 && main->subversionfile == 6) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { if (is_zero_v3(ob->dscale)) { fill_vn_fl(ob->dscale, 3, 1.0f); } } } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 8)) { Brush *brush; for (brush = main->brush.first; brush; brush = brush->id.next) { if (brush->sculpt_tool == SCULPT_TOOL_ROTATE) brush->alpha= 1.0f; } } if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 1)) { { /* update use flags for node sockets (was only temporary before) */ Scene *sce; Material *mat; Tex *tex; Lamp *lamp; World *world; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) do_versions_nodetree_socket_use_flags_2_62(sce->nodetree); } for (mat = main->mat.first; mat; mat = mat->id.next) { if (mat->nodetree) do_versions_nodetree_socket_use_flags_2_62(mat->nodetree); } for (tex = main->tex.first; tex; tex = tex->id.next) { if (tex->nodetree) do_versions_nodetree_socket_use_flags_2_62(tex->nodetree); } for (lamp = main->lamp.first; lamp; lamp = lamp->id.next) { if (lamp->nodetree) do_versions_nodetree_socket_use_flags_2_62(lamp->nodetree); } for (world = main->world.first; world; world = world->id.next) { if (world->nodetree) do_versions_nodetree_socket_use_flags_2_62(world->nodetree); } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { do_versions_nodetree_socket_use_flags_2_62(ntree); } } { /* Initialize BGE exit key to esc key */ Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { if (!scene->gm.exitkey) scene->gm.exitkey = 218; // Blender key code for ESC } } { MovieClip *clip; Object *ob; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTracking *tracking = &clip->tracking; MovieTrackingObject *tracking_object = tracking->objects.first; clip->proxy.build_tc_flag |= IMB_TC_RECORD_RUN_NO_GAPS; if (!tracking->settings.object_distance) tracking->settings.object_distance = 1.0f; if (tracking->objects.first == NULL) BKE_tracking_object_add(tracking, "Camera"); while (tracking_object) { if (!tracking_object->scale) tracking_object->scale = 1.0f; tracking_object = tracking_object->next; } } for (ob = main->object.first; ob; ob = ob->id.next) { bConstraint *con; for (con = ob->constraints.first; con; con = con->next) { bConstraintTypeInfo *cti = constraint_get_typeinfo(con); if (!cti) continue; if (cti->type == CONSTRAINT_TYPE_OBJECTSOLVER) { bObjectSolverConstraint *data = (bObjectSolverConstraint *)con->data; if (data->invmat[3][3] == 0.0f) unit_m4(data->invmat); } } } } { /* Warn the user if he is using ["Text"] properties for Font objects */ Object *ob; bProperty *prop; for (ob= main->object.first; ob; ob= ob->id.next) { if (ob->type == OB_FONT) { prop = BKE_bproperty_object_get(ob, "Text"); if (prop) { BKE_reportf_wrap(fd->reports, RPT_WARNING, "Game property name conflict in object '%s':\ntext objects reserve the " "['Text'] game property to change their content through logic bricks", ob->id.name + 2); } } } } } if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 2)) { { /* convert Camera Actuator values to defines */ Object *ob; bActuator *act; for (ob = main->object.first; ob; ob= ob->id.next) { for (act= ob->actuators.first; act; act= act->next) { if (act->type == ACT_CAMERA) { bCameraActuator *ba= act->data; if (ba->axis==(float) 'x') ba->axis=OB_POSX; else if (ba->axis==(float)'y') ba->axis=OB_POSY; /* don't do an if/else to avoid imediate subversion bump*/ // ba->axis=((ba->axis == (float) 'x')?OB_POSX_X:OB_POSY); } } } } { /* convert deprecated sculpt_paint_unified_* fields to * UnifiedPaintSettings */ Scene *scene; for (scene= main->scene.first; scene; scene= scene->id.next) { ToolSettings *ts= scene->toolsettings; UnifiedPaintSettings *ups= &ts->unified_paint_settings; ups->size= ts->sculpt_paint_unified_size; ups->unprojected_radius= ts->sculpt_paint_unified_unprojected_radius; ups->alpha= ts->sculpt_paint_unified_alpha; ups->flag= ts->sculpt_paint_settings; } } } if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 3)) { { /* convert extended ascii to utf-8 for text editor */ Text *text; for (text= main->text.first; text; text= text->id.next) if (!(text->flags & TXT_ISEXT)) { TextLine *tl; for (tl= text->lines.first; tl; tl= tl->next) { int added= txt_extended_ascii_as_utf8(&tl->line); tl->len+= added; /* reset cursor position if line was changed */ if (added && tl == text->curl) text->curc = 0; } } } { /* set new dynamic paint values */ Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md= ob->modifiers.first; md; md= md->next) { if (md->type == eModifierType_DynamicPaint) { DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md; if (pmd->canvas) { DynamicPaintSurface *surface = pmd->canvas->surfaces.first; for (; surface; surface=surface->next) { surface->color_dry_threshold = 1.0f; surface->influence_scale = 1.0f; surface->radius_scale = 1.0f; surface->flags |= MOD_DPAINT_USE_DRYING; } } } } } } } if (main->versionfile < 262) { Object *ob; for (ob=main->object.first; ob; ob= ob->id.next) { ModifierData *md; for (md=ob->modifiers.first; md; md=md->next) { if (md->type==eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData*) md; if (clmd->sim_parms) clmd->sim_parms->vel_damping = 1.0f; } } } } if (main->versionfile < 263) { /* set fluidsim rate. the version patch for this in 2.62 was wrong, so * try to correct it, if rate is 0.0 that's likely not intentional */ Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Fluidsim) { FluidsimModifierData *fmd = (FluidsimModifierData *)md; if (fmd->fss->animRate == 0.0f) fmd->fss->animRate = 1.0f; } } } } if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 1)) { /* update use flags for node sockets (was only temporary before) */ Scene *sce; bNodeTree *ntree; for (sce=main->scene.first; sce; sce=sce->id.next) { if (sce->nodetree) do_versions_nodetree_multi_file_output_format_2_62_1(sce, sce->nodetree); } /* XXX can't associate with scene for group nodes, image format will stay uninitialized */ for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) do_versions_nodetree_multi_file_output_format_2_62_1(NULL, ntree); } /* only swap for pre-release bmesh merge which had MLoopCol red/blue swap */ if (main->versionfile == 262 && main->subversionfile == 1) { { Mesh *me; for (me = main->mesh.first; me; me = me->id.next) { do_versions_mesh_mloopcol_swap_2_62_1(me); } } } if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 2)) { /* Set new idname of keyingsets from their now "label-only" name. */ Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { KeyingSet *ks; for (ks = scene->keyingsets.first; ks; ks = ks->next) { if (!ks->idname[0]) BLI_strncpy(ks->idname, ks->name, sizeof(ks->idname)); } } } if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 3)) { Object *ob; ModifierData *md; for (ob = main->object.first; ob; ob = ob->id.next) { for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Lattice) { LatticeModifierData *lmd = (LatticeModifierData *)md; lmd->strength = 1.0f; } } } } if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 4)) { /* Read Viscosity presets from older files */ Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Fluidsim) { FluidsimModifierData *fmd = (FluidsimModifierData *)md; if (fmd->fss->viscosityMode == 3) { fmd->fss->viscosityValue = 5.0; fmd->fss->viscosityExponent = 5; } else if (fmd->fss->viscosityMode == 4) { fmd->fss->viscosityValue = 2.0; fmd->fss->viscosityExponent = 3; } } } } } if (main->versionfile < 263) { /* Default for old files is to save particle rotations to pointcache */ ParticleSettings *part; for (part = main->particle.first; part; part = part->id.next) { part->flag |= PART_ROTATIONS; } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 1)) { /* file output node paths are now stored in the file info struct instead socket name */ Scene *sce; bNodeTree *ntree; for (sce = main->scene.first; sce; sce=sce->id.next) if (sce->nodetree) do_versions_nodetree_multi_file_output_path_2_63_1(sce->nodetree); for (ntree = main->nodetree.first; ntree; ntree=ntree->id.next) do_versions_nodetree_multi_file_output_path_2_63_1(ntree); } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 3)) { Scene *scene; Brush *brush; /* For weight paint, each brush now gets its own weight; * unified paint settings also have weight. Update unified * paint settings and brushes with a default weight value. */ for (scene = main->scene.first; scene; scene = scene->id.next) { ToolSettings *ts = scene->toolsettings; if (ts) { ts->unified_paint_settings.weight = ts->vgroup_weight; ts->unified_paint_settings.flag |= UNIFIED_PAINT_WEIGHT; } } for (brush = main->brush.first; brush; brush = brush->id.next) { brush->weight = 0.5; } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 2)) { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_CLIP) { SpaceClip *sclip = (SpaceClip *)sl; ARegion *ar; int hide = FALSE; for (ar = sa->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_PREVIEW) { if (ar->alignment != RGN_ALIGN_NONE) { ar->flag |= RGN_FLAG_HIDDEN; ar->v2d.flag &= ~V2D_IS_INITIALISED; ar->alignment = RGN_ALIGN_NONE; hide = TRUE; } } } if (hide) { sclip->view = SC_VIEW_CLIP; } } } } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 4)) { Lamp *la; Camera *cam; Curve *cu; for (la = main->lamp.first; la; la = la->id.next) { if (la->shadow_frustum_size == 0.0f) la->shadow_frustum_size= 10.0f; } for (cam = main->camera.first; cam; cam = cam->id.next) { if (cam->flag & CAM_PANORAMA) { cam->type = CAM_PANO; cam->flag &= ~CAM_PANORAMA; } } for (cu = main->curve.first; cu; cu = cu->id.next) { if (cu->bevfac2 == 0.0f) { cu->bevfac1 = 0.0f; cu->bevfac2 = 1.0f; } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 5)) { { /* file output node paths are now stored in the file info struct instead socket name */ Scene *sce; bNodeTree *ntree; for (sce = main->scene.first; sce; sce=sce->id.next) { if (sce->nodetree) { do_versions_nodetree_file_output_layers_2_64_5(sce->nodetree); do_versions_nodetree_image_layer_2_64_5(sce->nodetree); } } for (ntree = main->nodetree.first; ntree; ntree=ntree->id.next) { do_versions_nodetree_file_output_layers_2_64_5(ntree); do_versions_nodetree_image_layer_2_64_5(ntree); } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 6)) { /* update use flags for node sockets (was only temporary before) */ Scene *sce; Material *mat; Tex *tex; Lamp *lamp; World *world; bNodeTree *ntree; for (sce=main->scene.first; sce; sce=sce->id.next) if (sce->nodetree) do_versions_nodetree_frame_2_64_6(sce->nodetree); for (mat=main->mat.first; mat; mat=mat->id.next) if (mat->nodetree) do_versions_nodetree_frame_2_64_6(mat->nodetree); for (tex=main->tex.first; tex; tex=tex->id.next) if (tex->nodetree) do_versions_nodetree_frame_2_64_6(tex->nodetree); for (lamp=main->lamp.first; lamp; lamp=lamp->id.next) if (lamp->nodetree) do_versions_nodetree_frame_2_64_6(lamp->nodetree); for (world=main->world.first; world; world=world->id.next) if (world->nodetree) do_versions_nodetree_frame_2_64_6(world->nodetree); for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) do_versions_nodetree_frame_2_64_6(ntree); } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 7)) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Smoke) { SmokeModifierData *smd = (SmokeModifierData *)md; if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { int maxres = MAX3(smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]); smd->domain->scale = smd->domain->dx * maxres; smd->domain->dx = 1.0f / smd->domain->scale; } } } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 8)) { /* set new deactivation values for game settings */ Scene *sce; for (sce = main->scene.first; sce; sce = sce->id.next) { /* Game Settings */ sce->gm.lineardeactthreshold = 0.8f; sce->gm.angulardeactthreshold = 1.0f; sce->gm.deactivationtime = 2.0f; } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 9)) { bNodeTreeType *ntreetype = ntreeGetType(NTREE_SHADER); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_ntree_image_user_264); } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 10)) { { Scene *scene; // composite redesign for (scene=main->scene.first; scene; scene=scene->id.next) { if (scene->nodetree) { if (scene->nodetree->chunksize == 0) { scene->nodetree->chunksize = 256; } } } } { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_CLIP) { SpaceClip *sclip = (SpaceClip *)sl; if (sclip->around == 0) { sclip->around = V3D_CENTROID; } } } } } } { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { clip->start_frame = 1; } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 11)) { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTrackingTrack *track; track = clip->tracking.tracks.first; while (track) { int i; for (i = 0; i < track->markersnr; i++) { MovieTrackingMarker *marker = &track->markers[i]; if (is_zero_v2(marker->pattern_corners[0]) && is_zero_v2(marker->pattern_corners[1]) && is_zero_v2(marker->pattern_corners[2]) && is_zero_v2(marker->pattern_corners[3])) { marker->pattern_corners[0][0] = track->pat_min[0]; marker->pattern_corners[0][1] = track->pat_min[1]; marker->pattern_corners[1][0] = track->pat_max[0]; marker->pattern_corners[1][1] = track->pat_min[1]; marker->pattern_corners[2][0] = track->pat_max[0]; marker->pattern_corners[2][1] = track->pat_max[1]; marker->pattern_corners[3][0] = track->pat_min[0]; marker->pattern_corners[3][1] = track->pat_max[1]; } if (is_zero_v2(marker->search_min) && is_zero_v2(marker->search_max)) { copy_v2_v2(marker->search_min, track->search_min); copy_v2_v2(marker->search_max, track->search_max); } } track = track->next; } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 12)) { Material *ma; for (ma = main->mat.first; ma; ma = ma->id.next) if (ma->strand_widthfade == 2.0f) ma->strand_widthfade = 0.0f; } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 13)) { bNodeTreeType *ntreetype = ntreeGetType(NTREE_COMPOSIT); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_ntree_dilateerode_264); } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 14)) { ParticleSettings *part; bNodeTreeType *ntreetype = ntreeGetType(NTREE_COMPOSIT); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_ntree_keying_despill_balance); /* keep compatibility for dupliobject particle size */ for (part=main->particle.first; part; part=part->id.next) if (ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) if ((part->draw & PART_DRAW_ROTATE_OB) == 0) part->draw |= PART_DRAW_NO_SCALE_OB; } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 17)) { bNodeTreeType *ntreetype = ntreeGetType(NTREE_COMPOSIT); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_ntree_mask_264); } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 18)) { Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { if (scene->ed) { Sequence *seq; SEQ_BEGIN (scene->ed, seq) { Strip *strip = seq->strip; if (strip && strip->color_balance) { SequenceModifierData *smd; ColorBalanceModifierData *cbmd; smd = BKE_sequence_modifier_new(seq, NULL, seqModifierType_ColorBalance); cbmd = (ColorBalanceModifierData *) smd; cbmd->color_balance = *strip->color_balance; /* multiplication with color balance used is handled differently, * so we need to move multiplication to modifier so files would be * compatible */ cbmd->color_multiply = seq->mul; seq->mul = 1.0f; MEM_freeN(strip->color_balance); strip->color_balance = NULL; } } SEQ_END } } } /* color management pipeline changes compatibility code */ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 19)) { Scene *scene; Image *ima; int colormanagement_disabled = FALSE; /* make scenes which are not using color management have got None as display device, * so they wouldn't perform linear-to-sRGB conversion on display */ for (scene = main->scene.first; scene; scene = scene->id.next) { if ((scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) == 0) { ColorManagedDisplaySettings *display_settings = &scene->display_settings; if (display_settings->display_device[0] == 0) { BKE_scene_disable_color_management(scene); } colormanagement_disabled = TRUE; } } for (ima = main->image.first; ima; ima = ima->id.next) { if (ima->source == IMA_SRC_VIEWER) { ima->flag |= IMA_VIEW_AS_RENDER; } else if (colormanagement_disabled) { /* if colormanagement not used, set image's color space to raw, so no sRGB->linear conversion * would happen on display and render * there's no clear way to check whether color management is enabled or not in render engine * so set all images to raw if there's at least one scene with color management disabled * this would still behave incorrect in cases when color management was used for only some * of scenes, but such a setup is crazy anyway and think it's fair enough to break compatibility * in that cases */ BLI_strncpy(ima->colorspace_settings.name, "Raw", sizeof(ima->colorspace_settings.name)); } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 20)) { Key *key; for (key = main->key.first; key; key = key->id.next) { do_versions_key_uidgen(key); } } /* remove texco */ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 21)) { Material *ma; for (ma = main->mat.first; ma; ma = ma->id.next) { int a; for (a = 0; a < MAX_MTEX; a++) { if (ma->mtex[a]) { if (ma->mtex[a]->texco == TEXCO_STICKY_) { ma->mtex[a]->texco = TEXCO_UV; } } } } { Mesh *me; for (me = main->mesh.first; me; me = me->id.next) { CustomData_free_layers(&me->vdata, CD_MSTICKY, me->totvert); } } } /* correction for files saved in blender version when BKE_pose_copy_data * didn't copy animation visualization, which lead to deadlocks on motion * path calculation for proxied armatures, see [#32742] */ if (main->versionfile < 264) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->pose) { if (ob->pose->avs.path_step == 0) { animviz_settings_init(&ob->pose->avs); } } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 1)) { bNodeTreeType *ntreetype = ntreeGetType(NTREE_SHADER); bNodeTree *ntree; if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_ntree_tex_coord_from_dupli_264); for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) if (ntree->type==NTREE_SHADER) do_version_ntree_tex_coord_from_dupli_264(NULL, NULL, ntree); } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 2)) { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTracking *tracking = &clip->tracking; MovieTrackingObject *tracking_object; for (tracking_object = tracking->objects.first; tracking_object; tracking_object = tracking_object->next) { if (tracking_object->keyframe1 == 0 && tracking_object->keyframe2 == 0) { tracking_object->keyframe1 = tracking->settings.keyframe1; tracking_object->keyframe2 = tracking->settings.keyframe2; } } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 3)) { /* smoke branch */ { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Smoke) { SmokeModifierData *smd = (SmokeModifierData *)md; if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { /* keep branch saves if possible */ if (!smd->domain->flame_max_temp) { smd->domain->burning_rate = 0.75f; smd->domain->flame_smoke = 1.0f; smd->domain->flame_vorticity = 0.5f; smd->domain->flame_ignition = 1.25f; smd->domain->flame_max_temp = 1.75f; smd->domain->adapt_threshold = 0.02f; smd->domain->adapt_margin = 4; smd->domain->flame_smoke_color[0] = 0.7f; smd->domain->flame_smoke_color[1] = 0.7f; smd->domain->flame_smoke_color[2] = 0.7f; } } else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) { if (!smd->flow->texture_size) { smd->flow->fuel_amount = 1.0; smd->flow->surface_distance = 1.5; smd->flow->color[0] = 0.7f; smd->flow->color[1] = 0.7f; smd->flow->color[2] = 0.7f; smd->flow->texture_size = 1.0f; } } } } } } /* render border for viewport */ { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->render_border.xmin == 0.0f && v3d->render_border.ymin == 0.0f && v3d->render_border.xmax == 0.0f && v3d->render_border.ymax == 0.0f) { v3d->render_border.xmax = 1.0f; v3d->render_border.ymax = 1.0f; } } } } } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 4)) { /* Fix for old node flags: Apparently the SOCK_DYNAMIC flag has been in use for other * purposes before and then removed and later reused for SOCK_DYNAMIC. This socket should * only be used by certain node types which don't use template lists, cleaning this up here. */ bNodeTreeType *ntreetype; bNodeTree *ntree; ntreetype = ntreeGetType(NTREE_COMPOSIT); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_node_cleanup_dynamic_sockets_264); ntreetype = ntreeGetType(NTREE_SHADER); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_node_cleanup_dynamic_sockets_264); ntreetype = ntreeGetType(NTREE_TEXTURE); if (ntreetype && ntreetype->foreach_nodetree) ntreetype->foreach_nodetree(main, NULL, do_version_node_cleanup_dynamic_sockets_264); for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) do_version_node_cleanup_dynamic_sockets_264(NULL, NULL, ntree); } /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */ /* don't forget to set version number in blender.c! */ } #if 0 // XXX: disabled for now... we still don't have this in the right place in the loading code for it to work static void do_versions_after_linking(FileData *fd, Library *lib, Main *main) { /* old Animation System (using IPO's) needs to be converted to the new Animato system */ if (main->versionfile < 250) do_versions_ipos_to_animato(main); } #endif static void lib_link_all(FileData *fd, Main *main) { oldnewmap_sort(fd); lib_link_windowmanager(fd, main); lib_link_screen(fd, main); lib_link_scene(fd, main); lib_link_object(fd, main); lib_link_curve(fd, main); lib_link_mball(fd, main); lib_link_material(fd, main); lib_link_texture(fd, main); lib_link_image(fd, main); lib_link_ipo(fd, main); // XXX deprecated... still needs to be maintained for version patches still lib_link_key(fd, main); lib_link_world(fd, main); lib_link_lamp(fd, main); lib_link_latt(fd, main); lib_link_text(fd, main); lib_link_camera(fd, main); lib_link_speaker(fd, main); lib_link_sound(fd, main); lib_link_group(fd, main); lib_link_armature(fd, main); lib_link_action(fd, main); lib_link_vfont(fd, main); lib_link_nodetree(fd, main); /* has to be done after scene/materials, this will verify group nodes */ lib_link_brush(fd, main); lib_link_particlesettings(fd, main); lib_link_movieclip(fd, main); lib_link_mask(fd, main); lib_link_mesh(fd, main); /* as last: tpage images with users at zero */ lib_link_library(fd, main); /* only init users */ } static void direct_link_keymapitem(FileData *fd, wmKeyMapItem *kmi) { kmi->properties = newdataadr(fd, kmi->properties); if (kmi->properties) IDP_DirectLinkProperty(kmi->properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); kmi->ptr = NULL; kmi->flag &= ~KMI_UPDATE; } static BHead *read_userdef(BlendFileData *bfd, FileData *fd, BHead *bhead) { UserDef *user; wmKeyMap *keymap; wmKeyMapItem *kmi; wmKeyMapDiffItem *kmdi; bfd->user = user= read_struct(fd, bhead, "user def"); /* read all data into fd->datamap */ bhead = read_data_into_oldnewmap(fd, bhead, "user def"); if (user->keymaps.first) { /* backwards compatibility */ user->user_keymaps= user->keymaps; user->keymaps.first= user->keymaps.last= NULL; } link_list(fd, &user->themes); link_list(fd, &user->user_keymaps); link_list(fd, &user->addons); for (keymap=user->user_keymaps.first; keymap; keymap=keymap->next) { keymap->modal_items= NULL; keymap->poll = NULL; keymap->flag &= ~KEYMAP_UPDATE; link_list(fd, &keymap->diff_items); link_list(fd, &keymap->items); for (kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next) { kmdi->remove_item= newdataadr(fd, kmdi->remove_item); kmdi->add_item= newdataadr(fd, kmdi->add_item); if (kmdi->remove_item) direct_link_keymapitem(fd, kmdi->remove_item); if (kmdi->add_item) direct_link_keymapitem(fd, kmdi->add_item); } for (kmi=keymap->items.first; kmi; kmi=kmi->next) direct_link_keymapitem(fd, kmi); } // XXX user->uifonts.first = user->uifonts.last= NULL; link_list(fd, &user->uistyles); /* free fd->datamap again */ oldnewmap_free_unused(fd->datamap); oldnewmap_clear(fd->datamap); return bhead; } BlendFileData *blo_read_file_internal(FileData *fd, const char *filepath) { BHead *bhead = blo_firstbhead(fd); BlendFileData *bfd; ListBase mainlist = {NULL, NULL}; bfd = MEM_callocN(sizeof(BlendFileData), "blendfiledata"); bfd->main = MEM_callocN(sizeof(Main), "readfile_Main"); BLI_addtail(&mainlist, bfd->main); fd->mainlist = &mainlist; bfd->main->versionfile = fd->fileversion; bfd->type = BLENFILETYPE_BLEND; BLI_strncpy(bfd->main->name, filepath, sizeof(bfd->main->name)); while (bhead) { switch (bhead->code) { case DATA: case DNA1: case TEST: /* used as preview since 2.5x */ case REND: bhead = blo_nextbhead(fd, bhead); break; case GLOB: bhead = read_global(bfd, fd, bhead); break; case USER: bhead = read_userdef(bfd, fd, bhead); break; case ENDB: bhead = NULL; break; case ID_LI: /* skip library datablocks in undo, this works together with * BLO_read_from_memfile, where the old main->library is restored * overwriting the libraries from the memory file. previously * it did not save ID_LI/ID_ID blocks in this case, but they are * needed to make quit.blend recover them correctly. */ if (fd->memfile) bhead = blo_nextbhead(fd, bhead); else bhead = read_libblock(fd, bfd->main, bhead, LIB_LOCAL, NULL); break; case ID_ID: /* same as above */ if (fd->memfile) bhead = blo_nextbhead(fd, bhead); else /* always adds to the most recently loaded * ID_LI block, see direct_link_library. * this is part of the file format definition. */ bhead = read_libblock(fd, mainlist.last, bhead, LIB_READ+LIB_EXTERN, NULL); break; /* in 2.50+ files, the file identifier for screens is patched, forward compatibility */ case ID_SCRN: bhead->code = ID_SCR; /* deliberate pass on to default */ default: bhead = read_libblock(fd, bfd->main, bhead, LIB_LOCAL, NULL); } } /* do before read_libraries, but skip undo case */ // if (fd->memfile==NULL) (the mesh shuffle hacks don't work yet? ton) do_versions(fd, NULL, bfd->main); read_libraries(fd, &mainlist); blo_join_main(&mainlist); lib_link_all(fd, bfd->main); //do_versions_after_linking(fd, NULL, bfd->main); // XXX: not here (or even in this function at all)! this causes crashes on many files - Aligorith (July 04, 2010) lib_verify_nodetree(bfd->main, TRUE); fix_relpaths_library(fd->relabase, bfd->main); /* make all relative paths, relative to the open blend file */ link_global(fd, bfd); /* as last */ return bfd; } /* ************* APPEND LIBRARY ************** */ struct BHeadSort { BHead *bhead; void *old; }; static int verg_bheadsort(const void *v1, const void *v2) { const struct BHeadSort *x1=v1, *x2=v2; if (x1->old > x2->old) return 1; else if (x1->old < x2->old) return -1; return 0; } static void sort_bhead_old_map(FileData *fd) { BHead *bhead; struct BHeadSort *bhs; int tot = 0; for (bhead = blo_firstbhead(fd); bhead; bhead = blo_nextbhead(fd, bhead)) tot++; fd->tot_bheadmap = tot; if (tot == 0) return; bhs = fd->bheadmap = MEM_mallocN(tot*sizeof(struct BHeadSort), STRINGIFY(BHeadSort)); for (bhead = blo_firstbhead(fd); bhead; bhead = blo_nextbhead(fd, bhead), bhs++) { bhs->bhead = bhead; bhs->old = bhead->old; } qsort(fd->bheadmap, tot, sizeof(struct BHeadSort), verg_bheadsort); } static BHead *find_previous_lib(FileData *fd, BHead *bhead) { /* skip library datablocks in undo, see comment in read_libblock */ if (fd->memfile) return NULL; for (; bhead; bhead = blo_prevbhead(fd, bhead)) { if (bhead->code == ID_LI) break; } return bhead; } static BHead *find_bhead(FileData *fd, void *old) { #if 0 BHead *bhead; #endif struct BHeadSort *bhs, bhs_s; if (!old) return NULL; if (fd->bheadmap == NULL) sort_bhead_old_map(fd); bhs_s.old = old; bhs = bsearch(&bhs_s, fd->bheadmap, fd->tot_bheadmap, sizeof(struct BHeadSort), verg_bheadsort); if (bhs) return bhs->bhead; #if 0 for (bhead = blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) { if (bhead->old == old) return bhead; } #endif return NULL; } char *bhead_id_name(FileData *fd, BHead *bhead) { return ((char *)(bhead+1)) + fd->id_name_offs; } static ID *is_yet_read(FileData *fd, Main *mainvar, BHead *bhead) { const char *idname= bhead_id_name(fd, bhead); /* which_libbase can be NULL, intentionally not using idname+2 */ return BLI_findstring(which_libbase(mainvar, GS(idname)), idname, offsetof(ID, name)); } static void expand_doit(FileData *fd, Main *mainvar, void *old) { BHead *bhead; ID *id; bhead = find_bhead(fd, old); if (bhead) { /* from another library? */ if (bhead->code == ID_ID) { BHead *bheadlib= find_previous_lib(fd, bhead); if (bheadlib) { Library *lib = read_struct(fd, bheadlib, "Library"); Main *ptr = blo_find_main(fd, lib->name, fd->relabase); id = is_yet_read(fd, ptr, bhead); if (id == NULL) { read_libblock(fd, ptr, bhead, LIB_READ+LIB_INDIRECT, NULL); // commented because this can print way too much // if (G.debug & G_DEBUG) printf("expand_doit: other lib %s\n", lib->name); /* for outliner dependency only */ ptr->curlib->parent = mainvar->curlib; } else { /* The line below was commented by Ton (I assume), when Hos did the merge from the orange branch. rev 6568 * This line is NEEDED, the case is that you have 3 blend files... * user.blend, lib.blend and lib_indirect.blend - if user.blend already references a "tree" from * lib_indirect.blend but lib.blend does too, linking in a Scene or Group from lib.blend can result in an * empty without the dupli group referenced. Once you save and reload the group would appear. - Campbell */ /* This crashes files, must look further into it */ /* Update: the issue is that in file reading, the oldnewmap is OK, but for existing data, it has to be * inserted in the map to be found! */ /* Update: previously it was checking for id->flag & LIB_PRE_EXISTING, however that does not affect file * reading. For file reading we may need to insert it into the libmap as well, because you might have * two files indirectly linking the same datablock, and in that case we need this in the libmap for the * fd of both those files. * * The crash that this check avoided earlier was because bhead->code wasn't properly passed in, making * change_idid_adr not detect the mapping was for an ID_ID datablock. */ oldnewmap_insert(fd->libmap, bhead->old, id, bhead->code); change_idid_adr_fd(fd, bhead->old, id); // commented because this can print way too much // if (G.debug & G_DEBUG) printf("expand_doit: already linked: %s lib: %s\n", id->name, lib->name); } MEM_freeN(lib); } } else { id = is_yet_read(fd, mainvar, bhead); if (id == NULL) { read_libblock(fd, mainvar, bhead, LIB_TESTIND, NULL); } else { /* this is actually only needed on UI call? when ID was already read before, and another append * happens which invokes same ID... in that case the lookup table needs this entry */ oldnewmap_insert(fd->libmap, bhead->old, id, bhead->code); // commented because this can print way too much // if (G.debug & G_DEBUG) printf("expand: already read %s\n", id->name); } } } } // XXX deprecated - old animation system static void expand_ipo(FileData *fd, Main *mainvar, Ipo *ipo) { IpoCurve *icu; for (icu = ipo->curve.first; icu; icu = icu->next) { if (icu->driver) expand_doit(fd, mainvar, icu->driver->ob); } } // XXX deprecated - old animation system static void expand_constraint_channels(FileData *fd, Main *mainvar, ListBase *chanbase) { bConstraintChannel *chan; for (chan = chanbase->first; chan; chan = chan->next) { expand_doit(fd, mainvar, chan->ipo); } } static void expand_fmodifiers(FileData *fd, Main *mainvar, ListBase *list) { FModifier *fcm; for (fcm = list->first; fcm; fcm = fcm->next) { /* library data for specific F-Modifier types */ switch (fcm->type) { case FMODIFIER_TYPE_PYTHON: { FMod_Python *data = (FMod_Python *)fcm->data; expand_doit(fd, mainvar, data->script); } break; } } } static void expand_fcurves(FileData *fd, Main *mainvar, ListBase *list) { FCurve *fcu; for (fcu = list->first; fcu; fcu = fcu->next) { /* Driver targets if there is a driver */ if (fcu->driver) { ChannelDriver *driver = fcu->driver; DriverVar *dvar; for (dvar = driver->variables.first; dvar; dvar = dvar->next) { DRIVER_TARGETS_LOOPER(dvar) { // TODO: only expand those that are going to get used? expand_doit(fd, mainvar, dtar->id); } DRIVER_TARGETS_LOOPER_END } } /* F-Curve Modifiers */ expand_fmodifiers(fd, mainvar, &fcu->modifiers); } } static void expand_action(FileData *fd, Main *mainvar, bAction *act) { bActionChannel *chan; // XXX deprecated - old animation system -------------- for (chan=act->chanbase.first; chan; chan=chan->next) { expand_doit(fd, mainvar, chan->ipo); expand_constraint_channels(fd, mainvar, &chan->constraintChannels); } // --------------------------------------------------- /* F-Curves in Action */ expand_fcurves(fd, mainvar, &act->curves); } static void expand_keyingsets(FileData *fd, Main *mainvar, ListBase *list) { KeyingSet *ks; KS_Path *ksp; /* expand the ID-pointers in KeyingSets's paths */ for (ks = list->first; ks; ks = ks->next) { for (ksp = ks->paths.first; ksp; ksp = ksp->next) { expand_doit(fd, mainvar, ksp->id); } } } static void expand_animdata_nlastrips(FileData *fd, Main *mainvar, ListBase *list) { NlaStrip *strip; for (strip= list->first; strip; strip= strip->next) { /* check child strips */ expand_animdata_nlastrips(fd, mainvar, &strip->strips); /* check F-Curves */ expand_fcurves(fd, mainvar, &strip->fcurves); /* check F-Modifiers */ expand_fmodifiers(fd, mainvar, &strip->modifiers); /* relink referenced action */ expand_doit(fd, mainvar, strip->act); } } static void expand_animdata(FileData *fd, Main *mainvar, AnimData *adt) { NlaTrack *nlt; /* own action */ expand_doit(fd, mainvar, adt->action); expand_doit(fd, mainvar, adt->tmpact); /* drivers - assume that these F-Curves have driver data to be in this list... */ expand_fcurves(fd, mainvar, &adt->drivers); /* nla-data - referenced actions */ for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) expand_animdata_nlastrips(fd, mainvar, &nlt->strips); } static void expand_particlesettings(FileData *fd, Main *mainvar, ParticleSettings *part) { int a; expand_doit(fd, mainvar, part->dup_ob); expand_doit(fd, mainvar, part->dup_group); expand_doit(fd, mainvar, part->eff_group); expand_doit(fd, mainvar, part->bb_ob); if (part->adt) expand_animdata(fd, mainvar, part->adt); for (a = 0; a < MAX_MTEX; a++) { if (part->mtex[a]) { expand_doit(fd, mainvar, part->mtex[a]->tex); expand_doit(fd, mainvar, part->mtex[a]->object); } } } static void expand_group(FileData *fd, Main *mainvar, Group *group) { GroupObject *go; for (go = group->gobject.first; go; go = go->next) { expand_doit(fd, mainvar, go->ob); } } static void expand_key(FileData *fd, Main *mainvar, Key *key) { expand_doit(fd, mainvar, key->ipo); // XXX deprecated - old animation system if (key->adt) expand_animdata(fd, mainvar, key->adt); } static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree) { bNode *node; if (ntree->adt) expand_animdata(fd, mainvar, ntree->adt); if (ntree->gpd) expand_doit(fd, mainvar, ntree->gpd); for (node = ntree->nodes.first; node; node = node->next) { if (node->id && node->type != CMP_NODE_R_LAYERS) expand_doit(fd, mainvar, node->id); } } static void expand_texture(FileData *fd, Main *mainvar, Tex *tex) { expand_doit(fd, mainvar, tex->ima); expand_doit(fd, mainvar, tex->ipo); // XXX deprecated - old animation system if (tex->adt) expand_animdata(fd, mainvar, tex->adt); if (tex->nodetree) expand_nodetree(fd, mainvar, tex->nodetree); } static void expand_brush(FileData *fd, Main *mainvar, Brush *brush) { expand_doit(fd, mainvar, brush->mtex.tex); expand_doit(fd, mainvar, brush->clone.image); } static void expand_material(FileData *fd, Main *mainvar, Material *ma) { int a; for (a = 0; a < MAX_MTEX; a++) { if (ma->mtex[a]) { expand_doit(fd, mainvar, ma->mtex[a]->tex); expand_doit(fd, mainvar, ma->mtex[a]->object); } } expand_doit(fd, mainvar, ma->ipo); // XXX deprecated - old animation system if (ma->adt) expand_animdata(fd, mainvar, ma->adt); if (ma->nodetree) expand_nodetree(fd, mainvar, ma->nodetree); if (ma->group) expand_doit(fd, mainvar, ma->group); } static void expand_lamp(FileData *fd, Main *mainvar, Lamp *la) { int a; for (a = 0; a < MAX_MTEX; a++) { if (la->mtex[a]) { expand_doit(fd, mainvar, la->mtex[a]->tex); expand_doit(fd, mainvar, la->mtex[a]->object); } } expand_doit(fd, mainvar, la->ipo); // XXX deprecated - old animation system if (la->adt) expand_animdata(fd, mainvar, la->adt); if (la->nodetree) expand_nodetree(fd, mainvar, la->nodetree); } static void expand_lattice(FileData *fd, Main *mainvar, Lattice *lt) { expand_doit(fd, mainvar, lt->ipo); // XXX deprecated - old animation system expand_doit(fd, mainvar, lt->key); if (lt->adt) expand_animdata(fd, mainvar, lt->adt); } static void expand_world(FileData *fd, Main *mainvar, World *wrld) { int a; for (a = 0; a < MAX_MTEX; a++) { if (wrld->mtex[a]) { expand_doit(fd, mainvar, wrld->mtex[a]->tex); expand_doit(fd, mainvar, wrld->mtex[a]->object); } } expand_doit(fd, mainvar, wrld->ipo); // XXX deprecated - old animation system if (wrld->adt) expand_animdata(fd, mainvar, wrld->adt); if (wrld->nodetree) expand_nodetree(fd, mainvar, wrld->nodetree); } static void expand_mball(FileData *fd, Main *mainvar, MetaBall *mb) { int a; for (a = 0; a < mb->totcol; a++) { expand_doit(fd, mainvar, mb->mat[a]); } if (mb->adt) expand_animdata(fd, mainvar, mb->adt); } static void expand_curve(FileData *fd, Main *mainvar, Curve *cu) { int a; for (a = 0; a < cu->totcol; a++) { expand_doit(fd, mainvar, cu->mat[a]); } expand_doit(fd, mainvar, cu->vfont); expand_doit(fd, mainvar, cu->vfontb); expand_doit(fd, mainvar, cu->vfonti); expand_doit(fd, mainvar, cu->vfontbi); expand_doit(fd, mainvar, cu->key); expand_doit(fd, mainvar, cu->ipo); // XXX deprecated - old animation system expand_doit(fd, mainvar, cu->bevobj); expand_doit(fd, mainvar, cu->taperobj); expand_doit(fd, mainvar, cu->textoncurve); if (cu->adt) expand_animdata(fd, mainvar, cu->adt); } static void expand_mesh(FileData *fd, Main *mainvar, Mesh *me) { CustomDataLayer *layer; TFace *tf; int a, i; if (me->adt) expand_animdata(fd, mainvar, me->adt); for (a = 0; a < me->totcol; a++) { expand_doit(fd, mainvar, me->mat[a]); } expand_doit(fd, mainvar, me->key); expand_doit(fd, mainvar, me->texcomesh); if (me->tface) { tf = me->tface; for (i=0; itotface; i++, tf++) { if (tf->tpage) expand_doit(fd, mainvar, tf->tpage); } } if (me->mface && !me->mpoly) { MTFace *mtf; for (a = 0; a < me->fdata.totlayer; a++) { layer = &me->fdata.layers[a]; if (layer->type == CD_MTFACE) { mtf = (MTFace *) layer->data; for (i = 0; i < me->totface; i++, mtf++) { if (mtf->tpage) expand_doit(fd, mainvar, mtf->tpage); } } } } else { MTexPoly *mtp; for (a = 0; a < me->pdata.totlayer; a++) { layer = &me->pdata.layers[a]; if (layer->type == CD_MTEXPOLY) { mtp = (MTexPoly *) layer->data; for (i = 0; i < me->totpoly; i++, mtp++) { if (mtp->tpage) expand_doit(fd, mainvar, mtp->tpage); } } } } } /* temp struct used to transport needed info to expand_constraint_cb() */ typedef struct tConstraintExpandData { FileData *fd; Main *mainvar; } tConstraintExpandData; /* callback function used to expand constraint ID-links */ static void expand_constraint_cb(bConstraint *UNUSED(con), ID **idpoin, short UNUSED(isReference), void *userdata) { tConstraintExpandData *ced = (tConstraintExpandData *)userdata; expand_doit(ced->fd, ced->mainvar, *idpoin); } static void expand_constraints(FileData *fd, Main *mainvar, ListBase *lb) { tConstraintExpandData ced; bConstraint *curcon; /* relink all ID-blocks used by the constraints */ ced.fd = fd; ced.mainvar = mainvar; id_loop_constraints(lb, expand_constraint_cb, &ced); /* deprecated manual expansion stuff */ for (curcon = lb->first; curcon; curcon = curcon->next) { if (curcon->ipo) expand_doit(fd, mainvar, curcon->ipo); // XXX deprecated - old animation system } } #if 0 /* Disabled as it doesn't actually do anything except recurse... */ static void expand_bones(FileData *fd, Main *mainvar, Bone *bone) { Bone *curBone; for (curBone = bone->childbase.first; curBone; curBone=curBone->next) { expand_bones(fd, mainvar, curBone); } } #endif static void expand_pose(FileData *fd, Main *mainvar, bPose *pose) { bPoseChannel *chan; if (!pose) return; for (chan = pose->chanbase.first; chan; chan = chan->next) { expand_constraints(fd, mainvar, &chan->constraints); expand_doit(fd, mainvar, chan->custom); } } static void expand_armature(FileData *fd, Main *mainvar, bArmature *arm) { if (arm->adt) expand_animdata(fd, mainvar, arm->adt); #if 0 /* Disabled as this currently only recurses down the chain doing nothing */ { Bone *curBone; for (curBone = arm->bonebase.first; curBone; curBone=curBone->next) { expand_bones(fd, mainvar, curBone); } } #endif } static void expand_object_expandModifiers(void *userData, Object *UNUSED(ob), ID **idpoin) { struct { FileData *fd; Main *mainvar; } *data= userData; FileData *fd = data->fd; Main *mainvar = data->mainvar; expand_doit(fd, mainvar, *idpoin); } static void expand_object(FileData *fd, Main *mainvar, Object *ob) { ParticleSystem *psys; bSensor *sens; bController *cont; bActuator *act; bActionStrip *strip; PartEff *paf; int a; expand_doit(fd, mainvar, ob->data); /* expand_object_expandModifier() */ if (ob->modifiers.first) { struct { FileData *fd; Main *mainvar; } data; data.fd = fd; data.mainvar = mainvar; modifiers_foreachIDLink(ob, expand_object_expandModifiers, (void *)&data); } expand_pose(fd, mainvar, ob->pose); expand_doit(fd, mainvar, ob->poselib); expand_constraints(fd, mainvar, &ob->constraints); expand_doit(fd, mainvar, ob->gpd); // XXX deprecated - old animation system (for version patching only) expand_doit(fd, mainvar, ob->ipo); expand_doit(fd, mainvar, ob->action); expand_constraint_channels(fd, mainvar, &ob->constraintChannels); for (strip=ob->nlastrips.first; strip; strip=strip->next) { expand_doit(fd, mainvar, strip->object); expand_doit(fd, mainvar, strip->act); expand_doit(fd, mainvar, strip->ipo); } // XXX deprecated - old animation system (for version patching only) if (ob->adt) expand_animdata(fd, mainvar, ob->adt); for (a = 0; a < ob->totcol; a++) { expand_doit(fd, mainvar, ob->mat[a]); } paf = blo_do_version_give_parteff_245(ob); if (paf && paf->group) expand_doit(fd, mainvar, paf->group); if (ob->dup_group) expand_doit(fd, mainvar, ob->dup_group); if (ob->proxy) expand_doit(fd, mainvar, ob->proxy); if (ob->proxy_group) expand_doit(fd, mainvar, ob->proxy_group); for (psys = ob->particlesystem.first; psys; psys = psys->next) expand_doit(fd, mainvar, psys->part); for (sens = ob->sensors.first; sens; sens = sens->next) { if (sens->type == SENS_TOUCH) { bTouchSensor *ts = sens->data; expand_doit(fd, mainvar, ts->ma); } else if (sens->type == SENS_MESSAGE) { bMessageSensor *ms = sens->data; expand_doit(fd, mainvar, ms->fromObject); } } for (cont = ob->controllers.first; cont; cont = cont->next) { if (cont->type == CONT_PYTHON) { bPythonCont *pc = cont->data; expand_doit(fd, mainvar, pc->text); } } for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_SOUND) { bSoundActuator *sa = act->data; expand_doit(fd, mainvar, sa->sound); } else if (act->type == ACT_CAMERA) { bCameraActuator *ca = act->data; expand_doit(fd, mainvar, ca->ob); } else if (act->type == ACT_EDIT_OBJECT) { bEditObjectActuator *eoa = act->data; if (eoa) { expand_doit(fd, mainvar, eoa->ob); expand_doit(fd, mainvar, eoa->me); } } else if (act->type == ACT_OBJECT) { bObjectActuator *oa = act->data; expand_doit(fd, mainvar, oa->reference); } else if (act->type == ACT_ADD_OBJECT) { bAddObjectActuator *aoa = act->data; expand_doit(fd, mainvar, aoa->ob); } else if (act->type == ACT_SCENE) { bSceneActuator *sa = act->data; expand_doit(fd, mainvar, sa->camera); expand_doit(fd, mainvar, sa->scene); } else if (act->type == ACT_2DFILTER) { bTwoDFilterActuator *tdfa = act->data; expand_doit(fd, mainvar, tdfa->text); } else if (act->type == ACT_ACTION) { bActionActuator *aa = act->data; expand_doit(fd, mainvar, aa->act); } else if (act->type == ACT_SHAPEACTION) { bActionActuator *aa = act->data; expand_doit(fd, mainvar, aa->act); } else if (act->type == ACT_PROPERTY) { bPropertyActuator *pa = act->data; expand_doit(fd, mainvar, pa->ob); } else if (act->type == ACT_MESSAGE) { bMessageActuator *ma = act->data; expand_doit(fd, mainvar, ma->toObject); } else if (act->type==ACT_PARENT) { bParentActuator *pa = act->data; expand_doit(fd, mainvar, pa->ob); } else if (act->type == ACT_ARMATURE) { bArmatureActuator *arma = act->data; expand_doit(fd, mainvar, arma->target); } else if (act->type == ACT_STEERING) { bSteeringActuator *sta = act->data; expand_doit(fd, mainvar, sta->target); expand_doit(fd, mainvar, sta->navmesh); } } if (ob->pd && ob->pd->tex) expand_doit(fd, mainvar, ob->pd->tex); } static void expand_scene(FileData *fd, Main *mainvar, Scene *sce) { Base *base; SceneRenderLayer *srl; for (base = sce->base.first; base; base = base->next) { expand_doit(fd, mainvar, base->object); } expand_doit(fd, mainvar, sce->camera); expand_doit(fd, mainvar, sce->world); if (sce->adt) expand_animdata(fd, mainvar, sce->adt); expand_keyingsets(fd, mainvar, &sce->keyingsets); if (sce->set) expand_doit(fd, mainvar, sce->set); if (sce->nodetree) expand_nodetree(fd, mainvar, sce->nodetree); for (srl = sce->r.layers.first; srl; srl = srl->next) { expand_doit(fd, mainvar, srl->mat_override); expand_doit(fd, mainvar, srl->light_override); } if (sce->r.dometext) expand_doit(fd, mainvar, sce->gm.dome.warptext); if (sce->gpd) expand_doit(fd, mainvar, sce->gpd); if (sce->ed) { Sequence *seq; SEQ_BEGIN (sce->ed, seq) { if (seq->scene) expand_doit(fd, mainvar, seq->scene); if (seq->scene_camera) expand_doit(fd, mainvar, seq->scene_camera); if (seq->sound) expand_doit(fd, mainvar, seq->sound); } SEQ_END } #ifdef DURIAN_CAMERA_SWITCH { TimeMarker *marker; for (marker = sce->markers.first; marker; marker = marker->next) { if (marker->camera) { expand_doit(fd, mainvar, marker->camera); } } } #endif expand_doit(fd, mainvar, sce->clip); } static void expand_camera(FileData *fd, Main *mainvar, Camera *ca) { expand_doit(fd, mainvar, ca->ipo); // XXX deprecated - old animation system if (ca->adt) expand_animdata(fd, mainvar, ca->adt); } static void expand_speaker(FileData *fd, Main *mainvar, Speaker *spk) { expand_doit(fd, mainvar, spk->sound); if (spk->adt) expand_animdata(fd, mainvar, spk->adt); } static void expand_sound(FileData *fd, Main *mainvar, bSound *snd) { expand_doit(fd, mainvar, snd->ipo); // XXX deprecated - old animation system } static void expand_movieclip(FileData *fd, Main *mainvar, MovieClip *clip) { if (clip->adt) expand_animdata(fd, mainvar, clip->adt); } static void expand_mask_parent(FileData *fd, Main *mainvar, MaskParent *parent) { if (parent->id) { expand_doit(fd, mainvar, parent->id); } } static void expand_mask(FileData *fd, Main *mainvar, Mask *mask) { MaskLayer *mask_layer; if (mask->adt) expand_animdata(fd, mainvar, mask->adt); for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) { MaskSpline *spline; for (spline = mask_layer->splines.first; spline; spline = spline->next) { int i; for (i = 0; i < spline->tot_point; i++) { MaskSplinePoint *point = &spline->points[i]; expand_mask_parent(fd, mainvar, &point->parent); } expand_mask_parent(fd, mainvar, &spline->parent); } } } static void expand_main(FileData *fd, Main *mainvar) { ListBase *lbarray[MAX_LIBARRAY]; ID *id; int a, do_it = TRUE; if (fd == NULL) return; while (do_it) { do_it = FALSE; a = set_listbasepointers(mainvar, lbarray); while (a--) { id= lbarray[a]->first; while (id) { if (id->flag & LIB_NEED_EXPAND) { switch (GS(id->name)) { case ID_OB: expand_object(fd, mainvar, (Object *)id); break; case ID_ME: expand_mesh(fd, mainvar, (Mesh *)id); break; case ID_CU: expand_curve(fd, mainvar, (Curve *)id); break; case ID_MB: expand_mball(fd, mainvar, (MetaBall *)id); break; case ID_SCE: expand_scene(fd, mainvar, (Scene *)id); break; case ID_MA: expand_material(fd, mainvar, (Material *)id); break; case ID_TE: expand_texture(fd, mainvar, (Tex *)id); break; case ID_WO: expand_world(fd, mainvar, (World *)id); break; case ID_LT: expand_lattice(fd, mainvar, (Lattice *)id); break; case ID_LA: expand_lamp(fd, mainvar, (Lamp *)id); break; case ID_KE: expand_key(fd, mainvar, (Key *)id); break; case ID_CA: expand_camera(fd, mainvar, (Camera *)id); break; case ID_SPK: expand_speaker(fd, mainvar, (Speaker *)id); break; case ID_SO: expand_sound(fd, mainvar, (bSound *)id); break; case ID_AR: expand_armature(fd, mainvar, (bArmature *)id); break; case ID_AC: expand_action(fd, mainvar, (bAction *)id); // XXX deprecated - old animation system break; case ID_GR: expand_group(fd, mainvar, (Group *)id); break; case ID_NT: expand_nodetree(fd, mainvar, (bNodeTree *)id); break; case ID_BR: expand_brush(fd, mainvar, (Brush *)id); break; case ID_IP: expand_ipo(fd, mainvar, (Ipo *)id); // XXX deprecated - old animation system break; case ID_PA: expand_particlesettings(fd, mainvar, (ParticleSettings *)id); break; case ID_MC: expand_movieclip(fd, mainvar, (MovieClip *)id); break; case ID_MSK: expand_mask(fd, mainvar, (Mask *)id); break; } do_it = TRUE; id->flag -= LIB_NEED_EXPAND; } id = id->next; } } } } static int object_in_any_scene(Main *mainvar, Object *ob) { Scene *sce; for (sce= mainvar->scene.first; sce; sce= sce->id.next) { if (BKE_scene_base_find(sce, ob)) return 1; } return 0; } static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, const short idcode, const short is_link) { Object *ob; Base *base; const short is_group_append = (is_link==FALSE && idcode==ID_GR); /* give all objects which are LIB_INDIRECT a base, or for a group when *lib has been set */ for (ob = mainvar->object.first; ob; ob = ob->id.next) { if (ob->id.flag & LIB_INDIRECT) { /* IF below is quite confusing! * if we are appending, but this object wasnt just added along with a group, * then this is already used indirectly in the scene somewhere else and we didnt just append it. * * (ob->id.flag & LIB_PRE_EXISTING)==0 means that this is a newly appended object - Campbell */ if (is_group_append==0 || (ob->id.flag & LIB_PRE_EXISTING)==0) { int do_it = FALSE; if (ob->id.us == 0) { do_it = TRUE; } else if (idcode==ID_GR) { if (ob->id.us==1 && is_link==FALSE && ob->id.lib==lib) { if ((ob->flag & OB_FROMGROUP) && object_in_any_scene(mainvar, ob)==0) { do_it = TRUE; } } } else { /* when appending, make sure any indirectly loaded objects * get a base else they cant be accessed at all [#27437] */ if (ob->id.us==1 && is_link==FALSE && ob->id.lib==lib) { /* we may be appending from a scene where we already * have a linked object which is not in any scene [#27616] */ if ((ob->id.flag & LIB_PRE_EXISTING)==0) { if (object_in_any_scene(mainvar, ob)==0) { do_it = TRUE; } } } } if (do_it) { base = MEM_callocN(sizeof(Base), "add_ext_base"); BLI_addtail(&(sce->base), base); base->lay = ob->lay; base->object = ob; base->flag = ob->flag; ob->id.us = 1; ob->id.flag -= LIB_INDIRECT; ob->id.flag |= LIB_EXTERN; } } } } } static void give_base_to_groups(Main *mainvar, Scene *scene) { Group *group; /* give all objects which are LIB_INDIRECT a base, or for a group when *lib has been set */ for (group = mainvar->group.first; group; group = group->id.next) { if (((group->id.flag & LIB_INDIRECT)==0 && (group->id.flag & LIB_PRE_EXISTING)==0)) { Base *base; /* BKE_object_add(...) messes with the selection */ Object *ob = BKE_object_add_only_object(OB_EMPTY, group->id.name+2); ob->type = OB_EMPTY; ob->lay = scene->lay; /* assign the base */ base = BKE_scene_base_add(scene, ob); base->flag |= SELECT; base->object->flag= base->flag; ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; scene->basact = base; /* assign the group */ ob->dup_group = group; ob->transflag |= OB_DUPLIGROUP; rename_id(&ob->id, group->id.name+2); copy_v3_v3(ob->loc, scene->cursor); } } } /* returns true if the item was found * but it may already have already been appended/linked */ static ID *append_named_part(Main *mainl, FileData *fd, const char *idname, const short idcode) { BHead *bhead; ID *id = NULL; int found = 0; for (bhead = blo_firstbhead(fd); bhead; bhead = blo_nextbhead(fd, bhead)) { if (bhead->code == idcode) { const char *idname_test= bhead_id_name(fd, bhead); if (strcmp(idname_test + 2, idname) == 0) { found = 1; id = is_yet_read(fd, mainl, bhead); if (id == NULL) { /* not read yet */ read_libblock(fd, mainl, bhead, LIB_TESTEXT, &id); if (id) { /* sort by name in list */ ListBase *lb = which_libbase(mainl, idcode); id_sort_by_name(lb, id); } } else { /* already linked */ printf("append: already linked\n"); oldnewmap_insert(fd->libmap, bhead->old, id, bhead->code); if (id->flag & LIB_INDIRECT) { id->flag -= LIB_INDIRECT; id->flag |= LIB_EXTERN; } } break; } } else if (bhead->code == ENDB) { break; } } /* if we found the id but the id is NULL, this is really bad */ BLI_assert((found != 0) == (id != NULL)); return (found) ? id : NULL; } static ID *append_named_part_ex(const bContext *C, Main *mainl, FileData *fd, const char *idname, const int idcode, const int flag) { ID *id= append_named_part(mainl, fd, idname, idcode); if (id && (GS(id->name) == ID_OB)) { /* loose object: give a base */ Scene *scene = CTX_data_scene(C); /* can be NULL */ if (scene) { Base *base; Object *ob; base= MEM_callocN(sizeof(Base), "app_nam_part"); BLI_addtail(&scene->base, base); ob = (Object *)id; /* link at active layer (view3d->lay if in context, else scene->lay */ if ((flag & FILE_ACTIVELAY)) { View3D *v3d = CTX_wm_view3d(C); ob->lay = v3d ? v3d->layact : scene->lay; } ob->mode = 0; base->lay = ob->lay; base->object = ob; ob->id.us++; if (flag & FILE_AUTOSELECT) { base->flag |= SELECT; base->object->flag = base->flag; /* do NOT make base active here! screws up GUI stuff, if you want it do it on src/ level */ } } } return id; } ID *BLO_library_append_named_part(Main *mainl, BlendHandle** bh, const char *idname, const int idcode) { FileData *fd = (FileData*)(*bh); return append_named_part(mainl, fd, idname, idcode); } ID *BLO_library_append_named_part_ex(const bContext *C, Main *mainl, BlendHandle** bh, const char *idname, const int idcode, const short flag) { FileData *fd = (FileData*)(*bh); return append_named_part_ex(C, mainl, fd, idname, idcode, flag); } static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r) { BHead *bhead; for (bhead = blo_firstbhead(fd); bhead; bhead = blo_nextbhead(fd, bhead)) { if (bhead->code == GS(id->name)) { if (strcmp(id->name, bhead_id_name(fd, bhead))==0) { id->flag &= ~LIB_READ; id->flag |= LIB_NEED_EXPAND; // printf("read lib block %s\n", id->name); read_libblock(fd, mainvar, bhead, id->flag, id_r); break; } } else if (bhead->code==ENDB) break; } } /* common routine to append/link something from a library */ static Main *library_append_begin(Main *mainvar, FileData **fd, const char *filepath) { Main *mainl; (*fd)->mainlist = MEM_callocN(sizeof(ListBase), "FileData.mainlist"); /* make mains */ blo_split_main((*fd)->mainlist, mainvar); /* which one do we need? */ mainl = blo_find_main(*fd, filepath, G.main->name); /* needed for do_version */ mainl->versionfile = (*fd)->fileversion; read_file_version(*fd, mainl); return mainl; } Main *BLO_library_append_begin(Main *mainvar, BlendHandle** bh, const char *filepath) { FileData *fd = (FileData*)(*bh); return library_append_begin(mainvar, &fd, filepath); } /* Context == NULL signifies not to do any scene manipulation */ static void library_append_end(const bContext *C, Main *mainl, FileData **fd, int idcode, short flag) { Main *mainvar; Library *curlib; /* make main consistent */ expand_main(*fd, mainl); /* do this when expand found other libs */ read_libraries(*fd, (*fd)->mainlist); curlib = mainl->curlib; /* make the lib path relative if required */ if (flag & FILE_RELPATH) { /* use the full path, this could have been read by other library even */ BLI_strncpy(curlib->name, curlib->filepath, sizeof(curlib->name)); /* uses current .blend file as reference */ BLI_path_rel(curlib->name, G.main->name); } blo_join_main((*fd)->mainlist); mainvar = (*fd)->mainlist->first; MEM_freeN((*fd)->mainlist); mainl = NULL; /* blo_join_main free's mainl, cant use anymore */ lib_link_all(*fd, mainvar); lib_verify_nodetree(mainvar, FALSE); fix_relpaths_library(G.main->name, mainvar); /* make all relative paths, relative to the open blend file */ if (C) { Scene *scene = CTX_data_scene(C); /* give a base to loose objects. If group append, do it for objects too */ if (scene) { const short is_link = (flag & FILE_LINK) != 0; if (idcode == ID_SCE) { /* don't instance anything when linking in scenes, assume the scene its self instances the data */ } else { give_base_to_objects(mainvar, scene, curlib, idcode, is_link); if (flag & FILE_GROUP_INSTANCE) { give_base_to_groups(mainvar, scene); } } } else { printf("library_append_end, scene is NULL (objects wont get bases)\n"); } } /* has been removed... erm, why? s..ton) */ /* 20040907: looks like they are give base already in append_named_part(); -Nathan L */ /* 20041208: put back. It only linked direct, not indirect objects (ton) */ /* patch to prevent switch_endian happens twice */ if ((*fd)->flags & FD_FLAGS_SWITCH_ENDIAN) { blo_freefiledata(*fd); *fd = NULL; } } void BLO_library_append_end(const bContext *C, struct Main *mainl, BlendHandle** bh, int idcode, short flag) { FileData *fd = (FileData*)(*bh); library_append_end(C, mainl, &fd, idcode, flag); *bh = (BlendHandle*)fd; } void *BLO_library_read_struct(FileData *fd, BHead *bh, const char *blockname) { return read_struct(fd, bh, blockname); } /* ************* READ LIBRARY ************** */ static int mainvar_count_libread_blocks(Main *mainvar) { ListBase *lbarray[MAX_LIBARRAY]; int a, tot = 0; a = set_listbasepointers(mainvar, lbarray); while (a--) { ID *id; for (id = lbarray[a]->first; id; id = id->next) { if (id->flag & LIB_READ) tot++; } } return tot; } static void read_libraries(FileData *basefd, ListBase *mainlist) { Main *mainl = mainlist->first; Main *mainptr; ListBase *lbarray[MAX_LIBARRAY]; int a, do_it = TRUE; while (do_it) { do_it = FALSE; /* test 1: read libdata */ mainptr= mainl->next; while (mainptr) { int tot = mainvar_count_libread_blocks(mainptr); // printf("found LIB_READ %s\n", mainptr->curlib->name); if (tot) { FileData *fd = mainptr->curlib->filedata; if (fd == NULL) { /* printf and reports for now... its important users know this */ BKE_reportf_wrap(basefd->reports, RPT_INFO, "Read library: '%s', '%s'", mainptr->curlib->filepath, mainptr->curlib->name); fd = blo_openblenderfile(mainptr->curlib->filepath, basefd->reports); /* allow typing in a new lib path */ if (G.debug_value == -666) { while (fd == NULL) { char newlib_path[FILE_MAX] = {0}; printf("Missing library...'\n"); printf(" current file: %s\n", G.main->name); printf(" absolute lib: %s\n", mainptr->curlib->filepath); printf(" relative lib: %s\n", mainptr->curlib->name); printf(" enter a new path:\n"); if (scanf("%s", newlib_path) > 0) { BLI_strncpy(mainptr->curlib->name, newlib_path, sizeof(mainptr->curlib->name)); BLI_strncpy(mainptr->curlib->filepath, newlib_path, sizeof(mainptr->curlib->filepath)); cleanup_path(G.main->name, mainptr->curlib->filepath); fd = blo_openblenderfile(mainptr->curlib->filepath, basefd->reports); if (fd) { fd->mainlist = mainlist; printf("found: '%s', party on macuno!\n", mainptr->curlib->filepath); } } } } if (fd) { /* share the mainlist, so all libraries are added immediately in a * single list. it used to be that all FileData's had their own list, * but with indirectly linking this meant we didn't catch duplicate * libraries properly */ fd->mainlist = mainlist; fd->reports = basefd->reports; if (fd->libmap) oldnewmap_free(fd->libmap); fd->libmap = oldnewmap_new(); mainptr->curlib->filedata = fd; mainptr->versionfile= fd->fileversion; /* subversion */ read_file_version(fd, mainptr); } else mainptr->curlib->filedata = NULL; if (fd == NULL) { BKE_reportf_wrap(basefd->reports, RPT_WARNING, "Cannot find lib '%s'", mainptr->curlib->filepath); } } if (fd) { do_it = TRUE; a = set_listbasepointers(mainptr, lbarray); while (a--) { ID *id = lbarray[a]->first; while (id) { ID *idn = id->next; if (id->flag & LIB_READ) { ID *realid = NULL; BLI_remlink(lbarray[a], id); append_id_part(fd, mainptr, id, &realid); if (!realid) { BKE_reportf_wrap(fd->reports, RPT_WARNING, "LIB ERROR: %s: '%s' missing from '%s'", BKE_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filepath); } change_idid_adr(mainlist, basefd, id, realid); MEM_freeN(id); } id = idn; } } expand_main(fd, mainptr); } } mainptr = mainptr->next; } } /* test if there are unread libblocks */ for (mainptr = mainl->next; mainptr; mainptr = mainptr->next) { a = set_listbasepointers(mainptr, lbarray); while (a--) { ID *id, *idn = NULL; for (id = lbarray[a]->first; id; id = idn) { idn = id->next; if (id->flag & LIB_READ) { BLI_remlink(lbarray[a], id); BKE_reportf_wrap(basefd->reports, RPT_WARNING, "LIB ERROR: %s: '%s' unread libblock missing from '%s'", BKE_idcode_to_name(GS(id->name)), id->name + 2, mainptr->curlib->filepath); change_idid_adr(mainlist, basefd, id, NULL); MEM_freeN(id); } } } } /* do versions, link, and free */ for (mainptr = mainl->next; mainptr; mainptr = mainptr->next) { /* some mains still have to be read, then * versionfile is still zero! */ if (mainptr->versionfile) { if (mainptr->curlib->filedata) // can be zero... with shift+f1 append do_versions(mainptr->curlib->filedata, mainptr->curlib, mainptr); else do_versions(basefd, NULL, mainptr); } if (mainptr->curlib->filedata) lib_link_all(mainptr->curlib->filedata, mainptr); if (mainptr->curlib->filedata) blo_freefiledata(mainptr->curlib->filedata); mainptr->curlib->filedata = NULL; } } /* reading runtime */ BlendFileData *blo_read_blendafterruntime(int file, const char *name, int actualsize, ReportList *reports) { BlendFileData *bfd = NULL; FileData *fd = filedata_new(); fd->filedes = file; fd->buffersize = actualsize; fd->read = fd_read_from_file; /* needed for library_append and read_libraries */ BLI_strncpy(fd->relabase, name, sizeof(fd->relabase)); fd = blo_decode_and_check(fd, reports); if (!fd) return NULL; fd->reports = reports; bfd = blo_read_file_internal(fd, ""); blo_freefiledata(fd); return bfd; }