#!/usr/bin/python Import ('env') cflags='' sources = env.Glob('intern/*.c') sources += env.Glob('operators/*.c') sources += env.Glob('tools/*.c') incs = [ './', '../blenfont', '../blenlib', '../makesdna', '../blenkernel', '#/intern/guardedalloc', '#/extern/bullet2/src', '#/intern/opennl/extern', ] defs = [] if env['WITH_BF_BULLET']: defs.append('WITH_BULLET') if env['WITH_BF_INTERNATIONAL']: defs.append('WITH_INTERNATIONAL') env.BlenderLib ( libname = 'bf_bmesh', sources = sources, includes = Split(incs), libtype = ['core','player'], defines=defs, priority=[100, 100], compileflags=cflags )