/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Joseph Eagar. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __BMESH_QUERIES_H__ #define __BMESH_QUERIES_H__ /** \file blender/bmesh/bmesh_queries.h * \ingroup bmesh */ #include /* Queries */ /* counts number of elements of type type are in the mesh. */ int BM_mesh_elem_count(struct BMesh *bm, const char htype); /*returns true if v is in f*/ int BM_vert_in_face(struct BMFace *f, struct BMVert *v); // int BM_verts_in_face(struct BMFace *f, struct BMVert **varr, int len); int BM_verts_in_face(struct BMesh *bm, struct BMFace *f, struct BMVert **varr, int len); int BM_edge_in_face(struct BMFace *f, struct BMEdge *e); int BM_vert_in_edge(struct BMEdge *e, struct BMVert *v); int BM_verts_in_edge(struct BMVert *v1, struct BMVert *v2, struct BMEdge *e); /*get opposing vert from v in edge e.*/ struct BMVert *BM_edge_other_vert(struct BMEdge *e, struct BMVert *v); /*finds other loop that shares v with e's loop in f.*/ struct BMLoop *BM_face_other_loop(BMEdge *e, BMFace *f, BMVert *v); /*returns the edge existing between v1 and v2, or NULL if there isn't one.*/ struct BMEdge *BM_edge_exists(struct BMVert *v1, struct BMVert *v2); /*returns number of edges aroudn a vert*/ int BM_vert_edge_count(struct BMVert *v); /*returns number of faces around an edge*/ int BM_edge_face_count(struct BMEdge *e); /*returns number of faces around a vert.*/ int BM_vert_face_count(struct BMVert *v); /*returns true if v is a wire vert*/ int BM_vert_is_wire(struct BMesh *bm, struct BMVert *v); /*returns true if e is a wire edge*/ int BM_edge_is_wire(struct BMesh *bm, struct BMEdge *e); /* returns FALSE if v is part of a non-manifold edge in the mesh, * I believe this includes if it's part of both a wire edge and * a face.*/ int BM_vert_is_manifold(struct BMesh *bm, struct BMVert *v); /* returns FALSE if e is shared by more then two faces. */ int BM_edge_is_manifold(struct BMesh *bm, struct BMEdge *e); /* returns true if e is a boundary edge, e.g. has only 1 face bordering it. */ int BM_edge_is_boundary(struct BMEdge *e); /* returns the face corner angle */ float BM_loop_face_angle(struct BMesh *bm, struct BMLoop *l); /* returns angle of two faces surrounding an edge. note there must be * exactly two faces sharing the edge.*/ float BM_edge_face_angle(struct BMesh *bm, struct BMEdge *e); /* returns angle of two faces surrounding edges. note there must be * exactly two edges sharing the vertex.*/ float BM_vert_edge_angle(struct BMesh *bm, struct BMVert *v); /* checks overlapping of existing faces with the verts in varr. */ int BM_face_exists_overlap(struct BMesh *bm, struct BMVert **varr, int len, struct BMFace **existface); /* checks if many existing faces overlap the faces defined by varr */ int BM_face_exists_multi(BMesh *bm, struct BMVert **varr, struct BMEdge **earr, int len); int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len); /* checks if a face defined by varr already exists. */ int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **existface); /* returns number of edges f1 and f2 share. */ int BM_face_share_edge_count(struct BMFace *f1, struct BMFace *f2); /* returns number of faces e1 and e2 share. */ int BM_edge_share_face_count(struct BMEdge *e1, struct BMEdge *e2); /* returns bool 1/0 if the edges share a vertex */ int BM_edge_share_vert_count(struct BMEdge *e1, struct BMEdge *e2); BMVert *BM_edge_share_vert(struct BMEdge *e1, struct BMEdge *e2); /* edge verts in winding order from face */ void BM_edge_ordered_verts(struct BMEdge *edge, struct BMVert **r_v1, struct BMVert **r_v2); /* checks if a face is valid in the data structure */ int BM_face_validate(BMesh *bm, BMFace *face, FILE *err); /* each pair of loops defines a new edge, a split. this function goes * through and sets pairs that are geometrically invalid to null. a * split is invalid, if it forms a concave angle or it intersects other * edges in the face.*/ void BM_face_legal_splits(BMesh *bm, BMFace *f, BMLoop *(*loops)[2], int len); #endif /* __BMESH_QUERIES_H__ */