/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** * */ /** \file blender/blenloader/intern/versioning_defaults.c * \ingroup blenloader */ #include "BLI_utildefines.h" #include "BLI_math.h" #include "DNA_freestyle_types.h" #include "DNA_linestyle_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" #include "DNA_mesh_types.h" #include "DNA_material_types.h" #include "BKE_main.h" #include "BLO_readfile.h" /* Update defaults in startup.blend, without having to save and embed the file. * This function can be emptied each time the startup.blend is updated. */ void BLO_update_defaults_startup_blend(Main *main) { Scene *scene; SceneRenderLayer *srl; FreestyleLineStyle *linestyle; Mesh *me; Material *mat; for (scene = main->scene.first; scene; scene = scene->id.next) { scene->r.im_format.planes = R_IMF_PLANES_RGBA; scene->r.im_format.compress = 15; for (srl = scene->r.layers.first; srl; srl = srl->next) { srl->freestyleConfig.sphere_radius = 0.1f; srl->pass_alpha_threshold = 0.5f; } } for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) { linestyle->flag = LS_SAME_OBJECT | LS_NO_SORTING | LS_TEXTURE; linestyle->sort_key = LS_SORT_KEY_DISTANCE_FROM_CAMERA; linestyle->integration_type = LS_INTEGRATION_MEAN; linestyle->texstep = 1.0; } { bScreen *screen; for (screen = main->screen.first; screen; screen = screen->id.next) { ScrArea *area; for (area = screen->areabase.first; area; area = area->next) { SpaceLink *space_link; for (space_link = area->spacedata.first; space_link; space_link = space_link->next) { if (space_link->spacetype == SPACE_CLIP) { SpaceClip *space_clip = (SpaceClip *) space_link; space_clip->flag &= ~SC_MANUAL_CALIBRATION; } } } } } for (me = main->mesh.first; me; me = me->id.next) { me->smoothresh = DEG2RADF(180.0f); } for (mat = main->mat.first; mat; mat = mat->id.next) { mat->line_col[0] = mat->line_col[1] = mat->line_col[2] = 0.0f; mat->line_col[3] = 1.0f; } }