#!/usr/bin/python Import ('env') cflags='' sources = env.Glob('intern/*.c') sources += env.Glob('operators/*.c') incs = [ '#/intern/guardedalloc', '../blenlib', '../blenloader', '../makesdna', '../blenkernel', './', '../editors/include', ] defs = [] env.BlenderLib ( libname = 'bf_bmesh', sources = sources, includes = Split(incs), libtype = ['core','player'], defines=defs, priority=[100, 100], compileflags=cflags )