/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2011 Blender Foundation. * All rights reserved. */ /** \file * \ingroup blt */ #pragma once #ifdef __cplusplus extern "C" { #endif /* Search the path directory to the locale files, this try all * the case for Linux, Win and Mac. * Also dynamically builds locales and locales' menu from "languages" text file. */ void BLT_lang_init(void); /* Free languages and locales_menu arrays created by BLT_lang_init. */ void BLT_lang_free(void); /* Set the current locale. */ void BLT_lang_set(const char *); /* Get the current locale ([partial] ISO code, e.g. es_ES). */ const char *BLT_lang_get(void); /* Get locale's elements (if relevant pointer is not NULL and element actually exists, e.g. * if there is no variant, *variant and *language_variant will always be NULL). * Non-null elements are always MEM_mallocN'ed, it's the caller's responsibility to free them. * NOTE: Always available, even in non-WITH_INTERNATIONAL builds. */ /** * Get locale's elements (if relevant pointer is not NULL and element actually exists, e.g. * if there is no variant, * *variant and *language_variant will always be NULL). * Non-null elements are always MEM_mallocN'ed, it's the caller's responsibility to free them. * * \note Keep that one always available, you never know, * may become useful even in no #WITH_INTERNATIONAL context. */ void BLT_lang_locale_explode(const char *locale, char **language, char **country, char **variant, char **language_country, char **language_variant); /* Get EnumPropertyItem's for translations menu. */ struct EnumPropertyItem *BLT_lang_RNA_enum_properties(void); #ifdef __cplusplus }; #endif