/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup blenloader */ /* allow readfile to use deprecated functionality */ #define DNA_DEPRECATED_ALLOW #include #include #include "BLI_listbase.h" #include "BLI_math.h" #include "BLI_mempool.h" #include "BLI_string.h" #include "BLI_utildefines.h" #include "DNA_defaults.h" #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_camera_types.h" #include "DNA_cloth_types.h" #include "DNA_collection_types.h" #include "DNA_constraint_types.h" #include "DNA_curve_types.h" #include "DNA_curveprofile_types.h" #include "DNA_fluid_types.h" #include "DNA_freestyle_types.h" #include "DNA_genfile.h" #include "DNA_gpencil_modifier_types.h" #include "DNA_gpencil_types.h" #include "DNA_gpu_types.h" #include "DNA_key_types.h" #include "DNA_layer_types.h" #include "DNA_light_types.h" #include "DNA_lightprobe_types.h" #include "DNA_linestyle_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "DNA_particle_types.h" #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_shader_fx_types.h" #include "DNA_text_types.h" #include "DNA_texture_types.h" #include "DNA_view3d_types.h" #include "DNA_workspace_types.h" #include "DNA_world_types.h" #include "BKE_animsys.h" #include "BKE_brush.h" #include "BKE_cloth.h" #include "BKE_collection.h" #include "BKE_colortools.h" #include "BKE_constraint.h" #include "BKE_curveprofile.h" #include "BKE_customdata.h" #include "BKE_fcurve.h" #include "BKE_fcurve_driver.h" #include "BKE_freestyle.h" #include "BKE_global.h" #include "BKE_gpencil.h" #include "BKE_gpencil_geom.h" #include "BKE_gpencil_modifier.h" #include "BKE_idprop.h" #include "BKE_key.h" #include "BKE_layer.h" #include "BKE_lib_id.h" #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_node.h" #include "BKE_paint.h" #include "BKE_pointcache.h" #include "BKE_report.h" #include "BKE_rigidbody.h" #include "BKE_screen.h" #include "BKE_sequencer.h" #include "BKE_studiolight.h" #include "BKE_unit.h" #include "BKE_workspace.h" /* Only for IMB_BlendMode */ #include "IMB_imbuf.h" #include "DEG_depsgraph.h" #include "BLT_translation.h" #include "BLO_readfile.h" #include "readfile.h" #include "MEM_guardedalloc.h" /* Make preferences read-only, use versioning_userdef.c. */ #define U (*((const UserDef *)&U)) /** * Rename if the ID doesn't exist. */ static ID *rename_id_for_versioning(Main *bmain, const short id_type, const char *name_src, const char *name_dst) { /* We can ignore libraries */ ListBase *lb = which_libbase(bmain, id_type); ID *id = NULL; LISTBASE_FOREACH (ID *, idtest, lb) { if (idtest->lib == NULL) { if (STREQ(idtest->name + 2, name_src)) { id = idtest; } if (STREQ(idtest->name + 2, name_dst)) { return NULL; } } } if (id != NULL) { BLI_strncpy(id->name + 2, name_dst, sizeof(id->name) - 2); /* We know it's unique, this just sorts. */ BLI_libblock_ensure_unique_name(bmain, id->name); } return id; } static bScreen *screen_parent_find(const bScreen *screen) { /* Can avoid lookup if screen state isn't maximized/full * (parent and child store the same state). */ if (ELEM(screen->state, SCREENMAXIMIZED, SCREENFULL)) { LISTBASE_FOREACH (const ScrArea *, area, &screen->areabase) { if (area->full && area->full != screen) { BLI_assert(area->full->state == screen->state); return area->full; } } } return NULL; } static void do_version_workspaces_create_from_screens(Main *bmain) { bmain->is_locked_for_linking = false; for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { const bScreen *screen_parent = screen_parent_find(screen); WorkSpace *workspace; if (screen->temp) { continue; } if (screen_parent) { /* Full-screen with "Back to Previous" option, don't create * a new workspace, add layout workspace containing parent. */ workspace = BLI_findstring( &bmain->workspaces, screen_parent->id.name + 2, offsetof(ID, name) + 2); } else { workspace = BKE_workspace_add(bmain, screen->id.name + 2); } if (workspace == NULL) { continue; /* Not much we can do.. */ } BKE_workspace_layout_add(bmain, workspace, screen, screen->id.name + 2); } bmain->is_locked_for_linking = true; } static void do_version_area_change_space_to_space_action(ScrArea *area, const Scene *scene) { SpaceType *stype = BKE_spacetype_from_id(SPACE_ACTION); SpaceAction *saction = (SpaceAction *)stype->new (area, scene); ARegion *region_channels; /* Properly free current regions */ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) { BKE_area_region_free(area->type, region); } BLI_freelistN(&area->regionbase); area->type = stype; area->spacetype = stype->spaceid; BLI_addhead(&area->spacedata, saction); area->regionbase = saction->regionbase; BLI_listbase_clear(&saction->regionbase); /* Different defaults for timeline */ region_channels = BKE_area_find_region_type(area, RGN_TYPE_CHANNELS); region_channels->flag |= RGN_FLAG_HIDDEN; saction->mode = SACTCONT_TIMELINE; saction->ads.flag |= ADS_FLAG_SUMMARY_COLLAPSED; saction->ads.filterflag |= ADS_FILTER_SUMMARY; } /** * \brief After lib-link versioning for new workspace design. * * - Adds a workspace for (almost) each screen of the old file * and adds the needed workspace-layout to wrap the screen. * - Active screen isn't stored directly in window anymore, but in the active workspace. * - Active scene isn't stored in screen anymore, but in window. * - Create workspace instance hook for each window. * * \note Some of the created workspaces might be deleted again * in case of reading the default `startup.blend`. */ static void do_version_workspaces_after_lib_link(Main *bmain) { BLI_assert(BLI_listbase_is_empty(&bmain->workspaces)); do_version_workspaces_create_from_screens(bmain); for (wmWindowManager *wm = bmain->wm.first; wm; wm = wm->id.next) { LISTBASE_FOREACH (wmWindow *, win, &wm->windows) { bScreen *screen_parent = screen_parent_find(win->screen); bScreen *screen = screen_parent ? screen_parent : win->screen; if (screen->temp) { /* We do not generate a new workspace for those screens... * still need to set some data in win. */ win->workspace_hook = BKE_workspace_instance_hook_create(bmain); win->scene = screen->scene; /* Deprecated from now on! */ win->screen = NULL; continue; } WorkSpace *workspace = BLI_findstring( &bmain->workspaces, screen->id.name + 2, offsetof(ID, name) + 2); BLI_assert(workspace != NULL); WorkSpaceLayout *layout = BKE_workspace_layout_find(workspace, win->screen); BLI_assert(layout != NULL); win->workspace_hook = BKE_workspace_instance_hook_create(bmain); BKE_workspace_active_set(win->workspace_hook, workspace); BKE_workspace_active_layout_set(win->workspace_hook, workspace, layout); /* Move scene and view layer to window. */ Scene *scene = screen->scene; ViewLayer *layer = BLI_findlink(&scene->view_layers, scene->r.actlay); if (!layer) { layer = BKE_view_layer_default_view(scene); } win->scene = scene; STRNCPY(win->view_layer_name, layer->name); /* Deprecated from now on! */ win->screen = NULL; } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { /* Deprecated from now on! */ BLI_freelistN(&screen->scene->transform_spaces); screen->scene = NULL; } } #ifdef USE_COLLECTION_COMPAT_28 enum { COLLECTION_DEPRECATED_VISIBLE = (1 << 0), COLLECTION_DEPRECATED_VIEWPORT = (1 << 0), COLLECTION_DEPRECATED_SELECTABLE = (1 << 1), COLLECTION_DEPRECATED_DISABLED = (1 << 2), COLLECTION_DEPRECATED_RENDER = (1 << 3), }; static void do_version_view_layer_visibility(ViewLayer *view_layer) { /* Convert from deprecated VISIBLE flag to DISABLED */ LayerCollection *lc; for (lc = view_layer->layer_collections.first; lc; lc = lc->next) { if (lc->flag & COLLECTION_DEPRECATED_DISABLED) { lc->flag &= ~COLLECTION_DEPRECATED_DISABLED; } if ((lc->flag & COLLECTION_DEPRECATED_VISIBLE) == 0) { lc->flag |= COLLECTION_DEPRECATED_DISABLED; } lc->flag |= COLLECTION_DEPRECATED_VIEWPORT | COLLECTION_DEPRECATED_RENDER; } } static void do_version_layer_collection_pre(ViewLayer *view_layer, ListBase *lb, GSet *enabled_set, GSet *selectable_set) { /* Convert from deprecated DISABLED to new layer collection and collection flags */ LISTBASE_FOREACH (LayerCollection *, lc, lb) { if (lc->scene_collection) { if (!(lc->flag & COLLECTION_DEPRECATED_DISABLED)) { BLI_gset_insert(enabled_set, lc->scene_collection); } if (lc->flag & COLLECTION_DEPRECATED_SELECTABLE) { BLI_gset_insert(selectable_set, lc->scene_collection); } } do_version_layer_collection_pre( view_layer, &lc->layer_collections, enabled_set, selectable_set); } } static void do_version_layer_collection_post(ViewLayer *view_layer, ListBase *lb, GSet *enabled_set, GSet *selectable_set, GHash *collection_map) { /* Apply layer collection exclude flags. */ LISTBASE_FOREACH (LayerCollection *, lc, lb) { if (!(lc->collection->flag & COLLECTION_IS_MASTER)) { SceneCollection *sc = BLI_ghash_lookup(collection_map, lc->collection); const bool enabled = (sc && BLI_gset_haskey(enabled_set, sc)); const bool selectable = (sc && BLI_gset_haskey(selectable_set, sc)); if (!enabled) { lc->flag |= LAYER_COLLECTION_EXCLUDE; } if (enabled && !selectable) { lc->collection->flag |= COLLECTION_RESTRICT_SELECT; } } do_version_layer_collection_post( view_layer, &lc->layer_collections, enabled_set, selectable_set, collection_map); } } static void do_version_scene_collection_convert( Main *bmain, ID *id, SceneCollection *sc, Collection *collection, GHash *collection_map) { if (collection_map) { BLI_ghash_insert(collection_map, collection, sc); } for (SceneCollection *nsc = sc->scene_collections.first; nsc;) { SceneCollection *nsc_next = nsc->next; Collection *ncollection = BKE_collection_add(bmain, collection, nsc->name); ncollection->id.lib = id->lib; do_version_scene_collection_convert(bmain, id, nsc, ncollection, collection_map); nsc = nsc_next; } LISTBASE_FOREACH (LinkData *, link, &sc->objects) { Object *ob = link->data; if (ob) { BKE_collection_object_add(bmain, collection, ob); id_us_min(&ob->id); } } BLI_freelistN(&sc->objects); MEM_freeN(sc); } static void do_version_group_collection_to_collection(Main *bmain, Collection *group) { /* Convert old 2.8 group collections to new unified collections. */ if (group->collection) { do_version_scene_collection_convert(bmain, &group->id, group->collection, group, NULL); } group->collection = NULL; group->view_layer = NULL; id_fake_user_set(&group->id); } static void do_version_scene_collection_to_collection(Main *bmain, Scene *scene) { /* Convert old 2.8 scene collections to new unified collections. */ /* Temporarily clear view layers so we don't do any layer collection syncing * and destroy old flags that we want to restore. */ ListBase view_layers = scene->view_layers; BLI_listbase_clear(&scene->view_layers); if (!scene->master_collection) { scene->master_collection = BKE_collection_master_add(); } /* Convert scene collections. */ GHash *collection_map = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); if (scene->collection) { do_version_scene_collection_convert( bmain, &scene->id, scene->collection, scene->master_collection, collection_map); scene->collection = NULL; } scene->view_layers = view_layers; /* Convert layer collections. */ ViewLayer *view_layer; for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) { GSet *enabled_set = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); GSet *selectable_set = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); do_version_layer_collection_pre( view_layer, &view_layer->layer_collections, enabled_set, selectable_set); BKE_layer_collection_sync(scene, view_layer); do_version_layer_collection_post( view_layer, &view_layer->layer_collections, enabled_set, selectable_set, collection_map); BLI_gset_free(enabled_set, NULL); BLI_gset_free(selectable_set, NULL); BKE_layer_collection_sync(scene, view_layer); } BLI_ghash_free(collection_map, NULL, NULL); } #endif static void do_version_layers_to_collections(Main *bmain, Scene *scene) { /* Since we don't have access to FileData we check the (always valid) first * render layer instead. */ if (!scene->master_collection) { scene->master_collection = BKE_collection_master_add(); } if (scene->view_layers.first) { return; } /* Create collections from layers. */ Collection *collection_master = scene->master_collection; Collection *collections[20] = {NULL}; for (int layer = 0; layer < 20; layer++) { LISTBASE_FOREACH (Base *, base, &scene->base) { if (base->lay & (1 << layer)) { /* Create collections when needed only. */ if (collections[layer] == NULL) { char name[MAX_NAME]; BLI_snprintf( name, sizeof(collection_master->id.name), DATA_("Collection %d"), layer + 1); Collection *collection = BKE_collection_add(bmain, collection_master, name); collection->id.lib = scene->id.lib; if (collection->id.lib != NULL) { collection->id.tag |= LIB_TAG_INDIRECT; } collections[layer] = collection; if (!(scene->lay & (1 << layer))) { collection->flag |= COLLECTION_RESTRICT_VIEWPORT | COLLECTION_RESTRICT_RENDER; } } /* Note usually this would do slow collection syncing for view layers, * but since no view layers exists yet at this point it's fast. */ BKE_collection_object_add(bmain, collections[layer], base->object); } if (base->flag & SELECT) { base->object->flag |= SELECT; } else { base->object->flag &= ~SELECT; } } } /* Handle legacy render layers. */ bool have_override = false; const bool need_default_renderlayer = scene->r.layers.first == NULL; LISTBASE_FOREACH (SceneRenderLayer *, srl, &scene->r.layers) { ViewLayer *view_layer = BKE_view_layer_add(scene, srl->name, NULL, VIEWLAYER_ADD_NEW); if (srl->layflag & SCE_LAY_DISABLE) { view_layer->flag &= ~VIEW_LAYER_RENDER; } if ((srl->layflag & SCE_LAY_FRS) == 0) { view_layer->flag &= ~VIEW_LAYER_FREESTYLE; } view_layer->layflag = srl->layflag; view_layer->passflag = srl->passflag; view_layer->pass_alpha_threshold = srl->pass_alpha_threshold; view_layer->samples = srl->samples; view_layer->mat_override = srl->mat_override; BKE_freestyle_config_free(&view_layer->freestyle_config, true); view_layer->freestyle_config = srl->freestyleConfig; view_layer->id_properties = srl->prop; /* Set exclusion and overrides. */ for (int layer = 0; layer < 20; layer++) { Collection *collection = collections[layer]; if (collection) { LayerCollection *lc = BKE_layer_collection_first_from_scene_collection(view_layer, collection); if (srl->lay_exclude & (1 << layer)) { /* Disable excluded layer. */ have_override = true; lc->flag |= LAYER_COLLECTION_EXCLUDE; LISTBASE_FOREACH (LayerCollection *, nlc, &lc->layer_collections) { nlc->flag |= LAYER_COLLECTION_EXCLUDE; } } else { if (srl->lay_zmask & (1 << layer)) { have_override = true; lc->flag |= LAYER_COLLECTION_HOLDOUT; } if ((srl->lay & (1 << layer)) == 0) { have_override = true; lc->flag |= LAYER_COLLECTION_INDIRECT_ONLY; } } } } /* for convenience set the same active object in all the layers */ if (scene->basact) { view_layer->basact = BKE_view_layer_base_find(view_layer, scene->basact->object); } LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) { if ((base->flag & BASE_SELECTABLE) && (base->object->flag & SELECT)) { base->flag |= BASE_SELECTED; } } } BLI_freelistN(&scene->r.layers); /* If render layers included overrides, or there are no render layers, * we also create a vanilla viewport layer. */ if (have_override || need_default_renderlayer) { ViewLayer *view_layer = BKE_view_layer_add(scene, "Viewport", NULL, VIEWLAYER_ADD_NEW); /* If we ported all the original render layers, * we don't need to make the viewport layer renderable. */ if (!BLI_listbase_is_single(&scene->view_layers)) { view_layer->flag &= ~VIEW_LAYER_RENDER; } /* convert active base */ if (scene->basact) { view_layer->basact = BKE_view_layer_base_find(view_layer, scene->basact->object); } /* convert selected bases */ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) { if ((base->flag & BASE_SELECTABLE) && (base->object->flag & SELECT)) { base->flag |= BASE_SELECTED; } /* keep lay around for forward compatibility (open those files in 2.79) */ base->lay = base->object->lay; } } /* remove bases once and for all */ LISTBASE_FOREACH (Base *, base, &scene->base) { id_us_min(&base->object->id); } BLI_freelistN(&scene->base); scene->basact = NULL; } static void do_version_collection_propagate_lib_to_children(Collection *collection) { if (collection->id.lib != NULL) { for (CollectionChild *collection_child = collection->children.first; collection_child != NULL; collection_child = collection_child->next) { if (collection_child->collection->id.lib == NULL) { collection_child->collection->id.lib = collection->id.lib; } do_version_collection_propagate_lib_to_children(collection_child->collection); } } } /** convert old annotations colors */ static void do_versions_fix_annotations(bGPdata *gpd) { LISTBASE_FOREACH (const bGPDpalette *, palette, &gpd->palettes) { LISTBASE_FOREACH (bGPDpalettecolor *, palcolor, &palette->colors) { /* fix layers */ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { /* unlock/unhide layer */ gpl->flag &= ~GP_LAYER_LOCKED; gpl->flag &= ~GP_LAYER_HIDE; /* set opacity to 1 */ gpl->opacity = 1.0f; /* disable tint */ gpl->tintcolor[3] = 0.0f; LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) { LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) { if ((gps->colorname[0] != '\0') && (STREQ(gps->colorname, palcolor->info))) { /* copy color settings */ copy_v4_v4(gpl->color, palcolor->color); } } } } } } } static void do_versions_remove_region(ListBase *regionbase, ARegion *region) { BLI_freelinkN(regionbase, region); } static void do_versions_remove_regions_by_type(ListBase *regionbase, int regiontype) { ARegion *region, *region_next; for (region = regionbase->first; region; region = region_next) { region_next = region->next; if (region->regiontype == regiontype) { do_versions_remove_region(regionbase, region); } } } static ARegion *do_versions_find_region_or_null(ListBase *regionbase, int regiontype) { LISTBASE_FOREACH (ARegion *, region, regionbase) { if (region->regiontype == regiontype) { return region; } } return NULL; } static ARegion *do_versions_find_region(ListBase *regionbase, int regiontype) { ARegion *region = do_versions_find_region_or_null(regionbase, regiontype); if (region == NULL) { BLI_assert(!"Did not find expected region in versioning"); } return region; } static ARegion *do_versions_add_region(int regiontype, const char *name) { ARegion *region = MEM_callocN(sizeof(ARegion), name); region->regiontype = regiontype; return region; } static void do_versions_area_ensure_tool_region(Main *bmain, const short space_type, const short region_flag) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == space_type) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_TOOLS); if (!region) { ARegion *header = BKE_area_find_region_type(area, RGN_TYPE_HEADER); region = do_versions_add_region(RGN_TYPE_TOOLS, "tools region"); BLI_insertlinkafter(regionbase, header, region); region->alignment = RGN_ALIGN_LEFT; region->flag = region_flag; } } } } } } static void do_version_bones_split_bbone_scale(ListBase *lb) { LISTBASE_FOREACH (Bone *, bone, lb) { bone->scale_in_y = bone->scale_in_x; bone->scale_out_y = bone->scale_out_x; do_version_bones_split_bbone_scale(&bone->childbase); } } static void do_version_bones_inherit_scale(ListBase *lb) { LISTBASE_FOREACH (Bone *, bone, lb) { if (bone->flag & BONE_NO_SCALE) { bone->inherit_scale_mode = BONE_INHERIT_SCALE_NONE_LEGACY; bone->flag &= ~BONE_NO_SCALE; } do_version_bones_inherit_scale(&bone->childbase); } } static bool replace_bbone_scale_rnapath(char **p_old_path) { char *old_path = *p_old_path; if (old_path == NULL) { return false; } if (BLI_str_endswith(old_path, "bbone_scalein") || BLI_str_endswith(old_path, "bbone_scaleout")) { *p_old_path = BLI_strdupcat(old_path, "x"); MEM_freeN(old_path); return true; } return false; } static void do_version_bbone_scale_fcurve_fix(ListBase *curves, FCurve *fcu) { /* Update driver variable paths. */ if (fcu->driver) { LISTBASE_FOREACH (DriverVar *, dvar, &fcu->driver->variables) { DRIVER_TARGETS_LOOPER_BEGIN (dvar) { replace_bbone_scale_rnapath(&dtar->rna_path); } DRIVER_TARGETS_LOOPER_END; } } /* Update F-Curve's path. */ if (replace_bbone_scale_rnapath(&fcu->rna_path)) { /* If matched, duplicate the curve and tweak name. */ FCurve *second = BKE_fcurve_copy(fcu); second->rna_path[strlen(second->rna_path) - 1] = 'y'; BLI_insertlinkafter(curves, fcu, second); /* Add to the curve group. */ second->grp = fcu->grp; if (fcu->grp != NULL && fcu->grp->channels.last == fcu) { fcu->grp->channels.last = second; } } } static void do_version_bbone_scale_animdata_cb(ID *UNUSED(id), AnimData *adt, void *UNUSED(wrapper_data)) { LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &adt->drivers) { do_version_bbone_scale_fcurve_fix(&adt->drivers, fcu); } } static void do_version_constraints_maintain_volume_mode_uniform(ListBase *lb) { LISTBASE_FOREACH (bConstraint *, con, lb) { if (con->type == CONSTRAINT_TYPE_SAMEVOL) { bSameVolumeConstraint *data = (bSameVolumeConstraint *)con->data; data->mode = SAMEVOL_UNIFORM; } } } static void do_version_constraints_copy_scale_power(ListBase *lb) { LISTBASE_FOREACH (bConstraint *, con, lb) { if (con->type == CONSTRAINT_TYPE_SIZELIKE) { bSizeLikeConstraint *data = (bSizeLikeConstraint *)con->data; data->power = 1.0f; } } } static void do_version_constraints_copy_rotation_mix_mode(ListBase *lb) { LISTBASE_FOREACH (bConstraint *, con, lb) { if (con->type == CONSTRAINT_TYPE_ROTLIKE) { bRotateLikeConstraint *data = (bRotateLikeConstraint *)con->data; data->mix_mode = (data->flag & ROTLIKE_OFFSET) ? ROTLIKE_MIX_OFFSET : ROTLIKE_MIX_REPLACE; data->flag &= ~ROTLIKE_OFFSET; } } } static void do_versions_seq_alloc_transform_and_crop(ListBase *seqbase) { for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) { if (seq->strip->transform == NULL) { seq->strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); } if (seq->strip->crop == NULL) { seq->strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); } if (seq->seqbase.first != NULL) { do_versions_seq_alloc_transform_and_crop(&seq->seqbase); } } } } /* Return true if there is something to convert. */ static void do_versions_material_convert_legacy_blend_mode(bNodeTree *ntree, char blend_method) { bool need_update = false; /* Iterate backwards from end so we don't encounter newly added links. */ bNodeLink *prevlink; for (bNodeLink *link = ntree->links.last; link; link = prevlink) { prevlink = link->prev; /* Detect link to replace. */ bNode *fromnode = link->fromnode; bNodeSocket *fromsock = link->fromsock; bNode *tonode = link->tonode; bNodeSocket *tosock = link->tosock; if (!(tonode->type == SH_NODE_OUTPUT_MATERIAL && STREQ(tosock->identifier, "Surface"))) { continue; } /* Only do outputs that are enabled for EEVEE */ if (!ELEM(tonode->custom1, SHD_OUTPUT_ALL, SHD_OUTPUT_EEVEE)) { continue; } if (blend_method == 1 /* MA_BM_ADD */) { nodeRemLink(ntree, link); bNode *add_node = nodeAddStaticNode(NULL, ntree, SH_NODE_ADD_SHADER); add_node->locx = 0.5f * (fromnode->locx + tonode->locx); add_node->locy = 0.5f * (fromnode->locy + tonode->locy); bNodeSocket *shader1_socket = add_node->inputs.first; bNodeSocket *shader2_socket = add_node->inputs.last; bNodeSocket *add_socket = nodeFindSocket(add_node, SOCK_OUT, "Shader"); bNode *transp_node = nodeAddStaticNode(NULL, ntree, SH_NODE_BSDF_TRANSPARENT); transp_node->locx = add_node->locx; transp_node->locy = add_node->locy - 110.0f; bNodeSocket *transp_socket = nodeFindSocket(transp_node, SOCK_OUT, "BSDF"); /* Link to input and material output node. */ nodeAddLink(ntree, fromnode, fromsock, add_node, shader1_socket); nodeAddLink(ntree, transp_node, transp_socket, add_node, shader2_socket); nodeAddLink(ntree, add_node, add_socket, tonode, tosock); need_update = true; } else if (blend_method == 2 /* MA_BM_MULTIPLY */) { nodeRemLink(ntree, link); bNode *transp_node = nodeAddStaticNode(NULL, ntree, SH_NODE_BSDF_TRANSPARENT); bNodeSocket *color_socket = nodeFindSocket(transp_node, SOCK_IN, "Color"); bNodeSocket *transp_socket = nodeFindSocket(transp_node, SOCK_OUT, "BSDF"); /* If incomming link is from a closure socket, we need to convert it. */ if (fromsock->type == SOCK_SHADER) { transp_node->locx = 0.33f * fromnode->locx + 0.66f * tonode->locx; transp_node->locy = 0.33f * fromnode->locy + 0.66f * tonode->locy; bNode *shtorgb_node = nodeAddStaticNode(NULL, ntree, SH_NODE_SHADERTORGB); shtorgb_node->locx = 0.66f * fromnode->locx + 0.33f * tonode->locx; shtorgb_node->locy = 0.66f * fromnode->locy + 0.33f * tonode->locy; bNodeSocket *shader_socket = nodeFindSocket(shtorgb_node, SOCK_IN, "Shader"); bNodeSocket *rgba_socket = nodeFindSocket(shtorgb_node, SOCK_OUT, "Color"); nodeAddLink(ntree, fromnode, fromsock, shtorgb_node, shader_socket); nodeAddLink(ntree, shtorgb_node, rgba_socket, transp_node, color_socket); } else { transp_node->locx = 0.5f * (fromnode->locx + tonode->locx); transp_node->locy = 0.5f * (fromnode->locy + tonode->locy); nodeAddLink(ntree, fromnode, fromsock, transp_node, color_socket); } /* Link to input and material output node. */ nodeAddLink(ntree, transp_node, transp_socket, tonode, tosock); need_update = true; } } if (need_update) { ntreeUpdateTree(NULL, ntree); } } static void do_versions_local_collection_bits_set(LayerCollection *layer_collection) { layer_collection->local_collections_bits = ~(0); LISTBASE_FOREACH (LayerCollection *, child, &layer_collection->layer_collections) { do_versions_local_collection_bits_set(child); } } static void do_version_curvemapping_flag_extend_extrapolate(CurveMapping *cumap) { if (cumap == NULL) { return; } #define CUMA_EXTEND_EXTRAPOLATE_OLD 1 for (int curve_map_index = 0; curve_map_index < 4; curve_map_index++) { CurveMap *cuma = &cumap->cm[curve_map_index]; if (cuma->flag & CUMA_EXTEND_EXTRAPOLATE_OLD) { cumap->flag |= CUMA_EXTEND_EXTRAPOLATE; return; } } #undef CUMA_EXTEND_EXTRAPOLATE_OLD } /* Util version to walk over all CurveMappings in the given `bmain` */ static void do_version_curvemapping_walker(Main *bmain, void (*callback)(CurveMapping *cumap)) { LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { callback(&scene->r.mblur_shutter_curve); if (scene->view_settings.curve_mapping) { callback(scene->view_settings.curve_mapping); } if (scene->ed != NULL) { LISTBASE_FOREACH (Sequence *, seq, &scene->ed->seqbase) { LISTBASE_FOREACH (SequenceModifierData *, smd, &seq->modifiers) { const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type); if (smti) { if (smd->type == seqModifierType_Curves) { CurvesModifierData *cmd = (CurvesModifierData *)smd; callback(&cmd->curve_mapping); } else if (smd->type == seqModifierType_HueCorrect) { HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd; callback(&hcmd->curve_mapping); } } } } } // toolsettings ToolSettings *ts = scene->toolsettings; if (ts->vpaint) { callback(ts->vpaint->paint.cavity_curve); } if (ts->wpaint) { callback(ts->wpaint->paint.cavity_curve); } if (ts->sculpt) { callback(ts->sculpt->paint.cavity_curve); } if (ts->uvsculpt) { callback(ts->uvsculpt->paint.cavity_curve); } if (ts->gp_paint) { callback(ts->gp_paint->paint.cavity_curve); } if (ts->gp_interpolate.custom_ipo) { callback(ts->gp_interpolate.custom_ipo); } if (ts->gp_sculpt.cur_falloff) { callback(ts->gp_sculpt.cur_falloff); } if (ts->gp_sculpt.cur_primitive) { callback(ts->gp_sculpt.cur_primitive); } callback(ts->imapaint.paint.cavity_curve); } FOREACH_NODETREE_BEGIN (bmain, node_tree, id) { LISTBASE_FOREACH (bNode *, node, &node_tree->nodes) { if (ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_TIME, CMP_NODE_HUECORRECT, TEX_NODE_CURVE_RGB, TEX_NODE_CURVE_TIME)) { callback((CurveMapping *)node->storage); } } } FOREACH_NODETREE_END; LISTBASE_FOREACH (Light *, light, &bmain->lights) { if (light->curfalloff) { callback(light->curfalloff); } } LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) { if (brush->curve) { callback(brush->curve); } if (brush->gpencil_settings) { if (brush->gpencil_settings->curve_sensitivity) { callback(brush->gpencil_settings->curve_sensitivity); } if (brush->gpencil_settings->curve_strength) { callback(brush->gpencil_settings->curve_strength); } if (brush->gpencil_settings->curve_jitter) { callback(brush->gpencil_settings->curve_jitter); } } } LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) { if (part->clumpcurve) { callback(part->clumpcurve); } if (part->roughcurve) { callback(part->roughcurve); } if (part->twistcurve) { callback(part->twistcurve); } } /* Object */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { /* Object modifiers */ LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Hook) { HookModifierData *hmd = (HookModifierData *)md; if (hmd->curfalloff) { callback(hmd->curfalloff); } } else if (md->type == eModifierType_Warp) { WarpModifierData *tmd = (WarpModifierData *)md; if (tmd->curfalloff) { callback(tmd->curfalloff); } } else if (md->type == eModifierType_WeightVGEdit) { WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md; if (wmd->cmap_curve) { callback(wmd->cmap_curve); } } } /* Grease pencil modifiers */ LISTBASE_FOREACH (ModifierData *, md, &ob->greasepencil_modifiers) { if (md->type == eGpencilModifierType_Thick) { ThickGpencilModifierData *gpmd = (ThickGpencilModifierData *)md; if (gpmd->curve_thickness) { callback(gpmd->curve_thickness); } } else if (md->type == eGpencilModifierType_Hook) { HookGpencilModifierData *gpmd = (HookGpencilModifierData *)md; if (gpmd->curfalloff) { callback(gpmd->curfalloff); } } else if (md->type == eGpencilModifierType_Noise) { NoiseGpencilModifierData *gpmd = (NoiseGpencilModifierData *)md; if (gpmd->curve_intensity) { callback(gpmd->curve_intensity); } } else if (md->type == eGpencilModifierType_Tint) { TintGpencilModifierData *gpmd = (TintGpencilModifierData *)md; if (gpmd->curve_intensity) { callback(gpmd->curve_intensity); } } else if (md->type == eGpencilModifierType_Smooth) { SmoothGpencilModifierData *gpmd = (SmoothGpencilModifierData *)md; if (gpmd->curve_intensity) { callback(gpmd->curve_intensity); } } else if (md->type == eGpencilModifierType_Color) { ColorGpencilModifierData *gpmd = (ColorGpencilModifierData *)md; if (gpmd->curve_intensity) { callback(gpmd->curve_intensity); } } else if (md->type == eGpencilModifierType_Opacity) { OpacityGpencilModifierData *gpmd = (OpacityGpencilModifierData *)md; if (gpmd->curve_intensity) { callback(gpmd->curve_intensity); } } } } /* Free Style */ LISTBASE_FOREACH (struct FreestyleLineStyle *, linestyle, &bmain->linestyles) { LISTBASE_FOREACH (LineStyleModifier *, m, &linestyle->alpha_modifiers) { switch (m->type) { case LS_MODIFIER_ALONG_STROKE: callback(((LineStyleAlphaModifier_AlongStroke *)m)->curve); break; case LS_MODIFIER_DISTANCE_FROM_CAMERA: callback(((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve); break; case LS_MODIFIER_DISTANCE_FROM_OBJECT: callback(((LineStyleAlphaModifier_DistanceFromObject *)m)->curve); break; case LS_MODIFIER_MATERIAL: callback(((LineStyleAlphaModifier_Material *)m)->curve); break; case LS_MODIFIER_TANGENT: callback(((LineStyleAlphaModifier_Tangent *)m)->curve); break; case LS_MODIFIER_NOISE: callback(((LineStyleAlphaModifier_Noise *)m)->curve); break; case LS_MODIFIER_CREASE_ANGLE: callback(((LineStyleAlphaModifier_CreaseAngle *)m)->curve); break; case LS_MODIFIER_CURVATURE_3D: callback(((LineStyleAlphaModifier_Curvature_3D *)m)->curve); break; } } LISTBASE_FOREACH (LineStyleModifier *, m, &linestyle->thickness_modifiers) { switch (m->type) { case LS_MODIFIER_ALONG_STROKE: callback(((LineStyleThicknessModifier_AlongStroke *)m)->curve); break; case LS_MODIFIER_DISTANCE_FROM_CAMERA: callback(((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve); break; case LS_MODIFIER_DISTANCE_FROM_OBJECT: callback(((LineStyleThicknessModifier_DistanceFromObject *)m)->curve); break; case LS_MODIFIER_MATERIAL: callback(((LineStyleThicknessModifier_Material *)m)->curve); break; case LS_MODIFIER_TANGENT: callback(((LineStyleThicknessModifier_Tangent *)m)->curve); break; case LS_MODIFIER_CREASE_ANGLE: callback(((LineStyleThicknessModifier_CreaseAngle *)m)->curve); break; case LS_MODIFIER_CURVATURE_3D: callback(((LineStyleThicknessModifier_Curvature_3D *)m)->curve); break; } } } } static void do_version_fcurve_hide_viewport_fix(struct ID *UNUSED(id), struct FCurve *fcu, void *UNUSED(user_data)) { if (strcmp(fcu->rna_path, "hide")) { return; } MEM_freeN(fcu->rna_path); fcu->rna_path = BLI_strdupn("hide_viewport", 13); } void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports)) { bool use_collection_compat_28 = true; if (!MAIN_VERSION_ATLEAST(bmain, 280, 0)) { use_collection_compat_28 = false; /* Convert group layer visibility flags to hidden nested collection. */ for (Collection *collection = bmain->collections.first; collection; collection = collection->id.next) { /* Add fake user for all existing groups. */ id_fake_user_set(&collection->id); if (collection->flag & (COLLECTION_RESTRICT_VIEWPORT | COLLECTION_RESTRICT_RENDER)) { continue; } Collection *hidden_collection_array[20] = {NULL}; for (CollectionObject *cob = collection->gobject.first, *cob_next = NULL; cob; cob = cob_next) { cob_next = cob->next; Object *ob = cob->ob; if (!(ob->lay & collection->layer)) { /* Find or create hidden collection matching object's first layer. */ Collection **collection_hidden = NULL; int coll_idx = 0; for (; coll_idx < 20; coll_idx++) { if (ob->lay & (1 << coll_idx)) { collection_hidden = &hidden_collection_array[coll_idx]; break; } } BLI_assert(collection_hidden != NULL); if (*collection_hidden == NULL) { char name[MAX_ID_NAME]; BLI_snprintf(name, sizeof(name), DATA_("Hidden %d"), coll_idx + 1); *collection_hidden = BKE_collection_add(bmain, collection, name); (*collection_hidden)->flag |= COLLECTION_RESTRICT_VIEWPORT | COLLECTION_RESTRICT_RENDER; } BKE_collection_object_add(bmain, *collection_hidden, ob); BKE_collection_object_remove(bmain, collection, ob, true); } } } /* We need to assign lib pointer to generated hidden collections *after* all have been * created, otherwise we'll end up with several data-blocks sharing same name/library, * which is FORBIDDEN! Note: we need this to be recursive, since a child collection may be * sorted before its parent in bmain. */ for (Collection *collection = bmain->collections.first; collection != NULL; collection = collection->id.next) { do_version_collection_propagate_lib_to_children(collection); } /* Convert layers to collections. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { do_version_layers_to_collections(bmain, scene); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 0)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { /* same render-layer as do_version_workspaces_after_lib_link will activate, * so same layer as BKE_view_layer_default_view would return */ ViewLayer *layer = screen->scene->view_layers.first; LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) { if (space->spacetype == SPACE_OUTLINER) { SpaceOutliner *soutliner = (SpaceOutliner *)space; soutliner->outlinevis = SO_VIEW_LAYER; if (BLI_listbase_count_at_most(&layer->layer_collections, 2) == 1) { if (soutliner->treestore == NULL) { soutliner->treestore = BLI_mempool_create( sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER); } /* Create a tree store element for the collection. This is normally * done in check_persistent (outliner_tree.c), but we need to access * it here :/ (expand element if it's the only one) */ TreeStoreElem *tselem = BLI_mempool_calloc(soutliner->treestore); tselem->type = TSE_LAYER_COLLECTION; tselem->id = layer->layer_collections.first; tselem->nr = tselem->used = 0; tselem->flag &= ~TSE_CLOSED; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 0)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) { if (space->spacetype == SPACE_IMAGE) { SpaceImage *sima = (SpaceImage *)space; if ((sima) && (sima->gpd)) { sima->gpd->flag |= GP_DATA_ANNOTATIONS; do_versions_fix_annotations(sima->gpd); } } if (space->spacetype == SPACE_CLIP) { SpaceClip *spclip = (SpaceClip *)space; MovieClip *clip = spclip->clip; if ((clip) && (clip->gpd)) { clip->gpd->flag |= GP_DATA_ANNOTATIONS; do_versions_fix_annotations(clip->gpd); } } } } } } /* New workspace design */ if (!MAIN_VERSION_ATLEAST(bmain, 280, 1)) { do_version_workspaces_after_lib_link(bmain); } if (!MAIN_VERSION_ATLEAST(bmain, 280, 2)) { /* Cleanup any remaining SceneRenderLayer data for files that were created * with Blender 2.8 before the SceneRenderLayer > RenderLayer refactor. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { LISTBASE_FOREACH (SceneRenderLayer *, srl, &scene->r.layers) { if (srl->prop) { IDP_FreeProperty(srl->prop); } BKE_freestyle_config_free(&srl->freestyleConfig, true); } BLI_freelistN(&scene->r.layers); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 3)) { /* Due to several changes to particle RNA and draw code particles from older files may * no longer be visible. * Here we correct this by setting a default draw size for those files. */ for (Object *object = bmain->objects.first; object; object = object->id.next) { LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) { if (psys->part->draw_size == 0.0f) { psys->part->draw_size = 0.1f; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 4)) { for (Object *object = bmain->objects.first; object; object = object->id.next) { if (object->particlesystem.first) { object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT; LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) { if (psys->part->draw & PART_DRAW_EMITTER) { object->duplicator_visibility_flag |= OB_DUPLI_FLAG_RENDER; break; } } } else if (object->transflag & OB_DUPLI) { object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT; } else { object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT | OB_DUPLI_FLAG_RENDER; } } /* Cleanup deprecated flag from particlesettings data-blocks. */ for (ParticleSettings *part = bmain->particles.first; part; part = part->id.next) { part->draw &= ~PART_DRAW_EMITTER; } } /* SpaceTime & SpaceLogic removal/replacing */ if (!MAIN_VERSION_ATLEAST(bmain, 280, 9)) { const wmWindowManager *wm = bmain->wm.first; const Scene *scene = bmain->scenes.first; if (wm != NULL) { /* Action editors need a scene for creation. First, update active * screens using the active scene of the window they're displayed in. * Next, update remaining screens using first scene in main listbase. */ LISTBASE_FOREACH (wmWindow *, win, &wm->windows) { const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook); LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { if (ELEM(area->butspacetype, SPACE_TIME, SPACE_LOGIC)) { do_version_area_change_space_to_space_action(area, win->scene); /* Don't forget to unset! */ area->butspacetype = SPACE_EMPTY; } } } } if (scene != NULL) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { if (ELEM(area->butspacetype, SPACE_TIME, SPACE_LOGIC)) { /* Areas that were already handled won't be handled again */ do_version_area_change_space_to_space_action(area, scene); /* Don't forget to unset! */ area->butspacetype = SPACE_EMPTY; } } } } } #ifdef USE_COLLECTION_COMPAT_28 if (use_collection_compat_28 && !MAIN_VERSION_ATLEAST(bmain, 280, 14)) { for (Collection *group = bmain->collections.first; group; group = group->id.next) { do_version_group_collection_to_collection(bmain, group); } for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { do_version_scene_collection_to_collection(bmain, scene); } } #endif /* Update Curve object Shape Key data layout to include the Radius property */ if (!MAIN_VERSION_ATLEAST(bmain, 280, 23)) { for (Curve *cu = bmain->curves.first; cu; cu = cu->id.next) { if (!cu->key || cu->key->elemsize != sizeof(float[4])) { continue; } cu->key->elemstr[0] = 3; /*KEYELEM_ELEM_SIZE_CURVE*/ cu->key->elemsize = sizeof(float[3]); int new_count = BKE_keyblock_curve_element_count(&cu->nurb); LISTBASE_FOREACH (KeyBlock *, block, &cu->key->block) { int old_count = block->totelem; void *old_data = block->data; if (!old_data || old_count <= 0) { continue; } block->totelem = new_count; block->data = MEM_callocN(sizeof(float[3]) * new_count, __func__); float *oldptr = old_data; float(*newptr)[3] = block->data; LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) { if (nu->bezt) { BezTriple *bezt = nu->bezt; for (int a = 0; a < nu->pntsu; a++, bezt++) { if ((old_count -= 3) < 0) { memcpy(newptr, bezt->vec, sizeof(float[3][3])); newptr[3][0] = bezt->tilt; } else { memcpy(newptr, oldptr, sizeof(float[3][4])); } newptr[3][1] = bezt->radius; oldptr += 3 * 4; newptr += 4; /*KEYELEM_ELEM_LEN_BEZTRIPLE*/ } } else if (nu->bp) { BPoint *bp = nu->bp; for (int a = 0; a < nu->pntsu * nu->pntsv; a++, bp++) { if (--old_count < 0) { copy_v3_v3(newptr[0], bp->vec); newptr[1][0] = bp->tilt; } else { memcpy(newptr, oldptr, sizeof(float[4])); } newptr[1][1] = bp->radius; oldptr += 4; newptr += 2; /*KEYELEM_ELEM_LEN_BPOINT*/ } } } MEM_freeN(old_data); } } } /* Move B-Bone custom handle settings from bPoseChannel to Bone. */ if (!MAIN_VERSION_ATLEAST(bmain, 280, 25)) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { bArmature *arm = ob->data; /* If it is an armature from the same file. */ if (ob->pose && arm && arm->id.lib == ob->id.lib) { bool rebuild = false; LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { /* If the 2.7 flag is enabled, processing is needed. */ if (pchan->bone && (pchan->bboneflag & PCHAN_BBONE_CUSTOM_HANDLES)) { /* If the settings in the Bone are not set, copy. */ if (pchan->bone->bbone_prev_type == BBONE_HANDLE_AUTO && pchan->bone->bbone_next_type == BBONE_HANDLE_AUTO && pchan->bone->bbone_prev == NULL && pchan->bone->bbone_next == NULL) { pchan->bone->bbone_prev_type = (pchan->bboneflag & PCHAN_BBONE_CUSTOM_START_REL) ? BBONE_HANDLE_RELATIVE : BBONE_HANDLE_ABSOLUTE; pchan->bone->bbone_next_type = (pchan->bboneflag & PCHAN_BBONE_CUSTOM_END_REL) ? BBONE_HANDLE_RELATIVE : BBONE_HANDLE_ABSOLUTE; if (pchan->bbone_prev) { pchan->bone->bbone_prev = pchan->bbone_prev->bone; } if (pchan->bbone_next) { pchan->bone->bbone_next = pchan->bbone_next->bone; } } rebuild = true; pchan->bboneflag = 0; } } /* Tag pose rebuild for all objects that use this armature. */ if (rebuild) { for (Object *ob2 = bmain->objects.first; ob2; ob2 = ob2->id.next) { if (ob2->pose && ob2->data == arm) { ob2->pose->flag |= POSE_RECALC; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 30)) { for (Brush *brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->gpencil_settings != NULL) { brush->gpencil_tool = brush->gpencil_settings->brush_type; } } BKE_paint_toolslots_init_from_main(bmain); } if (!MAIN_VERSION_ATLEAST(bmain, 280, 38)) { /* Ensure we get valid rigidbody object/constraint data in relevant collections' objects. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { RigidBodyWorld *rbw = scene->rigidbody_world; if (rbw == NULL) { continue; } BKE_rigidbody_objects_collection_validate(scene, rbw); BKE_rigidbody_constraints_collection_validate(scene, rbw); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 69)) { /* Unify DOF settings (EEVEE part only) */ const int SCE_EEVEE_DOF_ENABLED = (1 << 7); LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { if (STREQ(scene->r.engine, RE_engine_id_BLENDER_EEVEE)) { if (scene->eevee.flag & SCE_EEVEE_DOF_ENABLED) { Object *cam_ob = scene->camera; if (cam_ob && cam_ob->type == OB_CAMERA) { Camera *cam = cam_ob->data; cam->dof.flag |= CAM_DOF_ENABLED; } } } } LISTBASE_FOREACH (Camera *, camera, &bmain->cameras) { camera->dof.focus_object = camera->dof_ob; camera->dof.focus_distance = camera->dof_distance; camera->dof.aperture_fstop = camera->gpu_dof.fstop; camera->dof.aperture_rotation = camera->gpu_dof.rotation; camera->dof.aperture_ratio = camera->gpu_dof.ratio; camera->dof.aperture_blades = camera->gpu_dof.num_blades; camera->dof_ob = NULL; } } if (!MAIN_VERSION_ATLEAST(bmain, 281, 2)) { /* Replace Multiply and Additive blend mode by Alpha Blend * now that we use dualsource blending. */ /* We take care of doing only nodetrees that are always part of materials * with old blending modes. */ for (Material *ma = bmain->materials.first; ma; ma = ma->id.next) { bNodeTree *ntree = ma->nodetree; if (ma->blend_method == 1 /* MA_BM_ADD */) { if (ma->use_nodes) { do_versions_material_convert_legacy_blend_mode(ntree, 1 /* MA_BM_ADD */); } ma->blend_method = MA_BM_BLEND; } else if (ma->blend_method == 2 /* MA_BM_MULTIPLY */) { if (ma->use_nodes) { do_versions_material_convert_legacy_blend_mode(ntree, 2 /* MA_BM_MULTIPLY */); } ma->blend_method = MA_BM_BLEND; } } /* Update all ruler layers to set new flag. */ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { bGPdata *gpd = scene->gpd; if (gpd == NULL) { continue; } LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { if (STREQ(gpl->info, "RulerData3D")) { gpl->flag |= GP_LAYER_IS_RULER; break; } } } /* This versioning could probably be done only on earlier versions, not sure however * which exact version fully deprecated tessfaces, so think we can keep that one here, no * harm to be expected anyway for being over-conservative. */ for (Mesh *me = bmain->meshes.first; me != NULL; me = me->id.next) { /*check if we need to convert mfaces to mpolys*/ if (me->totface && !me->totpoly) { /* temporarily switch main so that reading from * external CustomData works */ Main *gmain = G_MAIN; G_MAIN = bmain; BKE_mesh_do_versions_convert_mfaces_to_mpolys(me); G_MAIN = gmain; } /* Deprecated, only kept for conversion. */ BKE_mesh_tessface_clear(me); /* Moved from do_versions because we need updated polygons for calculating normals. */ if (MAIN_VERSION_OLDER(bmain, 256, 6)) { BKE_mesh_calc_normals(me); } } } if (!MAIN_VERSION_ATLEAST(bmain, 282, 2)) { /* Init all Vertex/Sculpt and Weight Paint brushes. */ Brush *brush; Material *ma; /* Pen Soft brush. */ brush = (Brush *)rename_id_for_versioning(bmain, ID_BR, "Draw Soft", "Pencil Soft"); if (brush) { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN; } rename_id_for_versioning(bmain, ID_BR, "Draw Pencil", "Pencil"); rename_id_for_versioning(bmain, ID_BR, "Draw Pen", "Pen"); rename_id_for_versioning(bmain, ID_BR, "Draw Ink", "Ink Pen"); rename_id_for_versioning(bmain, ID_BR, "Draw Noise", "Ink Pen Rough"); rename_id_for_versioning(bmain, ID_BR, "Draw Marker", "Marker Bold"); rename_id_for_versioning(bmain, ID_BR, "Draw Block", "Marker Chisel"); ma = BLI_findstring(&bmain->materials, "Black", offsetof(ID, name) + 2); if (ma && ma->gp_style) { rename_id_for_versioning(bmain, ID_MA, "Black", "Solid Stroke"); } ma = BLI_findstring(&bmain->materials, "Red", offsetof(ID, name) + 2); if (ma && ma->gp_style) { rename_id_for_versioning(bmain, ID_MA, "Red", "Squares Stroke"); } ma = BLI_findstring(&bmain->materials, "Grey", offsetof(ID, name) + 2); if (ma && ma->gp_style) { rename_id_for_versioning(bmain, ID_MA, "Grey", "Solid Fill"); } ma = BLI_findstring(&bmain->materials, "Black Dots", offsetof(ID, name) + 2); if (ma && ma->gp_style) { rename_id_for_versioning(bmain, ID_MA, "Black Dots", "Dots Stroke"); } brush = BLI_findstring(&bmain->brushes, "Pencil", offsetof(ID, name) + 2); for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ToolSettings *ts = scene->toolsettings; /* Ensure new Paint modes. */ BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_GPENCIL); BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_VERTEX_GPENCIL); BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_SCULPT_GPENCIL); BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_WEIGHT_GPENCIL); /* Set default Draw brush. */ if (brush != NULL) { Paint *paint = &ts->gp_paint->paint; BKE_paint_brush_set(paint, brush); /* Enable cursor by default. */ paint->flags |= PAINT_SHOW_BRUSH; } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 8)) { /* During development of Blender 2.80 the "Object.hide" property was * removed, and reintroduced in 5e968a996a53 as "Object.hide_viewport". */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { BKE_fcurves_id_cb(&ob->id, do_version_fcurve_hide_viewport_fix, NULL); } /* Reset all grease pencil brushes. */ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { /* Ensure new Paint modes. */ BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_VERTEX_GPENCIL); BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_SCULPT_GPENCIL); BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_WEIGHT_GPENCIL); } } /** * Versioning code until next subversion bump goes here. * * \note Be sure to check when bumping the version: * - #blo_do_versions_280 in this file. * - "versioning_userdef.c", #BLO_version_defaults_userpref_blend * - "versioning_userdef.c", #do_versions_theme * * \note Keep this message at the bottom of the function. */ { /* Keep this block, even when empty. */ /* Paint Brush. This ensure that the brush paints by default. Used during the development and * patch review of the initial Sculpt Vertex Colors implementation (D5975) */ LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) { if (brush->ob_mode & OB_MODE_SCULPT && brush->sculpt_tool == SCULPT_TOOL_PAINT) { brush->tip_roundness = 1.0f; brush->flow = 1.0f; brush->density = 1.0f; brush->tip_scale_x = 1.0f; } } /* Pose Brush with support for loose parts. */ LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) { if (brush->sculpt_tool == SCULPT_TOOL_POSE && brush->disconnected_distance_max == 0.0f) { brush->flag2 |= BRUSH_USE_CONNECTED_ONLY; brush->disconnected_distance_max = 0.1f; } } } } /* NOTE: This version patch is intended for versions < 2.52.2, * but was initially introduced in 2.27 already. * But in 2.79 another case generating non-unique names was discovered * (see T55668, involving Meta strips). */ static void do_versions_seq_unique_name_all_strips(Scene *sce, ListBase *seqbasep) { for (Sequence *seq = seqbasep->first; seq != NULL; seq = seq->next) { BKE_sequence_base_unique_name_recursive(&sce->ed->seqbase, seq); if (seq->seqbase.first != NULL) { do_versions_seq_unique_name_all_strips(sce, &seq->seqbase); } } } static void do_versions_seq_set_cache_defaults(Editing *ed) { ed->cache_flag = SEQ_CACHE_STORE_FINAL_OUT; ed->cache_flag |= SEQ_CACHE_VIEW_FINAL_OUT; ed->cache_flag |= SEQ_CACHE_VIEW_ENABLE; ed->recycle_max_cost = 10.0f; } void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) { bool use_collection_compat_28 = true; if (!MAIN_VERSION_ATLEAST(bmain, 280, 0)) { use_collection_compat_28 = false; for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->r.gauss = 1.5f; } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 1)) { if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "bleedexp")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->bleedexp = 2.5f; } } if (!DNA_struct_elem_find(fd->filesdna, "GPUDOFSettings", "float", "ratio")) { for (Camera *ca = bmain->cameras.first; ca; ca = ca->id.next) { ca->gpu_dof.ratio = 1.0f; } } /* MTexPoly now removed. */ if (DNA_struct_find(fd->filesdna, "MTexPoly")) { for (Mesh *me = bmain->meshes.first; me; me = me->id.next) { /* If we have UV's, so this file will have MTexPoly layers too! */ if (me->mloopuv != NULL) { CustomData_update_typemap(&me->pdata); CustomData_free_layers(&me->pdata, CD_MTEXPOLY, me->totpoly); BKE_mesh_update_customdata_pointers(me, false); } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 2)) { if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "cascade_max_dist")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->cascade_max_dist = 1000.0f; la->cascade_count = 4; la->cascade_exponent = 0.8f; la->cascade_fade = 0.1f; } } if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "contact_dist")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->contact_dist = 0.2f; la->contact_bias = 0.03f; la->contact_spread = 0.2f; la->contact_thickness = 0.2f; } } if (!DNA_struct_elem_find(fd->filesdna, "LightProbe", "float", "vis_bias")) { for (LightProbe *probe = bmain->lightprobes.first; probe; probe = probe->id.next) { probe->vis_bias = 1.0f; probe->vis_blur = 0.2f; } } typedef enum eNTreeDoVersionErrors { NTREE_DOVERSION_NO_ERROR = 0, NTREE_DOVERSION_NEED_OUTPUT = (1 << 0), NTREE_DOVERSION_TRANSPARENCY_EMISSION = (1 << 1), } eNTreeDoVersionErrors; /* Eevee shader nodes renamed because of the output node system. * Note that a new output node is not being added here, because it would be overkill * to handle this case in lib_verify_nodetree. * * Also, metallic node is now unified into the principled node. */ eNTreeDoVersionErrors error = NTREE_DOVERSION_NO_ERROR; FOREACH_NODETREE_BEGIN (bmain, ntree, id) { if (ntree->type == NTREE_SHADER) { LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ && STREQ(node->idname, "ShaderNodeOutputMetallic")) { BLI_strncpy(node->idname, "ShaderNodeEeveeMetallic", sizeof(node->idname)); error |= NTREE_DOVERSION_NEED_OUTPUT; } else if (node->type == SH_NODE_EEVEE_SPECULAR && STREQ(node->idname, "ShaderNodeOutputSpecular")) { BLI_strncpy(node->idname, "ShaderNodeEeveeSpecular", sizeof(node->idname)); error |= NTREE_DOVERSION_NEED_OUTPUT; } else if (node->type == 196 /* SH_NODE_OUTPUT_EEVEE_MATERIAL */ && STREQ(node->idname, "ShaderNodeOutputEeveeMaterial")) { node->type = SH_NODE_OUTPUT_MATERIAL; BLI_strncpy(node->idname, "ShaderNodeOutputMaterial", sizeof(node->idname)); } else if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ && STREQ(node->idname, "ShaderNodeEeveeMetallic")) { node->type = SH_NODE_BSDF_PRINCIPLED; BLI_strncpy(node->idname, "ShaderNodeBsdfPrincipled", sizeof(node->idname)); node->custom1 = SHD_GLOSSY_MULTI_GGX; error |= NTREE_DOVERSION_TRANSPARENCY_EMISSION; } } } } FOREACH_NODETREE_END; if (error & NTREE_DOVERSION_NEED_OUTPUT) { BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console"); printf( "You need to connect Principled and Eevee Specular shader nodes to new material " "output " "nodes.\n"); } if (error & NTREE_DOVERSION_TRANSPARENCY_EMISSION) { BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console"); printf( "You need to combine transparency and emission shaders to the converted Principled " "shader nodes.\n"); } #ifdef USE_COLLECTION_COMPAT_28 if (use_collection_compat_28 && (DNA_struct_elem_find(fd->filesdna, "ViewLayer", "FreestyleConfig", "freestyle_config") == false) && DNA_struct_elem_find(fd->filesdna, "Scene", "ListBase", "view_layers")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ViewLayer *view_layer; for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) { view_layer->flag |= VIEW_LAYER_FREESTYLE; view_layer->layflag = 0x7FFF; /* solid ztra halo edge strand */ view_layer->passflag = SCE_PASS_COMBINED | SCE_PASS_Z; view_layer->pass_alpha_threshold = 0.5f; BKE_freestyle_config_init(&view_layer->freestyle_config); } } } #endif { /* Init grease pencil edit line color */ if (!DNA_struct_elem_find(fd->filesdna, "bGPdata", "float", "line_color[4]")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { ARRAY_SET_ITEMS(gpd->line_color, 0.6f, 0.6f, 0.6f, 0.5f); } } /* Init grease pencil pixel size factor */ if (!DNA_struct_elem_find(fd->filesdna, "bGPdata", "float", "pixfactor")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { gpd->pixfactor = GP_DEFAULT_PIX_FACTOR; } } /* Grease pencil multiframe falloff curve */ if (!DNA_struct_elem_find( fd->filesdna, "GP_Sculpt_Settings", "CurveMapping", "cur_falloff")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* sculpt brushes */ GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if ((gset) && (gset->cur_falloff == NULL)) { gset->cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); BKE_curvemapping_initialize(gset->cur_falloff); BKE_curvemap_reset(gset->cur_falloff->cm, &gset->cur_falloff->clipr, CURVE_PRESET_GAUSS, CURVEMAP_SLOPE_POSITIVE); } } } } /* 2.79 style Maintain Volume mode. */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { do_version_constraints_maintain_volume_mode_uniform(&ob->constraints); if (ob->pose) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { do_version_constraints_maintain_volume_mode_uniform(&pchan->constraints); } } } } #ifdef USE_COLLECTION_COMPAT_28 if (use_collection_compat_28 && !MAIN_VERSION_ATLEAST(bmain, 280, 3)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ViewLayer *view_layer; for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) { do_version_view_layer_visibility(view_layer); } } for (Collection *group = bmain->collections.first; group; group = group->id.next) { if (group->view_layer != NULL) { do_version_view_layer_visibility(group->view_layer); } } } #endif if (!MAIN_VERSION_ATLEAST(bmain, 280, 3)) { /* init grease pencil grids and paper */ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_paper_color[3]")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_paper_opacity = 0.5f; v3d->overlay.gpencil_grid_opacity = 0.9f; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 6)) { if (DNA_struct_elem_find(fd->filesdna, "SpaceOutliner", "int", "filter") == false) { bScreen *screen; ScrArea *area; SpaceLink *sl; /* Update files using invalid (outdated) outlinevis Outliner values. */ for (screen = bmain->screens.first; screen; screen = screen->id.next) { for (area = screen->areabase.first; area; area = area->next) { for (sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_OUTLINER) { SpaceOutliner *so = (SpaceOutliner *)sl; if (!ELEM(so->outlinevis, SO_SCENES, SO_LIBRARIES, SO_SEQUENCE, SO_DATA_API, SO_ID_ORPHANS)) { so->outlinevis = SO_VIEW_LAYER; } } } } } } if (!DNA_struct_elem_find(fd->filesdna, "LightProbe", "float", "intensity")) { for (LightProbe *probe = bmain->lightprobes.first; probe; probe = probe->id.next) { probe->intensity = 1.0f; } } for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { bConstraint *con, *con_next; con = ob->constraints.first; while (con) { con_next = con->next; if (con->type == 17) { /* CONSTRAINT_TYPE_RIGIDBODYJOINT */ BLI_remlink(&ob->constraints, con); BKE_constraint_free_data(con); MEM_freeN(con); } con = con_next; } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.light = V3D_LIGHTING_STUDIO; v3d->shading.flag |= V3D_SHADING_OBJECT_OUTLINE; /* Assume (demo) files written with 2.8 want to show * Eevee renders in the viewport. */ if (MAIN_VERSION_ATLEAST(bmain, 280, 0)) { v3d->drawtype = OB_MATERIAL; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 7)) { /* Render engine storage moved elsewhere and back during 2.8 * development, we assume any files saved in 2.8 had Eevee set * as scene render engine. */ if (MAIN_VERSION_ATLEAST(bmain, 280, 0)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { BLI_strncpy(scene->r.engine, RE_engine_id_BLENDER_EEVEE, sizeof(scene->r.engine)); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 8)) { /* Blender Internal removal */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (STREQ(scene->r.engine, "BLENDER_RENDER") || STREQ(scene->r.engine, "BLENDER_GAME")) { BLI_strncpy(scene->r.engine, RE_engine_id_BLENDER_EEVEE, sizeof(scene->r.engine)); } scene->r.bake_mode = 0; } for (Tex *tex = bmain->textures.first; tex; tex = tex->id.next) { /* Removed envmap, pointdensity, voxeldata, ocean textures. */ if (ELEM(tex->type, 10, 14, 15, 16)) { tex->type = 0; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 11)) { /* Remove info editor, but only if at the top of the window. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { /* Calculate window width/height from screen vertices */ int win_width = 0, win_height = 0; LISTBASE_FOREACH (ScrVert *, vert, &screen->vertbase) { win_width = MAX2(win_width, vert->vec.x); win_height = MAX2(win_height, vert->vec.y); } for (ScrArea *area = screen->areabase.first, *area_next; area; area = area_next) { area_next = area->next; if (area->spacetype == SPACE_INFO) { if ((area->v2->vec.y == win_height) && (area->v1->vec.x == 0) && (area->v4->vec.x == win_width)) { BKE_screen_area_free(area); BLI_remlink(&screen->areabase, area); BKE_screen_remove_double_scredges(screen); BKE_screen_remove_unused_scredges(screen); BKE_screen_remove_unused_scrverts(screen); MEM_freeN(area); } } /* AREA_TEMP_INFO is deprecated from now on, it should only be set for info areas * which are deleted above, so don't need to unset it. Its slot/bit can be reused */ } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 11)) { for (Light *la = bmain->lights.first; la; la = la->id.next) { if (la->mode & (1 << 13)) { /* LA_SHAD_RAY */ la->mode |= LA_SHADOW; la->mode &= ~(1 << 13); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 12)) { /* Remove tool property regions. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (ELEM(sl->spacetype, SPACE_VIEW3D, SPACE_CLIP)) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; for (ARegion *region = regionbase->first, *region_next; region; region = region_next) { region_next = region->next; if (region->regiontype == RGN_TYPE_TOOL_PROPS) { BKE_area_region_free(NULL, region); BLI_freelinkN(regionbase, region); } } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 13)) { /* Initialize specular factor. */ if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "spec_fac")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->spec_fac = 1.0f; } } /* Initialize new view3D options. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.light = V3D_LIGHTING_STUDIO; v3d->shading.color_type = V3D_SHADING_MATERIAL_COLOR; copy_v3_fl(v3d->shading.single_color, 0.8f); v3d->shading.shadow_intensity = 0.5; v3d->overlay.backwire_opacity = 0.5f; v3d->overlay.normals_length = 0.1f; v3d->overlay.flag = 0; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 14)) { if (!DNA_struct_elem_find(fd->filesdna, "Scene", "SceneDisplay", "display")) { /* Initialize new scene.SceneDisplay */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { copy_v3_v3(scene->display.light_direction, (float[3]){-M_SQRT1_3, -M_SQRT1_3, M_SQRT1_3}); } } if (!DNA_struct_elem_find(fd->filesdna, "SceneDisplay", "float", "shadow_shift")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->display.shadow_shift = 0.1; } } if (!DNA_struct_elem_find(fd->filesdna, "ToolSettings", "char", "transform_pivot_point")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->toolsettings->transform_pivot_point = V3D_AROUND_CENTER_MEDIAN; } } if (!DNA_struct_find(fd->filesdna, "SceneEEVEE")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* First set the default for all the properties. */ scene->eevee.gi_diffuse_bounces = 3; scene->eevee.gi_cubemap_resolution = 512; scene->eevee.gi_visibility_resolution = 32; scene->eevee.taa_samples = 16; scene->eevee.taa_render_samples = 64; scene->eevee.sss_samples = 7; scene->eevee.sss_jitter_threshold = 0.3f; scene->eevee.ssr_quality = 0.25f; scene->eevee.ssr_max_roughness = 0.5f; scene->eevee.ssr_thickness = 0.2f; scene->eevee.ssr_border_fade = 0.075f; scene->eevee.ssr_firefly_fac = 10.0f; scene->eevee.volumetric_start = 0.1f; scene->eevee.volumetric_end = 100.0f; scene->eevee.volumetric_tile_size = 8; scene->eevee.volumetric_samples = 64; scene->eevee.volumetric_sample_distribution = 0.8f; scene->eevee.volumetric_light_clamp = 0.0f; scene->eevee.volumetric_shadow_samples = 16; scene->eevee.gtao_distance = 0.2f; scene->eevee.gtao_factor = 1.0f; scene->eevee.gtao_quality = 0.25f; scene->eevee.bokeh_max_size = 100.0f; scene->eevee.bokeh_threshold = 1.0f; copy_v3_fl(scene->eevee.bloom_color, 1.0f); scene->eevee.bloom_threshold = 0.8f; scene->eevee.bloom_knee = 0.5f; scene->eevee.bloom_intensity = 0.05f; scene->eevee.bloom_radius = 6.5f; scene->eevee.bloom_clamp = 0.0f; scene->eevee.motion_blur_samples = 8; scene->eevee.motion_blur_shutter = 0.5f; scene->eevee.shadow_method = SHADOW_ESM; scene->eevee.shadow_cube_size = 512; scene->eevee.shadow_cascade_size = 1024; scene->eevee.flag = SCE_EEVEE_VOLUMETRIC_LIGHTS | SCE_EEVEE_GTAO_BENT_NORMALS | SCE_EEVEE_GTAO_BOUNCE | SCE_EEVEE_TAA_REPROJECTION | SCE_EEVEE_SSR_HALF_RESOLUTION; /* If the file is pre-2.80 move on. */ if (scene->layer_properties == NULL) { continue; } /* Now we handle eventual properties that may be set in the file. */ #define EEVEE_GET_BOOL(_props, _name, _flag) \ { \ IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \ if (_idprop != NULL) { \ const int _value = IDP_Int(_idprop); \ if (_value) { \ scene->eevee.flag |= _flag; \ } \ else { \ scene->eevee.flag &= ~_flag; \ } \ } \ } \ ((void)0) #define EEVEE_GET_INT(_props, _name) \ { \ IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \ if (_idprop != NULL) { \ scene->eevee._name = IDP_Int(_idprop); \ } \ } \ ((void)0) #define EEVEE_GET_FLOAT(_props, _name) \ { \ IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \ if (_idprop != NULL) { \ scene->eevee._name = IDP_Float(_idprop); \ } \ } \ ((void)0) #define EEVEE_GET_FLOAT_ARRAY(_props, _name, _length) \ { \ IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \ if (_idprop != NULL) { \ const float *_values = IDP_Array(_idprop); \ for (int _i = 0; _i < _length; _i++) { \ scene->eevee._name[_i] = _values[_i]; \ } \ } \ } \ ((void)0) const int SCE_EEVEE_DOF_ENABLED = (1 << 7); IDProperty *props = IDP_GetPropertyFromGroup(scene->layer_properties, RE_engine_id_BLENDER_EEVEE); // EEVEE_GET_BOOL(props, volumetric_enable, SCE_EEVEE_VOLUMETRIC_ENABLED); EEVEE_GET_BOOL(props, volumetric_lights, SCE_EEVEE_VOLUMETRIC_LIGHTS); EEVEE_GET_BOOL(props, volumetric_shadows, SCE_EEVEE_VOLUMETRIC_SHADOWS); EEVEE_GET_BOOL(props, gtao_enable, SCE_EEVEE_GTAO_ENABLED); EEVEE_GET_BOOL(props, gtao_use_bent_normals, SCE_EEVEE_GTAO_BENT_NORMALS); EEVEE_GET_BOOL(props, gtao_bounce, SCE_EEVEE_GTAO_BOUNCE); EEVEE_GET_BOOL(props, dof_enable, SCE_EEVEE_DOF_ENABLED); EEVEE_GET_BOOL(props, bloom_enable, SCE_EEVEE_BLOOM_ENABLED); EEVEE_GET_BOOL(props, motion_blur_enable, SCE_EEVEE_MOTION_BLUR_ENABLED); EEVEE_GET_BOOL(props, shadow_high_bitdepth, SCE_EEVEE_SHADOW_HIGH_BITDEPTH); EEVEE_GET_BOOL(props, taa_reprojection, SCE_EEVEE_TAA_REPROJECTION); // EEVEE_GET_BOOL(props, sss_enable, SCE_EEVEE_SSS_ENABLED); // EEVEE_GET_BOOL(props, sss_separate_albedo, SCE_EEVEE_SSS_SEPARATE_ALBEDO); EEVEE_GET_BOOL(props, ssr_enable, SCE_EEVEE_SSR_ENABLED); EEVEE_GET_BOOL(props, ssr_refraction, SCE_EEVEE_SSR_REFRACTION); EEVEE_GET_BOOL(props, ssr_halfres, SCE_EEVEE_SSR_HALF_RESOLUTION); EEVEE_GET_INT(props, gi_diffuse_bounces); EEVEE_GET_INT(props, gi_diffuse_bounces); EEVEE_GET_INT(props, gi_cubemap_resolution); EEVEE_GET_INT(props, gi_visibility_resolution); EEVEE_GET_INT(props, taa_samples); EEVEE_GET_INT(props, taa_render_samples); EEVEE_GET_INT(props, sss_samples); EEVEE_GET_FLOAT(props, sss_jitter_threshold); EEVEE_GET_FLOAT(props, ssr_quality); EEVEE_GET_FLOAT(props, ssr_max_roughness); EEVEE_GET_FLOAT(props, ssr_thickness); EEVEE_GET_FLOAT(props, ssr_border_fade); EEVEE_GET_FLOAT(props, ssr_firefly_fac); EEVEE_GET_FLOAT(props, volumetric_start); EEVEE_GET_FLOAT(props, volumetric_end); EEVEE_GET_INT(props, volumetric_tile_size); EEVEE_GET_INT(props, volumetric_samples); EEVEE_GET_FLOAT(props, volumetric_sample_distribution); EEVEE_GET_FLOAT(props, volumetric_light_clamp); EEVEE_GET_INT(props, volumetric_shadow_samples); EEVEE_GET_FLOAT(props, gtao_distance); EEVEE_GET_FLOAT(props, gtao_factor); EEVEE_GET_FLOAT(props, gtao_quality); EEVEE_GET_FLOAT(props, bokeh_max_size); EEVEE_GET_FLOAT(props, bokeh_threshold); EEVEE_GET_FLOAT_ARRAY(props, bloom_color, 3); EEVEE_GET_FLOAT(props, bloom_threshold); EEVEE_GET_FLOAT(props, bloom_knee); EEVEE_GET_FLOAT(props, bloom_intensity); EEVEE_GET_FLOAT(props, bloom_radius); EEVEE_GET_FLOAT(props, bloom_clamp); EEVEE_GET_INT(props, motion_blur_samples); EEVEE_GET_FLOAT(props, motion_blur_shutter); EEVEE_GET_INT(props, shadow_method); EEVEE_GET_INT(props, shadow_cube_size); EEVEE_GET_INT(props, shadow_cascade_size); /* Cleanup. */ IDP_FreeProperty(scene->layer_properties); scene->layer_properties = NULL; #undef EEVEE_GET_FLOAT_ARRAY #undef EEVEE_GET_FLOAT #undef EEVEE_GET_INT #undef EEVEE_GET_BOOL } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 15)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->display.matcap_ssao_distance = 0.2f; scene->display.matcap_ssao_attenuation = 1.0f; scene->display.matcap_ssao_samples = 16; } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_OUTLINER) { SpaceOutliner *soops = (SpaceOutliner *)sl; soops->filter_id_type = ID_GR; soops->outlinevis = SO_VIEW_LAYER; } } } } for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { switch (scene->toolsettings->snap_mode) { case 0: scene->toolsettings->snap_mode = SCE_SNAP_MODE_INCREMENT; break; case 1: scene->toolsettings->snap_mode = SCE_SNAP_MODE_VERTEX; break; case 2: scene->toolsettings->snap_mode = SCE_SNAP_MODE_EDGE; break; case 3: scene->toolsettings->snap_mode = SCE_SNAP_MODE_FACE; break; case 4: scene->toolsettings->snap_mode = SCE_SNAP_MODE_VOLUME; break; } switch (scene->toolsettings->snap_node_mode) { case 5: scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_NODE_X; break; case 6: scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_NODE_Y; break; case 7: scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_NODE_X | SCE_SNAP_MODE_NODE_Y; break; case 8: scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_GRID; break; } switch (scene->toolsettings->snap_uv_mode) { case 0: scene->toolsettings->snap_uv_mode = SCE_SNAP_MODE_INCREMENT; break; case 1: scene->toolsettings->snap_uv_mode = SCE_SNAP_MODE_VERTEX; break; } } ParticleSettings *part; for (part = bmain->particles.first; part; part = part->id.next) { part->shape_flag = PART_SHAPE_CLOSE_TIP; part->shape = 0.0f; part->rad_root = 1.0f; part->rad_tip = 0.0f; part->rad_scale = 0.01f; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 18)) { if (!DNA_struct_elem_find(fd->filesdna, "Material", "float", "roughness")) { for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { if (mat->use_nodes) { if (MAIN_VERSION_ATLEAST(bmain, 280, 0)) { mat->roughness = mat->gloss_mir; } else { mat->roughness = 0.25f; } } else { mat->roughness = 1.0f - mat->gloss_mir; } mat->metallic = mat->ray_mirror; } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.flag |= V3D_SHADING_SPECULAR_HIGHLIGHT; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "xray_alpha")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.xray_alpha = 0.5f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "char", "matcap[256]")) { StudioLight *default_matcap = BKE_studiolight_find_default(STUDIOLIGHT_TYPE_MATCAP); /* when loading the internal file is loaded before the matcaps */ if (default_matcap) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; BLI_strncpy(v3d->shading.matcap, default_matcap->name, FILE_MAXFILE); } } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "wireframe_threshold")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.wireframe_threshold = 0.5f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "cavity_valley_factor")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.cavity_valley_factor = 1.0f; v3d->shading.cavity_ridge_factor = 1.0f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "xray_alpha_bone")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.xray_alpha_bone = 0.5f; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 19)) { if (!DNA_struct_elem_find(fd->filesdna, "Image", "ListBase", "renderslot")) { for (Image *ima = bmain->images.first; ima; ima = ima->id.next) { if (ima->type == IMA_TYPE_R_RESULT) { for (int i = 0; i < 8; i++) { RenderSlot *slot = MEM_callocN(sizeof(RenderSlot), "Image Render Slot Init"); BLI_snprintf(slot->name, sizeof(slot->name), "Slot %d", i + 1); BLI_addtail(&ima->renderslots, slot); } } } } if (!DNA_struct_elem_find(fd->filesdna, "SpaceAction", "char", "mode_prev")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_ACTION) { SpaceAction *saction = (SpaceAction *)sl; /* "Dopesheet" should be default here, * unless it looks like the Action Editor was active instead. */ if ((saction->mode_prev == 0) && (saction->action == NULL)) { saction->mode_prev = SACTCONT_DOPESHEET; } } } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->drawtype == OB_TEXTURE) { v3d->drawtype = OB_SOLID; v3d->shading.light = V3D_LIGHTING_STUDIO; v3d->shading.color_type = V3D_SHADING_TEXTURE_COLOR; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 21)) { for (Scene *sce = bmain->scenes.first; sce != NULL; sce = sce->id.next) { if (sce->ed != NULL && sce->ed->seqbase.first != NULL) { do_versions_seq_unique_name_all_strips(sce, &sce->ed->seqbase); } } if (!DNA_struct_elem_find( fd->filesdna, "View3DOverlay", "float", "texture_paint_mode_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { enum { V3D_SHOW_MODE_SHADE_OVERRIDE = (1 << 15), }; View3D *v3d = (View3D *)sl; float alpha = (v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE) ? 0.0f : 1.0f; v3d->overlay.texture_paint_mode_opacity = alpha; v3d->overlay.vertex_paint_mode_opacity = alpha; v3d->overlay.weight_paint_mode_opacity = alpha; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "char", "background_type")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; copy_v3_fl(v3d->shading.background_color, 0.05f); } } } } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "gi_cubemap_draw_size")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.gi_irradiance_draw_size = 0.1f; scene->eevee.gi_cubemap_draw_size = 0.3f; } } if (!DNA_struct_elem_find( fd->filesdna, "RigidBodyWorld", "RigidBodyWorld_Shared", "*shared")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { RigidBodyWorld *rbw = scene->rigidbody_world; if (rbw == NULL) { continue; } if (rbw->shared == NULL) { rbw->shared = MEM_callocN(sizeof(*rbw->shared), "RigidBodyWorld_Shared"); } /* Move shared pointers from deprecated location to current location */ rbw->shared->pointcache = rbw->pointcache; rbw->shared->ptcaches = rbw->ptcaches; rbw->pointcache = NULL; BLI_listbase_clear(&rbw->ptcaches); if (rbw->shared->pointcache == NULL) { rbw->shared->pointcache = BKE_ptcache_add(&(rbw->shared->ptcaches)); } } } if (!DNA_struct_elem_find(fd->filesdna, "SoftBody", "SoftBody_Shared", "*shared")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { SoftBody *sb = ob->soft; if (sb == NULL) { continue; } if (sb->shared == NULL) { sb->shared = MEM_callocN(sizeof(*sb->shared), "SoftBody_Shared"); } /* Move shared pointers from deprecated location to current location */ sb->shared->pointcache = sb->pointcache; sb->shared->ptcaches = sb->ptcaches; sb->pointcache = NULL; BLI_listbase_clear(&sb->ptcaches); } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "short", "type")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->drawtype == OB_RENDER) { v3d->drawtype = OB_SOLID; } v3d->shading.type = v3d->drawtype; v3d->shading.prev_type = OB_SOLID; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "SceneDisplay", "View3DShading", "shading")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { BKE_screen_view3d_shading_init(&scene->display.shading); } } /* initialize grease pencil view data */ if (!DNA_struct_elem_find(fd->filesdna, "SpaceView3D", "float", "vertex_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->vertex_opacity = 1.0f; v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 22)) { if (!DNA_struct_elem_find(fd->filesdna, "ToolSettings", "char", "annotate_v3d_align")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->toolsettings->annotate_v3d_align = GP_PROJECT_VIEWSPACE | GP_PROJECT_CURSOR; scene->toolsettings->annotate_thickness = 3; } } if (!DNA_struct_elem_find(fd->filesdna, "bGPDlayer", "short", "line_change")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { gpl->line_change = gpl->thickness; if ((gpl->thickness < 1) || (gpl->thickness > 10)) { gpl->thickness = 3; } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_paper_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_paper_opacity = 0.5f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_grid_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_grid_opacity = 0.5f; } } } } } /* default loc axis */ if (!DNA_struct_elem_find(fd->filesdna, "GP_Sculpt_Settings", "int", "lock_axis")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* lock axis */ GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if (gset) { gset->lock_axis = GP_LOCKAXIS_Y; } } } /* Versioning code for Subsurf modifier. */ if (!DNA_struct_elem_find(fd->filesdna, "SubsurfModifier", "short", "uv_smooth")) { for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) { LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) { if (md->type == eModifierType_Subsurf) { SubsurfModifierData *smd = (SubsurfModifierData *)md; if (smd->flags & eSubsurfModifierFlag_SubsurfUv_DEPRECATED) { smd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS; } else { smd->uv_smooth = SUBSURF_UV_SMOOTH_NONE; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "SubsurfModifier", "short", "quality")) { for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) { LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) { if (md->type == eModifierType_Subsurf) { SubsurfModifierData *smd = (SubsurfModifierData *)md; smd->quality = min_ii(smd->renderLevels, 3); } } } } /* Versioning code for Multires modifier. */ if (!DNA_struct_elem_find(fd->filesdna, "MultiresModifier", "short", "quality")) { for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) { LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) { if (md->type == eModifierType_Multires) { MultiresModifierData *mmd = (MultiresModifierData *)md; mmd->quality = 3; if (mmd->flags & eMultiresModifierFlag_PlainUv_DEPRECATED) { mmd->uv_smooth = SUBSURF_UV_SMOOTH_NONE; } else { mmd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "ClothSimSettings", "short", "bending_model")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { ClothModifierData *clmd = NULL; if (md->type == eModifierType_Cloth) { clmd = (ClothModifierData *)md; } else if (md->type == eModifierType_ParticleSystem) { ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md; ParticleSystem *psys = psmd->psys; clmd = psys->clmd; } if (clmd != NULL) { clmd->sim_parms->bending_model = CLOTH_BENDING_LINEAR; clmd->sim_parms->tension = clmd->sim_parms->structural; clmd->sim_parms->compression = clmd->sim_parms->structural; clmd->sim_parms->shear = clmd->sim_parms->structural; clmd->sim_parms->max_tension = clmd->sim_parms->max_struct; clmd->sim_parms->max_compression = clmd->sim_parms->max_struct; clmd->sim_parms->max_shear = clmd->sim_parms->max_struct; clmd->sim_parms->vgroup_shear = clmd->sim_parms->vgroup_struct; clmd->sim_parms->tension_damp = clmd->sim_parms->Cdis; clmd->sim_parms->compression_damp = clmd->sim_parms->Cdis; clmd->sim_parms->shear_damp = clmd->sim_parms->Cdis; } } } } if (!DNA_struct_elem_find(fd->filesdna, "BrushGpencilSettings", "float", "era_strength_f")) { for (Brush *brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->gpencil_settings != NULL) { BrushGpencilSettings *gp = brush->gpencil_settings; if (gp->brush_type == GPAINT_TOOL_ERASE) { gp->era_strength_f = 100.0f; gp->era_thickness_f = 10.0f; } } } } for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)) { clmd->sim_parms->vgroup_mass = 0; } if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SCALING)) { clmd->sim_parms->vgroup_struct = 0; clmd->sim_parms->vgroup_shear = 0; clmd->sim_parms->vgroup_bend = 0; } if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SEW)) { clmd->sim_parms->shrink_min = 0.0f; clmd->sim_parms->vgroup_shrink = 0; } if (!(clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED)) { clmd->coll_parms->flags &= ~CLOTH_COLLSETTINGS_FLAG_SELF; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 24)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.edit_flag |= V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS | V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE | V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES | V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS; } } } } if (!DNA_struct_elem_find(fd->filesdna, "ShrinkwrapModifierData", "char", "shrinkMode")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Shrinkwrap) { ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *)md; if (smd->shrinkOpts & MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE) { smd->shrinkMode = MOD_SHRINKWRAP_ABOVE_SURFACE; smd->shrinkOpts &= ~MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "PartDeflect", "float", "pdef_cfrict")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { if (ob->pd) { ob->pd->pdef_cfrict = 5.0f; } LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; clmd->coll_parms->selfepsilon = 0.015f; } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "xray_alpha_wire")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.flag |= V3D_SHADING_XRAY_WIREFRAME; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 25)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { UnitSettings *unit = &scene->unit; if (unit->system != USER_UNIT_NONE) { unit->length_unit = bUnit_GetBaseUnitOfType(scene->unit.system, B_UNIT_LENGTH); unit->mass_unit = bUnit_GetBaseUnitOfType(scene->unit.system, B_UNIT_MASS); } unit->time_unit = bUnit_GetBaseUnitOfType(USER_UNIT_NONE, B_UNIT_TIME); } /* gpencil grid settings */ for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { ARRAY_SET_ITEMS(gpd->grid.color, 0.5f, 0.5f, 0.5f); // Color ARRAY_SET_ITEMS(gpd->grid.scale, 1.0f, 1.0f); // Scale gpd->grid.lines = GP_DEFAULT_GRID_LINES; // Number of lines } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 28)) { for (Mesh *mesh = bmain->meshes.first; mesh; mesh = mesh->id.next) { BKE_mesh_calc_edges_loose(mesh); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 29)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { enum { V3D_OCCLUDE_WIRE = (1 << 14) }; View3D *v3d = (View3D *)sl; if (v3d->flag2 & V3D_OCCLUDE_WIRE) { v3d->overlay.edit_flag |= V3D_OVERLAY_EDIT_OCCLUDE_WIRE; v3d->flag2 &= ~V3D_OCCLUDE_WIRE; } } } } } /* Files stored pre 2.5 (possibly re-saved with newer versions) may have non-visible * spaces without a header (visible/active ones are properly versioned). * Multiple version patches below assume there's always a header though. So inserting this * patch in-between older ones to add a header when needed. * * From here on it should be fine to assume there always is a header. */ if (!MAIN_VERSION_ATLEAST(bmain, 283, 1)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *region_header = do_versions_find_region_or_null(regionbase, RGN_TYPE_HEADER); if (!region_header) { /* Headers should always be first in the region list, except if there's also a * tool-header. These were only introduced in later versions though, so should be * fine to always insert headers first. */ BLI_assert(!do_versions_find_region_or_null(regionbase, RGN_TYPE_TOOL_HEADER)); ARegion *region = do_versions_add_region(RGN_TYPE_HEADER, "header 2.83.1 versioning"); region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP; BLI_addhead(regionbase, region); } } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_PROPERTIES) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *region = MEM_callocN(sizeof(ARegion), "navigation bar for properties"); ARegion *region_header = NULL; for (region_header = regionbase->first; region_header; region_header = region_header->next) { if (region_header->regiontype == RGN_TYPE_HEADER) { break; } } BLI_assert(region_header); BLI_insertlinkafter(regionbase, region_header, region); region->regiontype = RGN_TYPE_NAV_BAR; region->alignment = RGN_ALIGN_LEFT; } } } } /* grease pencil fade layer opacity */ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_fade_layer")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_fade_layer = 0.5f; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 30)) { /* grease pencil main material show switches */ for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { if (mat->gp_style) { mat->gp_style->flag |= GP_MATERIAL_STROKE_SHOW; mat->gp_style->flag |= GP_MATERIAL_FILL_SHOW; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 33)) { if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "overscan")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.overscan = 3.0f; } } for (Light *la = bmain->lights.first; la; la = la->id.next) { /* Removed Hemi lights. */ if (!ELEM(la->type, LA_LOCAL, LA_SUN, LA_SPOT, LA_AREA)) { la->type = LA_SUN; } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "light_threshold")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.light_threshold = 0.01f; } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "gi_irradiance_smoothing")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.gi_irradiance_smoothing = 0.1f; } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "gi_filter_quality")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.gi_filter_quality = 1.0f; } } if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "att_dist")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->att_dist = la->clipend; } } if (!DNA_struct_elem_find(fd->filesdna, "Brush", "char", "weightpaint_tool")) { /* Magic defines from old files (2.7x) */ #define PAINT_BLEND_MIX 0 #define PAINT_BLEND_ADD 1 #define PAINT_BLEND_SUB 2 #define PAINT_BLEND_MUL 3 #define PAINT_BLEND_BLUR 4 #define PAINT_BLEND_LIGHTEN 5 #define PAINT_BLEND_DARKEN 6 #define PAINT_BLEND_AVERAGE 7 #define PAINT_BLEND_SMEAR 8 #define PAINT_BLEND_COLORDODGE 9 #define PAINT_BLEND_DIFFERENCE 10 #define PAINT_BLEND_SCREEN 11 #define PAINT_BLEND_HARDLIGHT 12 #define PAINT_BLEND_OVERLAY 13 #define PAINT_BLEND_SOFTLIGHT 14 #define PAINT_BLEND_EXCLUSION 15 #define PAINT_BLEND_LUMINOSITY 16 #define PAINT_BLEND_SATURATION 17 #define PAINT_BLEND_HUE 18 #define PAINT_BLEND_ALPHA_SUB 19 #define PAINT_BLEND_ALPHA_ADD 20 for (Brush *brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->ob_mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) { const char tool_init = brush->vertexpaint_tool; bool is_blend = false; { char tool = tool_init; switch (tool_init) { case PAINT_BLEND_MIX: tool = VPAINT_TOOL_DRAW; break; case PAINT_BLEND_BLUR: tool = VPAINT_TOOL_BLUR; break; case PAINT_BLEND_AVERAGE: tool = VPAINT_TOOL_AVERAGE; break; case PAINT_BLEND_SMEAR: tool = VPAINT_TOOL_SMEAR; break; default: tool = VPAINT_TOOL_DRAW; is_blend = true; break; } brush->vertexpaint_tool = tool; } if (is_blend == false) { brush->blend = IMB_BLEND_MIX; } else { short blend = IMB_BLEND_MIX; switch (tool_init) { case PAINT_BLEND_ADD: blend = IMB_BLEND_ADD; break; case PAINT_BLEND_SUB: blend = IMB_BLEND_SUB; break; case PAINT_BLEND_MUL: blend = IMB_BLEND_MUL; break; case PAINT_BLEND_LIGHTEN: blend = IMB_BLEND_LIGHTEN; break; case PAINT_BLEND_DARKEN: blend = IMB_BLEND_DARKEN; break; case PAINT_BLEND_COLORDODGE: blend = IMB_BLEND_COLORDODGE; break; case PAINT_BLEND_DIFFERENCE: blend = IMB_BLEND_DIFFERENCE; break; case PAINT_BLEND_SCREEN: blend = IMB_BLEND_SCREEN; break; case PAINT_BLEND_HARDLIGHT: blend = IMB_BLEND_HARDLIGHT; break; case PAINT_BLEND_OVERLAY: blend = IMB_BLEND_OVERLAY; break; case PAINT_BLEND_SOFTLIGHT: blend = IMB_BLEND_SOFTLIGHT; break; case PAINT_BLEND_EXCLUSION: blend = IMB_BLEND_EXCLUSION; break; case PAINT_BLEND_LUMINOSITY: blend = IMB_BLEND_LUMINOSITY; break; case PAINT_BLEND_SATURATION: blend = IMB_BLEND_SATURATION; break; case PAINT_BLEND_HUE: blend = IMB_BLEND_HUE; break; case PAINT_BLEND_ALPHA_SUB: blend = IMB_BLEND_ERASE_ALPHA; break; case PAINT_BLEND_ALPHA_ADD: blend = IMB_BLEND_ADD_ALPHA; break; } brush->blend = blend; } } /* For now these match, in the future new items may not. */ brush->weightpaint_tool = brush->vertexpaint_tool; } #undef PAINT_BLEND_MIX #undef PAINT_BLEND_ADD #undef PAINT_BLEND_SUB #undef PAINT_BLEND_MUL #undef PAINT_BLEND_BLUR #undef PAINT_BLEND_LIGHTEN #undef PAINT_BLEND_DARKEN #undef PAINT_BLEND_AVERAGE #undef PAINT_BLEND_SMEAR #undef PAINT_BLEND_COLORDODGE #undef PAINT_BLEND_DIFFERENCE #undef PAINT_BLEND_SCREEN #undef PAINT_BLEND_HARDLIGHT #undef PAINT_BLEND_OVERLAY #undef PAINT_BLEND_SOFTLIGHT #undef PAINT_BLEND_EXCLUSION #undef PAINT_BLEND_LUMINOSITY #undef PAINT_BLEND_SATURATION #undef PAINT_BLEND_HUE #undef PAINT_BLEND_ALPHA_SUB #undef PAINT_BLEND_ALPHA_ADD } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 34)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, slink, &area->spacedata) { if (slink->spacetype == SPACE_USERPREF) { ARegion *navigation_region = BKE_spacedata_find_region_type( slink, area, RGN_TYPE_NAV_BAR); if (!navigation_region) { ARegion *main_region = BKE_spacedata_find_region_type(slink, area, RGN_TYPE_WINDOW); ListBase *regionbase = (slink == area->spacedata.first) ? &area->regionbase : &slink->regionbase; navigation_region = MEM_callocN(sizeof(ARegion), "userpref navigation-region do_versions"); /* Order matters, addhead not addtail! */ BLI_insertlinkbefore(regionbase, main_region, navigation_region); navigation_region->regiontype = RGN_TYPE_NAV_BAR; navigation_region->alignment = RGN_ALIGN_LEFT; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 36)) { if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "curvature_ridge_factor")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.curvature_ridge_factor = 1.0f; v3d->shading.curvature_valley_factor = 1.0f; } } } } } /* Rename OpenGL to Workbench. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (STREQ(scene->r.engine, "BLENDER_OPENGL")) { STRNCPY(scene->r.engine, RE_engine_id_BLENDER_WORKBENCH); } } /* init Annotations onion skin */ if (!DNA_struct_elem_find(fd->filesdna, "bGPDlayer", "int", "gstep")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { ARRAY_SET_ITEMS(gpl->gcolor_prev, 0.302f, 0.851f, 0.302f); ARRAY_SET_ITEMS(gpl->gcolor_next, 0.250f, 0.1f, 1.0f); } } } /* Move studio_light selection to lookdev_light. */ if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "char", "lookdev_light[256]")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; memcpy(v3d->shading.lookdev_light, v3d->shading.studio_light, sizeof(char) * 256); } } } } } /* Change Solid mode shadow orientation. */ if (!DNA_struct_elem_find(fd->filesdna, "SceneDisplay", "float", "shadow_focus")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { float *dir = scene->display.light_direction; SWAP(float, dir[2], dir[1]); dir[2] = -dir[2]; dir[0] = -dir[0]; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 37)) { for (Camera *ca = bmain->cameras.first; ca; ca = ca->id.next) { ca->drawsize *= 2.0f; } /* Grease pencil primitive curve */ if (!DNA_struct_elem_find( fd->filesdna, "GP_Sculpt_Settings", "CurveMapping", "cur_primitive")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if ((gset) && (gset->cur_primitive == NULL)) { gset->cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); BKE_curvemapping_initialize(gset->cur_primitive); BKE_curvemap_reset(gset->cur_primitive->cm, &gset->cur_primitive->clipr, CURVE_PRESET_BELL, CURVEMAP_SLOPE_POSITIVE); } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 38)) { if (DNA_struct_elem_find(fd->filesdna, "Object", "char", "empty_image_visibility_flag")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { ob->empty_image_visibility_flag ^= (OB_EMPTY_IMAGE_HIDE_PERSPECTIVE | OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC | OB_EMPTY_IMAGE_HIDE_BACK); } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { switch (sl->spacetype) { case SPACE_IMAGE: { SpaceImage *sima = (SpaceImage *)sl; sima->flag &= ~(SI_FLAG_UNUSED_0 | SI_FLAG_UNUSED_1 | SI_FLAG_UNUSED_3 | SI_FLAG_UNUSED_6 | SI_FLAG_UNUSED_7 | SI_FLAG_UNUSED_8 | SI_FLAG_UNUSED_17 | SI_FLAG_UNUSED_18 | SI_FLAG_UNUSED_23 | SI_FLAG_UNUSED_24); break; } case SPACE_VIEW3D: { View3D *v3d = (View3D *)sl; v3d->flag &= ~(V3D_LOCAL_COLLECTIONS | V3D_FLAG_UNUSED_1 | V3D_FLAG_UNUSED_10 | V3D_FLAG_UNUSED_12); v3d->flag2 &= ~(V3D_FLAG2_UNUSED_3 | V3D_FLAG2_UNUSED_6 | V3D_FLAG2_UNUSED_12 | V3D_FLAG2_UNUSED_13 | V3D_FLAG2_UNUSED_14 | V3D_FLAG2_UNUSED_15); break; } case SPACE_OUTLINER: { SpaceOutliner *so = (SpaceOutliner *)sl; so->filter &= ~(SO_FILTER_UNUSED_1 | SO_FILTER_UNUSED_5 | SO_FILTER_UNUSED_12); so->storeflag &= ~(SO_TREESTORE_UNUSED_1); break; } case SPACE_FILE: { SpaceFile *sfile = (SpaceFile *)sl; if (sfile->params) { sfile->params->flag &= ~(FILE_PARAMS_FLAG_UNUSED_1 | FILE_PARAMS_FLAG_UNUSED_6 | FILE_PARAMS_FLAG_UNUSED_9); } break; } case SPACE_NODE: { SpaceNode *snode = (SpaceNode *)sl; snode->flag &= ~(SNODE_FLAG_UNUSED_6 | SNODE_FLAG_UNUSED_10 | SNODE_FLAG_UNUSED_11); break; } case SPACE_PROPERTIES: { SpaceProperties *sbuts = (SpaceProperties *)sl; sbuts->flag &= ~(SB_FLAG_UNUSED_2 | SB_FLAG_UNUSED_3); break; } case SPACE_NLA: { SpaceNla *snla = (SpaceNla *)sl; snla->flag &= ~(SNLA_FLAG_UNUSED_0 | SNLA_FLAG_UNUSED_1 | SNLA_FLAG_UNUSED_3); break; } } } } } for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->r.mode &= ~(R_MODE_UNUSED_1 | R_MODE_UNUSED_2 | R_MODE_UNUSED_3 | R_MODE_UNUSED_4 | R_MODE_UNUSED_5 | R_MODE_UNUSED_6 | R_MODE_UNUSED_7 | R_MODE_UNUSED_8 | R_MODE_UNUSED_10 | R_MODE_UNUSED_13 | R_MODE_UNUSED_16 | R_MODE_UNUSED_17 | R_MODE_UNUSED_18 | R_MODE_UNUSED_19 | R_MODE_UNUSED_20 | R_MODE_UNUSED_21 | R_MODE_UNUSED_27); scene->r.scemode &= ~(R_SCEMODE_UNUSED_8 | R_SCEMODE_UNUSED_11 | R_SCEMODE_UNUSED_13 | R_SCEMODE_UNUSED_16 | R_SCEMODE_UNUSED_17 | R_SCEMODE_UNUSED_19); if (scene->toolsettings->sculpt) { scene->toolsettings->sculpt->flags &= ~(SCULPT_FLAG_UNUSED_0 | SCULPT_FLAG_UNUSED_1 | SCULPT_FLAG_UNUSED_2); } if (scene->ed) { Sequence *seq; SEQ_BEGIN (scene->ed, seq) { seq->flag &= ~(SEQ_FLAG_UNUSED_6 | SEQ_FLAG_UNUSED_18 | SEQ_FLAG_UNUSED_19 | SEQ_FLAG_UNUSED_21); if (seq->type == SEQ_TYPE_SPEED) { SpeedControlVars *s = (SpeedControlVars *)seq->effectdata; s->flags &= ~(SEQ_SPEED_UNUSED_1); } } SEQ_END; } } for (World *world = bmain->worlds.first; world; world = world->id.next) { world->flag &= ~(WO_MODE_UNUSED_1 | WO_MODE_UNUSED_2 | WO_MODE_UNUSED_3 | WO_MODE_UNUSED_4 | WO_MODE_UNUSED_5 | WO_MODE_UNUSED_7); } for (Image *image = bmain->images.first; image; image = image->id.next) { image->flag &= ~(IMA_HIGH_BITDEPTH | IMA_FLAG_UNUSED_1 | IMA_FLAG_UNUSED_4 | IMA_FLAG_UNUSED_6 | IMA_FLAG_UNUSED_8 | IMA_FLAG_UNUSED_15 | IMA_FLAG_UNUSED_16); } for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { ob->flag &= ~(OB_FLAG_UNUSED_11 | OB_FLAG_UNUSED_12); ob->transflag &= ~(OB_TRANSFLAG_UNUSED_0 | OB_TRANSFLAG_UNUSED_1); ob->shapeflag &= ~OB_SHAPE_FLAG_UNUSED_1; } for (Mesh *me = bmain->meshes.first; me; me = me->id.next) { me->flag &= ~(ME_FLAG_UNUSED_0 | ME_FLAG_UNUSED_1 | ME_FLAG_UNUSED_3 | ME_FLAG_UNUSED_4 | ME_FLAG_UNUSED_6 | ME_FLAG_UNUSED_7 | ME_REMESH_REPROJECT_VERTEX_COLORS); } for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { mat->blend_flag &= ~(1 << 2); /* UNUSED */ } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 40)) { if (!DNA_struct_elem_find(fd->filesdna, "ToolSettings", "char", "snap_transform_mode_flag")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->toolsettings->snap_transform_mode_flag = SCE_SNAP_TRANSFORM_MODE_TRANSLATE; } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { switch (sl->spacetype) { case SPACE_VIEW3D: { enum { V3D_BACKFACE_CULLING = (1 << 10) }; View3D *v3d = (View3D *)sl; if (v3d->flag2 & V3D_BACKFACE_CULLING) { v3d->flag2 &= ~V3D_BACKFACE_CULLING; v3d->shading.flag |= V3D_SHADING_BACKFACE_CULLING; } break; } } } } } if (!DNA_struct_find(fd->filesdna, "TransformOrientationSlot")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { for (int i = 0; i < ARRAY_SIZE(scene->orientation_slots); i++) { scene->orientation_slots[i].index_custom = -1; } } } /* Grease pencil cutter/select segment intersection threshold */ if (!DNA_struct_elem_find(fd->filesdna, "GP_Sculpt_Settings", "float", "isect_threshold")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if (gset) { gset->isect_threshold = 0.1f; } } } /* Fix anamorphic bokeh eevee rna limits.*/ for (Camera *ca = bmain->cameras.first; ca; ca = ca->id.next) { if (ca->gpu_dof.ratio < 0.01f) { ca->gpu_dof.ratio = 0.01f; } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_USERPREF) { ARegion *execute_region = BKE_spacedata_find_region_type(sl, area, RGN_TYPE_EXECUTE); if (!execute_region) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *region_navbar = BKE_spacedata_find_region_type(sl, area, RGN_TYPE_NAV_BAR); execute_region = MEM_callocN(sizeof(ARegion), "execute region for properties"); BLI_assert(region_navbar); BLI_insertlinkafter(regionbase, region_navbar, execute_region); execute_region->regiontype = RGN_TYPE_EXECUTE; execute_region->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV; execute_region->flag |= RGN_FLAG_DYNAMIC_SIZE; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 43)) { ListBase *lb = which_libbase(bmain, ID_BR); BKE_main_id_repair_duplicate_names_listbase(lb); } if (!MAIN_VERSION_ATLEAST(bmain, 280, 44)) { if (!DNA_struct_elem_find(fd->filesdna, "Material", "float", "a")) { for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { mat->a = 1.0f; } } for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { enum { R_ALPHAKEY = 2, }; scene->r.seq_flag &= ~(R_SEQ_UNUSED_0 | R_SEQ_UNUSED_1 | R_SEQ_UNUSED_2); scene->r.color_mgt_flag &= ~R_COLOR_MANAGEMENT_UNUSED_1; if (scene->r.alphamode == R_ALPHAKEY) { scene->r.alphamode = R_ADDSKY; } ToolSettings *ts = scene->toolsettings; ts->particle.flag &= ~PE_UNUSED_6; if (ts->sculpt != NULL) { ts->sculpt->flags &= ~SCULPT_FLAG_UNUSED_6; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 46)) { /* Add wireframe color. */ if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "char", "wire_color_type")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.wire_color_type = V3D_SHADING_SINGLE_COLOR; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DCursor", "short", "rotation_mode")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (is_zero_v3(scene->cursor.rotation_axis)) { scene->cursor.rotation_mode = ROT_MODE_XYZ; scene->cursor.rotation_quaternion[0] = 1.0f; scene->cursor.rotation_axis[1] = 1.0f; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 47)) { LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { ParticleEditSettings *pset = &scene->toolsettings->particle; if (pset->brushtype < 0) { pset->brushtype = PE_BRUSH_COMB; } } LISTBASE_FOREACH (Object *, ob, &bmain->objects) { { enum { PARCURVE = 1, PARKEY = 2, PAR_DEPRECATED = 16 }; if (ELEM(ob->partype, PARCURVE, PARKEY, PAR_DEPRECATED)) { ob->partype = PAROBJECT; } } { enum { OB_WAVE = 21, OB_LIFE = 23, OB_SECTOR = 24 }; if (ELEM(ob->type, OB_WAVE, OB_LIFE, OB_SECTOR)) { ob->type = OB_EMPTY; } } ob->transflag &= ~(OB_TRANSFLAG_UNUSED_0 | OB_TRANSFLAG_UNUSED_1 | OB_TRANSFLAG_UNUSED_3 | OB_TRANSFLAG_UNUSED_6 | OB_TRANSFLAG_UNUSED_12); ob->nlaflag &= ~(OB_ADS_UNUSED_1 | OB_ADS_UNUSED_2); } LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { arm->flag &= ~(ARM_FLAG_UNUSED_1 | ARM_FLAG_UNUSED_5 | ARM_FLAG_UNUSED_6 | ARM_FLAG_UNUSED_7 | ARM_FLAG_UNUSED_12); } LISTBASE_FOREACH (Text *, text, &bmain->texts) { text->flags &= ~(TXT_FLAG_UNUSED_8 | TXT_FLAG_UNUSED_9); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 48)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* Those are not currently used, but are accessible through RNA API and were not * properly initialized previously. This is mere copy of BKE_init_scene() code. */ if (scene->r.im_format.view_settings.look[0] == '\0') { BKE_color_managed_display_settings_init(&scene->r.im_format.display_settings); BKE_color_managed_view_settings_init_render( &scene->r.im_format.view_settings, &scene->r.im_format.display_settings, "Filmic"); } if (scene->r.bake.im_format.view_settings.look[0] == '\0') { BKE_color_managed_display_settings_init(&scene->r.bake.im_format.display_settings); BKE_color_managed_view_settings_init_render(&scene->r.bake.im_format.view_settings, &scene->r.bake.im_format.display_settings, "Filmic"); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 49)) { /* All tool names changed, reset to defaults. */ for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) { while (!BLI_listbase_is_empty(&workspace->tools)) { BKE_workspace_tool_remove(workspace, workspace->tools.first); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 52)) { LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) { /* Replace deprecated PART_DRAW_BB by PART_DRAW_NOT */ if (part->ren_as == PART_DRAW_BB) { part->ren_as = PART_DRAW_NOT; } if (part->draw_as == PART_DRAW_BB) { part->draw_as = PART_DRAW_NOT; } } if (!DNA_struct_elem_find(fd->filesdna, "TriangulateModifierData", "int", "min_vertices")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Triangulate) { TriangulateModifierData *smd = (TriangulateModifierData *)md; smd->min_vertices = 4; } } } } FOREACH_NODETREE_BEGIN (bmain, ntree, id) { if (ntree->type == NTREE_SHADER) { LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { /* Fix missing version patching from earlier changes. */ if (STREQ(node->idname, "ShaderNodeOutputLamp")) { STRNCPY(node->idname, "ShaderNodeOutputLight"); } if (node->type == SH_NODE_BSDF_PRINCIPLED && node->custom2 == 0) { node->custom2 = SHD_SUBSURFACE_BURLEY; } } } } FOREACH_NODETREE_END; } if (!MAIN_VERSION_ATLEAST(bmain, 280, 53)) { for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { /* Eevee: Keep material appearance consistent with previous behavior. */ if (!mat->use_nodes || !mat->nodetree || mat->blend_method == MA_BM_SOLID) { mat->blend_shadow = MA_BS_SOLID; } } /* grease pencil default animation channel color */ { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { if (gpd->flag & GP_DATA_ANNOTATIONS) { continue; } LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { /* default channel color */ ARRAY_SET_ITEMS(gpl->color, 0.2f, 0.2f, 0.2f); } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 54)) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { bool is_first_subdiv = true; LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Subsurf) { SubsurfModifierData *smd = (SubsurfModifierData *)md; if (is_first_subdiv) { smd->flags |= eSubsurfModifierFlag_UseCrease; } else { smd->flags &= ~eSubsurfModifierFlag_UseCrease; } is_first_subdiv = false; } else if (md->type == eModifierType_Multires) { MultiresModifierData *mmd = (MultiresModifierData *)md; if (is_first_subdiv) { mmd->flags |= eMultiresModifierFlag_UseCrease; } else { mmd->flags &= ~eMultiresModifierFlag_UseCrease; } is_first_subdiv = false; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 55)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_TEXT) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; /* Remove multiple footers that were added by mistake. */ do_versions_remove_regions_by_type(regionbase, RGN_TYPE_FOOTER); /* Add footer. */ ARegion *region = do_versions_add_region(RGN_TYPE_FOOTER, "footer for text"); region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM; ARegion *region_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER); BLI_insertlinkafter(regionbase, region_header, region); } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 56)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->gizmo_show_armature = V3D_GIZMO_SHOW_ARMATURE_BBONE | V3D_GIZMO_SHOW_ARMATURE_ROLL; v3d->gizmo_show_empty = V3D_GIZMO_SHOW_EMPTY_IMAGE | V3D_GIZMO_SHOW_EMPTY_FORCE_FIELD; v3d->gizmo_show_light = V3D_GIZMO_SHOW_LIGHT_SIZE | V3D_GIZMO_SHOW_LIGHT_LOOK_AT; v3d->gizmo_show_camera = V3D_GIZMO_SHOW_CAMERA_LENS | V3D_GIZMO_SHOW_CAMERA_DOF_DIST; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 57)) { /* Enable Show Interpolation in dopesheet by default. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_ACTION) { SpaceAction *saction = (SpaceAction *)sl; if ((saction->flag & SACTION_SHOW_EXTREMES) == 0) { saction->flag |= SACTION_SHOW_INTERPOLATION; } } } } } /* init grease pencil brush gradients */ if (!DNA_struct_elem_find(fd->filesdna, "BrushGpencilSettings", "float", "hardeness")) { for (Brush *brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->gpencil_settings != NULL) { BrushGpencilSettings *gp = brush->gpencil_settings; gp->hardeness = 1.0f; copy_v2_fl(gp->aspect_ratio, 1.0f); } } } /* init grease pencil stroke gradients */ if (!DNA_struct_elem_find(fd->filesdna, "bGPDstroke", "float", "hardeness")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) { LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) { gps->hardeness = 1.0f; copy_v2_fl(gps->aspect_ratio, 1.0f); } } } } } /* enable the axis aligned ortho grid by default */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->gridflag |= V3D_SHOW_ORTHO_GRID; } } } } } /* Keep un-versioned until we're finished adding space types. */ { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; /* All spaces that use tools must be eventually added. */ ARegion *region = NULL; if (ELEM(sl->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_SEQ) && ((region = do_versions_find_region_or_null(regionbase, RGN_TYPE_TOOL_HEADER)) == NULL)) { /* Add tool header. */ region = do_versions_add_region(RGN_TYPE_TOOL_HEADER, "tool header"); region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP; ARegion *region_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER); BLI_insertlinkbefore(regionbase, region_header, region); /* Hide by default, enable for painting workspaces (startup only). */ region->flag |= RGN_FLAG_HIDDEN | RGN_FLAG_HIDDEN_BY_USER; } if (region != NULL) { SET_FLAG_FROM_TEST( region->flag, region->flag & RGN_FLAG_HIDDEN_BY_USER, RGN_FLAG_HIDDEN); } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 60)) { if (!DNA_struct_elem_find(fd->filesdna, "bSplineIKConstraint", "short", "yScaleMode")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { if (ob->pose) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { LISTBASE_FOREACH (bConstraint *, con, &pchan->constraints) { if (con->type == CONSTRAINT_TYPE_SPLINEIK) { bSplineIKConstraint *data = (bSplineIKConstraint *)con->data; if ((data->flag & CONSTRAINT_SPLINEIK_SCALE_LIMITED) == 0) { data->yScaleMode = CONSTRAINT_SPLINEIK_YS_FIT_CURVE; } } } } } } } if (!DNA_struct_elem_find( fd->filesdna, "View3DOverlay", "float", "sculpt_mode_mask_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.sculpt_mode_mask_opacity = 0.75f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "SceneDisplay", "char", "render_aa")) { LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { scene->display.render_aa = SCE_DISPLAY_AA_SAMPLES_8; scene->display.viewport_aa = SCE_DISPLAY_AA_FXAA; } } /* Split bbone_scalein/bbone_scaleout into x and y fields. */ if (!DNA_struct_elem_find(fd->filesdna, "bPoseChannel", "float", "scale_out_y")) { /* Update armature data and pose channels. */ LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { do_version_bones_split_bbone_scale(&arm->bonebase); } LISTBASE_FOREACH (Object *, ob, &bmain->objects) { if (ob->pose) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { pchan->scale_in_y = pchan->scale_in_x; pchan->scale_out_y = pchan->scale_out_x; } } } /* Update action curves and drivers. */ LISTBASE_FOREACH (bAction *, act, &bmain->actions) { LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &act->curves) { do_version_bbone_scale_fcurve_fix(&act->curves, fcu); } } BKE_animdata_main_cb(bmain, do_version_bbone_scale_animdata_cb, NULL); } for (Scene *sce = bmain->scenes.first; sce != NULL; sce = sce->id.next) { if (sce->ed != NULL) { do_versions_seq_set_cache_defaults(sce->ed); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 61)) { /* Added a power option to Copy Scale. */ if (!DNA_struct_elem_find(fd->filesdna, "bSizeLikeConstraint", "float", "power")) { LISTBASE_FOREACH (Object *, ob, &bmain->objects) { do_version_constraints_copy_scale_power(&ob->constraints); if (ob->pose) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { do_version_constraints_copy_scale_power(&pchan->constraints); } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (ELEM(sl->spacetype, SPACE_CLIP, SPACE_GRAPH, SPACE_SEQ)) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *region = NULL; if (sl->spacetype == SPACE_CLIP) { if (((SpaceClip *)sl)->view == SC_VIEW_GRAPH) { region = do_versions_find_region_or_null(regionbase, RGN_TYPE_PREVIEW); } } else { region = do_versions_find_region_or_null(regionbase, RGN_TYPE_WINDOW); } if (region != NULL) { region->v2d.scroll &= ~V2D_SCROLL_LEFT; region->v2d.scroll |= V2D_SCROLL_RIGHT; } } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype != SPACE_OUTLINER) { continue; } SpaceOutliner *so = (SpaceOutliner *)sl; so->filter &= ~SO_FLAG_UNUSED_1; so->show_restrict_flags = SO_RESTRICT_ENABLE | SO_RESTRICT_HIDE; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 69)) { LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { arm->flag &= ~(ARM_FLAG_UNUSED_7 | ARM_FLAG_UNUSED_9); } /* Initializes sun lights with the new angular diameter property */ if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "sun_angle")) { LISTBASE_FOREACH (Light *, light, &bmain->lights) { light->sun_angle = 2.0f * atanf(light->area_size); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 70)) { /* New image alpha modes. */ LISTBASE_FOREACH (Image *, image, &bmain->images) { const int IMA_IGNORE_ALPHA = (1 << 12); if (image->flag & IMA_IGNORE_ALPHA) { image->alpha_mode = IMA_ALPHA_IGNORE; image->flag &= ~IMA_IGNORE_ALPHA; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 71)) { /* This assumes the Blender builtin config. Depending on the OCIO * environment variable for versioning is weak, and these deprecated view * transforms and look names don't seem to exist in other commonly used * OCIO configs so .blend files created for those would be unaffected. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ColorManagedViewSettings *view_settings; view_settings = &scene->view_settings; if (STREQ(view_settings->view_transform, "Default")) { STRNCPY(view_settings->view_transform, "Standard"); } else if (STREQ(view_settings->view_transform, "RRT") || STREQ(view_settings->view_transform, "Film")) { STRNCPY(view_settings->view_transform, "Filmic"); } else if (STREQ(view_settings->view_transform, "Log")) { STRNCPY(view_settings->view_transform, "Filmic Log"); } if (STREQ(view_settings->look, "Filmic - Base Contrast")) { STRNCPY(view_settings->look, "None"); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 74)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (scene->ed != NULL) { do_versions_seq_alloc_transform_and_crop(&scene->ed->seqbase); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 75)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (scene->master_collection != NULL) { scene->master_collection->flag &= ~(COLLECTION_RESTRICT_VIEWPORT | COLLECTION_RESTRICT_SELECT | COLLECTION_RESTRICT_RENDER); } UnitSettings *unit = &scene->unit; if (unit->system == USER_UNIT_NONE) { unit->length_unit = (char)USER_UNIT_ADAPTIVE; unit->mass_unit = (char)USER_UNIT_ADAPTIVE; } RenderData *render_data = &scene->r; switch (render_data->ffcodecdata.ffmpeg_preset) { case FFM_PRESET_ULTRAFAST: case FFM_PRESET_SUPERFAST: render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_REALTIME; break; case FFM_PRESET_VERYFAST: case FFM_PRESET_FASTER: case FFM_PRESET_FAST: case FFM_PRESET_MEDIUM: render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_GOOD; break; case FFM_PRESET_SLOW: case FFM_PRESET_SLOWER: case FFM_PRESET_VERYSLOW: render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_BEST; } } LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { arm->flag &= ~(ARM_FLAG_UNUSED_6); } } if (!MAIN_VERSION_ATLEAST(bmain, 281, 1)) { LISTBASE_FOREACH (Object *, ob, &bmain->objects) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_DataTransfer) { /* Now datatransfer's mix factor is multiplied with weights when any, * instead of being ignored, * we need to take care of that to keep 'old' files compatible. */ DataTransferModifierData *dtmd = (DataTransferModifierData *)md; if (dtmd->defgrp_name[0] != '\0') { dtmd->mix_factor = 1.0f; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 281, 3)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_TEXT) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *region = do_versions_find_region_or_null(regionbase, RGN_TYPE_UI); if (region) { region->alignment = RGN_ALIGN_RIGHT; } } /* Mark outliners as dirty for syncing and enable synced selection */ if (sl->spacetype == SPACE_OUTLINER) { SpaceOutliner *soutliner = (SpaceOutliner *)sl; soutliner->sync_select_dirty |= WM_OUTLINER_SYNC_SELECT_FROM_ALL; soutliner->flag |= SO_SYNC_SELECT; } } } } for (Mesh *mesh = bmain->meshes.first; mesh; mesh = mesh->id.next) { if (mesh->remesh_voxel_size == 0.0f) { mesh->remesh_voxel_size = 0.1f; } } } if (!MAIN_VERSION_ATLEAST(bmain, 281, 4)) { ID *id; FOREACH_MAIN_ID_BEGIN (bmain, id) { bNodeTree *ntree = ntreeFromID(id); if (ntree) { ntree->id.flag |= LIB_EMBEDDED_DATA; } } FOREACH_MAIN_ID_END; } if (!MAIN_VERSION_ATLEAST(bmain, 281, 5)) { for (Brush *br = bmain->brushes.first; br; br = br->id.next) { if (br->ob_mode & OB_MODE_SCULPT && br->normal_radius_factor == 0.0f) { br->normal_radius_factor = 0.5f; } } LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { /* Older files do not have a master collection, which is then added through * `BKE_collection_master_add()`, so everything is fine. */ if (scene->master_collection != NULL) { scene->master_collection->id.flag |= LIB_EMBEDDED_DATA; } } } if (!MAIN_VERSION_ATLEAST(bmain, 281, 6)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.flag |= V3D_SHADING_SCENE_LIGHTS_RENDER | V3D_SHADING_SCENE_WORLD_RENDER; /* files by default don't have studio lights selected unless interacted * with the shading popover. When no studio-light could be read, we will * select the default world one. */ StudioLight *studio_light = BKE_studiolight_find(v3d->shading.lookdev_light, STUDIOLIGHT_TYPE_WORLD); if (studio_light != NULL) { STRNCPY(v3d->shading.lookdev_light, studio_light->name); } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 281, 9)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_FILE) { SpaceFile *sfile = (SpaceFile *)sl; ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *region_ui = do_versions_find_region(regionbase, RGN_TYPE_UI); ARegion *region_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER); ARegion *region_toolprops = do_versions_find_region_or_null(regionbase, RGN_TYPE_TOOL_PROPS); /* Reinsert UI region so that it spawns entire area width */ BLI_remlink(regionbase, region_ui); BLI_insertlinkafter(regionbase, region_header, region_ui); region_ui->flag |= RGN_FLAG_DYNAMIC_SIZE; if (region_toolprops && (region_toolprops->alignment == (RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV))) { SpaceType *stype = BKE_spacetype_from_id(sl->spacetype); /* Remove empty region at old location. */ BLI_assert(sfile->op == NULL); BKE_area_region_free(stype, region_toolprops); BLI_freelinkN(regionbase, region_toolprops); } if (sfile->params) { sfile->params->details_flags |= FILE_DETAILS_SIZE | FILE_DETAILS_DATETIME; } } } } } /* Convert the BONE_NO_SCALE flag to inherit_scale_mode enum. */ if (!DNA_struct_elem_find(fd->filesdna, "Bone", "char", "inherit_scale_mode")) { LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { do_version_bones_inherit_scale(&arm->bonebase); } } /* Convert the Offset flag to the mix mode enum. */ if (!DNA_struct_elem_find(fd->filesdna, "bRotateLikeConstraint", "char", "mix_mode")) { LISTBASE_FOREACH (Object *, ob, &bmain->objects) { do_version_constraints_copy_rotation_mix_mode(&ob->constraints); if (ob->pose) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { do_version_constraints_copy_rotation_mix_mode(&pchan->constraints); } } } } /* Added studio-light intensity. */ if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "studiolight_intensity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.studiolight_intensity = 1.0f; } } } } } /* Elatic deform brush */ for (Brush *br = bmain->brushes.first; br; br = br->id.next) { if (br->ob_mode & OB_MODE_SCULPT && br->elastic_deform_volume_preservation == 0.0f) { br->elastic_deform_volume_preservation = 0.5f; } } } if (!MAIN_VERSION_ATLEAST(bmain, 281, 15)) { LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { if (scene->toolsettings->snap_node_mode == SCE_SNAP_MODE_NODE_X) { scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_GRID; } } if (!DNA_struct_elem_find( fd->filesdna, "LayerCollection", "short", "local_collections_bits")) { LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) { LISTBASE_FOREACH (LayerCollection *, layer_collection, &view_layer->layer_collections) { do_versions_local_collection_bits_set(layer_collection); } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; LISTBASE_FOREACH (ScrArea *, area_other, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl_other, &area_other->spacedata) { if (sl != sl_other && sl_other->spacetype == SPACE_VIEW3D) { View3D *v3d_other = (View3D *)sl_other; if (v3d->shading.prop == v3d_other->shading.prop) { v3d_other->shading.prop = NULL; } } } } } else if (sl->spacetype == SPACE_FILE) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *region_tools = do_versions_find_region_or_null(regionbase, RGN_TYPE_TOOLS); ARegion *region_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER); if (region_tools) { ARegion *region_next = region_tools->next; /* We temporarily had two tools regions, get rid of the second one. */ if (region_next && region_next->regiontype == RGN_TYPE_TOOLS) { do_versions_remove_region(regionbase, region_next); } BLI_remlink(regionbase, region_tools); BLI_insertlinkafter(regionbase, region_header, region_tools); } else { region_tools = do_versions_add_region(RGN_TYPE_TOOLS, "versioning file tools region"); BLI_insertlinkafter(regionbase, region_header, region_tools); region_tools->alignment = RGN_ALIGN_LEFT; } } } } } for (Brush *br = bmain->brushes.first; br; br = br->id.next) { if (br->ob_mode & OB_MODE_SCULPT && br->area_radius_factor == 0.0f) { br->area_radius_factor = 0.5f; } } } if (!MAIN_VERSION_ATLEAST(bmain, 282, 2)) { do_version_curvemapping_walker(bmain, do_version_curvemapping_flag_extend_extrapolate); for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { area->flag &= ~AREA_FLAG_UNUSED_6; } } /* Add custom curve profile to toolsettings for bevel tool */ if (!DNA_struct_elem_find(fd->filesdna, "ToolSettings", "CurveProfile", "custom_profile")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ToolSettings *ts = scene->toolsettings; if ((ts) && (ts->custom_bevel_profile_preset == NULL)) { ts->custom_bevel_profile_preset = BKE_curveprofile_add(PROF_PRESET_LINE); } } } /* Add custom curve profile to bevel modifier */ if (!DNA_struct_elem_find(fd->filesdna, "BevelModifier", "CurveProfile", "custom_profile")) { for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) { LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) { if (md->type == eModifierType_Bevel) { BevelModifierData *bmd = (BevelModifierData *)md; if (!bmd->custom_profile) { bmd->custom_profile = BKE_curveprofile_add(PROF_PRESET_LINE); } } } } } /* Dash Ratio and Dash Samples */ if (!DNA_struct_elem_find(fd->filesdna, "Brush", "float", "dash_ratio")) { for (Brush *br = bmain->brushes.first; br; br = br->id.next) { br->dash_ratio = 1.0f; br->dash_samples = 20; } } /* Pose brush smooth iterations */ if (!DNA_struct_elem_find(fd->filesdna, "Brush", "float", "pose_smooth_iterations")) { for (Brush *br = bmain->brushes.first; br; br = br->id.next) { br->pose_smooth_iterations = 4; } } /* Cloth pressure */ for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; clmd->sim_parms->pressure_factor = 1; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 282, 3)) { /* Remove Unified pressure/size and pressure/alpha */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ToolSettings *ts = scene->toolsettings; UnifiedPaintSettings *ups = &ts->unified_paint_settings; ups->flag &= ~(UNIFIED_PAINT_FLAG_UNUSED_0 | UNIFIED_PAINT_FLAG_UNUSED_1); } /* Set the default render pass in the viewport to Combined. */ if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "int", "render_pass")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->display.shading.render_pass = SCE_PASS_COMBINED; } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.render_pass = SCE_PASS_COMBINED; } } } } } /* Make markers region visible by default. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { switch (sl->spacetype) { case SPACE_SEQ: { SpaceSeq *sseq = (SpaceSeq *)sl; sseq->flag |= SEQ_SHOW_MARKERS; break; } case SPACE_ACTION: { SpaceAction *saction = (SpaceAction *)sl; saction->flag |= SACTION_SHOW_MARKERS; break; } case SPACE_GRAPH: { SpaceGraph *sipo = (SpaceGraph *)sl; sipo->flag |= SIPO_SHOW_MARKERS; break; } case SPACE_NLA: { SpaceNla *snla = (SpaceNla *)sl; snla->flag |= SNLA_SHOW_MARKERS; break; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 3)) { /* Color Management Look. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ColorManagedViewSettings *view_settings; view_settings = &scene->view_settings; if (BLI_str_startswith(view_settings->look, "Filmic - ")) { char *src = view_settings->look + strlen("Filmic - "); memmove(view_settings->look, src, strlen(src) + 1); } else if (BLI_str_startswith(view_settings->look, "Standard - ")) { char *src = view_settings->look + strlen("Standard - "); memmove(view_settings->look, src, strlen(src) + 1); } } /* Sequencer Tool region */ do_versions_area_ensure_tool_region(bmain, SPACE_SEQ, RGN_FLAG_HIDDEN); /* Cloth internal springs */ for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; clmd->sim_parms->internal_tension = 15.0f; clmd->sim_parms->max_internal_tension = 15.0f; clmd->sim_parms->internal_compression = 15.0f; clmd->sim_parms->max_internal_compression = 15.0f; clmd->sim_parms->internal_spring_max_diversion = M_PI / 4.0f; } } } /* Add primary tile to images. */ if (!DNA_struct_elem_find(fd->filesdna, "Image", "ListBase", "tiles")) { for (Image *ima = bmain->images.first; ima; ima = ima->id.next) { ImageTile *tile = MEM_callocN(sizeof(ImageTile), "Image Tile"); tile->ok = 1; tile->tile_number = 1001; BLI_addtail(&ima->tiles, tile); } } /* UDIM Image Editor change. */ if (!DNA_struct_elem_find(fd->filesdna, "SpaceImage", "int", "tile_grid_shape[2]")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_IMAGE) { SpaceImage *sima = (SpaceImage *)sl; sima->tile_grid_shape[0] = 1; sima->tile_grid_shape[1] = 1; } } } } } for (Brush *br = bmain->brushes.first; br; br = br->id.next) { br->add_col[3] = 0.9f; br->sub_col[3] = 0.9f; } /* Pose brush IK segments. */ for (Brush *br = bmain->brushes.first; br; br = br->id.next) { if (br->pose_ik_segments == 0) { br->pose_ik_segments = 1; } } /* Pose brush keep anchor point. */ for (Brush *br = bmain->brushes.first; br; br = br->id.next) { if (br->sculpt_tool == SCULPT_TOOL_POSE) { br->flag2 |= BRUSH_POSE_IK_ANCHORED; } } /* Tip Roundness. */ if (!DNA_struct_elem_find(fd->filesdna, "Brush", "float", "tip_roundness")) { for (Brush *br = bmain->brushes.first; br; br = br->id.next) { if (br->ob_mode & OB_MODE_SCULPT && br->sculpt_tool == SCULPT_TOOL_CLAY_STRIPS) { br->tip_roundness = 0.18f; } } } /* EEVEE: Cascade shadow bias fix */ LISTBASE_FOREACH (Light *, light, &bmain->lights) { if (light->type == LA_SUN) { /* Should be 0.0004 but for practical reason we make it bigger. * Correct factor is scene dependent. */ light->bias *= 0.002f; } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 5)) { /* Alembic Transform Cache changed from world to local space. */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { LISTBASE_FOREACH (bConstraint *, con, &ob->constraints) { if (con->type == CONSTRAINT_TYPE_TRANSFORM_CACHE) { con->ownspace = CONSTRAINT_SPACE_LOCAL; } } } /* Add 2D transform to UV Warp modifier. */ if (!DNA_struct_elem_find(fd->filesdna, "UVWarpModifierData", "float", "scale[2]")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_UVWarp) { UVWarpModifierData *umd = (UVWarpModifierData *)md; copy_v2_fl(umd->scale, 1.0f); } } } } /* Add Lookdev blur property. */ if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "studiolight_blur")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.studiolight_blur = 0.5f; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 7)) { /* Init default Grease Pencil Vertex paint mix factor for Viewport. */ if (!DNA_struct_elem_find( fd->filesdna, "View3DOverlay", "float", "gpencil_vertex_paint_opacity")) { LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_vertex_paint_opacity = 1.0f; } } } } } /* Update Grease Pencil after drawing engine and code refactor. * It uses the seed variable of Array modifier to avoid double patching for * files created with a development version. */ if (!DNA_struct_elem_find(fd->filesdna, "ArrayGpencilModifierData", "int", "seed")) { /* Init new Grease Pencil Paint tools. */ { LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) { if (brush->gpencil_settings != NULL) { brush->gpencil_vertex_tool = brush->gpencil_settings->brush_type; brush->gpencil_sculpt_tool = brush->gpencil_settings->brush_type; brush->gpencil_weight_tool = brush->gpencil_settings->brush_type; } } } LISTBASE_FOREACH (Material *, mat, &bmain->materials) { MaterialGPencilStyle *gp_style = mat->gp_style; if (gp_style == NULL) { continue; } /* Fix Grease Pencil Material colors to Linear. */ srgb_to_linearrgb_v4(gp_style->stroke_rgba, gp_style->stroke_rgba); srgb_to_linearrgb_v4(gp_style->fill_rgba, gp_style->fill_rgba); /* Move old gradient variables to texture. */ if (gp_style->fill_style == GP_MATERIAL_FILL_STYLE_GRADIENT) { gp_style->texture_angle = gp_style->gradient_angle; copy_v2_v2(gp_style->texture_scale, gp_style->gradient_scale); copy_v2_v2(gp_style->texture_offset, gp_style->gradient_shift); } /* Set Checker material as Solid. This fill mode has been removed and replaced * by textures. */ if (gp_style->fill_style == GP_MATERIAL_FILL_STYLE_CHECKER) { gp_style->fill_style = GP_MATERIAL_FILL_STYLE_SOLID; } /* Update Alpha channel for texture opacity. */ if (gp_style->fill_style == GP_MATERIAL_FILL_STYLE_TEXTURE) { gp_style->fill_rgba[3] *= gp_style->texture_opacity; } /* Stroke stencil mask to mix = 1. */ if (gp_style->flag & GP_MATERIAL_STROKE_PATTERN) { gp_style->mix_stroke_factor = 1.0f; gp_style->flag &= ~GP_MATERIAL_STROKE_PATTERN; } /* Mix disabled, set mix factor to 0. */ else if ((gp_style->flag & GP_MATERIAL_STROKE_TEX_MIX) == 0) { gp_style->mix_stroke_factor = 0.0f; } } /* Fix Grease Pencil VFX and modifiers. */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { if (ob->type != OB_GPENCIL) { continue; } /* VFX. */ LISTBASE_FOREACH (ShaderFxData *, fx, &ob->shader_fx) { switch (fx->type) { case eShaderFxType_Colorize: { ColorizeShaderFxData *vfx = (ColorizeShaderFxData *)fx; if (ELEM(vfx->mode, eShaderFxColorizeMode_GrayScale, eShaderFxColorizeMode_Sepia)) { vfx->factor = 1.0f; } srgb_to_linearrgb_v4(vfx->low_color, vfx->low_color); srgb_to_linearrgb_v4(vfx->high_color, vfx->high_color); break; } case eShaderFxType_Pixel: { PixelShaderFxData *vfx = (PixelShaderFxData *)fx; srgb_to_linearrgb_v4(vfx->rgba, vfx->rgba); break; } case eShaderFxType_Rim: { RimShaderFxData *vfx = (RimShaderFxData *)fx; srgb_to_linearrgb_v3_v3(vfx->rim_rgb, vfx->rim_rgb); srgb_to_linearrgb_v3_v3(vfx->mask_rgb, vfx->mask_rgb); break; } case eShaderFxType_Shadow: { ShadowShaderFxData *vfx = (ShadowShaderFxData *)fx; srgb_to_linearrgb_v4(vfx->shadow_rgba, vfx->shadow_rgba); break; } case eShaderFxType_Glow: { GlowShaderFxData *vfx = (GlowShaderFxData *)fx; srgb_to_linearrgb_v3_v3(vfx->glow_color, vfx->glow_color); vfx->glow_color[3] = 1.0f; srgb_to_linearrgb_v3_v3(vfx->select_color, vfx->select_color); vfx->blur[1] = vfx->blur[0]; break; } default: break; } } /* Modifiers. */ LISTBASE_FOREACH (GpencilModifierData *, md, &ob->greasepencil_modifiers) { switch ((GpencilModifierType)md->type) { case eGpencilModifierType_Array: { ArrayGpencilModifierData *mmd = (ArrayGpencilModifierData *)md; mmd->seed = 1; if ((mmd->offset[0] != 0.0f) || (mmd->offset[1] != 0.0f) || (mmd->offset[2] != 0.0f)) { mmd->flag |= GP_ARRAY_USE_OFFSET; } if ((mmd->shift[0] != 0.0f) || (mmd->shift[1] != 0.0f) || (mmd->shift[2] != 0.0f)) { mmd->flag |= GP_ARRAY_USE_OFFSET; } if (mmd->object != NULL) { mmd->flag |= GP_ARRAY_USE_OB_OFFSET; } break; } case eGpencilModifierType_Noise: { NoiseGpencilModifierData *mmd = (NoiseGpencilModifierData *)md; float factor = mmd->factor / 25.0f; mmd->factor = (mmd->flag & GP_NOISE_MOD_LOCATION) ? factor : 0.0f; mmd->factor_thickness = (mmd->flag & GP_NOISE_MOD_STRENGTH) ? factor : 0.0f; mmd->factor_strength = (mmd->flag & GP_NOISE_MOD_THICKNESS) ? factor : 0.0f; mmd->factor_uvs = (mmd->flag & GP_NOISE_MOD_UV) ? factor : 0.0f; mmd->noise_scale = (mmd->flag & GP_NOISE_FULL_STROKE) ? 0.0f : 1.0f; if (mmd->curve_intensity == NULL) { mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); if (mmd->curve_intensity) { BKE_curvemapping_initialize(mmd->curve_intensity); } } break; } case eGpencilModifierType_Tint: { TintGpencilModifierData *mmd = (TintGpencilModifierData *)md; srgb_to_linearrgb_v3_v3(mmd->rgb, mmd->rgb); if (mmd->curve_intensity == NULL) { mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); if (mmd->curve_intensity) { BKE_curvemapping_initialize(mmd->curve_intensity); } } break; } case eGpencilModifierType_Smooth: { SmoothGpencilModifierData *mmd = (SmoothGpencilModifierData *)md; if (mmd->curve_intensity == NULL) { mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); if (mmd->curve_intensity) { BKE_curvemapping_initialize(mmd->curve_intensity); } } break; } case eGpencilModifierType_Opacity: { OpacityGpencilModifierData *mmd = (OpacityGpencilModifierData *)md; if (mmd->curve_intensity == NULL) { mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); if (mmd->curve_intensity) { BKE_curvemapping_initialize(mmd->curve_intensity); } } break; } case eGpencilModifierType_Color: { ColorGpencilModifierData *mmd = (ColorGpencilModifierData *)md; if (mmd->curve_intensity == NULL) { mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); if (mmd->curve_intensity) { BKE_curvemapping_initialize(mmd->curve_intensity); } } break; } case eGpencilModifierType_Thick: { if (!DNA_struct_elem_find( fd->filesdna, "ThickGpencilModifierData", "float", "thickness_fac")) { ThickGpencilModifierData *mmd = (ThickGpencilModifierData *)md; mmd->thickness_fac = mmd->thickness; } break; } case eGpencilModifierType_Multiply: { MultiplyGpencilModifierData *mmd = (MultiplyGpencilModifierData *)md; mmd->fading_opacity = 1.0 - mmd->fading_opacity; break; } case eGpencilModifierType_Subdiv: { const short simple = (1 << 0); SubdivGpencilModifierData *mmd = (SubdivGpencilModifierData *)md; if (mmd->flag & simple) { mmd->flag &= ~simple; mmd->type = GP_SUBDIV_SIMPLE; } break; } default: break; } } } /* Fix Layers Colors and Vertex Colors to Linear. * Also set lights to on for layers. */ LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) { if (gpd->flag & GP_DATA_ANNOTATIONS) { continue; } /* Onion colors. */ srgb_to_linearrgb_v3_v3(gpd->gcolor_prev, gpd->gcolor_prev); srgb_to_linearrgb_v3_v3(gpd->gcolor_next, gpd->gcolor_next); /* Z-depth Offset. */ gpd->zdepth_offset = 0.150f; LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { gpl->flag |= GP_LAYER_USE_LIGHTS; srgb_to_linearrgb_v4(gpl->tintcolor, gpl->tintcolor); gpl->vertex_paint_opacity = 1.0f; LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) { LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) { /* Set initial opacity for fill color. */ gps->fill_opacity_fac = 1.0f; /* Calc geometry data because in old versions this data was not saved. */ BKE_gpencil_stroke_geometry_update(gps); srgb_to_linearrgb_v4(gps->vert_color_fill, gps->vert_color_fill); int i; bGPDspoint *pt; for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) { srgb_to_linearrgb_v4(pt->vert_color, pt->vert_color); } } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 8)) { if (!DNA_struct_elem_find( fd->filesdna, "View3DOverlay", "float", "sculpt_mode_face_sets_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.sculpt_mode_face_sets_opacity = 1.0f; } } } } } /* Alembic Transform Cache changed from local to world space. */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { LISTBASE_FOREACH (bConstraint *, con, &ob->constraints) { if (con->type == CONSTRAINT_TYPE_TRANSFORM_CACHE) { con->ownspace = CONSTRAINT_SPACE_WORLD; } } } /* Boundary Edges Automasking. */ if (!DNA_struct_elem_find( fd->filesdna, "Brush", "int", "automasking_boundary_edges_propagation_steps")) { for (Brush *br = bmain->brushes.first; br; br = br->id.next) { br->automasking_boundary_edges_propagation_steps = 1; } } /* Corrective smooth modifier scale*/ if (!DNA_struct_elem_find(fd->filesdna, "CorrectiveSmoothModifierData", "float", "scale")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_CorrectiveSmooth) { CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md; csmd->scale = 1.0f; } } } } /* Default Face Set Color. */ for (Mesh *me = bmain->meshes.first; me != NULL; me = me->id.next) { if (me->totpoly > 0) { int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS); if (face_sets) { me->face_sets_color_default = abs(face_sets[0]); } } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 11)) { if (!DNA_struct_elem_find(fd->filesdna, "OceanModifierData", "float", "fetch_jonswap")) { for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) { LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) { if (md->type == eModifierType_Ocean) { OceanModifierData *omd = (OceanModifierData *)md; omd->fetch_jonswap = 120.0f; } } } } if (!DNA_struct_find(fd->filesdna, "XrSessionSettings")) { for (wmWindowManager *wm = bmain->wm.first; wm; wm = wm->id.next) { const View3D *v3d_default = DNA_struct_default_get(View3D); wm->xr.session_settings.shading = v3d_default->shading; wm->xr.session_settings.draw_flags = (V3D_OFSDRAW_SHOW_GRIDFLOOR | V3D_OFSDRAW_SHOW_ANNOTATION); wm->xr.session_settings.clip_start = v3d_default->clip_start; wm->xr.session_settings.clip_end = v3d_default->clip_end; wm->xr.session_settings.flag = XR_SESSION_USE_POSITION_TRACKING; } } /* Surface deform modifier strength*/ if (!DNA_struct_elem_find(fd->filesdna, "SurfaceDeformModifierData", "float", "strength")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_SurfaceDeform) { SurfaceDeformModifierData *sdmd = (SurfaceDeformModifierData *)md; sdmd->strength = 1.0f; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 12)) { /* Activate f-curve drawing in the sequencer. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_SEQ) { SpaceSeq *sseq = (SpaceSeq *)sl; sseq->flag |= SEQ_SHOW_FCURVES; } } } } /* Remesh Modifier Voxel Mode. */ if (!DNA_struct_elem_find(fd->filesdna, "RemeshModifierData", "float", "voxel_size")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) { if (md->type == eModifierType_Remesh) { RemeshModifierData *rmd = (RemeshModifierData *)md; rmd->voxel_size = 0.1f; rmd->adaptivity = 0.0f; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 14)) { /* Solidify modifier merge tolerance. */ if (!DNA_struct_elem_find(fd->filesdna, "SolidifyModifierData", "float", "merge_tolerance")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { for (ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Solidify) { SolidifyModifierData *smd = (SolidifyModifierData *)md; /* set to 0.0003 since that is what was used before, default now is 0.0001 */ smd->merge_tolerance = 0.0003f; } } } } /* Enumerator was incorrect for a time in 2.83 development. * Note that this only corrects values known to be invalid. */ for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { RigidBodyCon *rbc = ob->rigidbody_constraint; if (rbc != NULL) { enum { INVALID_RBC_TYPE_SLIDER = 2, INVALID_RBC_TYPE_6DOF_SPRING = 4, INVALID_RBC_TYPE_MOTOR = 7, }; switch (rbc->type) { case INVALID_RBC_TYPE_SLIDER: rbc->type = RBC_TYPE_SLIDER; break; case INVALID_RBC_TYPE_6DOF_SPRING: rbc->type = RBC_TYPE_6DOF_SPRING; break; case INVALID_RBC_TYPE_MOTOR: rbc->type = RBC_TYPE_MOTOR; break; } } } } /* Match scale of fluid modifier gravity with scene gravity. */ if (!MAIN_VERSION_ATLEAST(bmain, 283, 15)) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { for (ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Fluid) { FluidModifierData *fmd = (FluidModifierData *)md; if (fmd->domain != NULL) { mul_v3_fl(fmd->domain->gravity, 9.81f); } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 16)) { /* Init SMAA threshold for grease pencil render. */ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { scene->grease_pencil_settings.smaa_threshold = 1.0f; } } if (!MAIN_VERSION_ATLEAST(bmain, 283, 17)) { /* Reset the cloth mass to 1.0 in brushes with an invalid value. */ for (Brush *br = bmain->brushes.first; br; br = br->id.next) { if (br->sculpt_tool == SCULPT_TOOL_CLOTH) { if (br->cloth_mass == 0.0f) { br->cloth_mass = 1.0f; } } } /* Set Brush default color for grease pencil. */ LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) { if (brush->gpencil_settings) { brush->rgb[0] = 0.498f; brush->rgb[1] = 1.0f; brush->rgb[2] = 0.498f; } } } /** * Versioning code until next subversion bump goes here. * * \note Be sure to check when bumping the version: * - #do_versions_after_linking_280 in this file. * - "versioning_userdef.c", #BLO_version_defaults_userpref_blend * - "versioning_userdef.c", #do_versions_theme * * \note Keep this message at the bottom of the function. */ { /* Set the cloth wind factor to 1 for old forces. */ if (!DNA_struct_elem_find(fd->filesdna, "PartDeflect", "float", "f_wind_factor")) { LISTBASE_FOREACH (Object *, ob, &bmain->objects) { if (ob->pd) { ob->pd->f_wind_factor = 1.0f; } } LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) { if (part->pd) { part->pd->f_wind_factor = 1.0f; } if (part->pd2) { part->pd2->f_wind_factor = 1.0f; } } } for (wmWindowManager *wm = bmain->wm.first; wm; wm = wm->id.next) { /* Don't rotate light with the viewer by default, make it fixed. Shading settings can't be * edited and this flag should always be set. So we can always execute this. */ wm->xr.session_settings.shading.flag |= V3D_SHADING_WORLD_ORIENTATION; } /* Keep this block, even when empty. */ } }