/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** * */ /** \file blender/blenloader/intern/versioning_260.c * \ingroup blenloader */ #include "BLI_utildefines.h" /* allow readfile to use deprecated functionality */ #define DNA_DEPRECATED_ALLOW #include "DNA_anim_types.h" #include "DNA_actuator_types.h" #include "DNA_brush_types.h" #include "DNA_camera_types.h" #include "DNA_cloth_types.h" #include "DNA_constraint_types.h" #include "DNA_genfile.h" #include "DNA_key_types.h" #include "DNA_linestyle_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_fluidsim.h" // NT #include "DNA_object_types.h" #include "DNA_property_types.h" #include "DNA_text_types.h" #include "DNA_view3d_types.h" #include "DNA_screen_types.h" #include "DNA_sensor_types.h" #include "DNA_sdna_types.h" #include "DNA_smoke_types.h" #include "DNA_space_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLF_translation.h" #include "BKE_anim.h" #include "BKE_image.h" #include "BKE_main.h" // for Main #include "BKE_mesh.h" // for ME_ defines (patching) #include "BKE_modifier.h" #include "BKE_particle.h" #include "BKE_pointcache.h" #include "BKE_property.h" // for BKE_bproperty_object_get #include "BKE_scene.h" #include "BKE_screen.h" #include "BKE_sequencer.h" #include "BKE_text.h" // for txt_extended_ascii_as_utf8 #include "BKE_texture.h" #include "BKE_tracking.h" #include "BKE_writeffmpeg.h" #include "IMB_imbuf.h" // for proxy / timecode versioning stuff #include "NOD_texture.h" #include "BLO_readfile.h" #include "readfile.h" static void do_versions_nodetree_image_default_alpha_output(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; for (node = ntree->nodes.first; node; node = node->next) { if (ELEM(node->type, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) { /* default Image output value should have 0 alpha */ sock = node->outputs.first; ((bNodeSocketValueRGBA *)(sock->default_value))->value[3] = 0.0f; } } } static void do_versions_nodetree_convert_angle(bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_ROTATE) { /* Convert degrees to radians. */ bNodeSocket *sock = ((bNodeSocket *)node->inputs.first)->next; ((bNodeSocketValueFloat *)sock->default_value)->value = DEG2RADF(((bNodeSocketValueFloat *)sock->default_value)->value); } else if (node->type == CMP_NODE_DBLUR) { /* Convert degrees to radians. */ NodeDBlurData *ndbd = node->storage; ndbd->angle = DEG2RADF(ndbd->angle); ndbd->spin = DEG2RADF(ndbd->spin); } else if (node->type == CMP_NODE_DEFOCUS) { /* Convert degrees to radians. */ NodeDefocus *nqd = node->storage; /* XXX DNA char to float conversion seems to map the char value into the [0.0f, 1.0f] range... */ nqd->rotation = DEG2RADF(nqd->rotation * 255.0f); } else if (node->type == CMP_NODE_CHROMA_MATTE) { /* Convert degrees to radians. */ NodeChroma *ndc = node->storage; ndc->t1 = DEG2RADF(ndc->t1); ndc->t2 = DEG2RADF(ndc->t2); } else if (node->type == CMP_NODE_GLARE) { /* Convert degrees to radians. */ NodeGlare *ndg = node->storage; /* XXX DNA char to float conversion seems to map the char value into the [0.0f, 1.0f] range... */ ndg->angle_ofs = DEG2RADF(ndg->angle_ofs * 255.0f); } /* XXX TexMapping struct is used by other nodes too (at least node_composite_mapValue), * but not the rot part... */ else if (node->type == SH_NODE_MAPPING) { /* Convert degrees to radians. */ TexMapping *tmap = node->storage; tmap->rot[0] = DEG2RADF(tmap->rot[0]); tmap->rot[1] = DEG2RADF(tmap->rot[1]); tmap->rot[2] = DEG2RADF(tmap->rot[2]); } } } static void do_versions_image_settings_2_60(Scene *sce) { /* note: rd->subimtype is moved into individual settings now and no longer * exists */ RenderData *rd = &sce->r; ImageFormatData *imf = &sce->r.im_format; /* we know no data loss happens here, the old values were in char range */ imf->imtype = (char)rd->imtype; imf->planes = (char)rd->planes; imf->compress = (char)rd->quality; imf->quality = (char)rd->quality; /* default, was stored in multiple places, may override later */ imf->depth = R_IMF_CHAN_DEPTH_8; /* openexr */ imf->exr_codec = rd->quality & 7; /* strange but true! 0-4 are valid values, OPENEXR_COMPRESS */ switch (imf->imtype) { case R_IMF_IMTYPE_OPENEXR: imf->depth = (rd->subimtype & R_OPENEXR_HALF) ? R_IMF_CHAN_DEPTH_16 : R_IMF_CHAN_DEPTH_32; if (rd->subimtype & R_PREVIEW_JPG) { imf->flag |= R_IMF_FLAG_PREVIEW_JPG; } if (rd->subimtype & R_OPENEXR_ZBUF) { imf->flag |= R_IMF_FLAG_ZBUF; } break; case R_IMF_IMTYPE_TIFF: if (rd->subimtype & R_TIFF_16BIT) { imf->depth = R_IMF_CHAN_DEPTH_16; } break; case R_IMF_IMTYPE_JP2: if (rd->subimtype & R_JPEG2K_16BIT) { imf->depth = R_IMF_CHAN_DEPTH_16; } else if (rd->subimtype & R_JPEG2K_12BIT) { imf->depth = R_IMF_CHAN_DEPTH_12; } if (rd->subimtype & R_JPEG2K_YCC) { imf->jp2_flag |= R_IMF_JP2_FLAG_YCC; } if (rd->subimtype & R_JPEG2K_CINE_PRESET) { imf->jp2_flag |= R_IMF_JP2_FLAG_CINE_PRESET; } if (rd->subimtype & R_JPEG2K_CINE_48FPS) { imf->jp2_flag |= R_IMF_JP2_FLAG_CINE_48; } break; case R_IMF_IMTYPE_CINEON: case R_IMF_IMTYPE_DPX: if (rd->subimtype & R_CINEON_LOG) { imf->cineon_flag |= R_IMF_CINEON_FLAG_LOG; } break; } } /* socket use flags were only temporary before */ static void do_versions_nodetree_socket_use_flags_2_62(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; bNodeLink *link; for (node = ntree->nodes.first; node; node = node->next) { for (sock = node->inputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_IN_USE; for (sock = node->outputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_IN_USE; } for (sock = ntree->inputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_IN_USE; for (sock = ntree->outputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_IN_USE; for (link = ntree->links.first; link; link = link->next) { link->fromsock->flag |= SOCK_IN_USE; link->tosock->flag |= SOCK_IN_USE; } } static void do_versions_nodetree_multi_file_output_format_2_62_1(Scene *sce, bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_OUTPUT_FILE) { /* previous CMP_NODE_OUTPUT_FILE nodes get converted to multi-file outputs */ NodeImageFile *old_data = node->storage; NodeImageMultiFile *nimf = MEM_callocN(sizeof(NodeImageMultiFile), "node image multi file"); bNodeSocket *old_image = BLI_findlink(&node->inputs, 0); bNodeSocket *old_z = BLI_findlink(&node->inputs, 1); bNodeSocket *sock; char filename[FILE_MAXFILE]; /* ugly, need to remove the old inputs list to avoid bad pointer checks when adding new sockets. * sock->storage is expected to contain path info in ntreeCompositOutputFileAddSocket. */ BLI_listbase_clear(&node->inputs); node->storage = nimf; /* looks like storage data can be messed up somehow, stupid check here */ if (old_data) { char basepath[FILE_MAXDIR]; /* split off filename from the old path, to be used as socket sub-path */ BLI_split_dirfile(old_data->name, basepath, filename, sizeof(basepath), sizeof(filename)); BLI_strncpy(nimf->base_path, basepath, sizeof(nimf->base_path)); nimf->format = old_data->im_format; } else { BLI_strncpy(filename, old_image->name, sizeof(filename)); } /* if z buffer is saved, change the image type to multilayer exr. * XXX this is slightly messy, Z buffer was ignored before for anything but EXR and IRIS ... * i'm just assuming here that IRIZ means IRIS with z buffer ... */ if (old_data && ELEM(old_data->im_format.imtype, R_IMF_IMTYPE_IRIZ, R_IMF_IMTYPE_OPENEXR)) { char sockpath[FILE_MAX]; nimf->format.imtype = R_IMF_IMTYPE_MULTILAYER; BLI_snprintf(sockpath, sizeof(sockpath), "%s_Image", filename); sock = ntreeCompositOutputFileAddSocket(ntree, node, sockpath, &nimf->format); /* XXX later do_versions copies path from socket name, need to set this explicitely */ BLI_strncpy(sock->name, sockpath, sizeof(sock->name)); if (old_image->link) { old_image->link->tosock = sock; sock->link = old_image->link; } BLI_snprintf(sockpath, sizeof(sockpath), "%s_Z", filename); sock = ntreeCompositOutputFileAddSocket(ntree, node, sockpath, &nimf->format); /* XXX later do_versions copies path from socket name, need to set this explicitely */ BLI_strncpy(sock->name, sockpath, sizeof(sock->name)); if (old_z->link) { old_z->link->tosock = sock; sock->link = old_z->link; } } else { sock = ntreeCompositOutputFileAddSocket(ntree, node, filename, &nimf->format); /* XXX later do_versions copies path from socket name, need to set this explicitely */ BLI_strncpy(sock->name, filename, sizeof(sock->name)); if (old_image->link) { old_image->link->tosock = sock; sock->link = old_image->link; } } nodeRemoveSocket(ntree, node, old_image); nodeRemoveSocket(ntree, node, old_z); if (old_data) MEM_freeN(old_data); } else if (node->type == CMP_NODE_OUTPUT_MULTI_FILE__DEPRECATED) { NodeImageMultiFile *nimf = node->storage; bNodeSocket *sock; /* CMP_NODE_OUTPUT_MULTI_FILE has been redeclared as CMP_NODE_OUTPUT_FILE */ node->type = CMP_NODE_OUTPUT_FILE; /* initialize the node-wide image format from render data, if available */ if (sce) nimf->format = sce->r.im_format; /* transfer render format toggle to node format toggle */ for (sock = node->inputs.first; sock; sock = sock->next) { NodeImageMultiFileSocket *simf = sock->storage; simf->use_node_format = simf->use_render_format; } /* we do have preview now */ node->flag |= NODE_PREVIEW; } } } /* blue and red are swapped pre 2.62.1, be sane (red == red) now! */ static void do_versions_mesh_mloopcol_swap_2_62_1(Mesh *me) { CustomDataLayer *layer; MLoopCol *mloopcol; int a; int i; for (a = 0; a < me->ldata.totlayer; a++) { layer = &me->ldata.layers[a]; if (layer->type == CD_MLOOPCOL) { mloopcol = (MLoopCol *)layer->data; for (i = 0; i < me->totloop; i++, mloopcol++) { SWAP(char, mloopcol->r, mloopcol->b); } } } } static void do_versions_nodetree_multi_file_output_path_2_63_1(bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_OUTPUT_FILE) { bNodeSocket *sock; for (sock = node->inputs.first; sock; sock = sock->next) { NodeImageMultiFileSocket *input = sock->storage; /* input file path is stored in dedicated struct now instead socket name */ BLI_strncpy(input->path, sock->name, sizeof(input->path)); } } } } static void do_versions_nodetree_file_output_layers_2_64_5(bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_OUTPUT_FILE) { bNodeSocket *sock; for (sock = node->inputs.first; sock; sock = sock->next) { NodeImageMultiFileSocket *input = sock->storage; /* multilayer names are stored as separate strings now, * used the path string before, so copy it over. */ BLI_strncpy(input->layer, input->path, sizeof(input->layer)); /* paths/layer names also have to be unique now, initial check */ ntreeCompositOutputFileUniquePath(&node->inputs, sock, input->path, '_'); ntreeCompositOutputFileUniqueLayer(&node->inputs, sock, input->layer, '_'); } } } } static void do_versions_nodetree_image_layer_2_64_5(bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_IMAGE) { bNodeSocket *sock; for (sock = node->outputs.first; sock; sock = sock->next) { NodeImageLayer *output = MEM_callocN(sizeof(NodeImageLayer), "node image layer"); /* take pass index both from current storage ptr (actually an int) */ output->pass_index = GET_INT_FROM_POINTER(sock->storage); /* replace socket data pointer */ sock->storage = output; } } } } static void do_versions_nodetree_frame_2_64_6(bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == NODE_FRAME) { /* initialize frame node storage data */ if (node->storage == NULL) { NodeFrame *data = (NodeFrame *)MEM_callocN(sizeof(NodeFrame), "frame node storage"); node->storage = data; /* copy current flags */ data->flag = node->custom1; data->label_size = 20; } } /* initialize custom node color */ node->color[0] = node->color[1] = node->color[2] = 0.608f; /* default theme color */ } } static void do_version_logic_264(ListBase *regionbase) { ARegion *ar; /* view settings for logic changed */ for (ar = regionbase->first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { if (ar->v2d.keeptot == 0) { ar->v2d.maxzoom = 1.5f; ar->v2d.keepzoom = V2D_KEEPZOOM | V2D_LIMITZOOM | V2D_KEEPASPECT; ar->v2d.keeptot = V2D_KEEPTOT_BOUNDS; ar->v2d.align = V2D_ALIGN_NO_POS_Y | V2D_ALIGN_NO_NEG_X; ar->v2d.keepofs = V2D_KEEPOFS_Y; } } } } static void do_versions_affine_tracker_track(MovieTrackingTrack *track) { int i; for (i = 0; i < track->markersnr; i++) { MovieTrackingMarker *marker = &track->markers[i]; if (is_zero_v2(marker->pattern_corners[0]) && is_zero_v2(marker->pattern_corners[1]) && is_zero_v2(marker->pattern_corners[2]) && is_zero_v2(marker->pattern_corners[3])) { marker->pattern_corners[0][0] = track->pat_min[0]; marker->pattern_corners[0][1] = track->pat_min[1]; marker->pattern_corners[1][0] = track->pat_max[0]; marker->pattern_corners[1][1] = track->pat_min[1]; marker->pattern_corners[2][0] = track->pat_max[0]; marker->pattern_corners[2][1] = track->pat_max[1]; marker->pattern_corners[3][0] = track->pat_min[0]; marker->pattern_corners[3][1] = track->pat_max[1]; } if (is_zero_v2(marker->search_min) && is_zero_v2(marker->search_max)) { copy_v2_v2(marker->search_min, track->search_min); copy_v2_v2(marker->search_max, track->search_max); } } } static const char *node_get_static_idname(int type, int treetype) { /* use static type info header to map static int type to identifier string */ #define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \ case ID: return #Category #StructName; /* XXX hack, group types share a single static integer identifier, but are registered as separate types */ if (type == NODE_GROUP) { switch (treetype) { case NTREE_COMPOSIT: return "CompositorNodeGroup"; case NTREE_SHADER: return "ShaderNodeGroup"; case NTREE_TEXTURE: return "TextureNodeGroup"; } } else { switch (type) { #include "NOD_static_types.h" } } return ""; } static const char *node_socket_get_static_idname(bNodeSocket *sock) { switch (sock->type) { case SOCK_FLOAT: { bNodeSocketValueFloat *dval = sock->default_value; return nodeStaticSocketType(SOCK_FLOAT, dval->subtype); } case SOCK_INT: { bNodeSocketValueInt *dval = sock->default_value; return nodeStaticSocketType(SOCK_INT, dval->subtype); } case SOCK_BOOLEAN: { return nodeStaticSocketType(SOCK_BOOLEAN, PROP_NONE); } case SOCK_VECTOR: { bNodeSocketValueVector *dval = sock->default_value; return nodeStaticSocketType(SOCK_VECTOR, dval->subtype); } case SOCK_RGBA: { return nodeStaticSocketType(SOCK_RGBA, PROP_NONE); } case SOCK_STRING: { bNodeSocketValueString *dval = sock->default_value; return nodeStaticSocketType(SOCK_STRING, dval->subtype); } case SOCK_SHADER: { return nodeStaticSocketType(SOCK_SHADER, PROP_NONE); } } return ""; } static void do_versions_nodetree_customnodes(bNodeTree *ntree, int UNUSED(is_group)) { /* initialize node tree type idname */ { bNode *node; bNodeSocket *sock; ntree->typeinfo = NULL; /* tree type idname */ switch (ntree->type) { case NTREE_COMPOSIT: strcpy(ntree->idname, "CompositorNodeTree"); break; case NTREE_SHADER: strcpy(ntree->idname, "ShaderNodeTree"); break; case NTREE_TEXTURE: strcpy(ntree->idname, "TextureNodeTree"); break; } /* node type idname */ for (node = ntree->nodes.first; node; node = node->next) { BLI_strncpy(node->idname, node_get_static_idname(node->type, ntree->type), sizeof(node->idname)); /* existing old nodes have been initialized already */ node->flag |= NODE_INIT; /* sockets idname */ for (sock = node->inputs.first; sock; sock = sock->next) BLI_strncpy(sock->idname, node_socket_get_static_idname(sock), sizeof(sock->idname)); for (sock = node->outputs.first; sock; sock = sock->next) BLI_strncpy(sock->idname, node_socket_get_static_idname(sock), sizeof(sock->idname)); } /* tree sockets idname */ for (sock = ntree->inputs.first; sock; sock = sock->next) BLI_strncpy(sock->idname, node_socket_get_static_idname(sock), sizeof(sock->idname)); for (sock = ntree->outputs.first; sock; sock = sock->next) BLI_strncpy(sock->idname, node_socket_get_static_idname(sock), sizeof(sock->idname)); } /* initialize socket in_out values */ { bNode *node; bNodeSocket *sock; for (node = ntree->nodes.first; node; node = node->next) { for (sock = node->inputs.first; sock; sock = sock->next) sock->in_out = SOCK_IN; for (sock = node->outputs.first; sock; sock = sock->next) sock->in_out = SOCK_OUT; } for (sock = ntree->inputs.first; sock; sock = sock->next) sock->in_out = SOCK_IN; for (sock = ntree->outputs.first; sock; sock = sock->next) sock->in_out = SOCK_OUT; } /* initialize socket identifier strings */ { bNode *node; bNodeSocket *sock; for (node = ntree->nodes.first; node; node = node->next) { for (sock = node->inputs.first; sock; sock = sock->next) { BLI_strncpy(sock->identifier, sock->name, sizeof(sock->identifier)); BLI_uniquename(&node->inputs, sock, "socket", '.', offsetof(bNodeSocket, identifier), sizeof(sock->identifier)); } for (sock = node->outputs.first; sock; sock = sock->next) { BLI_strncpy(sock->identifier, sock->name, sizeof(sock->identifier)); BLI_uniquename(&node->outputs, sock, "socket", '.', offsetof(bNodeSocket, identifier), sizeof(sock->identifier)); } } for (sock = ntree->inputs.first; sock; sock = sock->next) { BLI_strncpy(sock->identifier, sock->name, sizeof(sock->identifier)); BLI_uniquename(&ntree->inputs, sock, "socket", '.', offsetof(bNodeSocket, identifier), sizeof(sock->identifier)); } for (sock = ntree->outputs.first; sock; sock = sock->next) { BLI_strncpy(sock->identifier, sock->name, sizeof(sock->identifier)); BLI_uniquename(&ntree->outputs, sock, "socket", '.', offsetof(bNodeSocket, identifier), sizeof(sock->identifier)); } } } void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *main) { if (main->versionfile < 260) { { /* set default alpha value of Image outputs in image and render layer nodes to 0 */ Scene *sce; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) { /* there are files with invalid audio_channels value, the real cause * is unknown, but we fix it here anyway to avoid crashes */ if (sce->r.ffcodecdata.audio_channels == 0) sce->r.ffcodecdata.audio_channels = 2; if (sce->nodetree) do_versions_nodetree_image_default_alpha_output(sce->nodetree); } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) do_versions_nodetree_image_default_alpha_output(ntree); } { /* support old particle dupliobject rotation settings */ ParticleSettings *part; for (part = main->particle.first; part; part = part->id.next) { if (ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { part->draw |= PART_DRAW_ROTATE_OB; if (part->rotmode == 0) part->rotmode = PART_ROT_VEL; } } } } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 1)) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ob->collision_boundtype = ob->boundtype; } { Camera *cam; for (cam = main->camera.first; cam; cam = cam->id.next) { if (cam->sensor_x < 0.01f) cam->sensor_x = DEFAULT_SENSOR_WIDTH; if (cam->sensor_y < 0.01f) cam->sensor_y = DEFAULT_SENSOR_HEIGHT; } } } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 2)) { FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_SHADER) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == SH_NODE_MAPPING) { TexMapping *tex_mapping; tex_mapping = node->storage; tex_mapping->projx = PROJ_X; tex_mapping->projy = PROJ_Y; tex_mapping->projz = PROJ_Z; } } } } FOREACH_NODETREE_END } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 4)) { { /* Convert node angles to radians! */ Scene *sce; Material *mat; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) do_versions_nodetree_convert_angle(sce->nodetree); } for (mat = main->mat.first; mat; mat = mat->id.next) { if (mat->nodetree) do_versions_nodetree_convert_angle(mat->nodetree); } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) do_versions_nodetree_convert_angle(ntree); } { /* Tomato compatibility code. */ bScreen *sc; MovieClip *clip; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->bundle_size == 0.0f) { v3d->bundle_size = 0.2f; v3d->flag2 |= V3D_SHOW_RECONSTRUCTION; } if (v3d->bundle_drawtype == 0) v3d->bundle_drawtype = OB_PLAINAXES; } else if (sl->spacetype == SPACE_CLIP) { SpaceClip *sclip = (SpaceClip *)sl; if (sclip->scopes.track_preview_height == 0) sclip->scopes.track_preview_height = 120; } } } } for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTrackingTrack *track; if (clip->aspx < 1.0f) { clip->aspx = 1.0f; clip->aspy = 1.0f; } clip->proxy.build_tc_flag = IMB_TC_RECORD_RUN | IMB_TC_FREE_RUN | IMB_TC_INTERPOLATED_REC_DATE_FREE_RUN; if (clip->proxy.build_size_flag == 0) clip->proxy.build_size_flag = IMB_PROXY_25; if (clip->proxy.quality == 0) clip->proxy.quality = 90; if (clip->tracking.camera.pixel_aspect < 0.01f) clip->tracking.camera.pixel_aspect = 1.0f; track = clip->tracking.tracks.first; while (track) { if (track->minimum_correlation == 0.0f) track->minimum_correlation = 0.75f; track = track->next; } } } } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 6)) { Scene *sce; MovieClip *clip; bScreen *sc; for (sce = main->scene.first; sce; sce = sce->id.next) { do_versions_image_settings_2_60(sce); } for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTrackingSettings *settings = &clip->tracking.settings; if (settings->default_pattern_size == 0.0f) { settings->default_motion_model = TRACK_MOTION_MODEL_TRANSLATION; settings->default_minimum_correlation = 0.75; settings->default_pattern_size = 11; settings->default_search_size = 51; } } for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->flag2 &= ~V3D_RENDER_SHADOW; } } } } { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { /* convert delta addition into delta scale */ int i; for (i = 0; i < 3; i++) { if ( (ob->dsize[i] == 0.0f) || /* simple case, user never touched dsize */ (ob->size[i] == 0.0f)) /* cant scale the dsize to give a non zero result, * so fallback to 1.0f */ { ob->dscale[i] = 1.0f; } else { ob->dscale[i] = (ob->size[i] + ob->dsize[i]) / ob->size[i]; } } } } } /* sigh, this dscale vs dsize version patching was not done right, fix for fix, * this intentionally checks an exact subversion, also note this was never in a release, * at some point this could be removed. */ else if (main->versionfile == 260 && main->subversionfile == 6) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { if (is_zero_v3(ob->dscale)) { fill_vn_fl(ob->dscale, 3, 1.0f); } } } if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 8)) { Brush *brush; for (brush = main->brush.first; brush; brush = brush->id.next) { if (brush->sculpt_tool == SCULPT_TOOL_ROTATE) brush->alpha = 1.0f; } } if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 1)) { { /* update use flags for node sockets (was only temporary before) */ Scene *sce; Material *mat; Tex *tex; Lamp *lamp; World *world; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) do_versions_nodetree_socket_use_flags_2_62(sce->nodetree); } for (mat = main->mat.first; mat; mat = mat->id.next) { if (mat->nodetree) do_versions_nodetree_socket_use_flags_2_62(mat->nodetree); } for (tex = main->tex.first; tex; tex = tex->id.next) { if (tex->nodetree) do_versions_nodetree_socket_use_flags_2_62(tex->nodetree); } for (lamp = main->lamp.first; lamp; lamp = lamp->id.next) { if (lamp->nodetree) do_versions_nodetree_socket_use_flags_2_62(lamp->nodetree); } for (world = main->world.first; world; world = world->id.next) { if (world->nodetree) do_versions_nodetree_socket_use_flags_2_62(world->nodetree); } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { do_versions_nodetree_socket_use_flags_2_62(ntree); } } { /* Initialize BGE exit key to esc key */ Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { if (!scene->gm.exitkey) scene->gm.exitkey = 218; // Blender key code for ESC } } { MovieClip *clip; Object *ob; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTracking *tracking = &clip->tracking; MovieTrackingObject *tracking_object = tracking->objects.first; clip->proxy.build_tc_flag |= IMB_TC_RECORD_RUN_NO_GAPS; if (!tracking->settings.object_distance) tracking->settings.object_distance = 1.0f; if (BLI_listbase_is_empty(&tracking->objects)) BKE_tracking_object_add(tracking, "Camera"); while (tracking_object) { if (!tracking_object->scale) tracking_object->scale = 1.0f; tracking_object = tracking_object->next; } } for (ob = main->object.first; ob; ob = ob->id.next) { bConstraint *con; for (con = ob->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_OBJECTSOLVER) { bObjectSolverConstraint *data = (bObjectSolverConstraint *)con->data; if (data->invmat[3][3] == 0.0f) unit_m4(data->invmat); } } } } { /* Warn the user if he is using ["Text"] properties for Font objects */ Object *ob; bProperty *prop; for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->type == OB_FONT) { prop = BKE_bproperty_object_get(ob, "Text"); if (prop) { blo_reportf_wrap(fd->reports, RPT_WARNING, TIP_("Game property name conflict in object '%s': text objects reserve the " "['Text'] game property to change their content through logic bricks"), ob->id.name + 2); } } } } } if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 2)) { { /* convert Camera Actuator values to defines */ Object *ob; bActuator *act; for (ob = main->object.first; ob; ob = ob->id.next) { for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_CAMERA) { bCameraActuator *ba = act->data; if (ba->axis == (float) 'x') ba->axis = OB_POSX; else if (ba->axis == (float)'y') ba->axis = OB_POSY; /* don't do an if/else to avoid imediate subversion bump*/ // ba->axis=((ba->axis == (float)'x') ? OB_POSX_X : OB_POSY); } } } } { /* convert deprecated sculpt_paint_unified_* fields to * UnifiedPaintSettings */ Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { ToolSettings *ts = scene->toolsettings; UnifiedPaintSettings *ups = &ts->unified_paint_settings; ups->size = ts->sculpt_paint_unified_size; ups->unprojected_radius = ts->sculpt_paint_unified_unprojected_radius; ups->alpha = ts->sculpt_paint_unified_alpha; ups->flag = ts->sculpt_paint_settings; } } } if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 3)) { { /* convert extended ascii to utf-8 for text editor */ Text *text; for (text = main->text.first; text; text = text->id.next) if (!(text->flags & TXT_ISEXT)) { TextLine *tl; for (tl = text->lines.first; tl; tl = tl->next) { int added = txt_extended_ascii_as_utf8(&tl->line); tl->len += added; /* reset cursor position if line was changed */ if (added && tl == text->curl) text->curc = 0; } } } { /* set new dynamic paint values */ Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_DynamicPaint) { DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md; if (pmd->canvas) { DynamicPaintSurface *surface = pmd->canvas->surfaces.first; for (; surface; surface = surface->next) { surface->color_dry_threshold = 1.0f; surface->influence_scale = 1.0f; surface->radius_scale = 1.0f; surface->flags |= MOD_DPAINT_USE_DRYING; } } } } } } } if (main->versionfile < 262) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *) md; if (clmd->sim_parms) clmd->sim_parms->vel_damping = 1.0f; } } } } if (main->versionfile < 263) { /* set fluidsim rate. the version patch for this in 2.62 was wrong, so * try to correct it, if rate is 0.0 that's likely not intentional */ Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Fluidsim) { FluidsimModifierData *fmd = (FluidsimModifierData *)md; if (fmd->fss->animRate == 0.0f) fmd->fss->animRate = 1.0f; } } } } if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 1)) { /* update use flags for node sockets (was only temporary before) */ Scene *sce; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) do_versions_nodetree_multi_file_output_format_2_62_1(sce, sce->nodetree); } /* XXX can't associate with scene for group nodes, image format will stay uninitialized */ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) do_versions_nodetree_multi_file_output_format_2_62_1(NULL, ntree); } /* only swap for pre-release bmesh merge which had MLoopCol red/blue swap */ if (main->versionfile == 262 && main->subversionfile == 1) { { Mesh *me; for (me = main->mesh.first; me; me = me->id.next) { do_versions_mesh_mloopcol_swap_2_62_1(me); } } } if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 2)) { /* Set new idname of keyingsets from their now "label-only" name. */ Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { KeyingSet *ks; for (ks = scene->keyingsets.first; ks; ks = ks->next) { if (!ks->idname[0]) BLI_strncpy(ks->idname, ks->name, sizeof(ks->idname)); } } } if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 3)) { Object *ob; ModifierData *md; for (ob = main->object.first; ob; ob = ob->id.next) { for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Lattice) { LatticeModifierData *lmd = (LatticeModifierData *)md; lmd->strength = 1.0f; } } } } if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 4)) { /* Read Viscosity presets from older files */ Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Fluidsim) { FluidsimModifierData *fmd = (FluidsimModifierData *)md; if (fmd->fss->viscosityMode == 3) { fmd->fss->viscosityValue = 5.0; fmd->fss->viscosityExponent = 5; } else if (fmd->fss->viscosityMode == 4) { fmd->fss->viscosityValue = 2.0; fmd->fss->viscosityExponent = 3; } } } } } if (main->versionfile < 263) { /* Default for old files is to save particle rotations to pointcache */ ParticleSettings *part; for (part = main->particle.first; part; part = part->id.next) { part->flag |= PART_ROTATIONS; } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 1)) { /* file output node paths are now stored in the file info struct instead socket name */ Scene *sce; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) if (sce->nodetree) do_versions_nodetree_multi_file_output_path_2_63_1(sce->nodetree); for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) do_versions_nodetree_multi_file_output_path_2_63_1(ntree); } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 3)) { Scene *scene; Brush *brush; /* For weight paint, each brush now gets its own weight; * unified paint settings also have weight. Update unified * paint settings and brushes with a default weight value. */ for (scene = main->scene.first; scene; scene = scene->id.next) { ToolSettings *ts = scene->toolsettings; if (ts) { ts->unified_paint_settings.weight = ts->vgroup_weight; ts->unified_paint_settings.flag |= UNIFIED_PAINT_WEIGHT; } } for (brush = main->brush.first; brush; brush = brush->id.next) { brush->weight = 0.5; } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 2)) { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_CLIP) { SpaceClip *sclip = (SpaceClip *)sl; ARegion *ar; bool hide = false; for (ar = sa->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_PREVIEW) { if (ar->alignment != RGN_ALIGN_NONE) { ar->flag |= RGN_FLAG_HIDDEN; ar->v2d.flag &= ~V2D_IS_INITIALISED; ar->alignment = RGN_ALIGN_NONE; hide = true; } } } if (hide) { sclip->view = SC_VIEW_CLIP; } } } } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 4)) { Lamp *la; Camera *cam; Curve *cu; for (la = main->lamp.first; la; la = la->id.next) { if (la->shadow_frustum_size == 0.0f) la->shadow_frustum_size = 10.0f; } for (cam = main->camera.first; cam; cam = cam->id.next) { if (cam->flag & CAM_PANORAMA) { cam->type = CAM_PANO; cam->flag &= ~CAM_PANORAMA; } } for (cu = main->curve.first; cu; cu = cu->id.next) { if (cu->bevfac2 == 0.0f) { cu->bevfac1 = 0.0f; cu->bevfac2 = 1.0f; } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 5)) { { /* file output node paths are now stored in the file info struct instead socket name */ Scene *sce; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) { do_versions_nodetree_file_output_layers_2_64_5(sce->nodetree); do_versions_nodetree_image_layer_2_64_5(sce->nodetree); } } for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { do_versions_nodetree_file_output_layers_2_64_5(ntree); do_versions_nodetree_image_layer_2_64_5(ntree); } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 6)) { /* update use flags for node sockets (was only temporary before) */ Scene *sce; Material *mat; Tex *tex; Lamp *lamp; World *world; bNodeTree *ntree; for (sce = main->scene.first; sce; sce = sce->id.next) if (sce->nodetree) do_versions_nodetree_frame_2_64_6(sce->nodetree); for (mat = main->mat.first; mat; mat = mat->id.next) if (mat->nodetree) do_versions_nodetree_frame_2_64_6(mat->nodetree); for (tex = main->tex.first; tex; tex = tex->id.next) if (tex->nodetree) do_versions_nodetree_frame_2_64_6(tex->nodetree); for (lamp = main->lamp.first; lamp; lamp = lamp->id.next) if (lamp->nodetree) do_versions_nodetree_frame_2_64_6(lamp->nodetree); for (world = main->world.first; world; world = world->id.next) if (world->nodetree) do_versions_nodetree_frame_2_64_6(world->nodetree); for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) do_versions_nodetree_frame_2_64_6(ntree); } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 7)) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Smoke) { SmokeModifierData *smd = (SmokeModifierData *)md; if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { int maxres = max_iii(smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]); smd->domain->scale = smd->domain->dx * maxres; smd->domain->dx = 1.0f / smd->domain->scale; } } } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 8)) { /* set new deactivation values for game settings */ Scene *sce; for (sce = main->scene.first; sce; sce = sce->id.next) { /* Game Settings */ sce->gm.lineardeactthreshold = 0.8f; sce->gm.angulardeactthreshold = 1.0f; sce->gm.deactivationtime = 2.0f; } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 9)) { FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_SHADER) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (ELEM(node->type, SH_NODE_TEX_IMAGE, SH_NODE_TEX_ENVIRONMENT)) { NodeTexImage *tex = node->storage; tex->iuser.frames = 1; tex->iuser.sfra = 1; tex->iuser.fie_ima = 2; tex->iuser.ok = 1; } } } } FOREACH_NODETREE_END } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 10)) { { Scene *scene; // composite redesign for (scene = main->scene.first; scene; scene = scene->id.next) { if (scene->nodetree) { if (scene->nodetree->chunksize == 0) { scene->nodetree->chunksize = 256; } } } FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_COMPOSIT) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_DEFOCUS) { NodeDefocus *data = node->storage; if (data->maxblur == 0.0f) { data->maxblur = 16.0f; } } } } } FOREACH_NODETREE_END } { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_CLIP) { SpaceClip *sclip = (SpaceClip *)sl; if (sclip->around == 0) { sclip->around = V3D_CENTROID; } } } } } } { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { clip->start_frame = 1; } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 11)) { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTrackingTrack *track; track = clip->tracking.tracks.first; while (track) { do_versions_affine_tracker_track(track); track = track->next; } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 12)) { Material *ma; for (ma = main->mat.first; ma; ma = ma->id.next) if (ma->strand_widthfade == 2.0f) ma->strand_widthfade = 0.0f; } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 13)) { FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_COMPOSIT) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_DILATEERODE) { if (node->storage == NULL) { NodeDilateErode *data = MEM_callocN(sizeof(NodeDilateErode), __func__); data->falloff = PROP_SMOOTH; node->storage = data; } } } } } FOREACH_NODETREE_END } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 14)) { ParticleSettings *part; FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_COMPOSIT) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_KEYING) { NodeKeyingData *data = node->storage; if (data->despill_balance == 0.0f) { data->despill_balance = 0.5f; } } } } } FOREACH_NODETREE_END /* keep compatibility for dupliobject particle size */ for (part = main->particle.first; part; part = part->id.next) if (ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) if ((part->draw & PART_DRAW_ROTATE_OB) == 0) part->draw |= PART_DRAW_NO_SCALE_OB; } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 17)) { FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_COMPOSIT) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_MASK) { if (node->storage == NULL) { NodeMask *data = MEM_callocN(sizeof(NodeMask), __func__); /* move settings into own struct */ data->size_x = (int)node->custom3; data->size_y = (int)node->custom4; node->custom3 = 0.5f; /* default shutter */ node->storage = data; } } } } } FOREACH_NODETREE_END } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 18)) { Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { if (scene->ed) { Sequence *seq; SEQ_BEGIN (scene->ed, seq) { Strip *strip = seq->strip; if (strip && strip->color_balance) { SequenceModifierData *smd; ColorBalanceModifierData *cbmd; smd = BKE_sequence_modifier_new(seq, NULL, seqModifierType_ColorBalance); cbmd = (ColorBalanceModifierData *) smd; cbmd->color_balance = *strip->color_balance; /* multiplication with color balance used is handled differently, * so we need to move multiplication to modifier so files would be * compatible */ cbmd->color_multiply = seq->mul; seq->mul = 1.0f; MEM_freeN(strip->color_balance); strip->color_balance = NULL; } } SEQ_END } } } /* color management pipeline changes compatibility code */ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 19)) { Scene *scene; Image *ima; bool colormanagement_disabled = false; /* make scenes which are not using color management have got None as display device, * so they wouldn't perform linear-to-sRGB conversion on display */ for (scene = main->scene.first; scene; scene = scene->id.next) { if ((scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) == 0) { ColorManagedDisplaySettings *display_settings = &scene->display_settings; if (display_settings->display_device[0] == 0) { BKE_scene_disable_color_management(scene); } colormanagement_disabled = true; } } for (ima = main->image.first; ima; ima = ima->id.next) { if (ima->source == IMA_SRC_VIEWER) { ima->flag |= IMA_VIEW_AS_RENDER; } else if (colormanagement_disabled) { /* if colormanagement not used, set image's color space to raw, so no sRGB->linear conversion * would happen on display and render * there's no clear way to check whether color management is enabled or not in render engine * so set all images to raw if there's at least one scene with color management disabled * this would still behave incorrect in cases when color management was used for only some * of scenes, but such a setup is crazy anyway and think it's fair enough to break compatibility * in that cases */ BLI_strncpy(ima->colorspace_settings.name, "Raw", sizeof(ima->colorspace_settings.name)); } } } if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 20)) { Key *key; for (key = main->key.first; key; key = key->id.next) { blo_do_versions_key_uidgen(key); } } /* remove texco */ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 21)) { Material *ma; for (ma = main->mat.first; ma; ma = ma->id.next) { int a; for (a = 0; a < MAX_MTEX; a++) { if (ma->mtex[a]) { if (ma->mtex[a]->texco == TEXCO_STICKY_) { ma->mtex[a]->texco = TEXCO_UV; } } } } { Mesh *me; for (me = main->mesh.first; me; me = me->id.next) { CustomData_update_typemap(&me->vdata); CustomData_free_layers(&me->vdata, CD_MSTICKY, me->totvert); } } } /* correction for files saved in blender version when BKE_pose_copy_data * didn't copy animation visualization, which lead to deadlocks on motion * path calculation for proxied armatures, see [#32742] */ if (main->versionfile < 264) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->pose) { if (ob->pose->avs.path_step == 0) { animviz_settings_init(&ob->pose->avs); } } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 1)) { FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_SHADER) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) if (node->type == SH_NODE_TEX_COORD) node->flag |= NODE_OPTIONS; } } FOREACH_NODETREE_END } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 2)) { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTracking *tracking = &clip->tracking; MovieTrackingObject *tracking_object; for (tracking_object = tracking->objects.first; tracking_object; tracking_object = tracking_object->next) { if (tracking_object->keyframe1 == 0 && tracking_object->keyframe2 == 0) { tracking_object->keyframe1 = tracking->settings.keyframe1; tracking_object->keyframe2 = tracking->settings.keyframe2; } } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 3)) { /* smoke branch */ { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Smoke) { SmokeModifierData *smd = (SmokeModifierData *)md; if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { /* keep branch saves if possible */ if (!smd->domain->flame_max_temp) { smd->domain->burning_rate = 0.75f; smd->domain->flame_smoke = 1.0f; smd->domain->flame_vorticity = 0.5f; smd->domain->flame_ignition = 1.25f; smd->domain->flame_max_temp = 1.75f; smd->domain->adapt_threshold = 0.02f; smd->domain->adapt_margin = 4; smd->domain->flame_smoke_color[0] = 0.7f; smd->domain->flame_smoke_color[1] = 0.7f; smd->domain->flame_smoke_color[2] = 0.7f; } } else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) { if (!smd->flow->texture_size) { smd->flow->fuel_amount = 1.0; smd->flow->surface_distance = 1.5; smd->flow->color[0] = 0.7f; smd->flow->color[1] = 0.7f; smd->flow->color[2] = 0.7f; smd->flow->texture_size = 1.0f; } } } } } } /* render border for viewport */ { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->render_border.xmin == 0.0f && v3d->render_border.ymin == 0.0f && v3d->render_border.xmax == 0.0f && v3d->render_border.ymax == 0.0f) { v3d->render_border.xmax = 1.0f; v3d->render_border.ymax = 1.0f; } } } } } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 5)) { /* set a unwrapping margin and ABF by default */ Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { if (scene->toolsettings->uvcalc_margin == 0.0f) { scene->toolsettings->uvcalc_margin = 0.001f; scene->toolsettings->unwrapper = 0; } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 6)) { /* Fix for bug #32982, internal_links list could get corrupted from r51630 onward. * Simply remove bad internal_links lists to avoid NULL pointers. */ FOREACH_NODETREE(main, ntree, id) { bNode *node; bNodeLink *link, *nextlink; for (node = ntree->nodes.first; node; node = node->next) { for (link = node->internal_links.first; link; link = nextlink) { nextlink = link->next; if (!link->fromnode || !link->fromsock || !link->tonode || !link->tosock) { BLI_remlink(&node->internal_links, link); } } } } FOREACH_NODETREE_END } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 6)) { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; if ( sa->spacetype == SPACE_LOGIC) do_version_logic_264(&sa->regionbase); for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_LOGIC) do_version_logic_264(&sl->regionbase); } } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 7)) { /* convert tiles size from resolution and number of tiles */ { Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { if (scene->r.tilex == 0 || scene->r.tiley == 1) { if (scene->r.xparts && scene->r.yparts) { /* scene could be set for panoramic rendering, so clamp with the * lowest possible tile size value */ scene->r.tilex = max_ii(scene->r.xsch * scene->r.size / scene->r.xparts / 100, 8); scene->r.tiley = max_ii(scene->r.ysch * scene->r.size / scene->r.yparts / 100, 8); } else { /* happens when mixing using current trunk and previous release */ scene->r.tilex = scene->r.tiley = 64; } } } } /* collision masks */ { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->col_group == 0) { ob->col_group = 0x01; ob->col_mask = 0xff; } } } } if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 7)) { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTrackingTrack *track; MovieTrackingObject *object; for (track = clip->tracking.tracks.first; track; track = track->next) { do_versions_affine_tracker_track(track); } for (object = clip->tracking.objects.first; object; object = object->next) { for (track = object->tracks.first; track; track = track->next) { do_versions_affine_tracker_track(track); } } } } if (main->versionfile < 265) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->step_height == 0.0f) { ob->step_height = 0.15f; ob->jump_speed = 10.0f; ob->fall_speed = 55.0f; } } } if (main->versionfile < 265 || (main->versionfile == 265 && main->subversionfile < 3)) { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { switch (sl->spacetype) { case SPACE_VIEW3D: { View3D *v3d = (View3D *)sl; v3d->flag2 |= V3D_SHOW_GPENCIL; break; } case SPACE_SEQ: { SpaceSeq *sseq = (SpaceSeq *)sl; sseq->flag |= SEQ_SHOW_GPENCIL; break; } case SPACE_IMAGE: { SpaceImage *sima = (SpaceImage *)sl; sima->flag |= SI_SHOW_GPENCIL; break; } case SPACE_NODE: { SpaceNode *snode = (SpaceNode *)sl; snode->flag |= SNODE_SHOW_GPENCIL; break; } case SPACE_CLIP: { SpaceClip *sclip = (SpaceClip *)sl; sclip->flag |= SC_SHOW_GPENCIL; break; } } } } } } if (main->versionfile < 265 || (main->versionfile == 265 && main->subversionfile < 5)) { Scene *scene; Image *image; Tex *tex; for (scene = main->scene.first; scene; scene = scene->id.next) { Sequence *seq; bool set_premul = false; SEQ_BEGIN (scene->ed, seq) { if (seq->flag & SEQ_MAKE_PREMUL) { seq->alpha_mode = SEQ_ALPHA_STRAIGHT; } else { BKE_sequence_alpha_mode_from_extension(seq); } } SEQ_END if (scene->r.bake_samples == 0) scene->r.bake_samples = 256; if (scene->world) { World *world = blo_do_versions_newlibadr(fd, scene->id.lib, scene->world); if (world && is_zero_v3(&world->horr)) { if ((world->skytype & WO_SKYBLEND) == 0 || is_zero_v3(&world->zenr)) { set_premul = true; } } } else set_premul = true; if (set_premul) { printf("2.66 versioning fix: replacing black sky with premultiplied alpha for scene %s\n", scene->id.name + 2); scene->r.alphamode = R_ALPHAPREMUL; } } for (image = main->image.first; image; image = image->id.next) { if (image->flag & IMA_DO_PREMUL) { image->alpha_mode = IMA_ALPHA_STRAIGHT; } else { BKE_image_alpha_mode_from_extension(image); } } for (tex = main->tex.first; tex; tex = tex->id.next) { if (tex->type == TEX_IMAGE && (tex->imaflag & TEX_USEALPHA) == 0) { image = blo_do_versions_newlibadr(fd, tex->id.lib, tex->ima); if (image && (image->flag & IMA_DO_PREMUL) == 0) image->flag |= IMA_IGNORE_ALPHA; } } FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_COMPOSIT) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_IMAGE) { Image *image = blo_do_versions_newlibadr(fd, ntree->id.lib, node->id); if (image) { if ((image->flag & IMA_DO_PREMUL) == 0 && image->alpha_mode == IMA_ALPHA_STRAIGHT) node->custom1 |= CMP_NODE_IMAGE_USE_STRAIGHT_OUTPUT; } } } } } FOREACH_NODETREE_END } else if (main->versionfile < 266 || (main->versionfile == 266 && main->subversionfile < 1)) { /* texture use alpha was removed for 2.66 but added back again for 2.66a, * for compatibility all textures assumed it to be enabled */ Tex *tex; for (tex = main->tex.first; tex; tex = tex->id.next) if (tex->type == TEX_IMAGE) tex->imaflag |= TEX_USEALPHA; } if (main->versionfile < 265 || (main->versionfile == 265 && main->subversionfile < 7)) { Curve *cu; for (cu = main->curve.first; cu; cu = cu->id.next) { if (cu->flag & (CU_FRONT | CU_BACK)) { if ( cu->ext1 != 0.0f || cu->ext2 != 0.0f) { Nurb *nu; for (nu = cu->nurb.first; nu; nu = nu->next) { int a; if (nu->bezt) { BezTriple *bezt = nu->bezt; a = nu->pntsu; while (a--) { bezt->radius = 1.0f; bezt++; } } else if (nu->bp) { BPoint *bp = nu->bp; a = nu->pntsu * nu->pntsv; while (a--) { bp->radius = 1.0f; bp++; } } } } } } } if (MAIN_VERSION_OLDER(main, 265, 9)) { Mesh *me; for (me = main->mesh.first; me; me = me->id.next) { BKE_mesh_do_versions_cd_flag_init(me); } } if (MAIN_VERSION_OLDER(main, 265, 10)) { Brush *br; for (br = main->brush.first; br; br = br->id.next) { if (br->ob_mode & OB_MODE_TEXTURE_PAINT) { br->mtex.brush_map_mode = MTEX_MAP_MODE_TILED; } } } // add storage for compositor translate nodes when not existing if (MAIN_VERSION_OLDER(main, 265, 11)) { FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_COMPOSIT) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_TRANSLATE && node->storage == NULL) { node->storage = MEM_callocN(sizeof(NodeTranslateData), "node translate data"); } } } } FOREACH_NODETREE_END } if (MAIN_VERSION_OLDER(main, 266, 2)) { FOREACH_NODETREE(main, ntree, id) { do_versions_nodetree_customnodes(ntree, ((ID *)ntree == id)); } FOREACH_NODETREE_END } if (MAIN_VERSION_OLDER(main, 266, 2)) { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_NODE) { SpaceNode *snode = (SpaceNode *)sl; /* reset pointers to force tree path update from context */ snode->nodetree = NULL; snode->edittree = NULL; snode->id = NULL; snode->from = NULL; /* convert deprecated treetype setting to tree_idname */ switch (snode->treetype) { case NTREE_COMPOSIT: strcpy(snode->tree_idname, "CompositorNodeTree"); break; case NTREE_SHADER: strcpy(snode->tree_idname, "ShaderNodeTree"); break; case NTREE_TEXTURE: strcpy(snode->tree_idname, "TextureNodeTree"); break; } } } } } } /* Set flag for delayed do_versions in lib_verify_nodetree. It needs valid typeinfo pointers ... */ { FOREACH_NODETREE(main, ntree, id) { /* XXX This should be kept without version check for now! * As long as USE_NODE_COMPAT_CUSTOMNODES is active, files will write links * to tree interface sockets for forward compatibility. These links need to be removed again * on file load in new versions. * Once forward compatibility is not required any longer, make a subversion bump * and only execute this for older versions. */ ntree->flag |= NTREE_DO_VERSIONS_CUSTOMNODES_GROUP; /* Only add interface nodes once. * In old Blender versions they will be removed automatically due to undefined type */ if (MAIN_VERSION_OLDER(main, 266, 2)) ntree->flag |= NTREE_DO_VERSIONS_CUSTOMNODES_GROUP_CREATE_INTERFACE; } FOREACH_NODETREE_END } if (MAIN_VERSION_OLDER(main, 266, 3)) { { /* Fix for a very old issue: * Node names were nominally made unique in r24478 (2.50.8), but the do_versions check * to update existing node names only applied to main->nodetree (i.e. group nodes). * Uniqueness is now required for proper preview mapping, * so do this now to ensure old files don't break. */ bNode *node; FOREACH_NODETREE(main, ntree, id) { if (id == &ntree->id) continue; /* already fixed for node groups */ for (node = ntree->nodes.first; node; node = node->next) nodeUniqueName(ntree, node); } FOREACH_NODETREE_END } } if (!MAIN_VERSION_ATLEAST(main, 266, 4)) { Brush *brush; for (brush = main->brush.first; brush; brush = brush->id.next) { default_mtex(&brush->mask_mtex); if (brush->ob_mode & OB_MODE_TEXTURE_PAINT) { brush->spacing /= 2; } } } if (!MAIN_VERSION_ATLEAST(main, 266, 6)) { Brush *brush; #define BRUSH_TEXTURE_OVERLAY (1 << 21) for (brush = main->brush.first; brush; brush = brush->id.next) { brush->overlay_flags = 0; if (brush->flag & BRUSH_TEXTURE_OVERLAY) brush->overlay_flags |= (BRUSH_OVERLAY_PRIMARY | BRUSH_OVERLAY_CURSOR); } #undef BRUSH_TEXTURE_OVERLAY } if (main->versionfile < 267) { //if (!DNA_struct_elem_find(fd->filesdna, "Brush", "int", "stencil_pos")) { Brush *brush; for (brush = main->brush.first; brush; brush = brush->id.next) { if (brush->stencil_dimension[0] == 0) { brush->stencil_dimension[0] = 256; brush->stencil_dimension[1] = 256; brush->stencil_pos[0] = 256; brush->stencil_pos[1] = 256; } if (brush->mask_stencil_dimension[0] == 0) { brush->mask_stencil_dimension[0] = 256; brush->mask_stencil_dimension[1] = 256; brush->mask_stencil_pos[0] = 256; brush->mask_stencil_pos[1] = 256; } } /* TIP: to initialize new variables added, use the new function * DNA_struct_elem_find(fd->filesdna, "structname", "typename", "varname") * example: * if (!DNA_struct_elem_find(fd->filesdna, "UserDef", "short", "image_gpubuffer_limit")) * user->image_gpubuffer_limit = 10; */ } /* default values in Freestyle settings */ if (main->versionfile < 267) { Scene *sce; SceneRenderLayer *srl; FreestyleLineStyle *linestyle; for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->r.line_thickness_mode == 0) { sce->r.line_thickness_mode = R_LINE_THICKNESS_ABSOLUTE; sce->r.unit_line_thickness = 1.0f; } for (srl = sce->r.layers.first; srl; srl = srl->next) { if (srl->freestyleConfig.mode == 0) srl->freestyleConfig.mode = FREESTYLE_CONTROL_EDITOR_MODE; if (srl->freestyleConfig.raycasting_algorithm == FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE || srl->freestyleConfig.raycasting_algorithm == FREESTYLE_ALGO_CULLED_ADAPTIVE_TRADITIONAL) { srl->freestyleConfig.raycasting_algorithm = 0; /* deprecated */ srl->freestyleConfig.flags |= FREESTYLE_CULLING; } } /* not freestyle */ { MeshStatVis *statvis = &sce->toolsettings->statvis; if (statvis->thickness_samples == 0) { statvis->overhang_axis = OB_NEGZ; statvis->overhang_min = 0; statvis->overhang_max = DEG2RADF(45.0f); statvis->thickness_max = 0.1f; statvis->thickness_samples = 1; statvis->distort_min = DEG2RADF(5.0f); statvis->distort_max = DEG2RADF(45.0f); statvis->sharp_min = DEG2RADF(90.0f); statvis->sharp_max = DEG2RADF(180.0f); } } } for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) { #if 1 /* disable the Misc panel for now */ if (linestyle->panel == LS_PANEL_MISC) { linestyle->panel = LS_PANEL_STROKES; } #endif if (linestyle->thickness_position == 0) { linestyle->thickness_position = LS_THICKNESS_CENTER; linestyle->thickness_ratio = 0.5f; } if (linestyle->chaining == 0) linestyle->chaining = LS_CHAINING_PLAIN; if (linestyle->rounds == 0) linestyle->rounds = 3; } } if (main->versionfile < 267) { /* Initialize the active_viewer_key for compositing */ bScreen *screen; Scene *scene; bNodeInstanceKey active_viewer_key = {0}; /* simply pick the first node space and use that for the active viewer key */ for (screen = main->screen.first; screen; screen = screen->id.next) { ScrArea *sa; for (sa = screen->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_NODE) { SpaceNode *snode = (SpaceNode *)sl; bNodeTreePath *path = snode->treepath.last; if (!path) continue; active_viewer_key = path->parent_key; break; } } if (active_viewer_key.value != 0) break; } if (active_viewer_key.value != 0) break; } for (scene = main->scene.first; scene; scene = scene->id.next) { /* NB: scene->nodetree is a local ID block, has been direct_link'ed */ if (scene->nodetree) scene->nodetree->active_viewer_key = active_viewer_key; } } if (MAIN_VERSION_OLDER(main, 267, 1)) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Smoke) { SmokeModifierData *smd = (SmokeModifierData *)md; if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { if (smd->domain->flags & MOD_SMOKE_HIGH_SMOOTH) { smd->domain->highres_sampling = SM_HRES_LINEAR; } else { smd->domain->highres_sampling = SM_HRES_NEAREST; } } } } } } if (!MAIN_VERSION_ATLEAST(main, 268, 1)) { Brush *brush; for (brush = main->brush.first; brush; brush = brush->id.next) { brush->spacing = MAX2(1, brush->spacing); } } if (!MAIN_VERSION_ATLEAST(main, 268, 2)) { Brush *brush; #define BRUSH_FIXED (1 << 6) for (brush = main->brush.first; brush; brush = brush->id.next) { brush->flag &= ~BRUSH_FIXED; if (brush->cursor_overlay_alpha < 2) brush->cursor_overlay_alpha = 33; if (brush->texture_overlay_alpha < 2) brush->texture_overlay_alpha = 33; if (brush->mask_overlay_alpha < 2) brush->mask_overlay_alpha = 33; } #undef BRUSH_FIXED } if (!MAIN_VERSION_ATLEAST(main, 268, 4)) { bScreen *sc; Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { bConstraint *con; for (con = ob->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_SHRINKWRAP) { bShrinkwrapConstraint *data = (bShrinkwrapConstraint *)con->data; if (data->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS) data->projAxis = OB_POSX; else if (data->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS) data->projAxis = OB_POSY; else data->projAxis = OB_POSZ; data->projAxisSpace = CONSTRAINT_SPACE_LOCAL; } } } for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Smoke) { SmokeModifierData *smd = (SmokeModifierData *)md; if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) { if (!smd->flow->particle_size) { smd->flow->particle_size = 1.0f; } } } } } /* * FIX some files have a zoom level of 0, and was checked during the drawing of the node space * * We moved this check to the do versions to be sure the value makes any sense. */ for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_NODE) { SpaceNode *snode = (SpaceNode *)sl; if (snode->zoom < 0.02f) { snode->zoom = 1.0; } } } } } for (ob = main->object.first; ob; ob = ob->id.next) { bSensor *sens; bTouchSensor *ts; bCollisionSensor *cs; Material *ma; for (sens = ob->sensors.first; sens; sens = sens->next) { if (sens->type == SENS_TOUCH) { ts = sens->data; cs = MEM_callocN(sizeof(bCollisionSensor), "touch -> collision sensor do_version"); if (ts->ma) { ma = blo_do_versions_newlibadr(fd, ob->id.lib, ts->ma); BLI_strncpy(cs->materialName, ma->id.name + 2, sizeof(cs->materialName)); } cs->mode = SENS_COLLISION_MATERIAL; MEM_freeN(ts); sens->data = cs; sens->type = sens->otype = SENS_COLLISION; } } } } if (!MAIN_VERSION_ATLEAST(main, 268, 5)) { bScreen *sc; ScrArea *sa; /* add missing (+) expander in node editor */ for (sc = main->screen.first; sc; sc = sc->id.next) { for (sa = sc->areabase.first; sa; sa = sa->next) { ARegion *ar, *arnew; if (sa->spacetype == SPACE_NODE) { ar = BKE_area_find_region_type(sa, RGN_TYPE_TOOLS); if (ar) continue; /* add subdiv level; after header */ ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER); /* is error! */ if (ar == NULL) continue; arnew = MEM_callocN(sizeof(ARegion), "node tools"); BLI_insertlinkafter(&sa->regionbase, ar, arnew); arnew->regiontype = RGN_TYPE_TOOLS; arnew->alignment = RGN_ALIGN_LEFT; arnew->flag = RGN_FLAG_HIDDEN; } } } } if (!MAIN_VERSION_ATLEAST(main, 269, 1)) { /* Removal of Cycles SSS Compatible falloff */ FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_SHADER) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == SH_NODE_SUBSURFACE_SCATTERING) { if (node->custom1 == SHD_SUBSURFACE_COMPATIBLE) { node->custom1 = SHD_SUBSURFACE_CUBIC; } } } } } FOREACH_NODETREE_END } if (!MAIN_VERSION_ATLEAST(main, 269, 2)) { /* Initialize CDL settings for Color Balance nodes */ FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_COMPOSIT) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_COLORBALANCE) { NodeColorBalance *n = node->storage; if (node->custom1 == 0) { /* LGG mode stays the same, just init CDL settings */ ntreeCompositColorBalanceSyncFromLGG(ntree, node); } else if (node->custom1 == 1) { /* CDL previously used same variables as LGG, copy them over * and then sync LGG for comparable results in both modes. */ copy_v3_v3(n->offset, n->lift); copy_v3_v3(n->power, n->gamma); copy_v3_v3(n->slope, n->gain); ntreeCompositColorBalanceSyncFromCDL(ntree, node); } } } } } FOREACH_NODETREE_END } if (!MAIN_VERSION_ATLEAST(main, 269, 3)) { bScreen *sc; ScrArea *sa; SpaceLink *sl; Scene *scene; /* Update files using invalid (outdated) outlinevis Outliner values. */ for (sc = main->screen.first; sc; sc = sc->id.next) { for (sa = sc->areabase.first; sa; sa = sa->next) { for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_OUTLINER) { SpaceOops *so = (SpaceOops *)sl; if (!ELEM(so->outlinevis, SO_ALL_SCENES, SO_CUR_SCENE, SO_VISIBLE, SO_SELECTED, SO_ACTIVE, SO_SAME_TYPE, SO_GROUPS, SO_LIBRARIES, SO_SEQUENCE, SO_DATABLOCKS, SO_USERDEF)) { so->outlinevis = SO_ALL_SCENES; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "MovieTrackingTrack", "float", "weight")) { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTracking *tracking = &clip->tracking; MovieTrackingObject *tracking_object; for (tracking_object = tracking->objects.first; tracking_object; tracking_object = tracking_object->next) { ListBase *tracksbase = BKE_tracking_object_get_tracks(tracking, tracking_object); MovieTrackingTrack *track; for (track = tracksbase->first; track; track = track->next) { track->weight = 1.0f; } } } } if (!DNA_struct_elem_find(fd->filesdna, "TriangulateModifierData", "int", "quad_method")) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Triangulate) { TriangulateModifierData *tmd = (TriangulateModifierData *)md; if ((tmd->flag & MOD_TRIANGULATE_BEAUTY)) { tmd->quad_method = MOD_TRIANGULATE_QUAD_BEAUTY; tmd->ngon_method = MOD_TRIANGULATE_NGON_BEAUTY; } else { tmd->quad_method = MOD_TRIANGULATE_QUAD_FIXED; tmd->ngon_method = MOD_TRIANGULATE_NGON_EARCLIP; } } } } } for (scene = main->scene.first; scene; scene = scene->id.next) { /* this can now be turned off */ ToolSettings *ts = scene->toolsettings; if (ts->sculpt) ts->sculpt->flags |= SCULPT_DYNTOPO_SUBDIVIDE; /* single texture mode removed from game engine */ if (scene->gm.matmode == GAME_MAT_TEXFACE) scene->gm.matmode = GAME_MAT_MULTITEX; /* 'Increment' mode disabled for nodes, use true grid snapping instead */ if (scene->toolsettings->snap_node_mode == SCE_SNAP_MODE_INCREMENT) scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_GRID; #ifdef WITH_FFMPEG /* Update for removed "sound-only" option in FFMPEG export settings. */ if (scene->r.ffcodecdata.type >= FFMPEG_INVALID) { scene->r.ffcodecdata.type = FFMPEG_AVI; } #endif } } if (!MAIN_VERSION_ATLEAST(main, 269, 4)) { /* Internal degrees to radians conversions... */ { Scene *scene; Object *ob; Lamp *lamp; for (lamp = main->lamp.first; lamp; lamp = lamp->id.next) lamp->spotsize = DEG2RADF(lamp->spotsize); for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; bSensor *bs; bActuator *ba; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_EdgeSplit) { EdgeSplitModifierData *emd = (EdgeSplitModifierData *)md; emd->split_angle = DEG2RADF(emd->split_angle); } else if (md->type == eModifierType_Bevel) { BevelModifierData *bmd = (BevelModifierData *)md; bmd->bevel_angle = DEG2RADF(bmd->bevel_angle); } } for (bs = ob->sensors.first; bs; bs = bs->next) { if (bs->type == SENS_RADAR) { bRadarSensor *brs = bs->data; brs->angle = DEG2RADF(brs->angle); } } for (ba = ob->actuators.first; ba; ba = ba->next) { if (ba->type == ACT_CONSTRAINT) { bConstraintActuator *bca = ba->data; if (bca->type == ACT_CONST_TYPE_ORI) { bca->minloc[0] = DEG2RADF(bca->minloc[0]); bca->maxloc[0] = DEG2RADF(bca->maxloc[0]); } } else if (ba->type == ACT_SOUND) { bSoundActuator *bsa = ba->data; bsa->sound3D.cone_outer_angle = DEG2RADF(bsa->sound3D.cone_outer_angle); bsa->sound3D.cone_inner_angle = DEG2RADF(bsa->sound3D.cone_inner_angle); } } } for (scene = main->scene.first; scene; scene = scene->id.next) { Sequence *seq; SEQ_BEGIN (scene->ed, seq) { if (seq->type == SEQ_TYPE_WIPE) { WipeVars *wv = seq->effectdata; wv->angle = DEG2RADF(wv->angle); } } SEQ_END } FOREACH_NODETREE(main, ntree, id) { if (ntree->type == NTREE_COMPOSIT) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_BOKEHIMAGE) { NodeBokehImage *n = node->storage; n->angle = DEG2RADF(n->angle); } if (node->type == CMP_NODE_MASK_BOX) { NodeBoxMask *n = node->storage; n->rotation = DEG2RADF(n->rotation); } if (node->type == CMP_NODE_MASK_ELLIPSE) { NodeEllipseMask *n = node->storage; n->rotation = DEG2RADF(n->rotation); } } } } FOREACH_NODETREE_END } if (!DNA_struct_elem_find(fd->filesdna, "MovieTrackingPlaneTrack", "float", "image_opacity")) { MovieClip *clip; for (clip = main->movieclip.first; clip; clip = clip->id.next) { MovieTrackingPlaneTrack *plane_track; for (plane_track = clip->tracking.plane_tracks.first; plane_track; plane_track = plane_track->next) { plane_track->image_opacity = 1.0f; } } } } if (!MAIN_VERSION_ATLEAST(main, 269, 7)) { Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { Sculpt *sd = scene->toolsettings->sculpt; if (sd) { int symmetry_flags = sd->flags & 7; if (symmetry_flags & SCULPT_SYMM_X) sd->paint.symmetry_flags |= PAINT_SYMM_X; if (symmetry_flags & SCULPT_SYMM_Y) sd->paint.symmetry_flags |= PAINT_SYMM_Y; if (symmetry_flags & SCULPT_SYMM_Z) sd->paint.symmetry_flags |= PAINT_SYMM_Z; if (symmetry_flags & SCULPT_SYMMETRY_FEATHER) sd->paint.symmetry_flags |= PAINT_SYMMETRY_FEATHER; } } } if (!MAIN_VERSION_ATLEAST(main, 269, 8)) { Curve *cu; for (cu = main->curve.first; cu; cu = cu->id.next) { if (cu->str) { cu->len_wchar = BLI_strlen_utf8(cu->str); } } } if (!MAIN_VERSION_ATLEAST(main, 269, 9)) { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Build) { BuildModifierData *bmd = (BuildModifierData *)md; if (bmd->randomize) { bmd->flag |= MOD_BUILD_FLAG_RANDOMIZE; } } } } } if (!MAIN_VERSION_ATLEAST(main, 269, 11)) { bScreen *sc; for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *space_link; for (space_link = sa->spacedata.first; space_link; space_link = space_link->next) { if (space_link->spacetype == SPACE_IMAGE) { ARegion *ar; ListBase *lb; if (space_link == sa->spacedata.first) { lb = &sa->regionbase; } else { lb = &space_link->regionbase; } for (ar = lb->first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_PREVIEW) { ar->regiontype = RGN_TYPE_TOOLS; ar->alignment = RGN_ALIGN_LEFT; } else if (ar->regiontype == RGN_TYPE_UI) { ar->alignment = RGN_ALIGN_RIGHT; } } } } } } } }