/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup blenloader */ /** * * FILE FORMAT * =========== * * IFF-style structure (but not IFF compatible!) * * Start file: *
 * `BLENDER_V100`  `12` bytes  (version 1.00 is just an example).
 *                 `V` = big endian, `v` = little endian.
 *                 `_` = 4 byte pointer, `-` = 8 byte pointer.
 * 
* * data-blocks: (also see struct #BHead). *
 * `bh.code`       `char[4]` see `BLO_blend_defs.h` for a list of known types.
 * `bh.len`        `int32` length data after #BHead in bytes.
 * `bh.old`        `void *` old pointer (the address at the time of writing the file).
 * `bh.SDNAnr`     `int32` struct index of structs stored in #DNA1 data.
 * `bh.nr`         `int32` in case of array: number of structs.
 * data
 * ...
 * ...
 * 
* * Almost all data in Blender are structures. Each struct saved * gets a BHead header. With BHead the struct can be linked again * and compared with #StructDNA. * WRITE * ===== * * Preferred writing order: (not really a must, but why would you do it random?) * Any case: direct data is ALWAYS after the lib block. * * (Local file data) * - for each LibBlock * - write LibBlock * - write associated direct data * (External file data) * - per library * - write library block * - per LibBlock * - write the ID of LibBlock * - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional). * - write #GLOB (#FileGlobal struct) (some global vars). * - write #DNA1 (#SDNA struct) * - write #USER (#UserDef struct) if filename is ``~/.config/blender/X.XX/config/startup.blend``. */ #include #include #include #include #include #include #ifdef WIN32 # include "BLI_winstuff.h" # include "winsock2.h" # include # include /* odd include order-issue */ #else # include /* FreeBSD, for write() and close(). */ #endif #include "BLI_utildefines.h" /* allow writefile to use deprecated functionality (for forward compatibility code) */ #define DNA_DEPRECATED_ALLOW #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_brush_types.h" #include "DNA_cachefile_types.h" #include "DNA_camera_types.h" #include "DNA_cloth_types.h" #include "DNA_collection_types.h" #include "DNA_constraint_types.h" #include "DNA_curveprofile_types.h" #include "DNA_dynamicpaint_types.h" #include "DNA_fileglobal_types.h" #include "DNA_fluid_types.h" #include "DNA_genfile.h" #include "DNA_gpencil_modifier_types.h" #include "DNA_gpencil_types.h" #include "DNA_hair_types.h" #include "DNA_key_types.h" #include "DNA_lattice_types.h" #include "DNA_layer_types.h" #include "DNA_light_types.h" #include "DNA_lightprobe_types.h" #include "DNA_linestyle_types.h" #include "DNA_mask_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_meta_types.h" #include "DNA_movieclip_types.h" #include "DNA_node_types.h" #include "DNA_object_force_types.h" #include "DNA_object_types.h" #include "DNA_packedFile_types.h" #include "DNA_particle_types.h" #include "DNA_pointcache_types.h" #include "DNA_pointcloud_types.h" #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_sdna_types.h" #include "DNA_sequence_types.h" #include "DNA_shader_fx_types.h" #include "DNA_simulation_types.h" #include "DNA_sound_types.h" #include "DNA_space_types.h" #include "DNA_speaker_types.h" #include "DNA_text_types.h" #include "DNA_vfont_types.h" #include "DNA_view3d_types.h" #include "DNA_volume_types.h" #include "DNA_windowmanager_types.h" #include "DNA_workspace_types.h" #include "DNA_world_types.h" #include "BLI_bitmap.h" #include "BLI_blenlib.h" #include "BLI_mempool.h" #include "MEM_guardedalloc.h" // MEM_freeN #include "BKE_action.h" #include "BKE_anim_data.h" #include "BKE_armature.h" #include "BKE_blender_version.h" #include "BKE_bpath.h" #include "BKE_collection.h" #include "BKE_colortools.h" #include "BKE_constraint.h" #include "BKE_curve.h" #include "BKE_curveprofile.h" #include "BKE_deform.h" #include "BKE_fcurve.h" #include "BKE_fcurve_driver.h" #include "BKE_global.h" // for G #include "BKE_gpencil_modifier.h" #include "BKE_idprop.h" #include "BKE_idtype.h" #include "BKE_layer.h" #include "BKE_lib_id.h" #include "BKE_lib_override.h" #include "BKE_main.h" #include "BKE_modifier.h" #include "BKE_node.h" #include "BKE_object.h" #include "BKE_pointcache.h" #include "BKE_report.h" #include "BKE_sequencer.h" #include "BKE_shader_fx.h" #include "BKE_subsurf.h" #include "BKE_workspace.h" #include "BLO_blend_defs.h" #include "BLO_blend_validate.h" #include "BLO_read_write.h" #include "BLO_readfile.h" #include "BLO_undofile.h" #include "BLO_writefile.h" #include "readfile.h" #include /* Make preferences read-only. */ #define U (*((const UserDef *)&U)) /* ********* my write, buffered writing with minimum size chunks ************ */ /* Use optimal allocation since blocks of this size are kept in memory for undo. */ #define MYWRITE_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */ #define MYWRITE_MAX_CHUNK (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */ /** Use if we want to store how many bytes have been written to the file. */ // #define USE_WRITE_DATA_LEN /* -------------------------------------------------------------------- */ /** \name Internal Write Wrapper's (Abstracts Compression) * \{ */ typedef enum { WW_WRAP_NONE = 1, WW_WRAP_ZLIB, } eWriteWrapType; typedef struct WriteWrap WriteWrap; struct WriteWrap { /* callbacks */ bool (*open)(WriteWrap *ww, const char *filepath); bool (*close)(WriteWrap *ww); size_t (*write)(WriteWrap *ww, const char *data, size_t data_len); /* Buffer output (we only want when output isn't already buffered). */ bool use_buf; /* internal */ union { int file_handle; gzFile gz_handle; } _user_data; }; /* none */ #define FILE_HANDLE(ww) (ww)->_user_data.file_handle static bool ww_open_none(WriteWrap *ww, const char *filepath) { int file; file = BLI_open(filepath, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666); if (file != -1) { FILE_HANDLE(ww) = file; return true; } return false; } static bool ww_close_none(WriteWrap *ww) { return (close(FILE_HANDLE(ww)) != -1); } static size_t ww_write_none(WriteWrap *ww, const char *buf, size_t buf_len) { return write(FILE_HANDLE(ww), buf, buf_len); } #undef FILE_HANDLE /* zlib */ #define FILE_HANDLE(ww) (ww)->_user_data.gz_handle static bool ww_open_zlib(WriteWrap *ww, const char *filepath) { gzFile file; file = BLI_gzopen(filepath, "wb1"); if (file != Z_NULL) { FILE_HANDLE(ww) = file; return true; } return false; } static bool ww_close_zlib(WriteWrap *ww) { return (gzclose(FILE_HANDLE(ww)) == Z_OK); } static size_t ww_write_zlib(WriteWrap *ww, const char *buf, size_t buf_len) { return gzwrite(FILE_HANDLE(ww), buf, buf_len); } #undef FILE_HANDLE /* --- end compression types --- */ static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww) { memset(r_ww, 0, sizeof(*r_ww)); switch (ww_type) { case WW_WRAP_ZLIB: { r_ww->open = ww_open_zlib; r_ww->close = ww_close_zlib; r_ww->write = ww_write_zlib; r_ww->use_buf = false; break; } default: { r_ww->open = ww_open_none; r_ww->close = ww_close_none; r_ww->write = ww_write_none; r_ww->use_buf = true; break; } } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Write Data Type & Functions * \{ */ typedef struct { const struct SDNA *sdna; /** Use for file and memory writing (fixed size of #MYWRITE_BUFFER_SIZE). */ uchar *buf; /** Number of bytes used in #WriteData.buf (flushed when exceeded). */ int buf_used_len; #ifdef USE_WRITE_DATA_LEN /** Total number of bytes written. */ size_t write_len; #endif /** Set on unlikely case of an error (ignores further file writing). */ bool error; /** #MemFile writing (used for undo). */ MemFileWriteData mem; /** When true, write to #WriteData.current, could also call 'is_undo'. */ bool use_memfile; /** * Wrap writing, so we can use zlib or * other compression types later, see: G_FILE_COMPRESS * Will be NULL for UNDO. */ WriteWrap *ww; } WriteData; typedef struct BlendWriter { WriteData *wd; } BlendWriter; static WriteData *writedata_new(WriteWrap *ww) { WriteData *wd = MEM_callocN(sizeof(*wd), "writedata"); wd->sdna = DNA_sdna_current_get(); wd->ww = ww; if ((ww == NULL) || (ww->use_buf)) { wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf"); } return wd; } static void writedata_do_write(WriteData *wd, const void *mem, int memlen) { if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) { return; } if (UNLIKELY(wd->error)) { return; } /* memory based save */ if (wd->use_memfile) { BLO_memfile_chunk_add(&wd->mem, mem, memlen); } else { if (wd->ww->write(wd->ww, mem, memlen) != memlen) { wd->error = true; } } } static void writedata_free(WriteData *wd) { if (wd->buf) { MEM_freeN(wd->buf); } MEM_freeN(wd); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Local Writing API 'mywrite' * \{ */ /** * Flush helps the de-duplicating memory for undo-save by logically segmenting data, * so differences in one part of memory won't cause unrelated data to be duplicated. */ static void mywrite_flush(WriteData *wd) { if (wd->buf_used_len) { writedata_do_write(wd, wd->buf, wd->buf_used_len); wd->buf_used_len = 0; } } /** * Low level WRITE(2) wrapper that buffers data * \param adr: Pointer to new chunk of data * \param len: Length of new chunk of data */ static void mywrite(WriteData *wd, const void *adr, int len) { if (UNLIKELY(wd->error)) { return; } if (UNLIKELY(adr == NULL)) { BLI_assert(0); return; } #ifdef USE_WRITE_DATA_LEN wd->write_len += len; #endif if (wd->buf == NULL) { writedata_do_write(wd, adr, len); } else { /* if we have a single big chunk, write existing data in * buffer and write out big chunk in smaller pieces */ if (len > MYWRITE_MAX_CHUNK) { if (wd->buf_used_len) { writedata_do_write(wd, wd->buf, wd->buf_used_len); wd->buf_used_len = 0; } do { int writelen = MIN2(len, MYWRITE_MAX_CHUNK); writedata_do_write(wd, adr, writelen); adr = (const char *)adr + writelen; len -= writelen; } while (len > 0); return; } /* if data would overflow buffer, write out the buffer */ if (len + wd->buf_used_len > MYWRITE_BUFFER_SIZE - 1) { writedata_do_write(wd, wd->buf, wd->buf_used_len); wd->buf_used_len = 0; } /* append data at end of buffer */ memcpy(&wd->buf[wd->buf_used_len], adr, len); wd->buf_used_len += len; } } /** * BeGiN initializer for mywrite * \param ww: File write wrapper. * \param compare: Previous memory file (can be NULL). * \param current: The current memory file (can be NULL). * \warning Talks to other functions with global parameters */ static WriteData *mywrite_begin(WriteWrap *ww, MemFile *compare, MemFile *current) { WriteData *wd = writedata_new(ww); if (current != NULL) { BLO_memfile_write_init(&wd->mem, current, compare); wd->use_memfile = true; } return wd; } /** * END the mywrite wrapper * \return 1 if write failed * \return unknown global variable otherwise * \warning Talks to other functions with global parameters */ static bool mywrite_end(WriteData *wd) { if (wd->buf_used_len) { writedata_do_write(wd, wd->buf, wd->buf_used_len); wd->buf_used_len = 0; } if (wd->use_memfile) { BLO_memfile_write_finalize(&wd->mem); } const bool err = wd->error; writedata_free(wd); return err; } /** * Start writing of data related to a single ID. * * Only does something when storing an undo step. */ static void mywrite_id_begin(WriteData *wd, ID *id) { if (wd->use_memfile) { wd->mem.current_id_session_uuid = id->session_uuid; /* If current next memchunk does not match the ID we are about to write, try to find the * correct memchunk in the mapping using ID's session_uuid. */ if (wd->mem.id_session_uuid_mapping != NULL && (wd->mem.reference_current_chunk == NULL || wd->mem.reference_current_chunk->id_session_uuid != id->session_uuid)) { void *ref = BLI_ghash_lookup(wd->mem.id_session_uuid_mapping, POINTER_FROM_UINT(id->session_uuid)); if (ref != NULL) { wd->mem.reference_current_chunk = ref; } /* Else, no existing memchunk found, i.e. this is supposed to be a new ID. */ } /* Otherwise, we try with the current memchunk in any case, whether it is matching current * ID's session_uuid or not. */ } } /** * Start writing of data related to a single ID. * * Only does something when storing an undo step. */ static void mywrite_id_end(WriteData *wd, ID *UNUSED(id)) { if (wd->use_memfile) { /* Very important to do it after every ID write now, otherwise we cannot know whether a * specific ID changed or not. */ mywrite_flush(wd); wd->mem.current_id_session_uuid = MAIN_ID_SESSION_UUID_UNSET; } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Generic DNA File Writing * \{ */ static void writestruct_at_address_nr( WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr, const void *data) { BHead bh; const short *sp; BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX); if (adr == NULL || data == NULL || nr == 0) { return; } /* init BHead */ bh.code = filecode; bh.old = adr; bh.nr = nr; bh.SDNAnr = struct_nr; sp = wd->sdna->structs[bh.SDNAnr]; bh.len = nr * wd->sdna->types_size[sp[0]]; if (bh.len == 0) { return; } mywrite(wd, &bh, sizeof(BHead)); mywrite(wd, data, bh.len); } static void writestruct_nr( WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr) { writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr); } /* do not use for structs */ static void writedata(WriteData *wd, int filecode, int len, const void *adr) { BHead bh; if (adr == NULL || len == 0) { return; } /* align to 4 (writes uninitialized bytes in some cases) */ len = (len + 3) & ~3; /* init BHead */ bh.code = filecode; bh.old = adr; bh.nr = 1; bh.SDNAnr = 0; bh.len = len; mywrite(wd, &bh, sizeof(BHead)); mywrite(wd, adr, len); } /* use this to force writing of lists in same order as reading (using link_list) */ static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb) { const Link *link = lb->first; while (link) { writestruct_nr(wd, filecode, struct_nr, 1, link); link = link->next; } } #if 0 static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb) { const Link *link = lb->first; if (link) { const int struct_nr = DNA_struct_find_nr(wd->sdna, structname); if (struct_nr == -1) { printf("error: can't find SDNA code <%s>\n", structname); return; } while (link) { writestruct_nr(wd, filecode, struct_nr, 1, link); link = link->next; } } } #endif #define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \ writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data) #define writestruct(wd, filecode, struct_id, nr, adr) \ writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr) #define writelist(wd, filecode, struct_id, lb) \ writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb) /** \} */ /* -------------------------------------------------------------------- */ /** \name Typed DNA File Writing * * These functions are used by blender's .blend system for file saving/loading. * \{ */ static void write_previews(BlendWriter *writer, const PreviewImage *prv_orig) { /* Note we write previews also for undo steps. It takes up some memory, * but not doing so would causes all previews to be re-rendered after * undo which is too expensive. */ if (prv_orig) { PreviewImage prv = *prv_orig; /* don't write out large previews if not requested */ if (!(U.flag & USER_SAVE_PREVIEWS)) { prv.w[1] = 0; prv.h[1] = 0; prv.rect[1] = NULL; } BLO_write_struct_at_address(writer, PreviewImage, prv_orig, &prv); if (prv.rect[0]) { BLO_write_uint32_array(writer, prv.w[0] * prv.h[0], prv.rect[0]); } if (prv.rect[1]) { BLO_write_uint32_array(writer, prv.w[1] * prv.h[1], prv.rect[1]); } } } static void write_action(BlendWriter *writer, bAction *act, const void *id_address) { if (act->id.us > 0 || BLO_write_is_undo(writer)) { BLO_write_id_struct(writer, bAction, id_address, &act->id); BKE_id_blend_write(writer, &act->id); BKE_fcurve_blend_write(writer, &act->curves); LISTBASE_FOREACH (bActionGroup *, grp, &act->groups) { BLO_write_struct(writer, bActionGroup, grp); } LISTBASE_FOREACH (TimeMarker *, marker, &act->markers) { BLO_write_struct(writer, TimeMarker, marker); } } } static void write_keyingsets(BlendWriter *writer, ListBase *list) { LISTBASE_FOREACH (KeyingSet *, ks, list) { /* KeyingSet */ BLO_write_struct(writer, KeyingSet, ks); /* Paths */ LISTBASE_FOREACH (KS_Path *, ksp, &ks->paths) { /* Path */ BLO_write_struct(writer, KS_Path, ksp); if (ksp->rna_path) { BLO_write_string(writer, ksp->rna_path); } } } } static void write_node_socket_default_value(BlendWriter *writer, bNodeSocket *sock) { if (sock->default_value == NULL) { return; } switch ((eNodeSocketDatatype)sock->type) { case SOCK_FLOAT: BLO_write_struct(writer, bNodeSocketValueFloat, sock->default_value); break; case SOCK_VECTOR: BLO_write_struct(writer, bNodeSocketValueVector, sock->default_value); break; case SOCK_RGBA: BLO_write_struct(writer, bNodeSocketValueRGBA, sock->default_value); break; case SOCK_BOOLEAN: BLO_write_struct(writer, bNodeSocketValueBoolean, sock->default_value); break; case SOCK_INT: BLO_write_struct(writer, bNodeSocketValueInt, sock->default_value); break; case SOCK_STRING: BLO_write_struct(writer, bNodeSocketValueString, sock->default_value); break; case SOCK_OBJECT: BLO_write_struct(writer, bNodeSocketValueObject, sock->default_value); break; case SOCK_IMAGE: BLO_write_struct(writer, bNodeSocketValueImage, sock->default_value); break; case __SOCK_MESH: case SOCK_CUSTOM: case SOCK_SHADER: case SOCK_EMITTERS: case SOCK_EVENTS: case SOCK_FORCES: case SOCK_CONTROL_FLOW: BLI_assert(false); break; } } static void write_node_socket(BlendWriter *writer, bNodeSocket *sock) { /* actual socket writing */ BLO_write_struct(writer, bNodeSocket, sock); if (sock->prop) { IDP_BlendWrite(writer, sock->prop); } write_node_socket_default_value(writer, sock); } static void write_node_socket_interface(BlendWriter *writer, bNodeSocket *sock) { /* actual socket writing */ BLO_write_struct(writer, bNodeSocket, sock); if (sock->prop) { IDP_BlendWrite(writer, sock->prop); } write_node_socket_default_value(writer, sock); } /* this is only direct data, tree itself should have been written */ static void write_nodetree_nolib(BlendWriter *writer, bNodeTree *ntree) { /* for link_list() speed, we write per list */ if (ntree->adt) { BKE_animdata_blend_write(writer, ntree->adt); } LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { BLO_write_struct(writer, bNode, node); if (node->prop) { IDP_BlendWrite(writer, node->prop); } LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) { write_node_socket(writer, sock); } LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) { write_node_socket(writer, sock); } LISTBASE_FOREACH (bNodeLink *, link, &node->internal_links) { BLO_write_struct(writer, bNodeLink, link); } if (node->storage) { /* could be handlerized at some point, now only 1 exception still */ if ((ntree->type == NTREE_SHADER) && ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB)) { BKE_curvemapping_blend_write(writer, node->storage); } else if (ntree->type == NTREE_SHADER && (node->type == SH_NODE_SCRIPT)) { NodeShaderScript *nss = (NodeShaderScript *)node->storage; if (nss->bytecode) { BLO_write_string(writer, nss->bytecode); } BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage); } else if ((ntree->type == NTREE_COMPOSIT) && ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT)) { BKE_curvemapping_blend_write(writer, node->storage); } else if ((ntree->type == NTREE_TEXTURE) && (node->type == TEX_NODE_CURVE_RGB || node->type == TEX_NODE_CURVE_TIME)) { BKE_curvemapping_blend_write(writer, node->storage); } else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_MOVIEDISTORTION)) { /* pass */ } else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_GLARE)) { /* Simple forward compatibility for fix for T50736. * Not ideal (there is no ideal solution here), but should do for now. */ NodeGlare *ndg = node->storage; /* Not in undo case. */ if (!BLO_write_is_undo(writer)) { switch (ndg->type) { case 2: /* Grrrr! magic numbers :( */ ndg->angle = ndg->streaks; break; case 0: ndg->angle = ndg->star_45; break; default: break; } } BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage); } else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_CRYPTOMATTE)) { NodeCryptomatte *nc = (NodeCryptomatte *)node->storage; if (nc->matte_id) { BLO_write_string(writer, nc->matte_id); } BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage); } else if (node->typeinfo != &NodeTypeUndefined) { BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage); } } if (node->type == CMP_NODE_OUTPUT_FILE) { /* inputs have own storage data */ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) { BLO_write_struct(writer, NodeImageMultiFileSocket, sock->storage); } } if (ELEM(node->type, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) { /* write extra socket info */ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) { BLO_write_struct(writer, NodeImageLayer, sock->storage); } } } LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) { BLO_write_struct(writer, bNodeLink, link); } LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) { write_node_socket_interface(writer, sock); } LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) { write_node_socket_interface(writer, sock); } } /** * Take care using 'use_active_win', since we wont want the currently active window * to change which scene renders (currently only used for undo). */ static void current_screen_compat(Main *mainvar, bool use_active_win, bScreen **r_screen, Scene **r_scene, ViewLayer **r_view_layer) { wmWindowManager *wm; wmWindow *window = NULL; /* find a global current screen in the first open window, to have * a reasonable default for reading in older versions */ wm = mainvar->wm.first; if (wm) { if (use_active_win) { /* write the active window into the file, needed for multi-window undo T43424 */ for (window = wm->windows.first; window; window = window->next) { if (window->active) { break; } } /* fallback */ if (window == NULL) { window = wm->windows.first; } } else { window = wm->windows.first; } } *r_screen = (window) ? BKE_workspace_active_screen_get(window->workspace_hook) : NULL; *r_scene = (window) ? window->scene : NULL; *r_view_layer = (window && *r_scene) ? BKE_view_layer_find(*r_scene, window->view_layer_name) : NULL; } typedef struct RenderInfo { int sfra; int efra; char scene_name[MAX_ID_NAME - 2]; } RenderInfo; /** * This was originally added for the historic render-daemon feature, * now write because it can be easily extracted without reading the whole blend file. * * See: `release/scripts/modules/blend_render_info.py` */ static void write_renderinfo(WriteData *wd, Main *mainvar) { bScreen *curscreen; Scene *curscene = NULL; ViewLayer *view_layer; /* XXX in future, handle multiple windows with multiple screens? */ current_screen_compat(mainvar, false, &curscreen, &curscene, &view_layer); LISTBASE_FOREACH (Scene *, sce, &mainvar->scenes) { if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) { RenderInfo data; data.sfra = sce->r.sfra; data.efra = sce->r.efra; memset(data.scene_name, 0, sizeof(data.scene_name)); BLI_strncpy(data.scene_name, sce->id.name + 2, sizeof(data.scene_name)); writedata(wd, REND, sizeof(data), &data); } } } static void write_keymapitem(BlendWriter *writer, const wmKeyMapItem *kmi) { BLO_write_struct(writer, wmKeyMapItem, kmi); if (kmi->properties) { IDP_BlendWrite(writer, kmi->properties); } } static void write_userdef(BlendWriter *writer, const UserDef *userdef) { writestruct(writer->wd, USER, UserDef, 1, userdef); LISTBASE_FOREACH (const bTheme *, btheme, &userdef->themes) { BLO_write_struct(writer, bTheme, btheme); } LISTBASE_FOREACH (const wmKeyMap *, keymap, &userdef->user_keymaps) { BLO_write_struct(writer, wmKeyMap, keymap); LISTBASE_FOREACH (const wmKeyMapDiffItem *, kmdi, &keymap->diff_items) { BLO_write_struct(writer, wmKeyMapDiffItem, kmdi); if (kmdi->remove_item) { write_keymapitem(writer, kmdi->remove_item); } if (kmdi->add_item) { write_keymapitem(writer, kmdi->add_item); } } LISTBASE_FOREACH (const wmKeyMapItem *, kmi, &keymap->items) { write_keymapitem(writer, kmi); } } LISTBASE_FOREACH (const wmKeyConfigPref *, kpt, &userdef->user_keyconfig_prefs) { BLO_write_struct(writer, wmKeyConfigPref, kpt); if (kpt->prop) { IDP_BlendWrite(writer, kpt->prop); } } LISTBASE_FOREACH (const bUserMenu *, um, &userdef->user_menus) { BLO_write_struct(writer, bUserMenu, um); LISTBASE_FOREACH (const bUserMenuItem *, umi, &um->items) { if (umi->type == USER_MENU_TYPE_OPERATOR) { const bUserMenuItem_Op *umi_op = (const bUserMenuItem_Op *)umi; BLO_write_struct(writer, bUserMenuItem_Op, umi_op); if (umi_op->prop) { IDP_BlendWrite(writer, umi_op->prop); } } else if (umi->type == USER_MENU_TYPE_MENU) { const bUserMenuItem_Menu *umi_mt = (const bUserMenuItem_Menu *)umi; BLO_write_struct(writer, bUserMenuItem_Menu, umi_mt); } else if (umi->type == USER_MENU_TYPE_PROP) { const bUserMenuItem_Prop *umi_pr = (const bUserMenuItem_Prop *)umi; BLO_write_struct(writer, bUserMenuItem_Prop, umi_pr); } else { BLO_write_struct(writer, bUserMenuItem, umi); } } } LISTBASE_FOREACH (const bAddon *, bext, &userdef->addons) { BLO_write_struct(writer, bAddon, bext); if (bext->prop) { IDP_BlendWrite(writer, bext->prop); } } LISTBASE_FOREACH (const bPathCompare *, path_cmp, &userdef->autoexec_paths) { BLO_write_struct(writer, bPathCompare, path_cmp); } LISTBASE_FOREACH (const uiStyle *, style, &userdef->uistyles) { BLO_write_struct(writer, uiStyle, style); } } static void write_boid_state(BlendWriter *writer, BoidState *state) { BLO_write_struct(writer, BoidState, state); LISTBASE_FOREACH (BoidRule *, rule, &state->rules) { switch (rule->type) { case eBoidRuleType_Goal: case eBoidRuleType_Avoid: BLO_write_struct(writer, BoidRuleGoalAvoid, rule); break; case eBoidRuleType_AvoidCollision: BLO_write_struct(writer, BoidRuleAvoidCollision, rule); break; case eBoidRuleType_FollowLeader: BLO_write_struct(writer, BoidRuleFollowLeader, rule); break; case eBoidRuleType_AverageSpeed: BLO_write_struct(writer, BoidRuleAverageSpeed, rule); break; case eBoidRuleType_Fight: BLO_write_struct(writer, BoidRuleFight, rule); break; default: BLO_write_struct(writer, BoidRule, rule); break; } } #if 0 BoidCondition *cond = state->conditions.first; for (; cond; cond = cond->next) { BLO_write_struct(writer, BoidCondition, cond); } #endif } /* update this also to readfile.c */ static const char *ptcache_data_struct[] = { "", // BPHYS_DATA_INDEX "", // BPHYS_DATA_LOCATION "", // BPHYS_DATA_VELOCITY "", // BPHYS_DATA_ROTATION "", // BPHYS_DATA_AVELOCITY / BPHYS_DATA_XCONST */ "", // BPHYS_DATA_SIZE: "", // BPHYS_DATA_TIMES: "BoidData", // case BPHYS_DATA_BOIDS: }; static const char *ptcache_extra_struct[] = { "", "ParticleSpring", "vec3f", }; static void write_pointcaches(BlendWriter *writer, ListBase *ptcaches) { LISTBASE_FOREACH (PointCache *, cache, ptcaches) { BLO_write_struct(writer, PointCache, cache); if ((cache->flag & PTCACHE_DISK_CACHE) == 0) { LISTBASE_FOREACH (PTCacheMem *, pm, &cache->mem_cache) { BLO_write_struct(writer, PTCacheMem, pm); for (int i = 0; i < BPHYS_TOT_DATA; i++) { if (pm->data[i] && pm->data_types & (1 << i)) { if (ptcache_data_struct[i][0] == '\0') { BLO_write_raw(writer, MEM_allocN_len(pm->data[i]), pm->data[i]); } else { BLO_write_struct_array_by_name( writer, ptcache_data_struct[i], pm->totpoint, pm->data[i]); } } } LISTBASE_FOREACH (PTCacheExtra *, extra, &pm->extradata) { if (ptcache_extra_struct[extra->type][0] == '\0') { continue; } BLO_write_struct(writer, PTCacheExtra, extra); BLO_write_struct_array_by_name( writer, ptcache_extra_struct[extra->type], extra->totdata, extra->data); } } } } } static void write_particlesettings(BlendWriter *writer, ParticleSettings *part, const void *id_address) { if (part->id.us > 0 || BLO_write_is_undo(writer)) { /* write LibData */ BLO_write_id_struct(writer, ParticleSettings, id_address, &part->id); BKE_id_blend_write(writer, &part->id); if (part->adt) { BKE_animdata_blend_write(writer, part->adt); } BLO_write_struct(writer, PartDeflect, part->pd); BLO_write_struct(writer, PartDeflect, part->pd2); BLO_write_struct(writer, EffectorWeights, part->effector_weights); if (part->clumpcurve) { BKE_curvemapping_blend_write(writer, part->clumpcurve); } if (part->roughcurve) { BKE_curvemapping_blend_write(writer, part->roughcurve); } if (part->twistcurve) { BKE_curvemapping_blend_write(writer, part->twistcurve); } LISTBASE_FOREACH (ParticleDupliWeight *, dw, &part->instance_weights) { /* update indices, but only if dw->ob is set (can be NULL after loading e.g.) */ if (dw->ob != NULL) { dw->index = 0; if (part->instance_collection) { /* can be NULL if lining fails or set to None */ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (part->instance_collection, object) { if (object == dw->ob) { break; } dw->index++; } FOREACH_COLLECTION_OBJECT_RECURSIVE_END; } } BLO_write_struct(writer, ParticleDupliWeight, dw); } if (part->boids && part->phystype == PART_PHYS_BOIDS) { BLO_write_struct(writer, BoidSettings, part->boids); LISTBASE_FOREACH (BoidState *, state, &part->boids->states) { write_boid_state(writer, state); } } if (part->fluid && part->phystype == PART_PHYS_FLUID) { BLO_write_struct(writer, SPHFluidSettings, part->fluid); } for (int a = 0; a < MAX_MTEX; a++) { if (part->mtex[a]) { BLO_write_struct(writer, MTex, part->mtex[a]); } } } } static void write_particlesystems(BlendWriter *writer, ListBase *particles) { LISTBASE_FOREACH (ParticleSystem *, psys, particles) { BLO_write_struct(writer, ParticleSystem, psys); if (psys->particles) { BLO_write_struct_array(writer, ParticleData, psys->totpart, psys->particles); if (psys->particles->hair) { ParticleData *pa = psys->particles; for (int a = 0; a < psys->totpart; a++, pa++) { BLO_write_struct_array(writer, HairKey, pa->totkey, pa->hair); } } if (psys->particles->boid && (psys->part->phystype == PART_PHYS_BOIDS)) { BLO_write_struct_array(writer, BoidParticle, psys->totpart, psys->particles->boid); } if (psys->part->fluid && (psys->part->phystype == PART_PHYS_FLUID) && (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS)) { BLO_write_struct_array( writer, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs); } } LISTBASE_FOREACH (ParticleTarget *, pt, &psys->targets) { BLO_write_struct(writer, ParticleTarget, pt); } if (psys->child) { BLO_write_struct_array(writer, ChildParticle, psys->totchild, psys->child); } if (psys->clmd) { BLO_write_struct(writer, ClothModifierData, psys->clmd); BLO_write_struct(writer, ClothSimSettings, psys->clmd->sim_parms); BLO_write_struct(writer, ClothCollSettings, psys->clmd->coll_parms); } write_pointcaches(writer, &psys->ptcaches); } } static void write_motionpath(BlendWriter *writer, bMotionPath *mpath) { /* sanity checks */ if (mpath == NULL) { return; } /* firstly, just write the motionpath struct */ BLO_write_struct(writer, bMotionPath, mpath); /* now write the array of data */ BLO_write_struct_array(writer, bMotionPathVert, mpath->length, mpath->points); } static void write_constraints(BlendWriter *writer, ListBase *conlist) { LISTBASE_FOREACH (bConstraint *, con, conlist) { const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con); /* Write the specific data */ if (cti && con->data) { /* firstly, just write the plain con->data struct */ BLO_write_struct_by_name(writer, cti->structName, con->data); /* do any constraint specific stuff */ switch (con->type) { case CONSTRAINT_TYPE_PYTHON: { bPythonConstraint *data = con->data; /* write targets */ LISTBASE_FOREACH (bConstraintTarget *, ct, &data->targets) { BLO_write_struct(writer, bConstraintTarget, ct); } /* Write ID Properties -- and copy this comment EXACTLY for easy finding * of library blocks that implement this.*/ IDP_BlendWrite(writer, data->prop); break; } case CONSTRAINT_TYPE_ARMATURE: { bArmatureConstraint *data = con->data; /* write targets */ LISTBASE_FOREACH (bConstraintTarget *, ct, &data->targets) { BLO_write_struct(writer, bConstraintTarget, ct); } break; } case CONSTRAINT_TYPE_SPLINEIK: { bSplineIKConstraint *data = con->data; /* write points array */ BLO_write_float_array(writer, data->numpoints, data->points); break; } } } /* Write the constraint */ BLO_write_struct(writer, bConstraint, con); } } static void write_pose(BlendWriter *writer, bPose *pose, bArmature *arm) { /* Write each channel */ if (pose == NULL) { return; } BLI_assert(arm != NULL); /* Write channels */ LISTBASE_FOREACH (bPoseChannel *, chan, &pose->chanbase) { /* Write ID Properties -- and copy this comment EXACTLY for easy finding * of library blocks that implement this.*/ if (chan->prop) { IDP_BlendWrite(writer, chan->prop); } write_constraints(writer, &chan->constraints); write_motionpath(writer, chan->mpath); /* Prevent crashes with autosave, * when a bone duplicated in editmode has not yet been assigned to its posechannel. * Also needed with memundo, in some cases we can store a step before pose has been * properly rebuilt from previous undo step. */ Bone *bone = (pose->flag & POSE_RECALC) ? BKE_armature_find_bone_name(arm, chan->name) : chan->bone; if (bone != NULL) { /* gets restored on read, for library armatures */ chan->selectflag = bone->flag & BONE_SELECTED; } BLO_write_struct(writer, bPoseChannel, chan); } /* Write groups */ LISTBASE_FOREACH (bActionGroup *, grp, &pose->agroups) { BLO_write_struct(writer, bActionGroup, grp); } /* write IK param */ if (pose->ikparam) { const char *structname = BKE_pose_ikparam_get_name(pose); if (structname) { BLO_write_struct_by_name(writer, structname, pose->ikparam); } } /* Write this pose */ BLO_write_struct(writer, bPose, pose); } static void write_defgroups(BlendWriter *writer, ListBase *defbase) { LISTBASE_FOREACH (bDeformGroup *, defgroup, defbase) { BLO_write_struct(writer, bDeformGroup, defgroup); } } static void write_fmaps(BlendWriter *writer, ListBase *fbase) { LISTBASE_FOREACH (bFaceMap *, fmap, fbase) { BLO_write_struct(writer, bFaceMap, fmap); } } static void write_modifiers(BlendWriter *writer, ListBase *modbase) { if (modbase == NULL) { return; } LISTBASE_FOREACH (ModifierData *, md, modbase) { const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type); if (mti == NULL) { return; } BLO_write_struct_by_name(writer, mti->structName, md); if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; BLO_write_struct(writer, ClothSimSettings, clmd->sim_parms); BLO_write_struct(writer, ClothCollSettings, clmd->coll_parms); BLO_write_struct(writer, EffectorWeights, clmd->sim_parms->effector_weights); write_pointcaches(writer, &clmd->ptcaches); } else if (md->type == eModifierType_Fluid) { FluidModifierData *fmd = (FluidModifierData *)md; if (fmd->type & MOD_FLUID_TYPE_DOMAIN) { BLO_write_struct(writer, FluidDomainSettings, fmd->domain); if (fmd->domain) { write_pointcaches(writer, &(fmd->domain->ptcaches[0])); /* create fake pointcache so that old blender versions can read it */ fmd->domain->point_cache[1] = BKE_ptcache_add(&fmd->domain->ptcaches[1]); fmd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE | PTCACHE_FAKE_SMOKE; fmd->domain->point_cache[1]->step = 1; write_pointcaches(writer, &(fmd->domain->ptcaches[1])); if (fmd->domain->coba) { BLO_write_struct(writer, ColorBand, fmd->domain->coba); } /* cleanup the fake pointcache */ BKE_ptcache_free_list(&fmd->domain->ptcaches[1]); fmd->domain->point_cache[1] = NULL; BLO_write_struct(writer, EffectorWeights, fmd->domain->effector_weights); } } else if (fmd->type & MOD_FLUID_TYPE_FLOW) { BLO_write_struct(writer, FluidFlowSettings, fmd->flow); } else if (fmd->type & MOD_FLUID_TYPE_EFFEC) { BLO_write_struct(writer, FluidEffectorSettings, fmd->effector); } } else if (md->type == eModifierType_Fluidsim) { FluidsimModifierData *fluidmd = (FluidsimModifierData *)md; BLO_write_struct(writer, FluidsimSettings, fluidmd->fss); } else if (md->type == eModifierType_DynamicPaint) { DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md; if (pmd->canvas) { BLO_write_struct(writer, DynamicPaintCanvasSettings, pmd->canvas); /* write surfaces */ LISTBASE_FOREACH (DynamicPaintSurface *, surface, &pmd->canvas->surfaces) { BLO_write_struct(writer, DynamicPaintSurface, surface); } /* write caches and effector weights */ LISTBASE_FOREACH (DynamicPaintSurface *, surface, &pmd->canvas->surfaces) { write_pointcaches(writer, &(surface->ptcaches)); BLO_write_struct(writer, EffectorWeights, surface->effector_weights); } } if (pmd->brush) { BLO_write_struct(writer, DynamicPaintBrushSettings, pmd->brush); BLO_write_struct(writer, ColorBand, pmd->brush->paint_ramp); BLO_write_struct(writer, ColorBand, pmd->brush->vel_ramp); } } else if (md->type == eModifierType_Collision) { #if 0 CollisionModifierData *collmd = (CollisionModifierData *)md; // TODO: CollisionModifier should use pointcache // + have proper reset events before enabling this writestruct(wd, DATA, MVert, collmd->numverts, collmd->x); writestruct(wd, DATA, MVert, collmd->numverts, collmd->xnew); writestruct(wd, DATA, MFace, collmd->numfaces, collmd->mfaces); #endif } if (mti->blendWrite != NULL) { mti->blendWrite(writer, md); } } } static void write_gpencil_modifiers(BlendWriter *writer, ListBase *modbase) { if (modbase == NULL) { return; } LISTBASE_FOREACH (GpencilModifierData *, md, modbase) { const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type); if (mti == NULL) { return; } BLO_write_struct_by_name(writer, mti->struct_name, md); if (md->type == eGpencilModifierType_Thick) { ThickGpencilModifierData *gpmd = (ThickGpencilModifierData *)md; if (gpmd->curve_thickness) { BKE_curvemapping_blend_write(writer, gpmd->curve_thickness); } } else if (md->type == eGpencilModifierType_Noise) { NoiseGpencilModifierData *gpmd = (NoiseGpencilModifierData *)md; if (gpmd->curve_intensity) { BKE_curvemapping_blend_write(writer, gpmd->curve_intensity); } } else if (md->type == eGpencilModifierType_Hook) { HookGpencilModifierData *gpmd = (HookGpencilModifierData *)md; if (gpmd->curfalloff) { BKE_curvemapping_blend_write(writer, gpmd->curfalloff); } } else if (md->type == eGpencilModifierType_Tint) { TintGpencilModifierData *gpmd = (TintGpencilModifierData *)md; if (gpmd->colorband) { BLO_write_struct(writer, ColorBand, gpmd->colorband); } if (gpmd->curve_intensity) { BKE_curvemapping_blend_write(writer, gpmd->curve_intensity); } } else if (md->type == eGpencilModifierType_Smooth) { SmoothGpencilModifierData *gpmd = (SmoothGpencilModifierData *)md; if (gpmd->curve_intensity) { BKE_curvemapping_blend_write(writer, gpmd->curve_intensity); } } else if (md->type == eGpencilModifierType_Color) { ColorGpencilModifierData *gpmd = (ColorGpencilModifierData *)md; if (gpmd->curve_intensity) { BKE_curvemapping_blend_write(writer, gpmd->curve_intensity); } } else if (md->type == eGpencilModifierType_Opacity) { OpacityGpencilModifierData *gpmd = (OpacityGpencilModifierData *)md; if (gpmd->curve_intensity) { BKE_curvemapping_blend_write(writer, gpmd->curve_intensity); } } } } static void write_shaderfxs(BlendWriter *writer, ListBase *fxbase) { if (fxbase == NULL) { return; } LISTBASE_FOREACH (ShaderFxData *, fx, fxbase) { const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type); if (fxi == NULL) { return; } BLO_write_struct_by_name(writer, fxi->struct_name, fx); } } static void write_object(BlendWriter *writer, Object *ob, const void *id_address) { if (ob->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ BKE_object_runtime_reset(ob); /* write LibData */ BLO_write_id_struct(writer, Object, id_address, &ob->id); BKE_id_blend_write(writer, &ob->id); if (ob->adt) { BKE_animdata_blend_write(writer, ob->adt); } /* direct data */ BLO_write_pointer_array(writer, ob->totcol, ob->mat); BLO_write_raw(writer, sizeof(char) * ob->totcol, ob->matbits); bArmature *arm = NULL; if (ob->type == OB_ARMATURE) { arm = ob->data; if (arm && ob->pose && arm->act_bone) { BLI_strncpy( ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone)); } } write_pose(writer, ob->pose, arm); write_defgroups(writer, &ob->defbase); write_fmaps(writer, &ob->fmaps); write_constraints(writer, &ob->constraints); write_motionpath(writer, ob->mpath); BLO_write_struct(writer, PartDeflect, ob->pd); if (ob->soft) { /* Don't write ADMM-PD data. Just recompute when needed. */ ListBase *admmpd_list = ob->soft->shared->admmpd_list; ob->soft->shared->admmpd_list = NULL; /* Set deprecated pointers to prevent crashes of older Blenders */ ob->soft->pointcache = ob->soft->shared->pointcache; ob->soft->ptcaches = ob->soft->shared->ptcaches; BLO_write_struct(writer, SoftBody, ob->soft); BLO_write_struct(writer, SoftBody_Shared, ob->soft->shared); write_pointcaches(writer, &(ob->soft->shared->ptcaches)); BLO_write_struct(writer, EffectorWeights, ob->soft->effector_weights); /* Reset the ADMM-PD data pointer. */ ob->soft->shared->admmpd_list = admmpd_list; } if (ob->rigidbody_object) { /* TODO: if any extra data is added to handle duplis, will need separate function then */ BLO_write_struct(writer, RigidBodyOb, ob->rigidbody_object); } if (ob->rigidbody_constraint) { BLO_write_struct(writer, RigidBodyCon, ob->rigidbody_constraint); } if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) { BLO_write_struct(writer, ImageUser, ob->iuser); } write_particlesystems(writer, &ob->particlesystem); write_modifiers(writer, &ob->modifiers); write_gpencil_modifiers(writer, &ob->greasepencil_modifiers); write_shaderfxs(writer, &ob->shader_fx); BLO_write_struct_list(writer, LinkData, &ob->pc_ids); write_previews(writer, ob->preview); } } static void write_vfont(BlendWriter *writer, VFont *vf, const void *id_address) { if (vf->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ vf->data = NULL; vf->temp_pf = NULL; /* write LibData */ BLO_write_id_struct(writer, VFont, id_address, &vf->id); BKE_id_blend_write(writer, &vf->id); /* direct data */ if (vf->packedfile) { PackedFile *pf = vf->packedfile; BLO_write_struct(writer, PackedFile, pf); BLO_write_raw(writer, pf->size, pf->data); } } } static void write_key(BlendWriter *writer, Key *key, const void *id_address) { if (key->id.us > 0 || BLO_write_is_undo(writer)) { /* write LibData */ BLO_write_id_struct(writer, Key, id_address, &key->id); BKE_id_blend_write(writer, &key->id); if (key->adt) { BKE_animdata_blend_write(writer, key->adt); } /* direct data */ LISTBASE_FOREACH (KeyBlock *, kb, &key->block) { BLO_write_struct(writer, KeyBlock, kb); if (kb->data) { BLO_write_raw(writer, kb->totelem * key->elemsize, kb->data); } } } } static void write_camera(BlendWriter *writer, Camera *cam, const void *id_address) { if (cam->id.us > 0 || BLO_write_is_undo(writer)) { /* write LibData */ BLO_write_id_struct(writer, Camera, id_address, &cam->id); BKE_id_blend_write(writer, &cam->id); if (cam->adt) { BKE_animdata_blend_write(writer, cam->adt); } LISTBASE_FOREACH (CameraBGImage *, bgpic, &cam->bg_images) { BLO_write_struct(writer, CameraBGImage, bgpic); } } } static void write_mball(BlendWriter *writer, MetaBall *mb, const void *id_address) { if (mb->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ BLI_listbase_clear(&mb->disp); mb->editelems = NULL; /* Must always be cleared (meta's don't have their own edit-data). */ mb->needs_flush_to_id = 0; mb->lastelem = NULL; mb->batch_cache = NULL; /* write LibData */ BLO_write_id_struct(writer, MetaBall, id_address, &mb->id); BKE_id_blend_write(writer, &mb->id); /* direct data */ BLO_write_pointer_array(writer, mb->totcol, mb->mat); if (mb->adt) { BKE_animdata_blend_write(writer, mb->adt); } LISTBASE_FOREACH (MetaElem *, ml, &mb->elems) { BLO_write_struct(writer, MetaElem, ml); } } } static void write_curve(BlendWriter *writer, Curve *cu, const void *id_address) { if (cu->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ cu->editnurb = NULL; cu->editfont = NULL; cu->batch_cache = NULL; /* write LibData */ BLO_write_id_struct(writer, Curve, id_address, &cu->id); BKE_id_blend_write(writer, &cu->id); /* direct data */ BLO_write_pointer_array(writer, cu->totcol, cu->mat); if (cu->adt) { BKE_animdata_blend_write(writer, cu->adt); } if (cu->vfont) { BLO_write_raw(writer, cu->len + 1, cu->str); BLO_write_struct_array(writer, CharInfo, cu->len_char32 + 1, cu->strinfo); BLO_write_struct_array(writer, TextBox, cu->totbox, cu->tb); } else { /* is also the order of reading */ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) { BLO_write_struct(writer, Nurb, nu); } LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) { if (nu->type == CU_BEZIER) { BLO_write_struct_array(writer, BezTriple, nu->pntsu, nu->bezt); } else { BLO_write_struct_array(writer, BPoint, nu->pntsu * nu->pntsv, nu->bp); if (nu->knotsu) { BLO_write_float_array(writer, KNOTSU(nu), nu->knotsu); } if (nu->knotsv) { BLO_write_float_array(writer, KNOTSV(nu), nu->knotsv); } } } } } } static void write_image(BlendWriter *writer, Image *ima, const void *id_address) { if (ima->id.us > 0 || BLO_write_is_undo(writer)) { ImagePackedFile *imapf; /* Some trickery to keep forward compatibility of packed images. */ BLI_assert(ima->packedfile == NULL); if (ima->packedfiles.first != NULL) { imapf = ima->packedfiles.first; ima->packedfile = imapf->packedfile; } /* write LibData */ BLO_write_id_struct(writer, Image, id_address, &ima->id); BKE_id_blend_write(writer, &ima->id); for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) { BLO_write_struct(writer, ImagePackedFile, imapf); if (imapf->packedfile) { PackedFile *pf = imapf->packedfile; BLO_write_struct(writer, PackedFile, pf); BLO_write_raw(writer, pf->size, pf->data); } } write_previews(writer, ima->preview); LISTBASE_FOREACH (ImageView *, iv, &ima->views) { BLO_write_struct(writer, ImageView, iv); } BLO_write_struct(writer, Stereo3dFormat, ima->stereo3d_format); BLO_write_struct_list(writer, ImageTile, &ima->tiles); ima->packedfile = NULL; BLO_write_struct_list(writer, RenderSlot, &ima->renderslots); } } static void write_texture(BlendWriter *writer, Tex *tex, const void *id_address) { if (tex->id.us > 0 || BLO_write_is_undo(writer)) { /* write LibData */ BLO_write_id_struct(writer, Tex, id_address, &tex->id); BKE_id_blend_write(writer, &tex->id); if (tex->adt) { BKE_animdata_blend_write(writer, tex->adt); } /* direct data */ if (tex->coba) { BLO_write_struct(writer, ColorBand, tex->coba); } /* nodetree is integral part of texture, no libdata */ if (tex->nodetree) { BLO_write_struct(writer, bNodeTree, tex->nodetree); write_nodetree_nolib(writer, tex->nodetree); } write_previews(writer, tex->preview); } } static void write_material(BlendWriter *writer, Material *ma, const void *id_address) { if (ma->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ ma->texpaintslot = NULL; BLI_listbase_clear(&ma->gpumaterial); /* write LibData */ BLO_write_id_struct(writer, Material, id_address, &ma->id); BKE_id_blend_write(writer, &ma->id); if (ma->adt) { BKE_animdata_blend_write(writer, ma->adt); } /* nodetree is integral part of material, no libdata */ if (ma->nodetree) { BLO_write_struct(writer, bNodeTree, ma->nodetree); write_nodetree_nolib(writer, ma->nodetree); } write_previews(writer, ma->preview); /* grease pencil settings */ if (ma->gp_style) { BLO_write_struct(writer, MaterialGPencilStyle, ma->gp_style); } } } static void write_world(BlendWriter *writer, World *wrld, const void *id_address) { if (wrld->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ BLI_listbase_clear(&wrld->gpumaterial); /* write LibData */ BLO_write_id_struct(writer, World, id_address, &wrld->id); BKE_id_blend_write(writer, &wrld->id); if (wrld->adt) { BKE_animdata_blend_write(writer, wrld->adt); } /* nodetree is integral part of world, no libdata */ if (wrld->nodetree) { BLO_write_struct(writer, bNodeTree, wrld->nodetree); write_nodetree_nolib(writer, wrld->nodetree); } write_previews(writer, wrld->preview); } } static void write_light(BlendWriter *writer, Light *la, const void *id_address) { if (la->id.us > 0 || BLO_write_is_undo(writer)) { /* write LibData */ BLO_write_id_struct(writer, Light, id_address, &la->id); BKE_id_blend_write(writer, &la->id); if (la->adt) { BKE_animdata_blend_write(writer, la->adt); } if (la->curfalloff) { BKE_curvemapping_blend_write(writer, la->curfalloff); } /* Node-tree is integral part of lights, no libdata. */ if (la->nodetree) { BLO_write_struct(writer, bNodeTree, la->nodetree); write_nodetree_nolib(writer, la->nodetree); } write_previews(writer, la->preview); } } static void write_collection_nolib(BlendWriter *writer, Collection *collection) { /* Shared function for collection data-blocks and scene master collection. */ write_previews(writer, collection->preview); LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) { BLO_write_struct(writer, CollectionObject, cob); } LISTBASE_FOREACH (CollectionChild *, child, &collection->children) { BLO_write_struct(writer, CollectionChild, child); } } static void write_collection(BlendWriter *writer, Collection *collection, const void *id_address) { if (collection->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ collection->flag &= ~COLLECTION_HAS_OBJECT_CACHE; collection->tag = 0; BLI_listbase_clear(&collection->object_cache); BLI_listbase_clear(&collection->parents); /* write LibData */ BLO_write_id_struct(writer, Collection, id_address, &collection->id); BKE_id_blend_write(writer, &collection->id); write_collection_nolib(writer, collection); } } static void write_sequence_modifiers(BlendWriter *writer, ListBase *modbase) { LISTBASE_FOREACH (SequenceModifierData *, smd, modbase) { const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type); if (smti) { BLO_write_struct_by_name(writer, smti->struct_name, smd); if (smd->type == seqModifierType_Curves) { CurvesModifierData *cmd = (CurvesModifierData *)smd; BKE_curvemapping_blend_write(writer, &cmd->curve_mapping); } else if (smd->type == seqModifierType_HueCorrect) { HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd; BKE_curvemapping_blend_write(writer, &hcmd->curve_mapping); } } else { BLO_write_struct(writer, SequenceModifierData, smd); } } } static void write_view_settings(BlendWriter *writer, ColorManagedViewSettings *view_settings) { if (view_settings->curve_mapping) { BKE_curvemapping_blend_write(writer, view_settings->curve_mapping); } } static void write_view3dshading(BlendWriter *writer, View3DShading *shading) { if (shading->prop) { IDP_BlendWrite(writer, shading->prop); } } static void write_paint(BlendWriter *writer, Paint *p) { if (p->cavity_curve) { BKE_curvemapping_blend_write(writer, p->cavity_curve); } BLO_write_struct_array(writer, PaintToolSlot, p->tool_slots_len, p->tool_slots); } static void write_layer_collections(BlendWriter *writer, ListBase *lb) { LISTBASE_FOREACH (LayerCollection *, lc, lb) { BLO_write_struct(writer, LayerCollection, lc); write_layer_collections(writer, &lc->layer_collections); } } static void write_view_layer(BlendWriter *writer, ViewLayer *view_layer) { BLO_write_struct(writer, ViewLayer, view_layer); BLO_write_struct_list(writer, Base, &view_layer->object_bases); if (view_layer->id_properties) { IDP_BlendWrite(writer, view_layer->id_properties); } LISTBASE_FOREACH (FreestyleModuleConfig *, fmc, &view_layer->freestyle_config.modules) { BLO_write_struct(writer, FreestyleModuleConfig, fmc); } LISTBASE_FOREACH (FreestyleLineSet *, fls, &view_layer->freestyle_config.linesets) { BLO_write_struct(writer, FreestyleLineSet, fls); } write_layer_collections(writer, &view_layer->layer_collections); } static void write_lightcache_texture(BlendWriter *writer, LightCacheTexture *tex) { if (tex->data) { size_t data_size = tex->components * tex->tex_size[0] * tex->tex_size[1] * tex->tex_size[2]; if (tex->data_type == LIGHTCACHETEX_FLOAT) { data_size *= sizeof(float); } else if (tex->data_type == LIGHTCACHETEX_UINT) { data_size *= sizeof(uint); } /* FIXME: We can't save more than what 32bit systems can handle. * The solution would be to split the texture but it is too late for 2.90. (see T78529) */ if (data_size < INT_MAX) { BLO_write_raw(writer, data_size, tex->data); } } } static void write_lightcache(BlendWriter *writer, LightCache *cache) { write_lightcache_texture(writer, &cache->grid_tx); write_lightcache_texture(writer, &cache->cube_tx); if (cache->cube_mips) { BLO_write_struct_array(writer, LightCacheTexture, cache->mips_len, cache->cube_mips); for (int i = 0; i < cache->mips_len; i++) { write_lightcache_texture(writer, &cache->cube_mips[i]); } } BLO_write_struct_array(writer, LightGridCache, cache->grid_len, cache->grid_data); BLO_write_struct_array(writer, LightProbeCache, cache->cube_len, cache->cube_data); } static void write_scene(BlendWriter *writer, Scene *sce, const void *id_address) { if (BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ /* XXX This UI data should not be stored in Scene at all... */ memset(&sce->cursor, 0, sizeof(sce->cursor)); } /* write LibData */ BLO_write_id_struct(writer, Scene, id_address, &sce->id); BKE_id_blend_write(writer, &sce->id); if (sce->adt) { BKE_animdata_blend_write(writer, sce->adt); } write_keyingsets(writer, &sce->keyingsets); /* direct data */ ToolSettings *tos = sce->toolsettings; BLO_write_struct(writer, ToolSettings, tos); if (tos->vpaint) { BLO_write_struct(writer, VPaint, tos->vpaint); write_paint(writer, &tos->vpaint->paint); } if (tos->wpaint) { BLO_write_struct(writer, VPaint, tos->wpaint); write_paint(writer, &tos->wpaint->paint); } if (tos->sculpt) { BLO_write_struct(writer, Sculpt, tos->sculpt); write_paint(writer, &tos->sculpt->paint); } if (tos->uvsculpt) { BLO_write_struct(writer, UvSculpt, tos->uvsculpt); write_paint(writer, &tos->uvsculpt->paint); } if (tos->gp_paint) { BLO_write_struct(writer, GpPaint, tos->gp_paint); write_paint(writer, &tos->gp_paint->paint); } if (tos->gp_vertexpaint) { BLO_write_struct(writer, GpVertexPaint, tos->gp_vertexpaint); write_paint(writer, &tos->gp_vertexpaint->paint); } if (tos->gp_sculptpaint) { BLO_write_struct(writer, GpSculptPaint, tos->gp_sculptpaint); write_paint(writer, &tos->gp_sculptpaint->paint); } if (tos->gp_weightpaint) { BLO_write_struct(writer, GpWeightPaint, tos->gp_weightpaint); write_paint(writer, &tos->gp_weightpaint->paint); } /* write grease-pencil custom ipo curve to file */ if (tos->gp_interpolate.custom_ipo) { BKE_curvemapping_blend_write(writer, tos->gp_interpolate.custom_ipo); } /* write grease-pencil multiframe falloff curve to file */ if (tos->gp_sculpt.cur_falloff) { BKE_curvemapping_blend_write(writer, tos->gp_sculpt.cur_falloff); } /* write grease-pencil primitive curve to file */ if (tos->gp_sculpt.cur_primitive) { BKE_curvemapping_blend_write(writer, tos->gp_sculpt.cur_primitive); } /* Write the curve profile to the file. */ if (tos->custom_bevel_profile_preset) { BKE_curveprofile_blend_write(writer, tos->custom_bevel_profile_preset); } write_paint(writer, &tos->imapaint.paint); Editing *ed = sce->ed; if (ed) { Sequence *seq; BLO_write_struct(writer, Editing, ed); /* reset write flags too */ SEQ_ALL_BEGIN (ed, seq) { if (seq->strip) { seq->strip->done = false; } BLO_write_struct(writer, Sequence, seq); } SEQ_ALL_END; SEQ_ALL_BEGIN (ed, seq) { if (seq->strip && seq->strip->done == 0) { /* write strip with 'done' at 0 because readfile */ if (seq->effectdata) { switch (seq->type) { case SEQ_TYPE_COLOR: BLO_write_struct(writer, SolidColorVars, seq->effectdata); break; case SEQ_TYPE_SPEED: BLO_write_struct(writer, SpeedControlVars, seq->effectdata); break; case SEQ_TYPE_WIPE: BLO_write_struct(writer, WipeVars, seq->effectdata); break; case SEQ_TYPE_GLOW: BLO_write_struct(writer, GlowVars, seq->effectdata); break; case SEQ_TYPE_TRANSFORM: BLO_write_struct(writer, TransformVars, seq->effectdata); break; case SEQ_TYPE_GAUSSIAN_BLUR: BLO_write_struct(writer, GaussianBlurVars, seq->effectdata); break; case SEQ_TYPE_TEXT: BLO_write_struct(writer, TextVars, seq->effectdata); break; case SEQ_TYPE_COLORMIX: BLO_write_struct(writer, ColorMixVars, seq->effectdata); break; } } BLO_write_struct(writer, Stereo3dFormat, seq->stereo3d_format); Strip *strip = seq->strip; BLO_write_struct(writer, Strip, strip); if (strip->crop) { BLO_write_struct(writer, StripCrop, strip->crop); } if (strip->transform) { BLO_write_struct(writer, StripTransform, strip->transform); } if (strip->proxy) { BLO_write_struct(writer, StripProxy, strip->proxy); } if (seq->type == SEQ_TYPE_IMAGE) { BLO_write_struct_array(writer, StripElem, MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata); } else if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { BLO_write_struct(writer, StripElem, strip->stripdata); } strip->done = true; } if (seq->prop) { IDP_BlendWrite(writer, seq->prop); } write_sequence_modifiers(writer, &seq->modifiers); } SEQ_ALL_END; /* new; meta stack too, even when its nasty restore code */ LISTBASE_FOREACH (MetaStack *, ms, &ed->metastack) { BLO_write_struct(writer, MetaStack, ms); } } if (sce->r.avicodecdata) { BLO_write_struct(writer, AviCodecData, sce->r.avicodecdata); if (sce->r.avicodecdata->lpFormat) { BLO_write_raw(writer, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat); } if (sce->r.avicodecdata->lpParms) { BLO_write_raw(writer, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms); } } if (sce->r.ffcodecdata.properties) { IDP_BlendWrite(writer, sce->r.ffcodecdata.properties); } /* writing dynamic list of TimeMarkers to the blend file */ LISTBASE_FOREACH (TimeMarker *, marker, &sce->markers) { BLO_write_struct(writer, TimeMarker, marker); } /* writing dynamic list of TransformOrientations to the blend file */ LISTBASE_FOREACH (TransformOrientation *, ts, &sce->transform_spaces) { BLO_write_struct(writer, TransformOrientation, ts); } /* writing MultiView to the blend file */ LISTBASE_FOREACH (SceneRenderView *, srv, &sce->r.views) { BLO_write_struct(writer, SceneRenderView, srv); } if (sce->nodetree) { BLO_write_struct(writer, bNodeTree, sce->nodetree); write_nodetree_nolib(writer, sce->nodetree); } write_view_settings(writer, &sce->view_settings); /* writing RigidBodyWorld data to the blend file */ if (sce->rigidbody_world) { /* Set deprecated pointers to prevent crashes of older Blenders */ sce->rigidbody_world->pointcache = sce->rigidbody_world->shared->pointcache; sce->rigidbody_world->ptcaches = sce->rigidbody_world->shared->ptcaches; BLO_write_struct(writer, RigidBodyWorld, sce->rigidbody_world); BLO_write_struct(writer, RigidBodyWorld_Shared, sce->rigidbody_world->shared); BLO_write_struct(writer, EffectorWeights, sce->rigidbody_world->effector_weights); write_pointcaches(writer, &(sce->rigidbody_world->shared->ptcaches)); } write_previews(writer, sce->preview); BKE_curvemapping_curves_blend_write(writer, &sce->r.mblur_shutter_curve); LISTBASE_FOREACH (ViewLayer *, view_layer, &sce->view_layers) { write_view_layer(writer, view_layer); } if (sce->master_collection) { BLO_write_struct(writer, Collection, sce->master_collection); write_collection_nolib(writer, sce->master_collection); } /* Eevee Lightcache */ if (sce->eevee.light_cache_data && !BLO_write_is_undo(writer)) { BLO_write_struct(writer, LightCache, sce->eevee.light_cache_data); write_lightcache(writer, sce->eevee.light_cache_data); } write_view3dshading(writer, &sce->display.shading); /* Freed on doversion. */ BLI_assert(sce->layer_properties == NULL); } static void write_gpencil(BlendWriter *writer, bGPdata *gpd, const void *id_address) { if (gpd->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed data-blocks. */ /* XXX not sure why the whole run-time data is not cleared in reading code, * for now mimicking it here. */ gpd->runtime.sbuffer = NULL; gpd->runtime.sbuffer_used = 0; gpd->runtime.sbuffer_size = 0; gpd->runtime.tot_cp_points = 0; /* write gpd data block to file */ BLO_write_id_struct(writer, bGPdata, id_address, &gpd->id); BKE_id_blend_write(writer, &gpd->id); if (gpd->adt) { BKE_animdata_blend_write(writer, gpd->adt); } BLO_write_pointer_array(writer, gpd->totcol, gpd->mat); /* write grease-pencil layers to file */ BLO_write_struct_list(writer, bGPDlayer, &gpd->layers); LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { /* Write mask list. */ BLO_write_struct_list(writer, bGPDlayer_Mask, &gpl->mask_layers); /* write this layer's frames to file */ BLO_write_struct_list(writer, bGPDframe, &gpl->frames); LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) { /* write strokes */ BLO_write_struct_list(writer, bGPDstroke, &gpf->strokes); LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) { BLO_write_struct_array(writer, bGPDspoint, gps->totpoints, gps->points); BLO_write_struct_array(writer, bGPDtriangle, gps->tot_triangles, gps->triangles); BKE_defvert_blend_write(writer, gps->totpoints, gps->dvert); } } } } } static void write_wm_xr_data(BlendWriter *writer, wmXrData *xr_data) { write_view3dshading(writer, &xr_data->session_settings.shading); } static void write_region(BlendWriter *writer, ARegion *region, int spacetype) { BLO_write_struct(writer, ARegion, region); if (region->regiondata) { if (region->flag & RGN_FLAG_TEMP_REGIONDATA) { return; } switch (spacetype) { case SPACE_VIEW3D: if (region->regiontype == RGN_TYPE_WINDOW) { RegionView3D *rv3d = region->regiondata; BLO_write_struct(writer, RegionView3D, rv3d); if (rv3d->localvd) { BLO_write_struct(writer, RegionView3D, rv3d->localvd); } if (rv3d->clipbb) { BLO_write_struct(writer, BoundBox, rv3d->clipbb); } } else { printf("regiondata write missing!\n"); } break; default: printf("regiondata write missing!\n"); } } } static void write_uilist(BlendWriter *writer, uiList *ui_list) { BLO_write_struct(writer, uiList, ui_list); if (ui_list->properties) { IDP_BlendWrite(writer, ui_list->properties); } } static void write_space_outliner(BlendWriter *writer, SpaceOutliner *space_outliner) { BLI_mempool *ts = space_outliner->treestore; if (ts) { SpaceOutliner space_outliner_flat = *space_outliner; int elems = BLI_mempool_len(ts); /* linearize mempool to array */ TreeStoreElem *data = elems ? BLI_mempool_as_arrayN(ts, "TreeStoreElem") : NULL; if (data) { /* In this block we use the memory location of the treestore * but _not_ its data, the addresses in this case are UUID's, * since we can't rely on malloc giving us different values each time. */ TreeStore ts_flat = {0}; /* we know the treestore is at least as big as a pointer, * so offsetting works to give us a UUID. */ void *data_addr = (void *)POINTER_OFFSET(ts, sizeof(void *)); ts_flat.usedelem = elems; ts_flat.totelem = elems; ts_flat.data = data_addr; BLO_write_struct(writer, SpaceOutliner, space_outliner); BLO_write_struct_at_address(writer, TreeStore, ts, &ts_flat); BLO_write_struct_array_at_address(writer, TreeStoreElem, elems, data_addr, data); MEM_freeN(data); } else { space_outliner_flat.treestore = NULL; BLO_write_struct_at_address(writer, SpaceOutliner, space_outliner, &space_outliner_flat); } } else { BLO_write_struct(writer, SpaceOutliner, space_outliner); } } static void write_panel_list(BlendWriter *writer, ListBase *lb) { LISTBASE_FOREACH (Panel *, panel, lb) { BLO_write_struct(writer, Panel, panel); write_panel_list(writer, &panel->children); } } static void write_area_regions(BlendWriter *writer, ScrArea *area) { LISTBASE_FOREACH (ARegion *, region, &area->regionbase) { write_region(writer, region, area->spacetype); write_panel_list(writer, ®ion->panels); LISTBASE_FOREACH (PanelCategoryStack *, pc_act, ®ion->panels_category_active) { BLO_write_struct(writer, PanelCategoryStack, pc_act); } LISTBASE_FOREACH (uiList *, ui_list, ®ion->ui_lists) { write_uilist(writer, ui_list); } LISTBASE_FOREACH (uiPreview *, ui_preview, ®ion->ui_previews) { BLO_write_struct(writer, uiPreview, ui_preview); } } LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { LISTBASE_FOREACH (ARegion *, region, &sl->regionbase) { write_region(writer, region, sl->spacetype); } if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; BLO_write_struct(writer, View3D, v3d); if (v3d->localvd) { BLO_write_struct(writer, View3D, v3d->localvd); } write_view3dshading(writer, &v3d->shading); } else if (sl->spacetype == SPACE_GRAPH) { SpaceGraph *sipo = (SpaceGraph *)sl; ListBase tmpGhosts = sipo->runtime.ghost_curves; /* temporarily disable ghost curves when saving */ BLI_listbase_clear(&sipo->runtime.ghost_curves); BLO_write_struct(writer, SpaceGraph, sl); if (sipo->ads) { BLO_write_struct(writer, bDopeSheet, sipo->ads); } /* reenable ghost curves */ sipo->runtime.ghost_curves = tmpGhosts; } else if (sl->spacetype == SPACE_PROPERTIES) { BLO_write_struct(writer, SpaceProperties, sl); } else if (sl->spacetype == SPACE_FILE) { SpaceFile *sfile = (SpaceFile *)sl; BLO_write_struct(writer, SpaceFile, sl); if (sfile->params) { BLO_write_struct(writer, FileSelectParams, sfile->params); } } else if (sl->spacetype == SPACE_SEQ) { BLO_write_struct(writer, SpaceSeq, sl); } else if (sl->spacetype == SPACE_OUTLINER) { SpaceOutliner *space_outliner = (SpaceOutliner *)sl; write_space_outliner(writer, space_outliner); } else if (sl->spacetype == SPACE_IMAGE) { BLO_write_struct(writer, SpaceImage, sl); } else if (sl->spacetype == SPACE_TEXT) { BLO_write_struct(writer, SpaceText, sl); } else if (sl->spacetype == SPACE_SCRIPT) { SpaceScript *scr = (SpaceScript *)sl; scr->but_refs = NULL; BLO_write_struct(writer, SpaceScript, sl); } else if (sl->spacetype == SPACE_ACTION) { BLO_write_struct(writer, SpaceAction, sl); } else if (sl->spacetype == SPACE_NLA) { SpaceNla *snla = (SpaceNla *)sl; BLO_write_struct(writer, SpaceNla, snla); if (snla->ads) { BLO_write_struct(writer, bDopeSheet, snla->ads); } } else if (sl->spacetype == SPACE_NODE) { SpaceNode *snode = (SpaceNode *)sl; BLO_write_struct(writer, SpaceNode, snode); LISTBASE_FOREACH (bNodeTreePath *, path, &snode->treepath) { BLO_write_struct(writer, bNodeTreePath, path); } } else if (sl->spacetype == SPACE_CONSOLE) { SpaceConsole *con = (SpaceConsole *)sl; LISTBASE_FOREACH (ConsoleLine *, cl, &con->history) { /* 'len_alloc' is invalid on write, set from 'len' on read */ BLO_write_struct(writer, ConsoleLine, cl); BLO_write_raw(writer, cl->len + 1, cl->line); } BLO_write_struct(writer, SpaceConsole, sl); } #ifdef WITH_GLOBAL_AREA_WRITING else if (sl->spacetype == SPACE_TOPBAR) { BLO_write_struct(writer, SpaceTopBar, sl); } else if (sl->spacetype == SPACE_STATUSBAR) { BLO_write_struct(writer, SpaceStatusBar, sl); } #endif else if (sl->spacetype == SPACE_USERPREF) { BLO_write_struct(writer, SpaceUserPref, sl); } else if (sl->spacetype == SPACE_CLIP) { BLO_write_struct(writer, SpaceClip, sl); } else if (sl->spacetype == SPACE_INFO) { BLO_write_struct(writer, SpaceInfo, sl); } } } static void write_area_map(BlendWriter *writer, ScrAreaMap *area_map) { BLO_write_struct_list(writer, ScrVert, &area_map->vertbase); BLO_write_struct_list(writer, ScrEdge, &area_map->edgebase); LISTBASE_FOREACH (ScrArea *, area, &area_map->areabase) { area->butspacetype = area->spacetype; /* Just for compatibility, will be reset below. */ BLO_write_struct(writer, ScrArea, area); #ifdef WITH_GLOBAL_AREA_WRITING BLO_write_struct(writer, ScrGlobalAreaData, area->global); #endif write_area_regions(writer, area); area->butspacetype = SPACE_EMPTY; /* Unset again, was changed above. */ } } static void write_windowmanager(BlendWriter *writer, wmWindowManager *wm, const void *id_address) { BLO_write_id_struct(writer, wmWindowManager, id_address, &wm->id); BKE_id_blend_write(writer, &wm->id); write_wm_xr_data(writer, &wm->xr); LISTBASE_FOREACH (wmWindow *, win, &wm->windows) { #ifndef WITH_GLOBAL_AREA_WRITING /* Don't write global areas yet, while we make changes to them. */ ScrAreaMap global_areas = win->global_areas; memset(&win->global_areas, 0, sizeof(win->global_areas)); #endif /* update deprecated screen member (for so loading in 2.7x uses the correct screen) */ win->screen = BKE_workspace_active_screen_get(win->workspace_hook); BLO_write_struct(writer, wmWindow, win); BLO_write_struct(writer, WorkSpaceInstanceHook, win->workspace_hook); BLO_write_struct(writer, Stereo3dFormat, win->stereo3d_format); #ifdef WITH_GLOBAL_AREA_WRITING write_area_map(writer, &win->global_areas); #else win->global_areas = global_areas; #endif /* data is written, clear deprecated data again */ win->screen = NULL; } } static void write_screen(BlendWriter *writer, bScreen *screen, const void *id_address) { /* Screens are reference counted, only saved if used by a workspace. */ if (screen->id.us > 0 || BLO_write_is_undo(writer)) { /* write LibData */ /* in 2.50+ files, the file identifier for screens is patched, forward compatibility */ writestruct_at_address(writer->wd, ID_SCRN, bScreen, 1, id_address, screen); BKE_id_blend_write(writer, &screen->id); write_previews(writer, screen->preview); /* direct data */ write_area_map(writer, AREAMAP_FROM_SCREEN(screen)); } } static void write_bone(BlendWriter *writer, Bone *bone) { /* PATCH for upward compatibility after 2.37+ armature recode */ bone->size[0] = bone->size[1] = bone->size[2] = 1.0f; /* Write this bone */ BLO_write_struct(writer, Bone, bone); /* Write ID Properties -- and copy this comment EXACTLY for easy finding * of library blocks that implement this.*/ if (bone->prop) { IDP_BlendWrite(writer, bone->prop); } /* Write Children */ LISTBASE_FOREACH (Bone *, cbone, &bone->childbase) { write_bone(writer, cbone); } } static void write_armature(BlendWriter *writer, bArmature *arm, const void *id_address) { if (arm->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ arm->bonehash = NULL; arm->edbo = NULL; /* Must always be cleared (armatures don't have their own edit-data). */ arm->needs_flush_to_id = 0; arm->act_edbone = NULL; BLO_write_id_struct(writer, bArmature, id_address, &arm->id); BKE_id_blend_write(writer, &arm->id); if (arm->adt) { BKE_animdata_blend_write(writer, arm->adt); } /* Direct data */ LISTBASE_FOREACH (Bone *, bone, &arm->bonebase) { write_bone(writer, bone); } } } static void write_text(BlendWriter *writer, Text *text, const void *id_address) { /* Note: we are clearing local temp data here, *not* the flag in the actual 'real' ID. */ if ((text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) { text->flags &= ~TXT_ISEXT; } /* Clean up, important in undo case to reduce false detection of changed datablocks. */ text->compiled = NULL; /* write LibData */ BLO_write_id_struct(writer, Text, id_address, &text->id); BKE_id_blend_write(writer, &text->id); if (text->filepath) { BLO_write_string(writer, text->filepath); } if (!(text->flags & TXT_ISEXT)) { /* now write the text data, in two steps for optimization in the readfunction */ LISTBASE_FOREACH (TextLine *, tmp, &text->lines) { BLO_write_struct(writer, TextLine, tmp); } LISTBASE_FOREACH (TextLine *, tmp, &text->lines) { BLO_write_raw(writer, tmp->len + 1, tmp->line); } } } static void write_speaker(BlendWriter *writer, Speaker *spk, const void *id_address) { if (spk->id.us > 0 || BLO_write_is_undo(writer)) { /* write LibData */ BLO_write_id_struct(writer, Speaker, id_address, &spk->id); BKE_id_blend_write(writer, &spk->id); if (spk->adt) { BKE_animdata_blend_write(writer, spk->adt); } } } static void write_sound(BlendWriter *writer, bSound *sound, const void *id_address) { if (sound->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ sound->tags = 0; sound->handle = NULL; sound->playback_handle = NULL; sound->spinlock = NULL; /* write LibData */ BLO_write_id_struct(writer, bSound, id_address, &sound->id); BKE_id_blend_write(writer, &sound->id); if (sound->packedfile) { PackedFile *pf = sound->packedfile; BLO_write_struct(writer, PackedFile, pf); BLO_write_raw(writer, pf->size, pf->data); } } } static void write_probe(BlendWriter *writer, LightProbe *prb, const void *id_address) { if (prb->id.us > 0 || BLO_write_is_undo(writer)) { /* write LibData */ BLO_write_id_struct(writer, LightProbe, id_address, &prb->id); BKE_id_blend_write(writer, &prb->id); if (prb->adt) { BKE_animdata_blend_write(writer, prb->adt); } } } static void write_nodetree(BlendWriter *writer, bNodeTree *ntree, const void *id_address) { if (ntree->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ ntree->init = 0; /* to set callbacks and force setting types */ ntree->is_updating = false; ntree->typeinfo = NULL; ntree->interface_type = NULL; ntree->progress = NULL; ntree->execdata = NULL; BLO_write_id_struct(writer, bNodeTree, id_address, &ntree->id); /* Note that trees directly used by other IDs (materials etc.) are not 'real' ID, they cannot * be linked, etc., so we write actual id data here only, for 'real' ID trees. */ BKE_id_blend_write(writer, &ntree->id); write_nodetree_nolib(writer, ntree); } } static void write_brush(BlendWriter *writer, Brush *brush, const void *id_address) { if (brush->id.us > 0 || BLO_write_is_undo(writer)) { BLO_write_id_struct(writer, Brush, id_address, &brush->id); BKE_id_blend_write(writer, &brush->id); if (brush->curve) { BKE_curvemapping_blend_write(writer, brush->curve); } if (brush->gpencil_settings) { BLO_write_struct(writer, BrushGpencilSettings, brush->gpencil_settings); if (brush->gpencil_settings->curve_sensitivity) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_sensitivity); } if (brush->gpencil_settings->curve_strength) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_strength); } if (brush->gpencil_settings->curve_jitter) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_jitter); } if (brush->gpencil_settings->curve_rand_pressure) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_pressure); } if (brush->gpencil_settings->curve_rand_strength) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_strength); } if (brush->gpencil_settings->curve_rand_uv) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_uv); } if (brush->gpencil_settings->curve_rand_hue) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_hue); } if (brush->gpencil_settings->curve_rand_saturation) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_saturation); } if (brush->gpencil_settings->curve_rand_value) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_value); } } if (brush->gradient) { BLO_write_struct(writer, ColorBand, brush->gradient); } } } static void write_palette(BlendWriter *writer, Palette *palette, const void *id_address) { if (palette->id.us > 0 || BLO_write_is_undo(writer)) { PaletteColor *color; BLO_write_id_struct(writer, Palette, id_address, &palette->id); BKE_id_blend_write(writer, &palette->id); for (color = palette->colors.first; color; color = color->next) { BLO_write_struct(writer, PaletteColor, color); } } } static void write_paintcurve(BlendWriter *writer, PaintCurve *pc, const void *id_address) { if (pc->id.us > 0 || BLO_write_is_undo(writer)) { BLO_write_id_struct(writer, PaintCurve, id_address, &pc->id); BKE_id_blend_write(writer, &pc->id); BLO_write_struct_array(writer, PaintCurvePoint, pc->tot_points, pc->points); } } static void write_movieTracks(BlendWriter *writer, ListBase *tracks) { MovieTrackingTrack *track; track = tracks->first; while (track) { BLO_write_struct(writer, MovieTrackingTrack, track); if (track->markers) { BLO_write_struct_array(writer, MovieTrackingMarker, track->markersnr, track->markers); } track = track->next; } } static void write_moviePlaneTracks(BlendWriter *writer, ListBase *plane_tracks_base) { MovieTrackingPlaneTrack *plane_track; for (plane_track = plane_tracks_base->first; plane_track; plane_track = plane_track->next) { BLO_write_struct(writer, MovieTrackingPlaneTrack, plane_track); BLO_write_pointer_array(writer, plane_track->point_tracksnr, plane_track->point_tracks); BLO_write_struct_array( writer, MovieTrackingPlaneMarker, plane_track->markersnr, plane_track->markers); } } static void write_movieReconstruction(BlendWriter *writer, MovieTrackingReconstruction *reconstruction) { if (reconstruction->camnr) { BLO_write_struct_array( writer, MovieReconstructedCamera, reconstruction->camnr, reconstruction->cameras); } } static void write_movieclip(BlendWriter *writer, MovieClip *clip, const void *id_address) { if (clip->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ clip->anim = NULL; clip->tracking_context = NULL; clip->tracking.stats = NULL; MovieTracking *tracking = &clip->tracking; MovieTrackingObject *object; BLO_write_id_struct(writer, MovieClip, id_address, &clip->id); BKE_id_blend_write(writer, &clip->id); if (clip->adt) { BKE_animdata_blend_write(writer, clip->adt); } write_movieTracks(writer, &tracking->tracks); write_moviePlaneTracks(writer, &tracking->plane_tracks); write_movieReconstruction(writer, &tracking->reconstruction); object = tracking->objects.first; while (object) { BLO_write_struct(writer, MovieTrackingObject, object); write_movieTracks(writer, &object->tracks); write_moviePlaneTracks(writer, &object->plane_tracks); write_movieReconstruction(writer, &object->reconstruction); object = object->next; } } } static void write_mask(BlendWriter *writer, Mask *mask, const void *id_address) { if (mask->id.us > 0 || BLO_write_is_undo(writer)) { MaskLayer *masklay; BLO_write_id_struct(writer, Mask, id_address, &mask->id); BKE_id_blend_write(writer, &mask->id); if (mask->adt) { BKE_animdata_blend_write(writer, mask->adt); } for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) { MaskSpline *spline; MaskLayerShape *masklay_shape; BLO_write_struct(writer, MaskLayer, masklay); for (spline = masklay->splines.first; spline; spline = spline->next) { int i; void *points_deform = spline->points_deform; spline->points_deform = NULL; BLO_write_struct(writer, MaskSpline, spline); BLO_write_struct_array(writer, MaskSplinePoint, spline->tot_point, spline->points); spline->points_deform = points_deform; for (i = 0; i < spline->tot_point; i++) { MaskSplinePoint *point = &spline->points[i]; if (point->tot_uw) { BLO_write_struct_array(writer, MaskSplinePointUW, point->tot_uw, point->uw); } } } for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) { BLO_write_struct(writer, MaskLayerShape, masklay_shape); BLO_write_float_array( writer, masklay_shape->tot_vert * MASK_OBJECT_SHAPE_ELEM_SIZE, masklay_shape->data); } } } } static void write_linestyle_color_modifiers(BlendWriter *writer, ListBase *modifiers) { LineStyleModifier *m; for (m = modifiers->first; m; m = m->next) { int struct_nr; switch (m->type) { case LS_MODIFIER_ALONG_STROKE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_AlongStroke); break; case LS_MODIFIER_DISTANCE_FROM_CAMERA: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromCamera); break; case LS_MODIFIER_DISTANCE_FROM_OBJECT: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromObject); break; case LS_MODIFIER_MATERIAL: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Material); break; case LS_MODIFIER_TANGENT: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Tangent); break; case LS_MODIFIER_NOISE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Noise); break; case LS_MODIFIER_CREASE_ANGLE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_CreaseAngle); break; case LS_MODIFIER_CURVATURE_3D: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Curvature_3D); break; default: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */ } BLO_write_struct_by_id(writer, struct_nr, m); } for (m = modifiers->first; m; m = m->next) { switch (m->type) { case LS_MODIFIER_ALONG_STROKE: BLO_write_struct(writer, ColorBand, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp); break; case LS_MODIFIER_DISTANCE_FROM_CAMERA: BLO_write_struct( writer, ColorBand, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp); break; case LS_MODIFIER_DISTANCE_FROM_OBJECT: BLO_write_struct( writer, ColorBand, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp); break; case LS_MODIFIER_MATERIAL: BLO_write_struct(writer, ColorBand, ((LineStyleColorModifier_Material *)m)->color_ramp); break; case LS_MODIFIER_TANGENT: BLO_write_struct(writer, ColorBand, ((LineStyleColorModifier_Tangent *)m)->color_ramp); break; case LS_MODIFIER_NOISE: BLO_write_struct(writer, ColorBand, ((LineStyleColorModifier_Noise *)m)->color_ramp); break; case LS_MODIFIER_CREASE_ANGLE: BLO_write_struct(writer, ColorBand, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp); break; case LS_MODIFIER_CURVATURE_3D: BLO_write_struct( writer, ColorBand, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp); break; } } } static void write_linestyle_alpha_modifiers(BlendWriter *writer, ListBase *modifiers) { LineStyleModifier *m; for (m = modifiers->first; m; m = m->next) { int struct_nr; switch (m->type) { case LS_MODIFIER_ALONG_STROKE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_AlongStroke); break; case LS_MODIFIER_DISTANCE_FROM_CAMERA: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromCamera); break; case LS_MODIFIER_DISTANCE_FROM_OBJECT: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromObject); break; case LS_MODIFIER_MATERIAL: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Material); break; case LS_MODIFIER_TANGENT: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Tangent); break; case LS_MODIFIER_NOISE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Noise); break; case LS_MODIFIER_CREASE_ANGLE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_CreaseAngle); break; case LS_MODIFIER_CURVATURE_3D: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Curvature_3D); break; default: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */ } BLO_write_struct_by_id(writer, struct_nr, m); } for (m = modifiers->first; m; m = m->next) { switch (m->type) { case LS_MODIFIER_ALONG_STROKE: BKE_curvemapping_blend_write(writer, ((LineStyleAlphaModifier_AlongStroke *)m)->curve); break; case LS_MODIFIER_DISTANCE_FROM_CAMERA: BKE_curvemapping_blend_write(writer, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve); break; case LS_MODIFIER_DISTANCE_FROM_OBJECT: BKE_curvemapping_blend_write(writer, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve); break; case LS_MODIFIER_MATERIAL: BKE_curvemapping_blend_write(writer, ((LineStyleAlphaModifier_Material *)m)->curve); break; case LS_MODIFIER_TANGENT: BKE_curvemapping_blend_write(writer, ((LineStyleAlphaModifier_Tangent *)m)->curve); break; case LS_MODIFIER_NOISE: BKE_curvemapping_blend_write(writer, ((LineStyleAlphaModifier_Noise *)m)->curve); break; case LS_MODIFIER_CREASE_ANGLE: BKE_curvemapping_blend_write(writer, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve); break; case LS_MODIFIER_CURVATURE_3D: BKE_curvemapping_blend_write(writer, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve); break; } } } static void write_linestyle_thickness_modifiers(BlendWriter *writer, ListBase *modifiers) { LineStyleModifier *m; for (m = modifiers->first; m; m = m->next) { int struct_nr; switch (m->type) { case LS_MODIFIER_ALONG_STROKE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_AlongStroke); break; case LS_MODIFIER_DISTANCE_FROM_CAMERA: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromCamera); break; case LS_MODIFIER_DISTANCE_FROM_OBJECT: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromObject); break; case LS_MODIFIER_MATERIAL: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Material); break; case LS_MODIFIER_CALLIGRAPHY: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Calligraphy); break; case LS_MODIFIER_TANGENT: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Tangent); break; case LS_MODIFIER_NOISE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Noise); break; case LS_MODIFIER_CREASE_ANGLE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_CreaseAngle); break; case LS_MODIFIER_CURVATURE_3D: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Curvature_3D); break; default: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */ } BLO_write_struct_by_id(writer, struct_nr, m); } for (m = modifiers->first; m; m = m->next) { switch (m->type) { case LS_MODIFIER_ALONG_STROKE: BKE_curvemapping_blend_write(writer, ((LineStyleThicknessModifier_AlongStroke *)m)->curve); break; case LS_MODIFIER_DISTANCE_FROM_CAMERA: BKE_curvemapping_blend_write(writer, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve); break; case LS_MODIFIER_DISTANCE_FROM_OBJECT: BKE_curvemapping_blend_write(writer, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve); break; case LS_MODIFIER_MATERIAL: BKE_curvemapping_blend_write(writer, ((LineStyleThicknessModifier_Material *)m)->curve); break; case LS_MODIFIER_TANGENT: BKE_curvemapping_blend_write(writer, ((LineStyleThicknessModifier_Tangent *)m)->curve); break; case LS_MODIFIER_CREASE_ANGLE: BKE_curvemapping_blend_write(writer, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve); break; case LS_MODIFIER_CURVATURE_3D: BKE_curvemapping_blend_write(writer, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve); break; } } } static void write_linestyle_geometry_modifiers(BlendWriter *writer, ListBase *modifiers) { LineStyleModifier *m; for (m = modifiers->first; m; m = m->next) { int struct_nr; switch (m->type) { case LS_MODIFIER_SAMPLING: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Sampling); break; case LS_MODIFIER_BEZIER_CURVE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BezierCurve); break; case LS_MODIFIER_SINUS_DISPLACEMENT: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SinusDisplacement); break; case LS_MODIFIER_SPATIAL_NOISE: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SpatialNoise); break; case LS_MODIFIER_PERLIN_NOISE_1D: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise1D); break; case LS_MODIFIER_PERLIN_NOISE_2D: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise2D); break; case LS_MODIFIER_BACKBONE_STRETCHER: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BackboneStretcher); break; case LS_MODIFIER_TIP_REMOVER: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_TipRemover); break; case LS_MODIFIER_POLYGONIZATION: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Polygonalization); break; case LS_MODIFIER_GUIDING_LINES: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_GuidingLines); break; case LS_MODIFIER_BLUEPRINT: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Blueprint); break; case LS_MODIFIER_2D_OFFSET: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DOffset); break; case LS_MODIFIER_2D_TRANSFORM: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DTransform); break; case LS_MODIFIER_SIMPLIFICATION: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Simplification); break; default: struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */ } BLO_write_struct_by_id(writer, struct_nr, m); } } static void write_linestyle(BlendWriter *writer, FreestyleLineStyle *linestyle, const void *id_address) { if (linestyle->id.us > 0 || BLO_write_is_undo(writer)) { BLO_write_id_struct(writer, FreestyleLineStyle, id_address, &linestyle->id); BKE_id_blend_write(writer, &linestyle->id); if (linestyle->adt) { BKE_animdata_blend_write(writer, linestyle->adt); } write_linestyle_color_modifiers(writer, &linestyle->color_modifiers); write_linestyle_alpha_modifiers(writer, &linestyle->alpha_modifiers); write_linestyle_thickness_modifiers(writer, &linestyle->thickness_modifiers); write_linestyle_geometry_modifiers(writer, &linestyle->geometry_modifiers); for (int a = 0; a < MAX_MTEX; a++) { if (linestyle->mtex[a]) { BLO_write_struct(writer, MTex, linestyle->mtex[a]); } } if (linestyle->nodetree) { BLO_write_struct(writer, bNodeTree, linestyle->nodetree); write_nodetree_nolib(writer, linestyle->nodetree); } } } static void write_cachefile(BlendWriter *writer, CacheFile *cache_file, const void *id_address) { if (cache_file->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ BLI_listbase_clear(&cache_file->object_paths); cache_file->handle = NULL; memset(cache_file->handle_filepath, 0, sizeof(cache_file->handle_filepath)); cache_file->handle_readers = NULL; BLO_write_id_struct(writer, CacheFile, id_address, &cache_file->id); if (cache_file->adt) { BKE_animdata_blend_write(writer, cache_file->adt); } } } static void write_workspace(BlendWriter *writer, WorkSpace *workspace, const void *id_address) { BLO_write_id_struct(writer, WorkSpace, id_address, &workspace->id); BKE_id_blend_write(writer, &workspace->id); BLO_write_struct_list(writer, WorkSpaceLayout, &workspace->layouts); BLO_write_struct_list(writer, WorkSpaceDataRelation, &workspace->hook_layout_relations); BLO_write_struct_list(writer, wmOwnerID, &workspace->owner_ids); BLO_write_struct_list(writer, bToolRef, &workspace->tools); LISTBASE_FOREACH (bToolRef *, tref, &workspace->tools) { if (tref->properties) { IDP_BlendWrite(writer, tref->properties); } } } static void write_hair(BlendWriter *writer, Hair *hair, const void *id_address) { if (hair->id.us > 0 || BLO_write_is_undo(writer)) { /* Write LibData */ BLO_write_id_struct(writer, Hair, id_address, &hair->id); BKE_id_blend_write(writer, &hair->id); /* Direct data */ CustomData_blend_write(writer, &hair->pdata, hair->totpoint, CD_MASK_ALL, &hair->id); CustomData_blend_write(writer, &hair->cdata, hair->totcurve, CD_MASK_ALL, &hair->id); BLO_write_pointer_array(writer, hair->totcol, hair->mat); if (hair->adt) { BKE_animdata_blend_write(writer, hair->adt); } } } static void write_pointcloud(BlendWriter *writer, PointCloud *pointcloud, const void *id_address) { if (pointcloud->id.us > 0 || BLO_write_is_undo(writer)) { CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE]; CustomData_file_write_prepare( &pointcloud->pdata, &players, players_buff, ARRAY_SIZE(players_buff)); /* Write LibData */ BLO_write_id_struct(writer, PointCloud, id_address, &pointcloud->id); BKE_id_blend_write(writer, &pointcloud->id); /* Direct data */ CustomData_blend_write( writer, &pointcloud->pdata, pointcloud->totpoint, CD_MASK_ALL, &pointcloud->id); BLO_write_pointer_array(writer, pointcloud->totcol, pointcloud->mat); if (pointcloud->adt) { BKE_animdata_blend_write(writer, pointcloud->adt); } /* Remove temporary data. */ if (players && players != players_buff) { MEM_freeN(players); } } } static void write_volume(BlendWriter *writer, Volume *volume, const void *id_address) { if (volume->id.us > 0 || BLO_write_is_undo(writer)) { /* Clean up, important in undo case to reduce false detection of changed datablocks. */ volume->runtime.grids = 0; /* write LibData */ BLO_write_id_struct(writer, Volume, id_address, &volume->id); BKE_id_blend_write(writer, &volume->id); /* direct data */ BLO_write_pointer_array(writer, volume->totcol, volume->mat); if (volume->adt) { BKE_animdata_blend_write(writer, volume->adt); } if (volume->packedfile) { PackedFile *pf = volume->packedfile; BLO_write_struct(writer, PackedFile, pf); BLO_write_raw(writer, pf->size, pf->data); } } } static void write_simulation(BlendWriter *writer, Simulation *simulation, const void *id_address) { if (simulation->id.us > 0 || BLO_write_is_undo(writer)) { BLO_write_id_struct(writer, Simulation, id_address, &simulation->id); BKE_id_blend_write(writer, &simulation->id); if (simulation->adt) { BKE_animdata_blend_write(writer, simulation->adt); } /* nodetree is integral part of simulation, no libdata */ if (simulation->nodetree) { BLO_write_struct(writer, bNodeTree, simulation->nodetree); write_nodetree_nolib(writer, simulation->nodetree); } LISTBASE_FOREACH (SimulationState *, state, &simulation->states) { BLO_write_string(writer, state->name); BLO_write_string(writer, state->type); /* TODO: Decentralize this part. */ if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) { ParticleSimulationState *particle_state = (ParticleSimulationState *)state; BLO_write_struct(writer, ParticleSimulationState, particle_state); CustomData_blend_write(writer, &particle_state->attributes, particle_state->tot_particles, CD_MASK_ALL, &simulation->id); } else if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_MESH_EMITTER)) { ParticleMeshEmitterSimulationState *emitter_state = (ParticleMeshEmitterSimulationState *) state; BLO_write_struct(writer, ParticleMeshEmitterSimulationState, emitter_state); } } BLO_write_struct_list(writer, SimulationDependency, &simulation->dependencies); } } /* Keep it last of write_foodata functions. */ static void write_libraries(WriteData *wd, Main *main) { ListBase *lbarray[MAX_LIBARRAY]; ID *id; int a, tot; bool found_one; for (; main; main = main->next) { a = tot = set_listbasepointers(main, lbarray); /* test: is lib being used */ if (main->curlib && main->curlib->packedfile) { found_one = true; } else if (wd->use_memfile) { /* When writing undo step we always write all existing libraries, makes reading undo step * much easier when dealing with purely indirectly used libraries. */ found_one = true; } else { found_one = false; while (!found_one && tot--) { for (id = lbarray[tot]->first; id; id = id->next) { if (id->us > 0 && ((id->tag & LIB_TAG_EXTERN) || ((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) { found_one = true; break; } } } } /* To be able to restore 'quit.blend' and temp saves, * the packed blend has to be in undo buffers... */ /* XXX needs rethink, just like save UI in undo files now - * would be nice to append things only for the 'quit.blend' and temp saves. */ if (found_one) { /* Not overridable. */ BlendWriter writer = {wd}; writestruct(wd, ID_LI, Library, 1, main->curlib); BKE_id_blend_write(&writer, &main->curlib->id); if (main->curlib->packedfile) { PackedFile *pf = main->curlib->packedfile; writestruct(wd, DATA, PackedFile, 1, pf); writedata(wd, DATA, pf->size, pf->data); if (wd->use_memfile == false) { printf("write packed .blend: %s\n", main->curlib->filepath); } } /* Write link placeholders for all direct linked IDs. */ while (a--) { for (id = lbarray[a]->first; id; id = id->next) { if (id->us > 0 && ((id->tag & LIB_TAG_EXTERN) || ((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) { if (!BKE_idtype_idcode_is_linkable(GS(id->name))) { printf( "ERROR: write file: data-block '%s' from lib '%s' is not linkable " "but is flagged as directly linked", id->name, main->curlib->filepath_abs); BLI_assert(0); } writestruct(wd, ID_LINK_PLACEHOLDER, ID, 1, id); } } } } } mywrite_flush(wd); } /* context is usually defined by WM, two cases where no WM is available: * - for forward compatibility, curscreen has to be saved * - for undofile, curscene needs to be saved */ static void write_global(WriteData *wd, int fileflags, Main *mainvar) { const bool is_undo = wd->use_memfile; FileGlobal fg; bScreen *screen; Scene *scene; ViewLayer *view_layer; char subvstr[8]; /* prevent mem checkers from complaining */ memset(fg._pad, 0, sizeof(fg._pad)); memset(fg.filename, 0, sizeof(fg.filename)); memset(fg.build_hash, 0, sizeof(fg.build_hash)); fg._pad1 = NULL; current_screen_compat(mainvar, is_undo, &screen, &scene, &view_layer); /* XXX still remap G */ fg.curscreen = screen; fg.curscene = scene; fg.cur_view_layer = view_layer; /* prevent to save this, is not good convention, and feature with concerns... */ fg.fileflags = (fileflags & ~G_FILE_FLAG_ALL_RUNTIME); fg.globalf = G.f; BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename)); sprintf(subvstr, "%4d", BLENDER_FILE_SUBVERSION); memcpy(fg.subvstr, subvstr, 4); fg.subversion = BLENDER_FILE_SUBVERSION; fg.minversion = BLENDER_FILE_MIN_VERSION; fg.minsubversion = BLENDER_FILE_MIN_SUBVERSION; #ifdef WITH_BUILDINFO { extern unsigned long build_commit_timestamp; extern char build_hash[]; /* TODO(sergey): Add branch name to file as well? */ fg.build_commit_timestamp = build_commit_timestamp; BLI_strncpy(fg.build_hash, build_hash, sizeof(fg.build_hash)); } #else fg.build_commit_timestamp = 0; BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash)); #endif writestruct(wd, GLOB, FileGlobal, 1, &fg); } /* preview image, first 2 values are width and height * second are an RGBA image (uchar) * note, this uses 'TEST' since new types will segfault on file load for older blender versions. */ static void write_thumb(WriteData *wd, const BlendThumbnail *thumb) { if (thumb) { writedata(wd, TEST, BLEN_THUMB_MEMSIZE_FILE(thumb->width, thumb->height), thumb); } } /** \} */ /* -------------------------------------------------------------------- */ /** \name File Writing (Private) * \{ */ /* if MemFile * there's filesave to memory */ static bool write_file_handle(Main *mainvar, WriteWrap *ww, MemFile *compare, MemFile *current, int write_flags, bool use_userdef, const BlendThumbnail *thumb) { BHead bhead; ListBase mainlist; char buf[16]; WriteData *wd; blo_split_main(&mainlist, mainvar); wd = mywrite_begin(ww, compare, current); BlendWriter writer = {wd}; sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void *) == 8) ? '-' : '_', (ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v', BLENDER_FILE_VERSION); mywrite(wd, buf, 12); write_renderinfo(wd, mainvar); write_thumb(wd, thumb); write_global(wd, write_flags, mainvar); /* The windowmanager and screen often change, * avoid thumbnail detecting changes because of this. */ mywrite_flush(wd); OverrideLibraryStorage *override_storage = wd->use_memfile ? NULL : BKE_lib_override_library_operations_store_init(); #define ID_BUFFER_STATIC_SIZE 8192 /* This outer loop allows to save first data-blocks from real mainvar, * then the temp ones from override process, * if needed, without duplicating whole code. */ Main *bmain = mainvar; do { ListBase *lbarray[MAX_LIBARRAY]; int a = set_listbasepointers(bmain, lbarray); while (a--) { ID *id = lbarray[a]->first; if (id == NULL || GS(id->name) == ID_LI) { continue; /* Libraries are handled separately below. */ } char id_buffer_static[ID_BUFFER_STATIC_SIZE]; void *id_buffer = id_buffer_static; const size_t idtype_struct_size = BKE_idtype_get_info_from_id(id)->struct_size; if (idtype_struct_size > ID_BUFFER_STATIC_SIZE) { BLI_assert(0); id_buffer = MEM_mallocN(idtype_struct_size, __func__); } for (; id; id = id->next) { /* We should never attempt to write non-regular IDs * (i.e. all kind of temp/runtime ones). */ BLI_assert( (id->tag & (LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT | LIB_TAG_NOT_ALLOCATED)) == 0); const bool do_override = !ELEM(override_storage, NULL, bmain) && ID_IS_OVERRIDE_LIBRARY_REAL(id); if (do_override) { BKE_lib_override_library_operations_store_start(bmain, override_storage, id); } if (wd->use_memfile) { /* Record the changes that happened up to this undo push in * recalc_up_to_undo_push, and clear recalc_after_undo_push again * to start accumulating for the next undo push. */ id->recalc_up_to_undo_push = id->recalc_after_undo_push; id->recalc_after_undo_push = 0; bNodeTree *nodetree = ntreeFromID(id); if (nodetree != NULL) { nodetree->id.recalc_up_to_undo_push = nodetree->id.recalc_after_undo_push; nodetree->id.recalc_after_undo_push = 0; } if (GS(id->name) == ID_SCE) { Scene *scene = (Scene *)id; if (scene->master_collection != NULL) { scene->master_collection->id.recalc_up_to_undo_push = scene->master_collection->id.recalc_after_undo_push; scene->master_collection->id.recalc_after_undo_push = 0; } } } mywrite_id_begin(wd, id); memcpy(id_buffer, id, idtype_struct_size); ((ID *)id_buffer)->tag = 0; /* Those listbase data change every time we add/remove an ID, and also often when * renaming one (due to re-sorting). This avoids generating a lot of false 'is changed' * detections between undo steps. */ ((ID *)id_buffer)->prev = NULL; ((ID *)id_buffer)->next = NULL; const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id); if (id_type->blend_write != NULL) { id_type->blend_write(&writer, (ID *)id_buffer, id); } switch ((ID_Type)GS(id->name)) { case ID_WM: write_windowmanager(&writer, (wmWindowManager *)id_buffer, id); break; case ID_WS: write_workspace(&writer, (WorkSpace *)id_buffer, id); break; case ID_SCR: write_screen(&writer, (bScreen *)id_buffer, id); break; case ID_MC: write_movieclip(&writer, (MovieClip *)id_buffer, id); break; case ID_MSK: write_mask(&writer, (Mask *)id_buffer, id); break; case ID_SCE: write_scene(&writer, (Scene *)id_buffer, id); break; case ID_CU: write_curve(&writer, (Curve *)id_buffer, id); break; case ID_MB: write_mball(&writer, (MetaBall *)id_buffer, id); break; case ID_IM: write_image(&writer, (Image *)id_buffer, id); break; case ID_CA: write_camera(&writer, (Camera *)id_buffer, id); break; case ID_LA: write_light(&writer, (Light *)id_buffer, id); break; case ID_VF: write_vfont(&writer, (VFont *)id_buffer, id); break; case ID_KE: write_key(&writer, (Key *)id_buffer, id); break; case ID_WO: write_world(&writer, (World *)id_buffer, id); break; case ID_TXT: write_text(&writer, (Text *)id_buffer, id); break; case ID_SPK: write_speaker(&writer, (Speaker *)id_buffer, id); break; case ID_LP: write_probe(&writer, (LightProbe *)id_buffer, id); break; case ID_SO: write_sound(&writer, (bSound *)id_buffer, id); break; case ID_GR: write_collection(&writer, (Collection *)id_buffer, id); break; case ID_AR: write_armature(&writer, (bArmature *)id_buffer, id); break; case ID_AC: write_action(&writer, (bAction *)id_buffer, id); break; case ID_OB: write_object(&writer, (Object *)id_buffer, id); break; case ID_MA: write_material(&writer, (Material *)id_buffer, id); break; case ID_TE: write_texture(&writer, (Tex *)id_buffer, id); break; case ID_PA: write_particlesettings(&writer, (ParticleSettings *)id_buffer, id); break; case ID_NT: write_nodetree(&writer, (bNodeTree *)id_buffer, id); break; case ID_BR: write_brush(&writer, (Brush *)id_buffer, id); break; case ID_PAL: write_palette(&writer, (Palette *)id_buffer, id); break; case ID_PC: write_paintcurve(&writer, (PaintCurve *)id_buffer, id); break; case ID_GD: write_gpencil(&writer, (bGPdata *)id_buffer, id); break; case ID_LS: write_linestyle(&writer, (FreestyleLineStyle *)id_buffer, id); break; case ID_CF: write_cachefile(&writer, (CacheFile *)id_buffer, id); break; case ID_HA: write_hair(&writer, (Hair *)id_buffer, id); break; case ID_PT: write_pointcloud(&writer, (PointCloud *)id_buffer, id); break; case ID_VO: write_volume(&writer, (Volume *)id_buffer, id); break; case ID_SIM: write_simulation(&writer, (Simulation *)id_buffer, id); break; case ID_ME: case ID_LT: /* Do nothing, handled in IDTypeInfo callback. */ break; case ID_LI: /* Do nothing, handled below - and should never be reached. */ BLI_assert(0); break; case ID_IP: /* Do nothing, deprecated. */ break; default: /* Should never be reached. */ BLI_assert(0); break; } if (do_override) { BKE_lib_override_library_operations_store_end(override_storage, id); } mywrite_id_end(wd, id); } if (id_buffer != id_buffer_static) { MEM_SAFE_FREE(id_buffer); } mywrite_flush(wd); } } while ((bmain != override_storage) && (bmain = override_storage)); if (override_storage) { BKE_lib_override_library_operations_store_finalize(override_storage); override_storage = NULL; } /* Special handling, operating over split Mains... */ write_libraries(wd, mainvar->next); /* So changes above don't cause a 'DNA1' to be detected as changed on undo. */ mywrite_flush(wd); if (use_userdef) { write_userdef(&writer, &U); } /* Write DNA last, because (to be implemented) test for which structs are written. * * Note that we *borrow* the pointer to 'DNAstr', * so writing each time uses the same address and doesn't cause unnecessary undo overhead. */ writedata(wd, DNA1, wd->sdna->data_len, wd->sdna->data); /* end of file */ memset(&bhead, 0, sizeof(BHead)); bhead.code = ENDB; mywrite(wd, &bhead, sizeof(BHead)); blo_join_main(&mainlist); return mywrite_end(wd); } /* do reverse file history: .blend1 -> .blend2, .blend -> .blend1 */ /* return: success(0), failure(1) */ static bool do_history(const char *name, ReportList *reports) { char tempname1[FILE_MAX], tempname2[FILE_MAX]; int hisnr = U.versions; if (U.versions == 0) { return 0; } if (strlen(name) < 2) { BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short"); return 1; } while (hisnr > 1) { BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1); if (BLI_exists(tempname1)) { BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr); if (BLI_rename(tempname1, tempname2)) { BKE_report(reports, RPT_ERROR, "Unable to make version backup"); return true; } } hisnr--; } /* is needed when hisnr==1 */ if (BLI_exists(name)) { BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr); if (BLI_rename(name, tempname1)) { BKE_report(reports, RPT_ERROR, "Unable to make version backup"); return true; } } return 0; } /** \} */ /* -------------------------------------------------------------------- */ /** \name File Writing (Public) * \{ */ /** * \return Success. */ bool BLO_write_file(Main *mainvar, const char *filepath, const int write_flags, const struct BlendFileWriteParams *params, ReportList *reports) { char tempname[FILE_MAX + 1]; eWriteWrapType ww_type; WriteWrap ww; eBLO_WritePathRemap remap_mode = params->remap_mode; const bool use_save_versions = params->use_save_versions; const bool use_save_as_copy = params->use_save_as_copy; const bool use_userdef = params->use_userdef; const BlendThumbnail *thumb = params->thumb; /* path backup/restore */ void *path_list_backup = NULL; const int path_list_flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE); if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) { BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *BEFORE* save to disk"); BLO_main_validate_libraries(mainvar, reports); BLO_main_validate_shapekeys(mainvar, reports); } /* open temporary file, so we preserve the original in case we crash */ BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath); if (write_flags & G_FILE_COMPRESS) { ww_type = WW_WRAP_ZLIB; } else { ww_type = WW_WRAP_NONE; } ww_handle_init(ww_type, &ww); if (ww.open(&ww, tempname) == false) { BKE_reportf( reports, RPT_ERROR, "Cannot open file %s for writing: %s", tempname, strerror(errno)); return 0; } /* Remapping of relative paths to new file location. */ if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) { if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) { /* Make all relative as none of the existing paths can be relative in an unsaved document. */ if (G.relbase_valid == false) { remap_mode = BLO_WRITE_PATH_REMAP_RELATIVE_ALL; } } char dir_src[FILE_MAX]; char dir_dst[FILE_MAX]; BLI_split_dir_part(mainvar->name, dir_src, sizeof(dir_src)); BLI_split_dir_part(filepath, dir_dst, sizeof(dir_dst)); /* Just in case there is some subtle difference. */ BLI_path_normalize(mainvar->name, dir_dst); BLI_path_normalize(mainvar->name, dir_src); /* Only for relative, not relative-all, as this means making existing paths relative. */ if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) { if (G.relbase_valid && (BLI_path_cmp(dir_dst, dir_src) == 0)) { /* Saved to same path. Nothing to do. */ remap_mode = BLO_WRITE_PATH_REMAP_NONE; } } else if (remap_mode == BLO_WRITE_PATH_REMAP_ABSOLUTE) { if (G.relbase_valid == false) { /* Unsaved, all paths are absolute.Even if the user manages to set a relative path, * there is no base-path that can be used to make it absolute. */ remap_mode = BLO_WRITE_PATH_REMAP_NONE; } } if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) { /* Check if we need to backup and restore paths. */ if (UNLIKELY(use_save_as_copy)) { path_list_backup = BKE_bpath_list_backup(mainvar, path_list_flag); } switch (remap_mode) { case BLO_WRITE_PATH_REMAP_RELATIVE: /* Saved, make relative paths relative to new location (if possible). */ BKE_bpath_relative_rebase(mainvar, dir_src, dir_dst, NULL); break; case BLO_WRITE_PATH_REMAP_RELATIVE_ALL: /* Make all relative (when requested or unsaved). */ BKE_bpath_relative_convert(mainvar, dir_dst, NULL); break; case BLO_WRITE_PATH_REMAP_ABSOLUTE: /* Make all absolute (when requested or unsaved). */ BKE_bpath_absolute_convert(mainvar, dir_src, NULL); break; case BLO_WRITE_PATH_REMAP_NONE: BLI_assert(0); /* Unreachable. */ break; } } } /* actual file writing */ const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, use_userdef, thumb); ww.close(&ww); if (UNLIKELY(path_list_backup)) { BKE_bpath_list_restore(mainvar, path_list_flag, path_list_backup); BKE_bpath_list_free(path_list_backup); } if (err) { BKE_report(reports, RPT_ERROR, strerror(errno)); remove(tempname); return 0; } /* file save to temporary file was successful */ /* now do reverse file history (move .blend1 -> .blend2, .blend -> .blend1) */ if (use_save_versions) { const bool err_hist = do_history(filepath, reports); if (err_hist) { BKE_report(reports, RPT_ERROR, "Version backup failed (file saved with @)"); return 0; } } if (BLI_rename(tempname, filepath) != 0) { BKE_report(reports, RPT_ERROR, "Cannot change old file (file saved with @)"); return 0; } if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) { BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *AFTER* save to disk"); BLO_main_validate_libraries(mainvar, reports); } return 1; } /** * \return Success. */ bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags) { bool use_userdef = false; const bool err = write_file_handle( mainvar, NULL, compare, current, write_flags, use_userdef, NULL); return (err == 0); } void BLO_write_raw(BlendWriter *writer, int size_in_bytes, const void *data_ptr) { writedata(writer->wd, DATA, size_in_bytes, data_ptr); } void BLO_write_struct_by_name(BlendWriter *writer, const char *struct_name, const void *data_ptr) { BLO_write_struct_array_by_name(writer, struct_name, 1, data_ptr); } void BLO_write_struct_array_by_name(BlendWriter *writer, const char *struct_name, int array_size, const void *data_ptr) { int struct_id = BLO_get_struct_id_by_name(writer, struct_name); if (UNLIKELY(struct_id == -1)) { printf("error: can't find SDNA code <%s>\n", struct_name); return; } BLO_write_struct_array_by_id(writer, struct_id, array_size, data_ptr); } void BLO_write_struct_by_id(BlendWriter *writer, int struct_id, const void *data_ptr) { writestruct_nr(writer->wd, DATA, struct_id, 1, data_ptr); } void BLO_write_struct_at_address_by_id(BlendWriter *writer, int struct_id, const void *address, const void *data_ptr) { writestruct_at_address_nr(writer->wd, DATA, struct_id, 1, address, data_ptr); } void BLO_write_struct_array_by_id(BlendWriter *writer, int struct_id, int array_size, const void *data_ptr) { writestruct_nr(writer->wd, DATA, struct_id, array_size, data_ptr); } void BLO_write_struct_array_at_address_by_id( BlendWriter *writer, int struct_id, int array_size, const void *address, const void *data_ptr) { writestruct_at_address_nr(writer->wd, DATA, struct_id, array_size, address, data_ptr); } void BLO_write_struct_list_by_id(BlendWriter *writer, int struct_id, ListBase *list) { writelist_nr(writer->wd, DATA, struct_id, list); } void BLO_write_struct_list_by_name(BlendWriter *writer, const char *struct_name, ListBase *list) { int struct_id = BLO_get_struct_id_by_name(writer, struct_name); if (UNLIKELY(struct_id == -1)) { printf("error: can't find SDNA code <%s>\n", struct_name); return; } BLO_write_struct_list_by_id(writer, struct_id, list); } void blo_write_id_struct(BlendWriter *writer, int struct_id, const void *id_address, const ID *id) { writestruct_at_address_nr(writer->wd, GS(id->name), struct_id, 1, id_address, id); } int BLO_get_struct_id_by_name(BlendWriter *writer, const char *struct_name) { int struct_id = DNA_struct_find_nr(writer->wd->sdna, struct_name); return struct_id; } void BLO_write_int32_array(BlendWriter *writer, int size, const int32_t *data_ptr) { BLO_write_raw(writer, sizeof(int32_t) * size, data_ptr); } void BLO_write_uint32_array(BlendWriter *writer, int size, const uint32_t *data_ptr) { BLO_write_raw(writer, sizeof(uint32_t) * size, data_ptr); } void BLO_write_float_array(BlendWriter *writer, int size, const float *data_ptr) { BLO_write_raw(writer, sizeof(float) * size, data_ptr); } void BLO_write_pointer_array(BlendWriter *writer, int size, const void *data_ptr) { BLO_write_raw(writer, sizeof(void *) * size, data_ptr); } void BLO_write_float3_array(BlendWriter *writer, int size, const float *data_ptr) { BLO_write_raw(writer, sizeof(float[3]) * size, data_ptr); } /** * Write a null terminated string. */ void BLO_write_string(BlendWriter *writer, const char *str) { if (str != NULL) { BLO_write_raw(writer, strlen(str) + 1, str); } } /** * Sometimes different data is written depending on whether the file is saved to disk or used for * undo. This function returns true when the current file-writing is done for undo. */ bool BLO_write_is_undo(BlendWriter *writer) { return writer->wd->use_memfile; } /** \} */