/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup blenloader */ /* allow readfile to use deprecated functionality */ #define DNA_DEPRECATED_ALLOW #include #include #include "BLI_listbase.h" #include "BLI_math.h" #include "BLI_mempool.h" #include "BLI_string.h" #include "BLI_utildefines.h" #include "DNA_anim_types.h" #include "DNA_object_types.h" #include "DNA_camera_types.h" #include "DNA_cloth_types.h" #include "DNA_collection_types.h" #include "DNA_constraint_types.h" #include "DNA_gpu_types.h" #include "DNA_light_types.h" #include "DNA_layer_types.h" #include "DNA_lightprobe_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_modifier_types.h" #include "DNA_particle_types.h" #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_view3d_types.h" #include "DNA_genfile.h" #include "DNA_gpencil_types.h" #include "DNA_workspace_types.h" #include "DNA_key_types.h" #include "DNA_curve_types.h" #include "DNA_armature_types.h" #include "DNA_text_types.h" #include "BKE_action.h" #include "BKE_animsys.h" #include "BKE_cloth.h" #include "BKE_collection.h" #include "BKE_constraint.h" #include "BKE_colortools.h" #include "BKE_customdata.h" #include "BKE_fcurve.h" #include "BKE_freestyle.h" #include "BKE_gpencil.h" #include "BKE_idprop.h" #include "BKE_image.h" #include "BKE_key.h" #include "BKE_library.h" #include "BKE_layer.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_mesh.h" #include "BKE_node.h" #include "BKE_object.h" #include "BKE_paint.h" #include "BKE_pointcache.h" #include "BKE_report.h" #include "BKE_rigidbody.h" #include "BKE_scene.h" #include "BKE_screen.h" #include "BKE_sequencer.h" #include "BKE_studiolight.h" #include "BKE_unit.h" #include "BKE_workspace.h" /* Only for IMB_BlendMode */ #include "IMB_imbuf.h" #include "DEG_depsgraph.h" #include "BLT_translation.h" #include "BLO_readfile.h" #include "readfile.h" #include "MEM_guardedalloc.h" static bScreen *screen_parent_find(const bScreen *screen) { /* Can avoid lookup if screen state isn't maximized/full * (parent and child store the same state). */ if (ELEM(screen->state, SCREENMAXIMIZED, SCREENFULL)) { for (const ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { if (sa->full && sa->full != screen) { BLI_assert(sa->full->state == screen->state); return sa->full; } } } return NULL; } static void do_version_workspaces_create_from_screens(Main *bmain) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { const bScreen *screen_parent = screen_parent_find(screen); WorkSpace *workspace; if (screen->temp) { continue; } if (screen_parent) { /* fullscreen with "Back to Previous" option, don't create * a new workspace, add layout workspace containing parent */ workspace = BLI_findstring( &bmain->workspaces, screen_parent->id.name + 2, offsetof(ID, name) + 2); } else { workspace = BKE_workspace_add(bmain, screen->id.name + 2); } if (workspace == NULL) { continue; /* Not much we can do.. */ } BKE_workspace_layout_add(bmain, workspace, screen, screen->id.name + 2); } } static void do_version_area_change_space_to_space_action(ScrArea *area, const Scene *scene) { SpaceType *stype = BKE_spacetype_from_id(SPACE_ACTION); SpaceAction *saction = (SpaceAction *)stype->new (area, scene); ARegion *region_channels; /* Properly free current regions */ for (ARegion *region = area->regionbase.first; region; region = region->next) { BKE_area_region_free(area->type, region); } BLI_freelistN(&area->regionbase); area->type = stype; area->spacetype = stype->spaceid; BLI_addhead(&area->spacedata, saction); area->regionbase = saction->regionbase; BLI_listbase_clear(&saction->regionbase); /* Different defaults for timeline */ region_channels = BKE_area_find_region_type(area, RGN_TYPE_CHANNELS); region_channels->flag |= RGN_FLAG_HIDDEN; saction->mode = SACTCONT_TIMELINE; saction->ads.flag |= ADS_FLAG_SUMMARY_COLLAPSED; saction->ads.filterflag |= ADS_FILTER_SUMMARY; } /** * \brief After lib-link versioning for new workspace design. * * - Adds a workspace for (almost) each screen of the old file * and adds the needed workspace-layout to wrap the screen. * - Active screen isn't stored directly in window anymore, but in the active workspace. * - Active scene isn't stored in screen anymore, but in window. * - Create workspace instance hook for each window. * * \note Some of the created workspaces might be deleted again * in case of reading the default `startup.blend`. */ static void do_version_workspaces_after_lib_link(Main *bmain) { BLI_assert(BLI_listbase_is_empty(&bmain->workspaces)); do_version_workspaces_create_from_screens(bmain); for (wmWindowManager *wm = bmain->wm.first; wm; wm = wm->id.next) { for (wmWindow *win = wm->windows.first; win; win = win->next) { bScreen *screen_parent = screen_parent_find(win->screen); bScreen *screen = screen_parent ? screen_parent : win->screen; if (screen->temp) { /* We do not generate a new workspace for those screens... * still need to set some data in win. */ win->workspace_hook = BKE_workspace_instance_hook_create(bmain); win->scene = screen->scene; /* Deprecated from now on! */ win->screen = NULL; continue; } WorkSpace *workspace = BLI_findstring( &bmain->workspaces, screen->id.name + 2, offsetof(ID, name) + 2); BLI_assert(workspace != NULL); WorkSpaceLayout *layout = BKE_workspace_layout_find(workspace, win->screen); BLI_assert(layout != NULL); win->workspace_hook = BKE_workspace_instance_hook_create(bmain); BKE_workspace_active_set(win->workspace_hook, workspace); BKE_workspace_active_layout_set(win->workspace_hook, layout); /* Move scene and view layer to window. */ Scene *scene = screen->scene; ViewLayer *layer = BLI_findlink(&scene->view_layers, scene->r.actlay); if (!layer) { layer = BKE_view_layer_default_view(scene); } win->scene = scene; STRNCPY(win->view_layer_name, layer->name); /* Deprecated from now on! */ win->screen = NULL; } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { /* Deprecated from now on! */ BLI_freelistN(&screen->scene->transform_spaces); screen->scene = NULL; } } #ifdef USE_COLLECTION_COMPAT_28 enum { COLLECTION_DEPRECATED_VISIBLE = (1 << 0), COLLECTION_DEPRECATED_VIEWPORT = (1 << 0), COLLECTION_DEPRECATED_SELECTABLE = (1 << 1), COLLECTION_DEPRECATED_DISABLED = (1 << 2), COLLECTION_DEPRECATED_RENDER = (1 << 3), }; static void do_version_view_layer_visibility(ViewLayer *view_layer) { /* Convert from deprecated VISIBLE flag to DISABLED */ LayerCollection *lc; for (lc = view_layer->layer_collections.first; lc; lc = lc->next) { if (lc->flag & COLLECTION_DEPRECATED_DISABLED) { lc->flag &= ~COLLECTION_DEPRECATED_DISABLED; } if ((lc->flag & COLLECTION_DEPRECATED_VISIBLE) == 0) { lc->flag |= COLLECTION_DEPRECATED_DISABLED; } lc->flag |= COLLECTION_DEPRECATED_VIEWPORT | COLLECTION_DEPRECATED_RENDER; } } static void do_version_layer_collection_pre(ViewLayer *view_layer, ListBase *lb, GSet *enabled_set, GSet *selectable_set) { /* Convert from deprecated DISABLED to new layer collection and collection flags */ for (LayerCollection *lc = lb->first; lc; lc = lc->next) { if (lc->scene_collection) { if (!(lc->flag & COLLECTION_DEPRECATED_DISABLED)) { BLI_gset_insert(enabled_set, lc->scene_collection); } if (lc->flag & COLLECTION_DEPRECATED_SELECTABLE) { BLI_gset_insert(selectable_set, lc->scene_collection); } } do_version_layer_collection_pre( view_layer, &lc->layer_collections, enabled_set, selectable_set); } } static void do_version_layer_collection_post(ViewLayer *view_layer, ListBase *lb, GSet *enabled_set, GSet *selectable_set, GHash *collection_map) { /* Apply layer collection exclude flags. */ for (LayerCollection *lc = lb->first; lc; lc = lc->next) { if (!(lc->collection->flag & COLLECTION_IS_MASTER)) { SceneCollection *sc = BLI_ghash_lookup(collection_map, lc->collection); const bool enabled = (sc && BLI_gset_haskey(enabled_set, sc)); const bool selectable = (sc && BLI_gset_haskey(selectable_set, sc)); if (!enabled) { lc->flag |= LAYER_COLLECTION_EXCLUDE; } if (enabled && !selectable) { lc->collection->flag |= COLLECTION_RESTRICT_SELECT; } } do_version_layer_collection_post( view_layer, &lc->layer_collections, enabled_set, selectable_set, collection_map); } } static void do_version_scene_collection_convert( Main *bmain, ID *id, SceneCollection *sc, Collection *collection, GHash *collection_map) { if (collection_map) { BLI_ghash_insert(collection_map, collection, sc); } for (SceneCollection *nsc = sc->scene_collections.first; nsc;) { SceneCollection *nsc_next = nsc->next; Collection *ncollection = BKE_collection_add(bmain, collection, nsc->name); ncollection->id.lib = id->lib; do_version_scene_collection_convert(bmain, id, nsc, ncollection, collection_map); nsc = nsc_next; } for (LinkData *link = sc->objects.first; link; link = link->next) { Object *ob = link->data; if (ob) { BKE_collection_object_add(bmain, collection, ob); id_us_min(&ob->id); } } BLI_freelistN(&sc->objects); MEM_freeN(sc); } static void do_version_group_collection_to_collection(Main *bmain, Collection *group) { /* Convert old 2.8 group collections to new unified collections. */ if (group->collection) { do_version_scene_collection_convert(bmain, &group->id, group->collection, group, NULL); } group->collection = NULL; group->view_layer = NULL; id_fake_user_set(&group->id); } static void do_version_scene_collection_to_collection(Main *bmain, Scene *scene) { /* Convert old 2.8 scene collections to new unified collections. */ /* Temporarily clear view layers so we don't do any layer collection syncing * and destroy old flags that we want to restore. */ ListBase view_layers = scene->view_layers; BLI_listbase_clear(&scene->view_layers); if (!scene->master_collection) { scene->master_collection = BKE_collection_master_add(); } /* Convert scene collections. */ GHash *collection_map = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); if (scene->collection) { do_version_scene_collection_convert( bmain, &scene->id, scene->collection, scene->master_collection, collection_map); scene->collection = NULL; } scene->view_layers = view_layers; /* Convert layer collections. */ ViewLayer *view_layer; for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) { GSet *enabled_set = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); GSet *selectable_set = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); do_version_layer_collection_pre( view_layer, &view_layer->layer_collections, enabled_set, selectable_set); BKE_layer_collection_sync(scene, view_layer); do_version_layer_collection_post( view_layer, &view_layer->layer_collections, enabled_set, selectable_set, collection_map); BLI_gset_free(enabled_set, NULL); BLI_gset_free(selectable_set, NULL); BKE_layer_collection_sync(scene, view_layer); } BLI_ghash_free(collection_map, NULL, NULL); } #endif static void do_version_layers_to_collections(Main *bmain, Scene *scene) { /* Since we don't have access to FileData we check the (always valid) first * render layer instead. */ if (!scene->master_collection) { scene->master_collection = BKE_collection_master_add(); } if (scene->view_layers.first) { return; } /* Create collections from layers. */ Collection *collection_master = BKE_collection_master(scene); Collection *collections[20] = {NULL}; for (int layer = 0; layer < 20; layer++) { for (Base *base = scene->base.first; base; base = base->next) { if (base->lay & (1 << layer)) { /* Create collections when needed only. */ if (collections[layer] == NULL) { char name[MAX_NAME]; BLI_snprintf( name, sizeof(collection_master->id.name), DATA_("Collection %d"), layer + 1); Collection *collection = BKE_collection_add(bmain, collection_master, name); collection->id.lib = scene->id.lib; if (collection->id.lib != NULL) { collection->id.tag |= LIB_TAG_INDIRECT; } collections[layer] = collection; if (!(scene->lay & (1 << layer))) { collection->flag |= COLLECTION_RESTRICT_VIEWPORT | COLLECTION_RESTRICT_RENDER; } } /* Note usually this would do slow collection syncing for view layers, * but since no view layers exists yet at this point it's fast. */ BKE_collection_object_add(bmain, collections[layer], base->object); } if (base->flag & SELECT) { base->object->flag |= SELECT; } else { base->object->flag &= ~SELECT; } } } /* Handle legacy render layers. */ bool have_override = false; const bool need_default_renderlayer = scene->r.layers.first == NULL; for (SceneRenderLayer *srl = scene->r.layers.first; srl; srl = srl->next) { ViewLayer *view_layer = BKE_view_layer_add(scene, srl->name); if (srl->layflag & SCE_LAY_DISABLE) { view_layer->flag &= ~VIEW_LAYER_RENDER; } if ((srl->layflag & SCE_LAY_FRS) == 0) { view_layer->flag &= ~VIEW_LAYER_FREESTYLE; } view_layer->layflag = srl->layflag; view_layer->passflag = srl->passflag; view_layer->pass_alpha_threshold = srl->pass_alpha_threshold; view_layer->samples = srl->samples; view_layer->mat_override = srl->mat_override; BKE_freestyle_config_free(&view_layer->freestyle_config, true); view_layer->freestyle_config = srl->freestyleConfig; view_layer->id_properties = srl->prop; /* Set exclusion and overrides. */ for (int layer = 0; layer < 20; layer++) { Collection *collection = collections[layer]; if (collection) { LayerCollection *lc = BKE_layer_collection_first_from_scene_collection(view_layer, collection); if (srl->lay_exclude & (1 << layer)) { /* Disable excluded layer. */ have_override = true; lc->flag |= LAYER_COLLECTION_EXCLUDE; for (LayerCollection *nlc = lc->layer_collections.first; nlc; nlc = nlc->next) { nlc->flag |= LAYER_COLLECTION_EXCLUDE; } } else { if (srl->lay_zmask & (1 << layer)) { have_override = true; lc->flag |= LAYER_COLLECTION_HOLDOUT; } if ((srl->lay & (1 << layer)) == 0) { have_override = true; lc->flag |= LAYER_COLLECTION_INDIRECT_ONLY; } } } } /* for convenience set the same active object in all the layers */ if (scene->basact) { view_layer->basact = BKE_view_layer_base_find(view_layer, scene->basact->object); } for (Base *base = view_layer->object_bases.first; base; base = base->next) { if ((base->flag & BASE_SELECTABLE) && (base->object->flag & SELECT)) { base->flag |= BASE_SELECTED; } } } BLI_freelistN(&scene->r.layers); /* If render layers included overrides, or there are no render layers, * we also create a vanilla viewport layer. */ if (have_override || need_default_renderlayer) { ViewLayer *view_layer = BKE_view_layer_add(scene, "Viewport"); /* If we ported all the original render layers, * we don't need to make the viewport layer renderable. */ if (!BLI_listbase_is_single(&scene->view_layers)) { view_layer->flag &= ~VIEW_LAYER_RENDER; } /* convert active base */ if (scene->basact) { view_layer->basact = BKE_view_layer_base_find(view_layer, scene->basact->object); } /* convert selected bases */ for (Base *base = view_layer->object_bases.first; base; base = base->next) { if ((base->flag & BASE_SELECTABLE) && (base->object->flag & SELECT)) { base->flag |= BASE_SELECTED; } /* keep lay around for forward compatibility (open those files in 2.79) */ base->lay = base->object->lay; } } /* remove bases once and for all */ for (Base *base = scene->base.first; base; base = base->next) { id_us_min(&base->object->id); } BLI_freelistN(&scene->base); scene->basact = NULL; } static void do_version_collection_propagate_lib_to_children(Collection *collection) { if (collection->id.lib != NULL) { for (CollectionChild *collection_child = collection->children.first; collection_child != NULL; collection_child = collection_child->next) { if (collection_child->collection->id.lib == NULL) { collection_child->collection->id.lib = collection->id.lib; } do_version_collection_propagate_lib_to_children(collection_child->collection); } } } /** convert old annotations colors */ static void do_versions_fix_annotations(bGPdata *gpd) { for (const bGPDpalette *palette = gpd->palettes.first; palette; palette = palette->next) { for (bGPDpalettecolor *palcolor = palette->colors.first; palcolor; palcolor = palcolor->next) { /* fix layers */ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { /* unlock/unhide layer */ gpl->flag &= ~GP_LAYER_LOCKED; gpl->flag &= ~GP_LAYER_HIDE; /* set opacity to 1 */ gpl->opacity = 1.0f; /* disable tint */ gpl->tintcolor[3] = 0.0f; for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) { for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) { if ((gps->colorname[0] != '\0') && (STREQ(gps->colorname, palcolor->info))) { /* copy color settings */ copy_v4_v4(gpl->color, palcolor->color); } } } } } } } static void do_versions_remove_region(ListBase *regionbase, int regiontype) { ARegion *ar, *ar_next; for (ar = regionbase->first; ar; ar = ar_next) { ar_next = ar->next; if (ar->regiontype == regiontype) { BLI_freelinkN(regionbase, ar); } } } static ARegion *do_versions_find_region_or_null(ListBase *regionbase, int regiontype) { for (ARegion *ar = regionbase->first; ar; ar = ar->next) { if (ar->regiontype == regiontype) { return ar; } } return NULL; } static ARegion *do_versions_find_region(ListBase *regionbase, int regiontype) { ARegion *ar = do_versions_find_region_or_null(regionbase, regiontype); if (ar == NULL) { BLI_assert(!"Did not find expected region in versioning"); } return ar; } static ARegion *do_versions_add_region(int regiontype, const char *name) { ARegion *ar = MEM_callocN(sizeof(ARegion), name); ar->regiontype = regiontype; return ar; } static void do_version_bones_split_bbone_scale(ListBase *lb) { for (Bone *bone = lb->first; bone; bone = bone->next) { bone->scale_in_y = bone->scale_in_x; bone->scale_out_y = bone->scale_out_x; do_version_bones_split_bbone_scale(&bone->childbase); } } static bool replace_bbone_scale_rnapath(char **p_old_path) { char *old_path = *p_old_path; if (old_path == NULL) { return false; } if (BLI_str_endswith(old_path, "bbone_scalein") || BLI_str_endswith(old_path, "bbone_scaleout")) { *p_old_path = BLI_strdupcat(old_path, "x"); MEM_freeN(old_path); return true; } return false; } static void do_version_bbone_scale_fcurve_fix(ListBase *curves, FCurve *fcu) { /* Update driver variable paths. */ if (fcu->driver) { LISTBASE_FOREACH (DriverVar *, dvar, &fcu->driver->variables) { DRIVER_TARGETS_LOOPER_BEGIN (dvar) { replace_bbone_scale_rnapath(&dtar->rna_path); } DRIVER_TARGETS_LOOPER_END; } } /* Update F-Curve's path. */ if (replace_bbone_scale_rnapath(&fcu->rna_path)) { /* If matched, duplicate the curve and tweak name. */ FCurve *second = copy_fcurve(fcu); second->rna_path[strlen(second->rna_path) - 1] = 'y'; BLI_insertlinkafter(curves, fcu, second); /* Add to the curve group. */ second->grp = fcu->grp; if (fcu->grp != NULL && fcu->grp->channels.last == fcu) { fcu->grp->channels.last = second; } } } static void do_version_bbone_scale_animdata_cb(ID *UNUSED(id), AnimData *adt, void *UNUSED(wrapper_data)) { LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &adt->drivers) { do_version_bbone_scale_fcurve_fix(&adt->drivers, fcu); } } static void do_version_constraints_maintain_volume_mode_uniform(ListBase *lb) { for (bConstraint *con = lb->first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_SAMEVOL) { bSameVolumeConstraint *data = (bSameVolumeConstraint *)con->data; data->mode = SAMEVOL_UNIFORM; } } } static void do_version_constraints_copy_scale_power(ListBase *lb) { for (bConstraint *con = lb->first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_SIZELIKE) { bSizeLikeConstraint *data = (bSizeLikeConstraint *)con->data; data->power = 1.0f; } } } static void do_versions_seq_alloc_transform_and_crop(ListBase *seqbase) { for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) { if (seq->strip->transform == NULL) { seq->strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); } if (seq->strip->crop == NULL) { seq->strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); } if (seq->seqbase.first != NULL) { do_versions_seq_alloc_transform_and_crop(&seq->seqbase); } } } } void do_versions_after_linking_280(Main *bmain) { bool use_collection_compat_28 = true; if (!MAIN_VERSION_ATLEAST(bmain, 280, 0)) { use_collection_compat_28 = false; /* Convert group layer visibility flags to hidden nested collection. */ for (Collection *collection = bmain->collections.first; collection; collection = collection->id.next) { /* Add fake user for all existing groups. */ id_fake_user_set(&collection->id); if (collection->flag & (COLLECTION_RESTRICT_VIEWPORT | COLLECTION_RESTRICT_RENDER)) { continue; } Collection *hidden_collection_array[20] = {NULL}; for (CollectionObject *cob = collection->gobject.first, *cob_next = NULL; cob; cob = cob_next) { cob_next = cob->next; Object *ob = cob->ob; if (!(ob->lay & collection->layer)) { /* Find or create hidden collection matching object's first layer. */ Collection **collection_hidden = NULL; int coll_idx = 0; for (; coll_idx < 20; coll_idx++) { if (ob->lay & (1 << coll_idx)) { collection_hidden = &hidden_collection_array[coll_idx]; break; } } BLI_assert(collection_hidden != NULL); if (*collection_hidden == NULL) { char name[MAX_ID_NAME]; BLI_snprintf(name, sizeof(name), DATA_("Hidden %d"), coll_idx + 1); *collection_hidden = BKE_collection_add(bmain, collection, name); (*collection_hidden)->flag |= COLLECTION_RESTRICT_VIEWPORT | COLLECTION_RESTRICT_RENDER; } BKE_collection_object_add(bmain, *collection_hidden, ob); BKE_collection_object_remove(bmain, collection, ob, true); } } } /* We need to assign lib pointer to generated hidden collections *after* all have been created, * otherwise we'll end up with several data-blocks sharing same name/library, * which is FORBIDDEN! * Note: we need this to be recursive, * since a child collection may be sorted before its parent in bmain. */ for (Collection *collection = bmain->collections.first; collection != NULL; collection = collection->id.next) { do_version_collection_propagate_lib_to_children(collection); } /* Convert layers to collections. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { do_version_layers_to_collections(bmain, scene); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 0)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { /* same render-layer as do_version_workspaces_after_lib_link will activate, * so same layer as BKE_view_layer_default_view would return */ ViewLayer *layer = screen->scene->view_layers.first; for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *space = sa->spacedata.first; space; space = space->next) { if (space->spacetype == SPACE_OUTLINER) { SpaceOutliner *soutliner = (SpaceOutliner *)space; soutliner->outlinevis = SO_VIEW_LAYER; if (BLI_listbase_count_at_most(&layer->layer_collections, 2) == 1) { if (soutliner->treestore == NULL) { soutliner->treestore = BLI_mempool_create( sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER); } /* Create a tree store element for the collection. This is normally * done in check_persistent (outliner_tree.c), but we need to access * it here :/ (expand element if it's the only one) */ TreeStoreElem *tselem = BLI_mempool_calloc(soutliner->treestore); tselem->type = TSE_LAYER_COLLECTION; tselem->id = layer->layer_collections.first; tselem->nr = tselem->used = 0; tselem->flag &= ~TSE_CLOSED; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 0)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *space = sa->spacedata.first; space; space = space->next) { if (space->spacetype == SPACE_IMAGE) { SpaceImage *sima = (SpaceImage *)space; if ((sima) && (sima->gpd)) { sima->gpd->flag |= GP_DATA_ANNOTATIONS; do_versions_fix_annotations(sima->gpd); } } if (space->spacetype == SPACE_CLIP) { SpaceClip *spclip = (SpaceClip *)space; MovieClip *clip = spclip->clip; if ((clip) && (clip->gpd)) { clip->gpd->flag |= GP_DATA_ANNOTATIONS; do_versions_fix_annotations(clip->gpd); } } } } } } /* New workspace design */ if (!MAIN_VERSION_ATLEAST(bmain, 280, 1)) { do_version_workspaces_after_lib_link(bmain); } if (!MAIN_VERSION_ATLEAST(bmain, 280, 2)) { /* Cleanup any remaining SceneRenderLayer data for files that were created * with Blender 2.8 before the SceneRenderLayer > RenderLayer refactor. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { for (SceneRenderLayer *srl = scene->r.layers.first; srl; srl = srl->next) { if (srl->prop) { IDP_FreeProperty(srl->prop); } BKE_freestyle_config_free(&srl->freestyleConfig, true); } BLI_freelistN(&scene->r.layers); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 3)) { /* Due to several changes to particle RNA and draw code particles from older files may * no longer be visible. * Here we correct this by setting a default draw size for those files. */ for (Object *object = bmain->objects.first; object; object = object->id.next) { for (ParticleSystem *psys = object->particlesystem.first; psys; psys = psys->next) { if (psys->part->draw_size == 0.0f) { psys->part->draw_size = 0.1f; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 4)) { for (Object *object = bmain->objects.first; object; object = object->id.next) { if (object->particlesystem.first) { object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT; for (ParticleSystem *psys = object->particlesystem.first; psys; psys = psys->next) { if (psys->part->draw & PART_DRAW_EMITTER) { object->duplicator_visibility_flag |= OB_DUPLI_FLAG_RENDER; break; } } } else if (object->transflag & OB_DUPLI) { object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT; } else { object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT | OB_DUPLI_FLAG_RENDER; } } /* Cleanup deprecated flag from particlesettings data-blocks. */ for (ParticleSettings *part = bmain->particles.first; part; part = part->id.next) { part->draw &= ~PART_DRAW_EMITTER; } } /* SpaceTime & SpaceLogic removal/replacing */ if (!MAIN_VERSION_ATLEAST(bmain, 280, 9)) { const wmWindowManager *wm = bmain->wm.first; const Scene *scene = bmain->scenes.first; if (wm != NULL) { /* Action editors need a scene for creation. First, update active * screens using the active scene of the window they're displayed in. * Next, update remaining screens using first scene in main listbase. */ for (wmWindow *win = wm->windows.first; win; win = win->next) { const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook); for (ScrArea *area = screen->areabase.first; area; area = area->next) { if (ELEM(area->butspacetype, SPACE_TIME, SPACE_LOGIC)) { do_version_area_change_space_to_space_action(area, win->scene); /* Don't forget to unset! */ area->butspacetype = SPACE_EMPTY; } } } } if (scene != NULL) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { if (ELEM(area->butspacetype, SPACE_TIME, SPACE_LOGIC)) { /* Areas that were already handled won't be handled again */ do_version_area_change_space_to_space_action(area, scene); /* Don't forget to unset! */ area->butspacetype = SPACE_EMPTY; } } } } } #ifdef USE_COLLECTION_COMPAT_28 if (use_collection_compat_28 && !MAIN_VERSION_ATLEAST(bmain, 280, 14)) { for (Collection *group = bmain->collections.first; group; group = group->id.next) { do_version_group_collection_to_collection(bmain, group); } for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { do_version_scene_collection_to_collection(bmain, scene); } } #endif /* Update Curve object Shape Key data layout to include the Radius property */ if (!MAIN_VERSION_ATLEAST(bmain, 280, 23)) { for (Curve *cu = bmain->curves.first; cu; cu = cu->id.next) { if (!cu->key || cu->key->elemsize != sizeof(float[4])) { continue; } cu->key->elemstr[0] = 3; /*KEYELEM_ELEM_SIZE_CURVE*/ cu->key->elemsize = sizeof(float[3]); int new_count = BKE_keyblock_curve_element_count(&cu->nurb); for (KeyBlock *block = cu->key->block.first; block; block = block->next) { int old_count = block->totelem; void *old_data = block->data; if (!old_data || old_count <= 0) { continue; } block->totelem = new_count; block->data = MEM_callocN(sizeof(float[3]) * new_count, __func__); float *oldptr = old_data; float(*newptr)[3] = block->data; for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) { if (nu->bezt) { BezTriple *bezt = nu->bezt; for (int a = 0; a < nu->pntsu; a++, bezt++) { if ((old_count -= 3) < 0) { memcpy(newptr, bezt->vec, sizeof(float[3][3])); newptr[3][0] = bezt->tilt; } else { memcpy(newptr, oldptr, sizeof(float[3][4])); } newptr[3][1] = bezt->radius; oldptr += 3 * 4; newptr += 4; /*KEYELEM_ELEM_LEN_BEZTRIPLE*/ } } else if (nu->bp) { BPoint *bp = nu->bp; for (int a = 0; a < nu->pntsu * nu->pntsv; a++, bp++) { if (--old_count < 0) { copy_v3_v3(newptr[0], bp->vec); newptr[1][0] = bp->tilt; } else { memcpy(newptr, oldptr, sizeof(float[4])); } newptr[1][1] = bp->radius; oldptr += 4; newptr += 2; /*KEYELEM_ELEM_LEN_BPOINT*/ } } } MEM_freeN(old_data); } } } /* Move B-Bone custom handle settings from bPoseChannel to Bone. */ if (!MAIN_VERSION_ATLEAST(bmain, 280, 25)) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { bArmature *arm = ob->data; /* If it is an armature from the same file. */ if (ob->pose && arm && arm->id.lib == ob->id.lib) { bool rebuild = false; for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { /* If the 2.7 flag is enabled, processing is needed. */ if (pchan->bone && (pchan->bboneflag & PCHAN_BBONE_CUSTOM_HANDLES)) { /* If the settings in the Bone are not set, copy. */ if (pchan->bone->bbone_prev_type == BBONE_HANDLE_AUTO && pchan->bone->bbone_next_type == BBONE_HANDLE_AUTO && pchan->bone->bbone_prev == NULL && pchan->bone->bbone_next == NULL) { pchan->bone->bbone_prev_type = (pchan->bboneflag & PCHAN_BBONE_CUSTOM_START_REL) ? BBONE_HANDLE_RELATIVE : BBONE_HANDLE_ABSOLUTE; pchan->bone->bbone_next_type = (pchan->bboneflag & PCHAN_BBONE_CUSTOM_END_REL) ? BBONE_HANDLE_RELATIVE : BBONE_HANDLE_ABSOLUTE; if (pchan->bbone_prev) { pchan->bone->bbone_prev = pchan->bbone_prev->bone; } if (pchan->bbone_next) { pchan->bone->bbone_next = pchan->bbone_next->bone; } } rebuild = true; pchan->bboneflag = 0; } } /* Tag pose rebuild for all objects that use this armature. */ if (rebuild) { for (Object *ob2 = bmain->objects.first; ob2; ob2 = ob2->id.next) { if (ob2->pose && ob2->data == arm) { ob2->pose->flag |= POSE_RECALC; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 30)) { for (Brush *brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->gpencil_settings != NULL) { brush->gpencil_tool = brush->gpencil_settings->brush_type; } } BKE_paint_toolslots_init_from_main(bmain); } if (!MAIN_VERSION_ATLEAST(bmain, 280, 38)) { /* Ensure we get valid rigidbody object/constraint data in relevant collections' objects. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { RigidBodyWorld *rbw = scene->rigidbody_world; if (rbw == NULL) { continue; } BKE_rigidbody_objects_collection_validate(scene, rbw); BKE_rigidbody_constraints_collection_validate(scene, rbw); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 69)) { /* Unify DOF settings (EEVEE part only) */ const int SCE_EEVEE_DOF_ENABLED = (1 << 7); LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { if (STREQ(scene->r.engine, RE_engine_id_BLENDER_EEVEE)) { if (scene->eevee.flag & SCE_EEVEE_DOF_ENABLED) { Object *cam_ob = scene->camera; if (cam_ob && cam_ob->type == OB_CAMERA) { Camera *cam = cam_ob->data; cam->dof.flag |= CAM_DOF_ENABLED; } } } } LISTBASE_FOREACH (Camera *, camera, &bmain->cameras) { camera->dof.focus_object = camera->dof_ob; camera->dof.focus_distance = camera->dof_distance; camera->dof.aperture_fstop = camera->gpu_dof.fstop; camera->dof.aperture_rotation = camera->gpu_dof.rotation; camera->dof.aperture_ratio = camera->gpu_dof.ratio; camera->dof.aperture_blades = camera->gpu_dof.num_blades; camera->dof_ob = NULL; } } } /* NOTE: This version patch is intended for versions < 2.52.2, * but was initially introduced in 2.27 already. * But in 2.79 another case generating non-unique names was discovered * (see T55668, involving Meta strips). */ static void do_versions_seq_unique_name_all_strips(Scene *sce, ListBase *seqbasep) { for (Sequence *seq = seqbasep->first; seq != NULL; seq = seq->next) { BKE_sequence_base_unique_name_recursive(&sce->ed->seqbase, seq); if (seq->seqbase.first != NULL) { do_versions_seq_unique_name_all_strips(sce, &seq->seqbase); } } } static void do_versions_seq_set_cache_defaults(Editing *ed) { ed->cache_flag = SEQ_CACHE_STORE_FINAL_OUT; ed->cache_flag |= SEQ_CACHE_VIEW_FINAL_OUT; ed->cache_flag |= SEQ_CACHE_VIEW_ENABLE; ed->recycle_max_cost = 10.0f; } void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) { bool use_collection_compat_28 = true; if (!MAIN_VERSION_ATLEAST(bmain, 280, 0)) { use_collection_compat_28 = false; for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->r.gauss = 1.5f; } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 1)) { if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "bleedexp")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->bleedexp = 2.5f; } } if (!DNA_struct_elem_find(fd->filesdna, "GPUDOFSettings", "float", "ratio")) { for (Camera *ca = bmain->cameras.first; ca; ca = ca->id.next) { ca->gpu_dof.ratio = 1.0f; } } /* MTexPoly now removed. */ if (DNA_struct_find(fd->filesdna, "MTexPoly")) { for (Mesh *me = bmain->meshes.first; me; me = me->id.next) { /* If we have UV's, so this file will have MTexPoly layers too! */ if (me->mloopuv != NULL) { CustomData_update_typemap(&me->pdata); CustomData_free_layers(&me->pdata, CD_MTEXPOLY, me->totpoly); BKE_mesh_update_customdata_pointers(me, false); } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 2)) { if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "cascade_max_dist")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->cascade_max_dist = 1000.0f; la->cascade_count = 4; la->cascade_exponent = 0.8f; la->cascade_fade = 0.1f; } } if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "contact_dist")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->contact_dist = 0.2f; la->contact_bias = 0.03f; la->contact_spread = 0.2f; la->contact_thickness = 0.2f; } } if (!DNA_struct_elem_find(fd->filesdna, "LightProbe", "float", "vis_bias")) { for (LightProbe *probe = bmain->lightprobes.first; probe; probe = probe->id.next) { probe->vis_bias = 1.0f; probe->vis_blur = 0.2f; } } typedef enum eNTreeDoVersionErrors { NTREE_DOVERSION_NO_ERROR = 0, NTREE_DOVERSION_NEED_OUTPUT = (1 << 0), NTREE_DOVERSION_TRANSPARENCY_EMISSION = (1 << 1), } eNTreeDoVersionErrors; /* Eevee shader nodes renamed because of the output node system. * Note that a new output node is not being added here, because it would be overkill * to handle this case in lib_verify_nodetree. * * Also, metallic node is now unified into the principled node. */ eNTreeDoVersionErrors error = NTREE_DOVERSION_NO_ERROR; FOREACH_NODETREE_BEGIN (bmain, ntree, id) { if (ntree->type == NTREE_SHADER) { for (bNode *node = ntree->nodes.first; node; node = node->next) { if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ && STREQ(node->idname, "ShaderNodeOutputMetallic")) { BLI_strncpy(node->idname, "ShaderNodeEeveeMetallic", sizeof(node->idname)); error |= NTREE_DOVERSION_NEED_OUTPUT; } else if (node->type == SH_NODE_EEVEE_SPECULAR && STREQ(node->idname, "ShaderNodeOutputSpecular")) { BLI_strncpy(node->idname, "ShaderNodeEeveeSpecular", sizeof(node->idname)); error |= NTREE_DOVERSION_NEED_OUTPUT; } else if (node->type == 196 /* SH_NODE_OUTPUT_EEVEE_MATERIAL */ && STREQ(node->idname, "ShaderNodeOutputEeveeMaterial")) { node->type = SH_NODE_OUTPUT_MATERIAL; BLI_strncpy(node->idname, "ShaderNodeOutputMaterial", sizeof(node->idname)); } else if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ && STREQ(node->idname, "ShaderNodeEeveeMetallic")) { node->type = SH_NODE_BSDF_PRINCIPLED; BLI_strncpy(node->idname, "ShaderNodeBsdfPrincipled", sizeof(node->idname)); node->custom1 = SHD_GLOSSY_MULTI_GGX; error |= NTREE_DOVERSION_TRANSPARENCY_EMISSION; } } } } FOREACH_NODETREE_END; if (error & NTREE_DOVERSION_NEED_OUTPUT) { BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console"); printf( "You need to connect Principled and Eevee Specular shader nodes to new material output " "nodes.\n"); } if (error & NTREE_DOVERSION_TRANSPARENCY_EMISSION) { BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console"); printf( "You need to combine transparency and emission shaders to the converted Principled " "shader nodes.\n"); } #ifdef USE_COLLECTION_COMPAT_28 if (use_collection_compat_28 && (DNA_struct_elem_find(fd->filesdna, "ViewLayer", "FreestyleConfig", "freestyle_config") == false) && DNA_struct_elem_find(fd->filesdna, "Scene", "ListBase", "view_layers")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ViewLayer *view_layer; for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) { view_layer->flag |= VIEW_LAYER_FREESTYLE; view_layer->layflag = 0x7FFF; /* solid ztra halo edge strand */ view_layer->passflag = SCE_PASS_COMBINED | SCE_PASS_Z; view_layer->pass_alpha_threshold = 0.5f; BKE_freestyle_config_init(&view_layer->freestyle_config); } } } #endif { /* Grease pencil sculpt and paint cursors */ if (!DNA_struct_elem_find(fd->filesdna, "GP_Sculpt_Settings", "int", "weighttype")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* sculpt brushes */ GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if (gset) { gset->weighttype = GP_SCULPT_TYPE_WEIGHT; } } } { float curcolor_add[3], curcolor_sub[3]; ARRAY_SET_ITEMS(curcolor_add, 1.0f, 0.6f, 0.6f); ARRAY_SET_ITEMS(curcolor_sub, 0.6f, 0.6f, 1.0f); GP_Sculpt_Data *gp_brush; for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ToolSettings *ts = scene->toolsettings; /* sculpt brushes */ GP_Sculpt_Settings *gset = &ts->gp_sculpt; for (int i = 0; i < GP_SCULPT_TYPE_MAX; ++i) { gp_brush = &gset->brush[i]; gp_brush->flag |= GP_SCULPT_FLAG_ENABLE_CURSOR; copy_v3_v3(gp_brush->curcolor_add, curcolor_add); copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); } } } /* Init grease pencil edit line color */ if (!DNA_struct_elem_find(fd->filesdna, "bGPdata", "float", "line_color[4]")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { ARRAY_SET_ITEMS(gpd->line_color, 0.6f, 0.6f, 0.6f, 0.5f); } } /* Init grease pencil pixel size factor */ if (!DNA_struct_elem_find(fd->filesdna, "bGPdata", "float", "pixfactor")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { gpd->pixfactor = GP_DEFAULT_PIX_FACTOR; } } /* Grease pencil multiframe falloff curve */ if (!DNA_struct_elem_find( fd->filesdna, "GP_Sculpt_Settings", "CurveMapping", "cur_falloff")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* sculpt brushes */ GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if ((gset) && (gset->cur_falloff == NULL)) { gset->cur_falloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); curvemapping_initialize(gset->cur_falloff); curvemap_reset(gset->cur_falloff->cm, &gset->cur_falloff->clipr, CURVE_PRESET_GAUSS, CURVEMAP_SLOPE_POSITIVE); } } } } /* 2.79 style Maintain Volume mode. */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { do_version_constraints_maintain_volume_mode_uniform(&ob->constraints); if (ob->pose) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { do_version_constraints_maintain_volume_mode_uniform(&pchan->constraints); } } } } #ifdef USE_COLLECTION_COMPAT_28 if (use_collection_compat_28 && !MAIN_VERSION_ATLEAST(bmain, 280, 3)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ViewLayer *view_layer; for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) { do_version_view_layer_visibility(view_layer); } } for (Collection *group = bmain->collections.first; group; group = group->id.next) { if (group->view_layer != NULL) { do_version_view_layer_visibility(group->view_layer); } } } #endif if (!MAIN_VERSION_ATLEAST(bmain, 280, 3)) { /* init grease pencil grids and paper */ if (!DNA_struct_elem_find( fd->filesdna, "gp_paper_opacity", "float", "gpencil_paper_color[3]")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_paper_opacity = 0.5f; v3d->overlay.gpencil_grid_opacity = 0.9f; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 6)) { if (DNA_struct_elem_find(fd->filesdna, "SpaceOutliner", "int", "filter") == false) { bScreen *sc; ScrArea *sa; SpaceLink *sl; /* Update files using invalid (outdated) outlinevis Outliner values. */ for (sc = bmain->screens.first; sc; sc = sc->id.next) { for (sa = sc->areabase.first; sa; sa = sa->next) { for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_OUTLINER) { SpaceOutliner *so = (SpaceOutliner *)sl; if (!ELEM(so->outlinevis, SO_SCENES, SO_LIBRARIES, SO_SEQUENCE, SO_DATA_API, SO_ID_ORPHANS)) { so->outlinevis = SO_VIEW_LAYER; } } } } } } if (!DNA_struct_elem_find(fd->filesdna, "LightProbe", "float", "intensity")) { for (LightProbe *probe = bmain->lightprobes.first; probe; probe = probe->id.next) { probe->intensity = 1.0f; } } for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { bConstraint *con, *con_next; con = ob->constraints.first; while (con) { con_next = con->next; if (con->type == 17) { /* CONSTRAINT_TYPE_RIGIDBODYJOINT */ BLI_remlink(&ob->constraints, con); BKE_constraint_free_data(con); MEM_freeN(con); } con = con_next; } } for (bScreen *sc = bmain->screens.first; sc; sc = sc->id.next) { for (ScrArea *sa = sc->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.light = V3D_LIGHTING_STUDIO; v3d->shading.flag |= V3D_SHADING_OBJECT_OUTLINE; /* Assume (demo) files written with 2.8 want to show * Eevee renders in the viewport. */ if (MAIN_VERSION_ATLEAST(bmain, 280, 0)) { v3d->drawtype = OB_MATERIAL; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 7)) { /* Render engine storage moved elsewhere and back during 2.8 * development, we assume any files saved in 2.8 had Eevee set * as scene render engine. */ if (MAIN_VERSION_ATLEAST(bmain, 280, 0)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { BLI_strncpy(scene->r.engine, RE_engine_id_BLENDER_EEVEE, sizeof(scene->r.engine)); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 8)) { /* Blender Internal removal */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (STREQ(scene->r.engine, "BLENDER_RENDER") || STREQ(scene->r.engine, "BLENDER_GAME")) { BLI_strncpy(scene->r.engine, RE_engine_id_BLENDER_EEVEE, sizeof(scene->r.engine)); } scene->r.bake_mode = 0; } for (Tex *tex = bmain->textures.first; tex; tex = tex->id.next) { /* Removed envmap, pointdensity, voxeldata, ocean textures. */ if (ELEM(tex->type, 10, 14, 15, 16)) { tex->type = 0; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 11)) { /* Remove info editor, but only if at the top of the window. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { /* Calculate window width/height from screen vertices */ int win_width = 0, win_height = 0; for (ScrVert *vert = screen->vertbase.first; vert; vert = vert->next) { win_width = MAX2(win_width, vert->vec.x); win_height = MAX2(win_height, vert->vec.y); } for (ScrArea *area = screen->areabase.first, *area_next; area; area = area_next) { area_next = area->next; if (area->spacetype == SPACE_INFO) { if ((area->v2->vec.y == win_height) && (area->v1->vec.x == 0) && (area->v4->vec.x == win_width)) { BKE_screen_area_free(area); BLI_remlink(&screen->areabase, area); BKE_screen_remove_double_scredges(screen); BKE_screen_remove_unused_scredges(screen); BKE_screen_remove_unused_scrverts(screen); MEM_freeN(area); } } /* AREA_TEMP_INFO is deprecated from now on, it should only be set for info areas * which are deleted above, so don't need to unset it. Its slot/bit can be reused */ } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 11)) { for (Light *la = bmain->lights.first; la; la = la->id.next) { if (la->mode & (1 << 13)) { /* LA_SHAD_RAY */ la->mode |= LA_SHADOW; la->mode &= ~(1 << 13); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 12)) { /* Remove tool property regions. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (ELEM(sl->spacetype, SPACE_VIEW3D, SPACE_CLIP)) { ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase; for (ARegion *region = regionbase->first, *region_next; region; region = region_next) { region_next = region->next; if (region->regiontype == RGN_TYPE_TOOL_PROPS) { BKE_area_region_free(NULL, region); BLI_freelinkN(regionbase, region); } } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 13)) { /* Initialize specular factor. */ if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "spec_fac")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->spec_fac = 1.0f; } } /* Initialize new view3D options. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.light = V3D_LIGHTING_STUDIO; v3d->shading.color_type = V3D_SHADING_MATERIAL_COLOR; copy_v3_fl(v3d->shading.single_color, 0.8f); v3d->shading.shadow_intensity = 0.5; v3d->overlay.backwire_opacity = 0.5f; v3d->overlay.normals_length = 0.1f; v3d->overlay.flag = 0; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 14)) { if (!DNA_struct_elem_find(fd->filesdna, "Scene", "SceneDisplay", "display")) { /* Initialize new scene.SceneDisplay */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { copy_v3_v3(scene->display.light_direction, (float[3]){-M_SQRT1_3, -M_SQRT1_3, M_SQRT1_3}); } } if (!DNA_struct_elem_find(fd->filesdna, "SceneDisplay", "float", "shadow_shift")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->display.shadow_shift = 0.1; } } if (!DNA_struct_elem_find(fd->filesdna, "ToolSettings", "char", "transform_pivot_point")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->toolsettings->transform_pivot_point = V3D_AROUND_CENTER_MEDIAN; } } if (!DNA_struct_find(fd->filesdna, "SceneEEVEE")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* First set the default for all the properties. */ scene->eevee.gi_diffuse_bounces = 3; scene->eevee.gi_cubemap_resolution = 512; scene->eevee.gi_visibility_resolution = 32; scene->eevee.taa_samples = 16; scene->eevee.taa_render_samples = 64; scene->eevee.sss_samples = 7; scene->eevee.sss_jitter_threshold = 0.3f; scene->eevee.ssr_quality = 0.25f; scene->eevee.ssr_max_roughness = 0.5f; scene->eevee.ssr_thickness = 0.2f; scene->eevee.ssr_border_fade = 0.075f; scene->eevee.ssr_firefly_fac = 10.0f; scene->eevee.volumetric_start = 0.1f; scene->eevee.volumetric_end = 100.0f; scene->eevee.volumetric_tile_size = 8; scene->eevee.volumetric_samples = 64; scene->eevee.volumetric_sample_distribution = 0.8f; scene->eevee.volumetric_light_clamp = 0.0f; scene->eevee.volumetric_shadow_samples = 16; scene->eevee.gtao_distance = 0.2f; scene->eevee.gtao_factor = 1.0f; scene->eevee.gtao_quality = 0.25f; scene->eevee.bokeh_max_size = 100.0f; scene->eevee.bokeh_threshold = 1.0f; copy_v3_fl(scene->eevee.bloom_color, 1.0f); scene->eevee.bloom_threshold = 0.8f; scene->eevee.bloom_knee = 0.5f; scene->eevee.bloom_intensity = 0.05f; scene->eevee.bloom_radius = 6.5f; scene->eevee.bloom_clamp = 0.0f; scene->eevee.motion_blur_samples = 8; scene->eevee.motion_blur_shutter = 0.5f; scene->eevee.shadow_method = SHADOW_ESM; scene->eevee.shadow_cube_size = 512; scene->eevee.shadow_cascade_size = 1024; scene->eevee.flag = SCE_EEVEE_VOLUMETRIC_LIGHTS | SCE_EEVEE_GTAO_BENT_NORMALS | SCE_EEVEE_GTAO_BOUNCE | SCE_EEVEE_TAA_REPROJECTION | SCE_EEVEE_SSR_HALF_RESOLUTION; /* If the file is pre-2.80 move on. */ if (scene->layer_properties == NULL) { continue; } /* Now we handle eventual properties that may be set in the file. */ #define EEVEE_GET_BOOL(_props, _name, _flag) \ { \ IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \ if (_idprop != NULL) { \ const int _value = IDP_Int(_idprop); \ if (_value) { \ scene->eevee.flag |= _flag; \ } \ else { \ scene->eevee.flag &= ~_flag; \ } \ } \ } \ ((void)0) #define EEVEE_GET_INT(_props, _name) \ { \ IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \ if (_idprop != NULL) { \ scene->eevee._name = IDP_Int(_idprop); \ } \ } \ ((void)0) #define EEVEE_GET_FLOAT(_props, _name) \ { \ IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \ if (_idprop != NULL) { \ scene->eevee._name = IDP_Float(_idprop); \ } \ } \ ((void)0) #define EEVEE_GET_FLOAT_ARRAY(_props, _name, _length) \ { \ IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \ if (_idprop != NULL) { \ const float *_values = IDP_Array(_idprop); \ for (int _i = 0; _i < _length; _i++) { \ scene->eevee._name[_i] = _values[_i]; \ } \ } \ } \ ((void)0) const int SCE_EEVEE_DOF_ENABLED = (1 << 7); IDProperty *props = IDP_GetPropertyFromGroup(scene->layer_properties, RE_engine_id_BLENDER_EEVEE); // EEVEE_GET_BOOL(props, volumetric_enable, SCE_EEVEE_VOLUMETRIC_ENABLED); EEVEE_GET_BOOL(props, volumetric_lights, SCE_EEVEE_VOLUMETRIC_LIGHTS); EEVEE_GET_BOOL(props, volumetric_shadows, SCE_EEVEE_VOLUMETRIC_SHADOWS); EEVEE_GET_BOOL(props, gtao_enable, SCE_EEVEE_GTAO_ENABLED); EEVEE_GET_BOOL(props, gtao_use_bent_normals, SCE_EEVEE_GTAO_BENT_NORMALS); EEVEE_GET_BOOL(props, gtao_bounce, SCE_EEVEE_GTAO_BOUNCE); EEVEE_GET_BOOL(props, dof_enable, SCE_EEVEE_DOF_ENABLED); EEVEE_GET_BOOL(props, bloom_enable, SCE_EEVEE_BLOOM_ENABLED); EEVEE_GET_BOOL(props, motion_blur_enable, SCE_EEVEE_MOTION_BLUR_ENABLED); EEVEE_GET_BOOL(props, shadow_high_bitdepth, SCE_EEVEE_SHADOW_HIGH_BITDEPTH); EEVEE_GET_BOOL(props, taa_reprojection, SCE_EEVEE_TAA_REPROJECTION); // EEVEE_GET_BOOL(props, sss_enable, SCE_EEVEE_SSS_ENABLED); EEVEE_GET_BOOL(props, sss_separate_albedo, SCE_EEVEE_SSS_SEPARATE_ALBEDO); EEVEE_GET_BOOL(props, ssr_enable, SCE_EEVEE_SSR_ENABLED); EEVEE_GET_BOOL(props, ssr_refraction, SCE_EEVEE_SSR_REFRACTION); EEVEE_GET_BOOL(props, ssr_halfres, SCE_EEVEE_SSR_HALF_RESOLUTION); EEVEE_GET_INT(props, gi_diffuse_bounces); EEVEE_GET_INT(props, gi_diffuse_bounces); EEVEE_GET_INT(props, gi_cubemap_resolution); EEVEE_GET_INT(props, gi_visibility_resolution); EEVEE_GET_INT(props, taa_samples); EEVEE_GET_INT(props, taa_render_samples); EEVEE_GET_INT(props, sss_samples); EEVEE_GET_FLOAT(props, sss_jitter_threshold); EEVEE_GET_FLOAT(props, ssr_quality); EEVEE_GET_FLOAT(props, ssr_max_roughness); EEVEE_GET_FLOAT(props, ssr_thickness); EEVEE_GET_FLOAT(props, ssr_border_fade); EEVEE_GET_FLOAT(props, ssr_firefly_fac); EEVEE_GET_FLOAT(props, volumetric_start); EEVEE_GET_FLOAT(props, volumetric_end); EEVEE_GET_INT(props, volumetric_tile_size); EEVEE_GET_INT(props, volumetric_samples); EEVEE_GET_FLOAT(props, volumetric_sample_distribution); EEVEE_GET_FLOAT(props, volumetric_light_clamp); EEVEE_GET_INT(props, volumetric_shadow_samples); EEVEE_GET_FLOAT(props, gtao_distance); EEVEE_GET_FLOAT(props, gtao_factor); EEVEE_GET_FLOAT(props, gtao_quality); EEVEE_GET_FLOAT(props, bokeh_max_size); EEVEE_GET_FLOAT(props, bokeh_threshold); EEVEE_GET_FLOAT_ARRAY(props, bloom_color, 3); EEVEE_GET_FLOAT(props, bloom_threshold); EEVEE_GET_FLOAT(props, bloom_knee); EEVEE_GET_FLOAT(props, bloom_intensity); EEVEE_GET_FLOAT(props, bloom_radius); EEVEE_GET_FLOAT(props, bloom_clamp); EEVEE_GET_INT(props, motion_blur_samples); EEVEE_GET_FLOAT(props, motion_blur_shutter); EEVEE_GET_INT(props, shadow_method); EEVEE_GET_INT(props, shadow_cube_size); EEVEE_GET_INT(props, shadow_cascade_size); /* Cleanup. */ IDP_FreeProperty(scene->layer_properties); scene->layer_properties = NULL; #undef EEVEE_GET_FLOAT_ARRAY #undef EEVEE_GET_FLOAT #undef EEVEE_GET_INT #undef EEVEE_GET_BOOL } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 15)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->display.matcap_ssao_distance = 0.2f; scene->display.matcap_ssao_attenuation = 1.0f; scene->display.matcap_ssao_samples = 16; } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_OUTLINER) { SpaceOutliner *soops = (SpaceOutliner *)sl; soops->filter_id_type = ID_GR; soops->outlinevis = SO_VIEW_LAYER; } } } } for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { switch (scene->toolsettings->snap_mode) { case 0: scene->toolsettings->snap_mode = SCE_SNAP_MODE_INCREMENT; break; case 1: scene->toolsettings->snap_mode = SCE_SNAP_MODE_VERTEX; break; case 2: scene->toolsettings->snap_mode = SCE_SNAP_MODE_EDGE; break; case 3: scene->toolsettings->snap_mode = SCE_SNAP_MODE_FACE; break; case 4: scene->toolsettings->snap_mode = SCE_SNAP_MODE_VOLUME; break; } switch (scene->toolsettings->snap_node_mode) { case 5: scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_NODE_X; break; case 6: scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_NODE_Y; break; case 7: scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_NODE_X | SCE_SNAP_MODE_NODE_Y; break; case 8: scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_GRID; break; } switch (scene->toolsettings->snap_uv_mode) { case 0: scene->toolsettings->snap_uv_mode = SCE_SNAP_MODE_INCREMENT; break; case 1: scene->toolsettings->snap_uv_mode = SCE_SNAP_MODE_VERTEX; break; } } ParticleSettings *part; for (part = bmain->particles.first; part; part = part->id.next) { part->shape_flag = PART_SHAPE_CLOSE_TIP; part->shape = 0.0f; part->rad_root = 1.0f; part->rad_tip = 0.0f; part->rad_scale = 0.01f; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 18)) { if (!DNA_struct_elem_find(fd->filesdna, "Material", "float", "roughness")) { for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { if (mat->use_nodes) { if (MAIN_VERSION_ATLEAST(bmain, 280, 0)) { mat->roughness = mat->gloss_mir; } else { mat->roughness = 0.25f; } } else { mat->roughness = 1.0f - mat->gloss_mir; } mat->metallic = mat->ray_mirror; } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.flag |= V3D_SHADING_SPECULAR_HIGHLIGHT; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "xray_alpha")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.xray_alpha = 0.5f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "char", "matcap[256]")) { StudioLight *default_matcap = BKE_studiolight_find_default(STUDIOLIGHT_TYPE_MATCAP); /* when loading the internal file is loaded before the matcaps */ if (default_matcap) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; BLI_strncpy(v3d->shading.matcap, default_matcap->name, FILE_MAXFILE); } } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "wireframe_threshold")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.wireframe_threshold = 0.5f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "cavity_valley_factor")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.cavity_valley_factor = 1.0f; v3d->shading.cavity_ridge_factor = 1.0f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "xray_alpha_bone")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.xray_alpha_bone = 0.5f; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 19)) { if (!DNA_struct_elem_find(fd->filesdna, "Image", "ListBase", "renderslot")) { for (Image *ima = bmain->images.first; ima; ima = ima->id.next) { if (ima->type == IMA_TYPE_R_RESULT) { for (int i = 0; i < 8; i++) { RenderSlot *slot = MEM_callocN(sizeof(RenderSlot), "Image Render Slot Init"); BLI_snprintf(slot->name, sizeof(slot->name), "Slot %d", i + 1); BLI_addtail(&ima->renderslots, slot); } } } } if (!DNA_struct_elem_find(fd->filesdna, "SpaceAction", "char", "mode_prev")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_ACTION) { SpaceAction *saction = (SpaceAction *)sl; /* "Dopesheet" should be default here, * unless it looks like the Action Editor was active instead. */ if ((saction->mode_prev == 0) && (saction->action == NULL)) { saction->mode_prev = SACTCONT_DOPESHEET; } } } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->drawtype == OB_TEXTURE) { v3d->drawtype = OB_SOLID; v3d->shading.light = V3D_LIGHTING_STUDIO; v3d->shading.color_type = V3D_SHADING_TEXTURE_COLOR; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 21)) { for (Scene *sce = bmain->scenes.first; sce != NULL; sce = sce->id.next) { if (sce->ed != NULL && sce->ed->seqbase.first != NULL) { do_versions_seq_unique_name_all_strips(sce, &sce->ed->seqbase); } } if (!DNA_struct_elem_find( fd->filesdna, "View3DOverlay", "float", "texture_paint_mode_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { enum { V3D_SHOW_MODE_SHADE_OVERRIDE = (1 << 15), }; View3D *v3d = (View3D *)sl; float alpha = v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE ? 0.0f : 1.0f; v3d->overlay.texture_paint_mode_opacity = alpha; v3d->overlay.vertex_paint_mode_opacity = alpha; v3d->overlay.weight_paint_mode_opacity = alpha; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "char", "background_type")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; copy_v3_fl(v3d->shading.background_color, 0.05f); } } } } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "gi_cubemap_draw_size")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.gi_irradiance_draw_size = 0.1f; scene->eevee.gi_cubemap_draw_size = 0.3f; } } if (!DNA_struct_elem_find( fd->filesdna, "RigidBodyWorld", "RigidBodyWorld_Shared", "*shared")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { RigidBodyWorld *rbw = scene->rigidbody_world; if (rbw == NULL) { continue; } if (rbw->shared == NULL) { rbw->shared = MEM_callocN(sizeof(*rbw->shared), "RigidBodyWorld_Shared"); } /* Move shared pointers from deprecated location to current location */ rbw->shared->pointcache = rbw->pointcache; rbw->shared->ptcaches = rbw->ptcaches; rbw->pointcache = NULL; BLI_listbase_clear(&rbw->ptcaches); if (rbw->shared->pointcache == NULL) { rbw->shared->pointcache = BKE_ptcache_add(&(rbw->shared->ptcaches)); } } } if (!DNA_struct_elem_find(fd->filesdna, "SoftBody", "SoftBody_Shared", "*shared")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { SoftBody *sb = ob->soft; if (sb == NULL) { continue; } if (sb->shared == NULL) { sb->shared = MEM_callocN(sizeof(*sb->shared), "SoftBody_Shared"); } /* Move shared pointers from deprecated location to current location */ sb->shared->pointcache = sb->pointcache; sb->shared->ptcaches = sb->ptcaches; sb->pointcache = NULL; BLI_listbase_clear(&sb->ptcaches); } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "short", "type")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->drawtype == OB_RENDER) { v3d->drawtype = OB_SOLID; } v3d->shading.type = v3d->drawtype; v3d->shading.prev_type = OB_SOLID; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "SceneDisplay", "View3DShading", "shading")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { BKE_screen_view3d_shading_init(&scene->display.shading); } } /* initialize grease pencil view data */ if (!DNA_struct_elem_find(fd->filesdna, "SpaceView3D", "float", "vertex_opacity")) { for (bScreen *sc = bmain->screens.first; sc; sc = sc->id.next) { for (ScrArea *sa = sc->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->vertex_opacity = 1.0f; v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 22)) { if (!DNA_struct_elem_find(fd->filesdna, "ToolSettings", "char", "annotate_v3d_align")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->toolsettings->annotate_v3d_align = GP_PROJECT_VIEWSPACE | GP_PROJECT_CURSOR; scene->toolsettings->annotate_thickness = 3; } } if (!DNA_struct_elem_find(fd->filesdna, "bGPDlayer", "short", "line_change")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { gpl->line_change = gpl->thickness; if ((gpl->thickness < 1) || (gpl->thickness > 10)) { gpl->thickness = 3; } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_paper_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_paper_opacity = 0.5f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_grid_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_grid_opacity = 0.5f; } } } } } /* default loc axis */ if (!DNA_struct_elem_find(fd->filesdna, "GP_Sculpt_Settings", "int", "lock_axis")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* lock axis */ GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if (gset) { gset->lock_axis = GP_LOCKAXIS_Y; } } } /* Versioning code for Subsurf modifier. */ if (!DNA_struct_elem_find(fd->filesdna, "SubsurfModifier", "short", "uv_smooth")) { for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) { for (ModifierData *md = object->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Subsurf) { SubsurfModifierData *smd = (SubsurfModifierData *)md; if (smd->flags & eSubsurfModifierFlag_SubsurfUv_DEPRECATED) { smd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS; } else { smd->uv_smooth = SUBSURF_UV_SMOOTH_NONE; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "SubsurfModifier", "short", "quality")) { for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) { for (ModifierData *md = object->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Subsurf) { SubsurfModifierData *smd = (SubsurfModifierData *)md; smd->quality = min_ii(smd->renderLevels, 3); } } } } /* Versioning code for Multires modifier. */ if (!DNA_struct_elem_find(fd->filesdna, "MultiresModifier", "short", "quality")) { for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) { for (ModifierData *md = object->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Multires) { MultiresModifierData *mmd = (MultiresModifierData *)md; mmd->quality = 3; if (mmd->flags & eMultiresModifierFlag_PlainUv_DEPRECATED) { mmd->uv_smooth = SUBSURF_UV_SMOOTH_NONE; } else { mmd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "ClothSimSettings", "short", "bending_model")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { for (ModifierData *md = ob->modifiers.first; md; md = md->next) { ClothModifierData *clmd = NULL; if (md->type == eModifierType_Cloth) { clmd = (ClothModifierData *)md; } else if (md->type == eModifierType_ParticleSystem) { ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md; ParticleSystem *psys = psmd->psys; clmd = psys->clmd; } if (clmd != NULL) { clmd->sim_parms->bending_model = CLOTH_BENDING_LINEAR; clmd->sim_parms->tension = clmd->sim_parms->structural; clmd->sim_parms->compression = clmd->sim_parms->structural; clmd->sim_parms->shear = clmd->sim_parms->structural; clmd->sim_parms->max_tension = clmd->sim_parms->max_struct; clmd->sim_parms->max_compression = clmd->sim_parms->max_struct; clmd->sim_parms->max_shear = clmd->sim_parms->max_struct; clmd->sim_parms->vgroup_shear = clmd->sim_parms->vgroup_struct; clmd->sim_parms->tension_damp = clmd->sim_parms->Cdis; clmd->sim_parms->compression_damp = clmd->sim_parms->Cdis; clmd->sim_parms->shear_damp = clmd->sim_parms->Cdis; } } } } if (!DNA_struct_elem_find(fd->filesdna, "BrushGpencilSettings", "float", "era_strength_f")) { for (Brush *brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->gpencil_settings != NULL) { BrushGpencilSettings *gp = brush->gpencil_settings; if (gp->brush_type == GPAINT_TOOL_ERASE) { gp->era_strength_f = 100.0f; gp->era_thickness_f = 10.0f; } } } } for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { for (ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)) { clmd->sim_parms->vgroup_mass = 0; } if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SCALING)) { clmd->sim_parms->vgroup_struct = 0; clmd->sim_parms->vgroup_shear = 0; clmd->sim_parms->vgroup_bend = 0; } if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SEW)) { clmd->sim_parms->shrink_min = 0.0f; clmd->sim_parms->vgroup_shrink = 0; } if (!(clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED)) { clmd->coll_parms->flags &= ~CLOTH_COLLSETTINGS_FLAG_SELF; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 24)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.edit_flag |= V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS | V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE | V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES | V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS | V3D_OVERLAY_EDIT_CU_HANDLES | V3D_OVERLAY_EDIT_CU_NORMALS; } } } } if (!DNA_struct_elem_find(fd->filesdna, "ShrinkwrapModifierData", "char", "shrinkMode")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { for (ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Shrinkwrap) { ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *)md; if (smd->shrinkOpts & MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE) { smd->shrinkMode = MOD_SHRINKWRAP_ABOVE_SURFACE; smd->shrinkOpts &= ~MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "PartDeflect", "float", "pdef_cfrict")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { if (ob->pd) { ob->pd->pdef_cfrict = 5.0f; } for (ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; clmd->coll_parms->selfepsilon = 0.015f; } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "xray_alpha_wire")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.flag |= V3D_SHADING_XRAY_WIREFRAME; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 25)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { UnitSettings *unit = &scene->unit; if (unit->system != USER_UNIT_NONE) { unit->length_unit = bUnit_GetBaseUnitOfType(scene->unit.system, B_UNIT_LENGTH); unit->mass_unit = bUnit_GetBaseUnitOfType(scene->unit.system, B_UNIT_MASS); } unit->time_unit = bUnit_GetBaseUnitOfType(USER_UNIT_NONE, B_UNIT_TIME); } /* gpencil grid settings */ for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { ARRAY_SET_ITEMS(gpd->grid.color, 0.5f, 0.5f, 0.5f); // Color ARRAY_SET_ITEMS(gpd->grid.scale, 1.0f, 1.0f); // Scale gpd->grid.lines = GP_DEFAULT_GRID_LINES; // Number of lines } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 28)) { for (Mesh *mesh = bmain->meshes.first; mesh; mesh = mesh->id.next) { BKE_mesh_calc_edges_loose(mesh); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 29)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { enum { V3D_OCCLUDE_WIRE = (1 << 14) }; View3D *v3d = (View3D *)sl; if (v3d->flag2 & V3D_OCCLUDE_WIRE) { v3d->overlay.edit_flag |= V3D_OVERLAY_EDIT_OCCLUDE_WIRE; v3d->flag2 &= ~V3D_OCCLUDE_WIRE; } } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_PROPERTIES) { ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase; ARegion *ar = MEM_callocN(sizeof(ARegion), "navigation bar for properties"); ARegion *ar_header = NULL; for (ar_header = regionbase->first; ar_header; ar_header = ar_header->next) { if (ar_header->regiontype == RGN_TYPE_HEADER) { break; } } BLI_assert(ar_header); BLI_insertlinkafter(regionbase, ar_header, ar); ar->regiontype = RGN_TYPE_NAV_BAR; ar->alignment = RGN_ALIGN_LEFT; } } } } /* grease pencil fade layer opacity */ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_fade_layer")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.gpencil_fade_layer = 0.5f; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 30)) { /* grease pencil main material show switches */ for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { if (mat->gp_style) { mat->gp_style->flag |= GP_STYLE_STROKE_SHOW; mat->gp_style->flag |= GP_STYLE_FILL_SHOW; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 33)) { /* Grease pencil reset sculpt brushes after struct rename */ if (!DNA_struct_elem_find(fd->filesdna, "GP_Sculpt_Settings", "int", "weighttype")) { float curcolor_add[3], curcolor_sub[3]; ARRAY_SET_ITEMS(curcolor_add, 1.0f, 0.6f, 0.6f); ARRAY_SET_ITEMS(curcolor_sub, 0.6f, 0.6f, 1.0f); for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* sculpt brushes */ GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if (gset) { for (int i = 0; i < GP_SCULPT_TYPE_MAX; i++) { GP_Sculpt_Data *gp_brush = &gset->brush[i]; gp_brush->size = 30; gp_brush->strength = 0.5f; gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; copy_v3_v3(gp_brush->curcolor_add, curcolor_add); copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); } } } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "overscan")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.overscan = 3.0f; } } for (Light *la = bmain->lights.first; la; la = la->id.next) { /* Removed Hemi lights. */ if (!ELEM(la->type, LA_LOCAL, LA_SUN, LA_SPOT, LA_AREA)) { la->type = LA_SUN; } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "light_threshold")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.light_threshold = 0.01f; } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "gi_irradiance_smoothing")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.gi_irradiance_smoothing = 0.1f; } } if (!DNA_struct_elem_find(fd->filesdna, "SceneEEVEE", "float", "gi_filter_quality")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->eevee.gi_filter_quality = 1.0f; } } if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "att_dist")) { for (Light *la = bmain->lights.first; la; la = la->id.next) { la->att_dist = la->clipend; } } if (!DNA_struct_elem_find(fd->filesdna, "Brush", "char", "weightpaint_tool")) { /* Magic defines from old files (2.7x) */ #define PAINT_BLEND_MIX 0 #define PAINT_BLEND_ADD 1 #define PAINT_BLEND_SUB 2 #define PAINT_BLEND_MUL 3 #define PAINT_BLEND_BLUR 4 #define PAINT_BLEND_LIGHTEN 5 #define PAINT_BLEND_DARKEN 6 #define PAINT_BLEND_AVERAGE 7 #define PAINT_BLEND_SMEAR 8 #define PAINT_BLEND_COLORDODGE 9 #define PAINT_BLEND_DIFFERENCE 10 #define PAINT_BLEND_SCREEN 11 #define PAINT_BLEND_HARDLIGHT 12 #define PAINT_BLEND_OVERLAY 13 #define PAINT_BLEND_SOFTLIGHT 14 #define PAINT_BLEND_EXCLUSION 15 #define PAINT_BLEND_LUMINOSITY 16 #define PAINT_BLEND_SATURATION 17 #define PAINT_BLEND_HUE 18 #define PAINT_BLEND_ALPHA_SUB 19 #define PAINT_BLEND_ALPHA_ADD 20 for (Brush *brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->ob_mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) { const char tool_init = brush->vertexpaint_tool; bool is_blend = false; { char tool = tool_init; switch (tool_init) { case PAINT_BLEND_MIX: tool = VPAINT_TOOL_DRAW; break; case PAINT_BLEND_BLUR: tool = VPAINT_TOOL_BLUR; break; case PAINT_BLEND_AVERAGE: tool = VPAINT_TOOL_AVERAGE; break; case PAINT_BLEND_SMEAR: tool = VPAINT_TOOL_SMEAR; break; default: tool = VPAINT_TOOL_DRAW; is_blend = true; break; } brush->vertexpaint_tool = tool; } if (is_blend == false) { brush->blend = IMB_BLEND_MIX; } else { short blend = IMB_BLEND_MIX; switch (tool_init) { case PAINT_BLEND_ADD: blend = IMB_BLEND_ADD; break; case PAINT_BLEND_SUB: blend = IMB_BLEND_SUB; break; case PAINT_BLEND_MUL: blend = IMB_BLEND_MUL; break; case PAINT_BLEND_LIGHTEN: blend = IMB_BLEND_LIGHTEN; break; case PAINT_BLEND_DARKEN: blend = IMB_BLEND_DARKEN; break; case PAINT_BLEND_COLORDODGE: blend = IMB_BLEND_COLORDODGE; break; case PAINT_BLEND_DIFFERENCE: blend = IMB_BLEND_DIFFERENCE; break; case PAINT_BLEND_SCREEN: blend = IMB_BLEND_SCREEN; break; case PAINT_BLEND_HARDLIGHT: blend = IMB_BLEND_HARDLIGHT; break; case PAINT_BLEND_OVERLAY: blend = IMB_BLEND_OVERLAY; break; case PAINT_BLEND_SOFTLIGHT: blend = IMB_BLEND_SOFTLIGHT; break; case PAINT_BLEND_EXCLUSION: blend = IMB_BLEND_EXCLUSION; break; case PAINT_BLEND_LUMINOSITY: blend = IMB_BLEND_LUMINOSITY; break; case PAINT_BLEND_SATURATION: blend = IMB_BLEND_SATURATION; break; case PAINT_BLEND_HUE: blend = IMB_BLEND_HUE; break; case PAINT_BLEND_ALPHA_SUB: blend = IMB_BLEND_ERASE_ALPHA; break; case PAINT_BLEND_ALPHA_ADD: blend = IMB_BLEND_ADD_ALPHA; break; } brush->blend = blend; } } /* For now these match, in the future new items may not. */ brush->weightpaint_tool = brush->vertexpaint_tool; } #undef PAINT_BLEND_MIX #undef PAINT_BLEND_ADD #undef PAINT_BLEND_SUB #undef PAINT_BLEND_MUL #undef PAINT_BLEND_BLUR #undef PAINT_BLEND_LIGHTEN #undef PAINT_BLEND_DARKEN #undef PAINT_BLEND_AVERAGE #undef PAINT_BLEND_SMEAR #undef PAINT_BLEND_COLORDODGE #undef PAINT_BLEND_DIFFERENCE #undef PAINT_BLEND_SCREEN #undef PAINT_BLEND_HARDLIGHT #undef PAINT_BLEND_OVERLAY #undef PAINT_BLEND_SOFTLIGHT #undef PAINT_BLEND_EXCLUSION #undef PAINT_BLEND_LUMINOSITY #undef PAINT_BLEND_SATURATION #undef PAINT_BLEND_HUE #undef PAINT_BLEND_ALPHA_SUB #undef PAINT_BLEND_ALPHA_ADD } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 34)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *slink = area->spacedata.first; slink; slink = slink->next) { if (slink->spacetype == SPACE_USERPREF) { ARegion *navigation_region = BKE_spacedata_find_region_type( slink, area, RGN_TYPE_NAV_BAR); if (!navigation_region) { ARegion *main_region = BKE_spacedata_find_region_type(slink, area, RGN_TYPE_WINDOW); ListBase *regionbase = (slink == area->spacedata.first) ? &area->regionbase : &slink->regionbase; navigation_region = MEM_callocN(sizeof(ARegion), "userpref navigation-region do_versions"); BLI_insertlinkbefore(regionbase, main_region, navigation_region); /* order matters, addhead not addtail! */ navigation_region->regiontype = RGN_TYPE_NAV_BAR; navigation_region->alignment = RGN_ALIGN_LEFT; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 36)) { if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "float", "curvature_ridge_factor")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.curvature_ridge_factor = 1.0f; v3d->shading.curvature_valley_factor = 1.0f; } } } } } /* Rename OpenGL to Workbench. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (STREQ(scene->r.engine, "BLENDER_OPENGL")) { STRNCPY(scene->r.engine, RE_engine_id_BLENDER_WORKBENCH); } } /* init Annotations onion skin */ if (!DNA_struct_elem_find(fd->filesdna, "bGPDlayer", "int", "gstep")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { ARRAY_SET_ITEMS(gpl->gcolor_prev, 0.302f, 0.851f, 0.302f); ARRAY_SET_ITEMS(gpl->gcolor_next, 0.250f, 0.1f, 1.0f); } } } /* Move studio_light selection to lookdev_light. */ if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "char", "lookdev_light[256]")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; memcpy(v3d->shading.lookdev_light, v3d->shading.studio_light, sizeof(char) * 256); } } } } } /* Change Solid mode shadow orientation. */ if (!DNA_struct_elem_find(fd->filesdna, "SceneDisplay", "float", "shadow_focus")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { float *dir = scene->display.light_direction; SWAP(float, dir[2], dir[1]); dir[2] = -dir[2]; dir[0] = -dir[0]; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 37)) { for (Camera *ca = bmain->cameras.first; ca; ca = ca->id.next) { ca->drawsize *= 2.0f; } /* Grease pencil primitive curve */ if (!DNA_struct_elem_find( fd->filesdna, "GP_Sculpt_Settings", "CurveMapping", "cur_primitive")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if ((gset) && (gset->cur_primitive == NULL)) { gset->cur_primitive = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); curvemapping_initialize(gset->cur_primitive); curvemap_reset(gset->cur_primitive->cm, &gset->cur_primitive->clipr, CURVE_PRESET_BELL, CURVEMAP_SLOPE_POSITIVE); } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 38)) { if (DNA_struct_elem_find(fd->filesdna, "Object", "char", "empty_image_visibility_flag")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { ob->empty_image_visibility_flag ^= (OB_EMPTY_IMAGE_HIDE_PERSPECTIVE | OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC | OB_EMPTY_IMAGE_HIDE_BACK); } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { switch (sl->spacetype) { case SPACE_IMAGE: { SpaceImage *sima = (SpaceImage *)sl; sima->flag &= ~(SI_FLAG_UNUSED_0 | SI_FLAG_UNUSED_1 | SI_FLAG_UNUSED_3 | SI_FLAG_UNUSED_6 | SI_FLAG_UNUSED_7 | SI_FLAG_UNUSED_8 | SI_FLAG_UNUSED_17 | SI_FLAG_UNUSED_18 | SI_FLAG_UNUSED_23 | SI_FLAG_UNUSED_24); break; } case SPACE_VIEW3D: { View3D *v3d = (View3D *)sl; v3d->flag &= ~(V3D_FLAG_UNUSED_0 | V3D_FLAG_UNUSED_1 | V3D_FLAG_UNUSED_10 | V3D_FLAG_UNUSED_12); v3d->flag2 &= ~(V3D_FLAG2_UNUSED_3 | V3D_FLAG2_UNUSED_6 | V3D_FLAG2_UNUSED_12 | V3D_FLAG2_UNUSED_13 | V3D_FLAG2_UNUSED_14 | V3D_FLAG2_UNUSED_15); break; } case SPACE_OUTLINER: { SpaceOutliner *so = (SpaceOutliner *)sl; so->filter &= ~(SO_FILTER_UNUSED_1 | SO_FILTER_UNUSED_5 | SO_FILTER_UNUSED_12); so->storeflag &= ~(SO_TREESTORE_UNUSED_1); break; } case SPACE_FILE: { SpaceFile *sfile = (SpaceFile *)sl; if (sfile->params) { sfile->params->flag &= ~(FILE_PARAMS_FLAG_UNUSED_1 | FILE_PARAMS_FLAG_UNUSED_6 | FILE_PARAMS_FLAG_UNUSED_9); } break; } case SPACE_NODE: { SpaceNode *snode = (SpaceNode *)sl; snode->flag &= ~(SNODE_FLAG_UNUSED_6 | SNODE_FLAG_UNUSED_10 | SNODE_FLAG_UNUSED_11); break; } case SPACE_PROPERTIES: { SpaceProperties *sbuts = (SpaceProperties *)sl; sbuts->flag &= ~(SB_FLAG_UNUSED_2 | SB_FLAG_UNUSED_3); break; } case SPACE_NLA: { SpaceNla *snla = (SpaceNla *)sl; snla->flag &= ~(SNLA_FLAG_UNUSED_0 | SNLA_FLAG_UNUSED_1 | SNLA_FLAG_UNUSED_3); break; } } } } } for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->r.mode &= ~(R_MODE_UNUSED_1 | R_MODE_UNUSED_2 | R_MODE_UNUSED_3 | R_MODE_UNUSED_4 | R_MODE_UNUSED_5 | R_MODE_UNUSED_6 | R_MODE_UNUSED_7 | R_MODE_UNUSED_8 | R_MODE_UNUSED_10 | R_MODE_UNUSED_13 | R_MODE_UNUSED_16 | R_MODE_UNUSED_17 | R_MODE_UNUSED_18 | R_MODE_UNUSED_19 | R_MODE_UNUSED_20 | R_MODE_UNUSED_21 | R_MODE_UNUSED_27); scene->r.scemode &= ~(R_SCEMODE_UNUSED_8 | R_SCEMODE_UNUSED_11 | R_SCEMODE_UNUSED_13 | R_SCEMODE_UNUSED_16 | R_SCEMODE_UNUSED_17 | R_SCEMODE_UNUSED_19); if (scene->toolsettings->sculpt) { scene->toolsettings->sculpt->flags &= ~(SCULPT_FLAG_UNUSED_0 | SCULPT_FLAG_UNUSED_1 | SCULPT_FLAG_UNUSED_2); } if (scene->ed) { Sequence *seq; SEQ_BEGIN (scene->ed, seq) { seq->flag &= ~(SEQ_FLAG_UNUSED_6 | SEQ_FLAG_UNUSED_18 | SEQ_FLAG_UNUSED_19 | SEQ_FLAG_UNUSED_21); if (seq->type == SEQ_TYPE_SPEED) { SpeedControlVars *s = (SpeedControlVars *)seq->effectdata; s->flags &= ~(SEQ_SPEED_UNUSED_1); } } SEQ_END; } } for (World *world = bmain->worlds.first; world; world = world->id.next) { world->flag &= ~(WO_MODE_UNUSED_1 | WO_MODE_UNUSED_2 | WO_MODE_UNUSED_3 | WO_MODE_UNUSED_4 | WO_MODE_UNUSED_5 | WO_MODE_UNUSED_7); } for (Image *image = bmain->images.first; image; image = image->id.next) { image->flag &= ~(IMA_FLAG_UNUSED_0 | IMA_FLAG_UNUSED_1 | IMA_FLAG_UNUSED_4 | IMA_FLAG_UNUSED_6 | IMA_FLAG_UNUSED_8 | IMA_FLAG_UNUSED_15 | IMA_FLAG_UNUSED_16); } for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { ob->flag &= ~(OB_FLAG_UNUSED_11 | OB_FLAG_UNUSED_12); ob->transflag &= ~(OB_TRANSFLAG_UNUSED_0 | OB_TRANSFLAG_UNUSED_1); ob->shapeflag &= ~OB_SHAPE_FLAG_UNUSED_1; } for (Mesh *me = bmain->meshes.first; me; me = me->id.next) { me->flag &= ~(ME_FLAG_UNUSED_0 | ME_FLAG_UNUSED_1 | ME_FLAG_UNUSED_3 | ME_FLAG_UNUSED_4 | ME_FLAG_UNUSED_6 | ME_FLAG_UNUSED_7 | ME_FLAG_UNUSED_8); } for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { mat->blend_flag &= ~(1 << 2); /* UNUSED */ } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 40)) { if (!DNA_struct_elem_find(fd->filesdna, "ToolSettings", "char", "snap_transform_mode_flag")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->toolsettings->snap_transform_mode_flag = SCE_SNAP_TRANSFORM_MODE_TRANSLATE; } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { switch (sl->spacetype) { case SPACE_VIEW3D: { enum { V3D_BACKFACE_CULLING = (1 << 10) }; View3D *v3d = (View3D *)sl; if (v3d->flag2 & V3D_BACKFACE_CULLING) { v3d->flag2 &= ~V3D_BACKFACE_CULLING; v3d->shading.flag |= V3D_SHADING_BACKFACE_CULLING; } break; } } } } } if (!DNA_struct_find(fd->filesdna, "TransformOrientationSlot")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { for (int i = 0; i < ARRAY_SIZE(scene->orientation_slots); i++) { scene->orientation_slots[i].index_custom = -1; } } } /* Grease pencil target weight */ if (!DNA_struct_elem_find(fd->filesdna, "GP_Sculpt_Settings", "float", "weight")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* sculpt brushes */ GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if (gset) { for (int i = 0; i < GP_SCULPT_TYPE_MAX; i++) { GP_Sculpt_Data *gp_brush = &gset->brush[i]; gp_brush->weight = 1.0f; } } } } /* Grease pencil cutter/select segment intersection threshold */ if (!DNA_struct_elem_find(fd->filesdna, "GP_Sculpt_Settings", "float", "isect_threshold")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; if (gset) { gset->isect_threshold = 0.1f; } } } /* Fix anamorphic bokeh eevee rna limits.*/ for (Camera *ca = bmain->cameras.first; ca; ca = ca->id.next) { if (ca->gpu_dof.ratio < 0.01f) { ca->gpu_dof.ratio = 0.01f; } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_USERPREF) { ARegion *execute_region = BKE_spacedata_find_region_type(sl, area, RGN_TYPE_EXECUTE); if (!execute_region) { ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase : &sl->regionbase; ARegion *ar_navbar = BKE_spacedata_find_region_type(sl, area, RGN_TYPE_NAV_BAR); execute_region = MEM_callocN(sizeof(ARegion), "execute region for properties"); BLI_assert(ar_navbar); BLI_insertlinkafter(regionbase, ar_navbar, execute_region); execute_region->regiontype = RGN_TYPE_EXECUTE; execute_region->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV; execute_region->flag |= RGN_FLAG_DYNAMIC_SIZE; } } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 43)) { ListBase *lb = which_libbase(bmain, ID_BR); BKE_main_id_repair_duplicate_names_listbase(lb); } if (!MAIN_VERSION_ATLEAST(bmain, 280, 44)) { if (!DNA_struct_elem_find(fd->filesdna, "Material", "float", "a")) { for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { mat->a = 1.0f; } } for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { enum { R_ALPHAKEY = 2, }; scene->r.seq_flag &= ~(R_SEQ_UNUSED_0 | R_SEQ_UNUSED_1 | R_SEQ_UNUSED_2); scene->r.color_mgt_flag &= ~R_COLOR_MANAGEMENT_UNUSED_1; if (scene->r.alphamode == R_ALPHAKEY) { scene->r.alphamode = R_ADDSKY; } ToolSettings *ts = scene->toolsettings; ts->particle.flag &= ~PE_UNUSED_6; if (ts->sculpt != NULL) { ts->sculpt->flags &= ~SCULPT_FLAG_UNUSED_6; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 45)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_SEQ) { SpaceSeq *sseq = (SpaceSeq *)sl; sseq->flag |= SEQ_SHOW_MARKER_LINES; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 46)) { /* Add wireframe color. */ if (!DNA_struct_elem_find(fd->filesdna, "View3DShading", "char", "wire_color_type")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.wire_color_type = V3D_SHADING_SINGLE_COLOR; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "View3DCursor", "short", "rotation_mode")) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (is_zero_v3(scene->cursor.rotation_axis)) { scene->cursor.rotation_mode = ROT_MODE_XYZ; scene->cursor.rotation_quaternion[0] = 1.0f; scene->cursor.rotation_axis[1] = 1.0f; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 47)) { LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { ParticleEditSettings *pset = &scene->toolsettings->particle; if (pset->brushtype < 0) { pset->brushtype = PE_BRUSH_COMB; } } LISTBASE_FOREACH (Object *, ob, &bmain->objects) { { enum { PARCURVE = 1, PARKEY = 2, PAR_DEPRECATED = 16 }; if (ELEM(ob->partype, PARCURVE, PARKEY, PAR_DEPRECATED)) { ob->partype = PAROBJECT; } } { enum { OB_WAVE = 21, OB_LIFE = 23, OB_SECTOR = 24 }; if (ELEM(ob->type, OB_WAVE, OB_LIFE, OB_SECTOR)) { ob->type = OB_EMPTY; } } ob->transflag &= ~(OB_TRANSFLAG_UNUSED_0 | OB_TRANSFLAG_UNUSED_1 | OB_TRANSFLAG_UNUSED_3 | OB_TRANSFLAG_UNUSED_6 | OB_TRANSFLAG_UNUSED_12); ob->nlaflag &= ~(OB_ADS_UNUSED_1 | OB_ADS_UNUSED_2); } LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { arm->flag &= ~(ARM_FLAG_UNUSED_1 | ARM_FLAG_UNUSED_5 | ARM_FLAG_UNUSED_6 | ARM_FLAG_UNUSED_7 | ARM_FLAG_UNUSED_12); } LISTBASE_FOREACH (Text *, text, &bmain->texts) { text->flags &= ~(TXT_FLAG_UNUSED_8 | TXT_FLAG_UNUSED_9); } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 48)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { /* Those are not currently used, but are accessible through RNA API and were not * properly initialized previously. This is mere copy of BKE_init_scene() code. */ if (scene->r.im_format.view_settings.look[0] == '\0') { BKE_color_managed_display_settings_init(&scene->r.im_format.display_settings); BKE_color_managed_view_settings_init_render( &scene->r.im_format.view_settings, &scene->r.im_format.display_settings, "Filmic"); } if (scene->r.bake.im_format.view_settings.look[0] == '\0') { BKE_color_managed_display_settings_init(&scene->r.bake.im_format.display_settings); BKE_color_managed_view_settings_init_render(&scene->r.bake.im_format.view_settings, &scene->r.bake.im_format.display_settings, "Filmic"); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 49)) { /* All tool names changed, reset to defaults. */ for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) { while (!BLI_listbase_is_empty(&workspace->tools)) { BKE_workspace_tool_remove(workspace, workspace->tools.first); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 52)) { LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) { /* Replace deprecated PART_DRAW_BB by PART_DRAW_NOT */ if (part->ren_as == PART_DRAW_BB) { part->ren_as = PART_DRAW_NOT; } if (part->draw_as == PART_DRAW_BB) { part->draw_as = PART_DRAW_NOT; } } if (!DNA_struct_elem_find(fd->filesdna, "TriangulateModifierData", "int", "min_vertices")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { for (ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Triangulate) { TriangulateModifierData *smd = (TriangulateModifierData *)md; smd->min_vertices = 4; } } } } FOREACH_NODETREE_BEGIN (bmain, ntree, id) { if (ntree->type == NTREE_SHADER) { for (bNode *node = ntree->nodes.first; node; node = node->next) { /* Fix missing version patching from earlier changes. */ if (STREQ(node->idname, "ShaderNodeOutputLamp")) { STRNCPY(node->idname, "ShaderNodeOutputLight"); } if (node->type == SH_NODE_BSDF_PRINCIPLED && node->custom2 == 0) { node->custom2 = SHD_SUBSURFACE_BURLEY; } } } } FOREACH_NODETREE_END; } if (!MAIN_VERSION_ATLEAST(bmain, 280, 53)) { for (Material *mat = bmain->materials.first; mat; mat = mat->id.next) { /* Eevee: Keep material appearance consistent with previous behavior. */ if (!mat->use_nodes || !mat->nodetree || mat->blend_method == MA_BM_SOLID) { mat->blend_shadow = MA_BS_SOLID; } } /* grease pencil default animation channel color */ { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { if (gpd->flag & GP_DATA_ANNOTATIONS) { continue; } for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { /* default channel color */ ARRAY_SET_ITEMS(gpl->color, 0.2f, 0.2f, 0.2f); } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 54)) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { bool is_first_subdiv = true; for (ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Subsurf) { SubsurfModifierData *smd = (SubsurfModifierData *)md; if (is_first_subdiv) { smd->flags |= eSubsurfModifierFlag_UseCrease; } else { smd->flags &= ~eSubsurfModifierFlag_UseCrease; } is_first_subdiv = false; } else if (md->type == eModifierType_Multires) { MultiresModifierData *mmd = (MultiresModifierData *)md; if (is_first_subdiv) { mmd->flags |= eMultiresModifierFlag_UseCrease; } else { mmd->flags &= ~eMultiresModifierFlag_UseCrease; } is_first_subdiv = false; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 55)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_TEXT) { ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase; /* Remove multiple footers that were added by mistake. */ do_versions_remove_region(regionbase, RGN_TYPE_FOOTER); /* Add footer. */ ARegion *ar = do_versions_add_region(RGN_TYPE_FOOTER, "footer for text"); ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM; ARegion *ar_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER); BLI_insertlinkafter(regionbase, ar_header, ar); } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 56)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->gizmo_show_armature = V3D_GIZMO_SHOW_ARMATURE_BBONE | V3D_GIZMO_SHOW_ARMATURE_ROLL; v3d->gizmo_show_empty = V3D_GIZMO_SHOW_EMPTY_IMAGE | V3D_GIZMO_SHOW_EMPTY_FORCE_FIELD; v3d->gizmo_show_light = V3D_GIZMO_SHOW_LIGHT_SIZE | V3D_GIZMO_SHOW_LIGHT_LOOK_AT; v3d->gizmo_show_camera = V3D_GIZMO_SHOW_CAMERA_LENS | V3D_GIZMO_SHOW_CAMERA_DOF_DIST; } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 57)) { /* Enable Show Interpolation in dopesheet by default. */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_ACTION) { SpaceAction *saction = (SpaceAction *)sl; if ((saction->flag & SACTION_SHOW_EXTREMES) == 0) { saction->flag |= SACTION_SHOW_INTERPOLATION; } } } } } /* init grease pencil brush gradients */ if (!DNA_struct_elem_find(fd->filesdna, "BrushGpencilSettings", "float", "gradient_f")) { for (Brush *brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->gpencil_settings != NULL) { BrushGpencilSettings *gp = brush->gpencil_settings; gp->gradient_f = 1.0f; gp->gradient_s[0] = 1.0f; gp->gradient_s[1] = 1.0f; } } } /* init grease pencil stroke gradients */ if (!DNA_struct_elem_find(fd->filesdna, "bGPDstroke", "float", "gradient_f")) { for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) { for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) { gps->gradient_f = 1.0f; gps->gradient_s[0] = 1.0f; gps->gradient_s[1] = 1.0f; } } } } } /* enable the axis aligned ortho grid by default */ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->gridflag |= V3D_SHOW_ORTHO_GRID; } } } } } /* Keep un-versioned until we're finished adding space types. */ { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase; /* All spaces that use tools must be eventually added. */ ARegion *ar = NULL; if (ELEM(sl->spacetype, SPACE_VIEW3D, SPACE_IMAGE) && ((ar = do_versions_find_region_or_null(regionbase, RGN_TYPE_TOOL_HEADER)) == NULL)) { /* Add tool header. */ ar = do_versions_add_region(RGN_TYPE_TOOL_HEADER, "tool header"); ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP; ARegion *ar_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER); BLI_insertlinkbefore(regionbase, ar_header, ar); /* Hide by default, enable for painting workspaces (startup only). */ ar->flag |= RGN_FLAG_HIDDEN | RGN_FLAG_HIDDEN_BY_USER; } if (ar != NULL) { SET_FLAG_FROM_TEST(ar->flag, ar->flag & RGN_FLAG_HIDDEN_BY_USER, RGN_FLAG_HIDDEN); } } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 60)) { if (!DNA_struct_elem_find(fd->filesdna, "bSplineIKConstraint", "short", "yScaleMode")) { for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { if (ob->pose) { for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { for (bConstraint *con = pchan->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_SPLINEIK) { bSplineIKConstraint *data = (bSplineIKConstraint *)con->data; if ((data->flag & CONSTRAINT_SPLINEIK_SCALE_LIMITED) == 0) { data->yScaleMode = CONSTRAINT_SPLINEIK_YS_FIT_CURVE; } } } } } } } if (!DNA_struct_elem_find( fd->filesdna, "View3DOverlay", "float", "sculpt_mode_mask_opacity")) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->overlay.sculpt_mode_mask_opacity = 0.75f; } } } } } if (!DNA_struct_elem_find(fd->filesdna, "SceneDisplay", "char", "render_aa")) { LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { scene->display.render_aa = SCE_DISPLAY_AA_SAMPLES_8; scene->display.viewport_aa = SCE_DISPLAY_AA_FXAA; } } /* Split bbone_scalein/bbone_scaleout into x and y fields. */ if (!DNA_struct_elem_find(fd->filesdna, "bPoseChannel", "float", "scale_out_y")) { /* Update armature data and pose channels. */ LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { do_version_bones_split_bbone_scale(&arm->bonebase); } LISTBASE_FOREACH (Object *, ob, &bmain->objects) { if (ob->pose) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { pchan->scale_in_y = pchan->scale_in_x; pchan->scale_out_y = pchan->scale_out_x; } } } /* Update action curves and drivers. */ LISTBASE_FOREACH (bAction *, act, &bmain->actions) { LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &act->curves) { do_version_bbone_scale_fcurve_fix(&act->curves, fcu); } } BKE_animdata_main_cb(bmain, do_version_bbone_scale_animdata_cb, NULL); } for (Scene *sce = bmain->scenes.first; sce != NULL; sce = sce->id.next) { if (sce->ed != NULL) { do_versions_seq_set_cache_defaults(sce->ed); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 61)) { /* Added a power option to Copy Scale. */ if (!DNA_struct_elem_find(fd->filesdna, "bSizeLikeConstraint", "float", "power")) { LISTBASE_FOREACH (Object *, ob, &bmain->objects) { do_version_constraints_copy_scale_power(&ob->constraints); if (ob->pose) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { do_version_constraints_copy_scale_power(&pchan->constraints); } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (ELEM(sl->spacetype, SPACE_CLIP, SPACE_GRAPH, SPACE_SEQ)) { ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase; ARegion *ar = NULL; if (sl->spacetype == SPACE_CLIP) { if (((SpaceClip *)sl)->view == SC_VIEW_GRAPH) { ar = do_versions_find_region(regionbase, RGN_TYPE_PREVIEW); } } else { ar = do_versions_find_region(regionbase, RGN_TYPE_WINDOW); } if (ar != NULL) { ar->v2d.scroll &= ~V2D_SCROLL_LEFT; ar->v2d.scroll |= V2D_SCROLL_RIGHT; } } } } } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *area = screen->areabase.first; area; area = area->next) { for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) { if (sl->spacetype != SPACE_OUTLINER) { continue; } SpaceOutliner *so = (SpaceOutliner *)sl; so->filter &= ~SO_FLAG_UNUSED_1; so->show_restrict_flags = SO_RESTRICT_ENABLE | SO_RESTRICT_HIDE; } } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 69)) { LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { arm->flag &= ~(ARM_FLAG_UNUSED_7 | ARM_FLAG_UNUSED_9); } /* Initializes sun lights with the new angular diameter property */ if (!DNA_struct_elem_find(fd->filesdna, "Light", "float", "sun_angle")) { LISTBASE_FOREACH (Light *, light, &bmain->lights) { light->sun_angle = 2.0f * atanf(light->area_size); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 70)) { /* New image alpha modes. */ LISTBASE_FOREACH (Image *, image, &bmain->images) { const int IMA_IGNORE_ALPHA = (1 << 12); if (image->flag & IMA_IGNORE_ALPHA) { image->alpha_mode = IMA_ALPHA_IGNORE; image->flag &= ~IMA_IGNORE_ALPHA; } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 71)) { /* This assumes the Blender builtin config. Depending on the OCIO * environment variable for versioning is weak, and these deprecated view * transforms and look names don't seem to exist in other commonly used * OCIO configs so .blend files created for those would be unaffected. */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { ColorManagedViewSettings *view_settings; view_settings = &scene->view_settings; if (STREQ(view_settings->view_transform, "Default")) { STRNCPY(view_settings->view_transform, "Standard"); } else if (STREQ(view_settings->view_transform, "RRT") || STREQ(view_settings->view_transform, "Film")) { STRNCPY(view_settings->view_transform, "Filmic"); } else if (STREQ(view_settings->view_transform, "Log")) { STRNCPY(view_settings->view_transform, "Filmic Log"); } if (STREQ(view_settings->look, "Filmic - Base Contrast")) { STRNCPY(view_settings->look, "None"); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 74)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (scene->ed != NULL) { do_versions_seq_alloc_transform_and_crop(&scene->ed->seqbase); } } } if (!MAIN_VERSION_ATLEAST(bmain, 280, 75)) { for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { if (scene->master_collection != NULL) { scene->master_collection->flag &= ~(COLLECTION_RESTRICT_VIEWPORT | COLLECTION_RESTRICT_SELECT | COLLECTION_RESTRICT_RENDER); } UnitSettings *unit = &scene->unit; if (unit->system == USER_UNIT_NONE) { unit->length_unit = (char)USER_UNIT_ADAPTIVE; unit->mass_unit = (char)USER_UNIT_ADAPTIVE; } RenderData *render_data = &scene->r; switch (render_data->ffcodecdata.ffmpeg_preset) { case FFM_PRESET_ULTRAFAST: case FFM_PRESET_SUPERFAST: render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_REALTIME; break; case FFM_PRESET_VERYFAST: case FFM_PRESET_FASTER: case FFM_PRESET_FAST: case FFM_PRESET_MEDIUM: render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_GOOD; break; case FFM_PRESET_SLOW: case FFM_PRESET_SLOWER: case FFM_PRESET_VERYSLOW: render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_BEST; } } LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) { arm->flag &= ~(ARM_FLAG_UNUSED_6); } } if (!MAIN_VERSION_ATLEAST(bmain, 281, 1)) { LISTBASE_FOREACH (Object *, ob, &bmain->objects) { for (ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_DataTransfer) { /* Now datatransfer's mix factor is multiplied with weights when any, * instead of being ignored, * we need to take care of that to keep 'old' files compatible. */ DataTransferModifierData *dtmd = (DataTransferModifierData *)md; if (dtmd->defgrp_name[0] != '\0') { dtmd->mix_factor = 1.0f; } } } } } { /* Versioning code until next subversion bump goes here. */ if (U.view_rotate_sensitivity_turntable == 0) { U.view_rotate_sensitivity_turntable = DEG2RADF(0.4f); U.view_rotate_sensitivity_trackball = 1.0f; } for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_TEXT) { ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase; ARegion *ar = do_versions_find_region(regionbase, RGN_TYPE_UI); if (ar) { ar->alignment = RGN_ALIGN_RIGHT; } } } } } } }