/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/bmesh/intern/bmesh_core.c * \ingroup bmesh * * Core BMesh functions for adding, removing BMesh elements. */ #include "MEM_guardedalloc.h" #include "BLI_math_vector.h" #include "BLI_array.h" #include "BLI_alloca.h" #include "BLI_smallhash.h" #include "BLI_stackdefines.h" #include "BLF_translation.h" #include "BKE_DerivedMesh.h" #include "bmesh.h" #include "intern/bmesh_private.h" /* use so valgrinds memcheck alerts us when undefined index is used. * TESTING ONLY! */ // #define USE_DEBUG_INDEX_MEMCHECK #ifdef USE_DEBUG_INDEX_MEMCHECK #define DEBUG_MEMCHECK_INDEX_INVALIDATE(ele) \ { \ int undef_idx; \ BM_elem_index_set(ele, undef_idx); /* set_ok_invalid */ \ } (void)0 #endif /** * \brief Main function for creating a new vertex. */ BMVert *BM_vert_create(BMesh *bm, const float co[3], const BMVert *v_example, const eBMCreateFlag create_flag) { BMVert *v = BLI_mempool_alloc(bm->vpool); BLI_assert((v_example == NULL) || (v_example->head.htype == BM_VERT)); BLI_assert(!(create_flag & 1)); /* --- assign all members --- */ v->head.data = NULL; #ifdef USE_DEBUG_INDEX_MEMCHECK DEBUG_MEMCHECK_INDEX_INVALIDATE(v) #else BM_elem_index_set(v, -1); /* set_ok_invalid */ #endif v->head.htype = BM_VERT; v->head.hflag = 0; v->head.api_flag = 0; /* allocate flags */ v->oflags = bm->vtoolflagpool ? BLI_mempool_calloc(bm->vtoolflagpool) : NULL; /* 'v->no' is handled by BM_elem_attrs_copy */ if (co) { copy_v3_v3(v->co, co); } else { zero_v3(v->co); } zero_v3(v->no); v->e = NULL; /* --- done --- */ /* disallow this flag for verts - its meaningless */ BLI_assert((create_flag & BM_CREATE_NO_DOUBLE) == 0); /* may add to middle of the pool */ bm->elem_index_dirty |= BM_VERT; bm->elem_table_dirty |= BM_VERT; bm->totvert++; if (!(create_flag & BM_CREATE_SKIP_CD)) { if (v_example) { int *keyi; BM_elem_attrs_copy(bm, bm, v_example, v); /* exception: don't copy the original shapekey index */ keyi = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_SHAPE_KEYINDEX); if (keyi) { *keyi = ORIGINDEX_NONE; } } else { CustomData_bmesh_set_default(&bm->vdata, &v->head.data); } } BM_CHECK_ELEMENT(v); return v; } /** * \brief Main function for creating a new edge. * * \note Duplicate edges are supported by the API however users should _never_ see them. * so unless you need a unique edge or know the edge won't exist, you should call with \a no_double = true */ BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *e_example, const eBMCreateFlag create_flag) { BMEdge *e; BLI_assert(v1 != v2); BLI_assert(v1->head.htype == BM_VERT && v2->head.htype == BM_VERT); BLI_assert((e_example == NULL) || (e_example->head.htype == BM_EDGE)); BLI_assert(!(create_flag & 1)); if ((create_flag & BM_CREATE_NO_DOUBLE) && (e = BM_edge_exists(v1, v2))) return e; e = BLI_mempool_alloc(bm->epool); /* --- assign all members --- */ e->head.data = NULL; #ifdef USE_DEBUG_INDEX_MEMCHECK DEBUG_MEMCHECK_INDEX_INVALIDATE(e) #else BM_elem_index_set(e, -1); /* set_ok_invalid */ #endif e->head.htype = BM_EDGE; e->head.hflag = BM_ELEM_SMOOTH | BM_ELEM_DRAW; e->head.api_flag = 0; /* allocate flags */ e->oflags = bm->etoolflagpool ? BLI_mempool_calloc(bm->etoolflagpool) : NULL; e->v1 = v1; e->v2 = v2; e->l = NULL; memset(&e->v1_disk_link, 0, sizeof(BMDiskLink) * 2); /* --- done --- */ bmesh_disk_edge_append(e, e->v1); bmesh_disk_edge_append(e, e->v2); /* may add to middle of the pool */ bm->elem_index_dirty |= BM_EDGE; bm->elem_table_dirty |= BM_EDGE; bm->totedge++; if (!(create_flag & BM_CREATE_SKIP_CD)) { if (e_example) { BM_elem_attrs_copy(bm, bm, e_example, e); } else { CustomData_bmesh_set_default(&bm->edata, &e->head.data); } } BM_CHECK_ELEMENT(e); return e; } static BMLoop *bm_loop_create(BMesh *bm, BMVert *v, BMEdge *e, BMFace *f, const BMLoop *l_example, const eBMCreateFlag create_flag) { BMLoop *l = NULL; l = BLI_mempool_alloc(bm->lpool); BLI_assert((l_example == NULL) || (l_example->head.htype == BM_LOOP)); BLI_assert(!(create_flag & 1)); /* --- assign all members --- */ l->head.data = NULL; #ifdef USE_DEBUG_INDEX_MEMCHECK DEBUG_MEMCHECK_INDEX_INVALIDATE(l) #else BM_elem_index_set(l, -1); /* set_ok_invalid */ #endif l->head.hflag = 0; l->head.htype = BM_LOOP; l->head.api_flag = 0; l->v = v; l->e = e; l->f = f; l->radial_next = NULL; l->radial_prev = NULL; l->next = NULL; l->prev = NULL; /* --- done --- */ /* may add to middle of the pool */ bm->elem_index_dirty |= BM_LOOP; bm->totloop++; if (!(create_flag & BM_CREATE_SKIP_CD)) { if (l_example) { CustomData_bmesh_copy_data(&bm->ldata, &bm->ldata, l_example->head.data, &l->head.data); } else { CustomData_bmesh_set_default(&bm->ldata, &l->head.data); } } return l; } static BMLoop *bm_face_boundary_add(BMesh *bm, BMFace *f, BMVert *startv, BMEdge *starte, const eBMCreateFlag create_flag) { #ifdef USE_BMESH_HOLES BMLoopList *lst = BLI_mempool_calloc(bm->looplistpool); #endif BMLoop *l = bm_loop_create(bm, startv, starte, f, starte->l, create_flag); bmesh_radial_append(starte, l); #ifdef USE_BMESH_HOLES lst->first = lst->last = l; BLI_addtail(&f->loops, lst); #else f->l_first = l; #endif l->f = f; return l; } BMFace *BM_face_copy(BMesh *bm_dst, BMesh *bm_src, BMFace *f, const bool copy_verts, const bool copy_edges) { BMVert **verts = BLI_array_alloca(verts, f->len); BMEdge **edges = BLI_array_alloca(edges, f->len); BMLoop *l_iter; BMLoop *l_first; BMLoop *l_copy; BMFace *f_copy; int i; BLI_assert((bm_dst == bm_src) || (copy_verts && copy_edges)); l_iter = l_first = BM_FACE_FIRST_LOOP(f); i = 0; do { if (copy_verts) { verts[i] = BM_vert_create(bm_dst, l_iter->v->co, l_iter->v, BM_CREATE_NOP); } else { verts[i] = l_iter->v; } i++; } while ((l_iter = l_iter->next) != l_first); l_iter = l_first = BM_FACE_FIRST_LOOP(f); i = 0; do { if (copy_edges) { BMVert *v1, *v2; if (l_iter->e->v1 == verts[i]) { v1 = verts[i]; v2 = verts[(i + 1) % f->len]; } else { v2 = verts[i]; v1 = verts[(i + 1) % f->len]; } edges[i] = BM_edge_create(bm_dst, v1, v2, l_iter->e, BM_CREATE_NOP); } else { edges[i] = l_iter->e; } i++; } while ((l_iter = l_iter->next) != l_first); f_copy = BM_face_create(bm_dst, verts, edges, f->len, NULL, BM_CREATE_SKIP_CD); BM_elem_attrs_copy(bm_src, bm_dst, f, f_copy); l_iter = l_first = BM_FACE_FIRST_LOOP(f); l_copy = BM_FACE_FIRST_LOOP(f_copy); do { BM_elem_attrs_copy(bm_src, bm_dst, l_iter, l_copy); l_copy = l_copy->next; } while ((l_iter = l_iter->next) != l_first); return f_copy; } /** * only create the face, since this calloc's the length is initialized to 0, * leave adding loops to the caller. * * \note, caller needs to handle customdata. */ BLI_INLINE BMFace *bm_face_create__internal(BMesh *bm) { BMFace *f; f = BLI_mempool_alloc(bm->fpool); /* --- assign all members --- */ f->head.data = NULL; #ifdef USE_DEBUG_INDEX_MEMCHECK DEBUG_MEMCHECK_INDEX_INVALIDATE(f) #else BM_elem_index_set(f, -1); /* set_ok_invalid */ #endif f->head.htype = BM_FACE; f->head.hflag = 0; f->head.api_flag = 0; /* allocate flags */ f->oflags = bm->ftoolflagpool ? BLI_mempool_calloc(bm->ftoolflagpool) : NULL; #ifdef USE_BMESH_HOLES BLI_listbase_clear(&f->loops); #else f->l_first = NULL; #endif f->len = 0; zero_v3(f->no); f->mat_nr = 0; /* --- done --- */ /* may add to middle of the pool */ bm->elem_index_dirty |= BM_FACE; bm->elem_table_dirty |= BM_FACE; bm->totface++; #ifdef USE_BMESH_HOLES f->totbounds = 0; #endif return f; } /** * Main face creation function * * \param bm The mesh * \param verts A sorted array of verts size of len * \param edges A sorted array of edges size of len * \param len Length of the face * \param create_flag Options for creating the face */ BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, const BMFace *f_example, const eBMCreateFlag create_flag) { BMFace *f = NULL; BMLoop *l, *startl, *lastl; int i; BLI_assert((f_example == NULL) || (f_example->head.htype == BM_FACE)); BLI_assert(!(create_flag & 1)); if (len == 0) { /* just return NULL for now */ return NULL; } if (create_flag & BM_CREATE_NO_DOUBLE) { /* Check if face already exists */ const bool is_overlap = BM_face_exists(verts, len, &f); if (is_overlap) { return f; } else { BLI_assert(f == NULL); } } f = bm_face_create__internal(bm); startl = lastl = bm_face_boundary_add(bm, f, verts[0], edges[0], create_flag); startl->v = verts[0]; startl->e = edges[0]; for (i = 1; i < len; i++) { l = bm_loop_create(bm, verts[i], edges[i], f, edges[i]->l, create_flag); l->f = f; bmesh_radial_append(edges[i], l); l->prev = lastl; lastl->next = l; lastl = l; } startl->prev = lastl; lastl->next = startl; f->len = len; if (!(create_flag & BM_CREATE_SKIP_CD)) { if (f_example) { BM_elem_attrs_copy(bm, bm, f_example, f); } else { CustomData_bmesh_set_default(&bm->pdata, &f->head.data); } } BM_CHECK_ELEMENT(f); return f; } /** * Wrapper for #BM_face_create when you don't have an edge array */ BMFace *BM_face_create_verts(BMesh *bm, BMVert **vert_arr, const int len, const BMFace *f_example, const eBMCreateFlag create_flag, const bool create_edges) { BMEdge **edge_arr = BLI_array_alloca(edge_arr, len); int i, i_prev = len - 1; if (create_edges) { for (i = 0; i < len; i++) { edge_arr[i_prev] = BM_edge_create(bm, vert_arr[i_prev], vert_arr[i], NULL, BM_CREATE_NO_DOUBLE); i_prev = i; } } else { for (i = 0; i < len; i++) { edge_arr[i_prev] = BM_edge_exists(vert_arr[i_prev], vert_arr[i]); if (edge_arr[i_prev] == NULL) { return NULL; } i_prev = i; } } return BM_face_create(bm, vert_arr, edge_arr, len, f_example, create_flag); } #ifndef NDEBUG /** * Check the element is valid. * * BMESH_TODO, when this raises an error the output is incredible confusing. * need to have some nice way to print/debug what the hecks going on. */ int bmesh_elem_check(void *element, const char htype) { BMHeader *head = element; int err = 0; if (!element) return 1; if (head->htype != htype) return 2; switch (htype) { case BM_VERT: { BMVert *v = element; if (v->e && v->e->head.htype != BM_EDGE) { err |= 4; } break; } case BM_EDGE: { BMEdge *e = element; if (e->l && e->l->head.htype != BM_LOOP) err |= 8; if (e->l && e->l->f->head.htype != BM_FACE) err |= 16; if (e->v1_disk_link.prev == NULL || e->v2_disk_link.prev == NULL || e->v1_disk_link.next == NULL || e->v2_disk_link.next == NULL) { err |= 32; } if (e->l && (e->l->radial_next == NULL || e->l->radial_prev == NULL)) err |= 64; if (e->l && e->l->f->len <= 0) err |= 128; break; } case BM_LOOP: { BMLoop *l = element, *l2; int i; if (l->f->head.htype != BM_FACE) err |= 256; if (l->e->head.htype != BM_EDGE) err |= 512; if (l->v->head.htype != BM_VERT) err |= 1024; if (!BM_vert_in_edge(l->e, l->v)) { fprintf(stderr, "%s: fatal bmesh error (vert not in edge)! (bmesh internal error)\n", __func__); err |= 2048; } if (l->radial_next == NULL || l->radial_prev == NULL) err |= (1 << 12); if (l->f->len <= 0) err |= (1 << 13); /* validate boundary loop -- invalid for hole loops, of course, * but we won't be allowing those for a while yet */ l2 = l; i = 0; do { if (i >= BM_NGON_MAX) { break; } i++; } while ((l2 = l2->next) != l); if (i != l->f->len || l2 != l) err |= (1 << 14); if (!bmesh_radial_validate(bmesh_radial_length(l), l)) err |= (1 << 15); break; } case BM_FACE: { BMFace *f = element; BMLoop *l_iter; BMLoop *l_first; int len = 0; #ifdef USE_BMESH_HOLES if (!f->loops.first) #else if (!f->l_first) #endif { err |= (1 << 16); } l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { if (l_iter->f != f) { fprintf(stderr, "%s: loop inside one face points to another! (bmesh internal error)\n", __func__); err |= (1 << 17); } if (!l_iter->e) err |= (1 << 18); if (!l_iter->v) err |= (1 << 19); if (!BM_vert_in_edge(l_iter->e, l_iter->v) || !BM_vert_in_edge(l_iter->e, l_iter->next->v)) { err |= (1 << 20); } if (!bmesh_radial_validate(bmesh_radial_length(l_iter), l_iter)) err |= (1 << 21); if (!bmesh_disk_count(l_iter->v) || !bmesh_disk_count(l_iter->next->v)) err |= (1 << 22); len++; } while ((l_iter = l_iter->next) != l_first); if (len != f->len) err |= (1 << 23); break; } default: BLI_assert(0); break; } BMESH_ASSERT(err == 0); return err; } #endif /* NDEBUG */ /** * low level function, only frees the vert, * doesn't change or adjust surrounding geometry */ static void bm_kill_only_vert(BMesh *bm, BMVert *v) { bm->totvert--; bm->elem_index_dirty |= BM_VERT; bm->elem_table_dirty |= BM_VERT; BM_select_history_remove(bm, v); if (v->head.data) CustomData_bmesh_free_block(&bm->vdata, &v->head.data); if (bm->vtoolflagpool) { BLI_mempool_free(bm->vtoolflagpool, v->oflags); } BLI_mempool_free(bm->vpool, v); } /** * low level function, only frees the edge, * doesn't change or adjust surrounding geometry */ static void bm_kill_only_edge(BMesh *bm, BMEdge *e) { bm->totedge--; bm->elem_index_dirty |= BM_EDGE; bm->elem_table_dirty |= BM_EDGE; BM_select_history_remove(bm, (BMElem *)e); if (e->head.data) CustomData_bmesh_free_block(&bm->edata, &e->head.data); if (bm->etoolflagpool) { BLI_mempool_free(bm->etoolflagpool, e->oflags); } BLI_mempool_free(bm->epool, e); } /** * low level function, only frees the face, * doesn't change or adjust surrounding geometry */ static void bm_kill_only_face(BMesh *bm, BMFace *f) { if (bm->act_face == f) bm->act_face = NULL; bm->totface--; bm->elem_index_dirty |= BM_FACE; bm->elem_table_dirty |= BM_FACE; BM_select_history_remove(bm, (BMElem *)f); if (f->head.data) CustomData_bmesh_free_block(&bm->pdata, &f->head.data); if (bm->ftoolflagpool) { BLI_mempool_free(bm->ftoolflagpool, f->oflags); } BLI_mempool_free(bm->fpool, f); } /** * low level function, only frees the loop, * doesn't change or adjust surrounding geometry */ static void bm_kill_only_loop(BMesh *bm, BMLoop *l) { bm->totloop--; bm->elem_index_dirty |= BM_LOOP; if (l->head.data) CustomData_bmesh_free_block(&bm->ldata, &l->head.data); BLI_mempool_free(bm->lpool, l); } /** * kills all edges associated with \a f, along with any other faces containing * those edges */ void BM_face_edges_kill(BMesh *bm, BMFace *f) { BMEdge **edges = BLI_array_alloca(edges, f->len); BMLoop *l_iter; BMLoop *l_first; int i = 0; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { edges[i++] = l_iter->e; } while ((l_iter = l_iter->next) != l_first); for (i = 0; i < f->len; i++) { BM_edge_kill(bm, edges[i]); } } /** * kills all verts associated with \a f, along with any other faces containing * those vertices */ void BM_face_verts_kill(BMesh *bm, BMFace *f) { BMVert **verts = BLI_array_alloca(verts, f->len); BMLoop *l_iter; BMLoop *l_first; int i = 0; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { verts[i++] = l_iter->v; } while ((l_iter = l_iter->next) != l_first); for (i = 0; i < f->len; i++) { BM_vert_kill(bm, verts[i]); } } /** * Kills \a f and its loops. */ void BM_face_kill(BMesh *bm, BMFace *f) { #ifdef USE_BMESH_HOLES BMLoopList *ls, *ls_next; #endif BM_CHECK_ELEMENT(f); #ifdef USE_BMESH_HOLES for (ls = f->loops.first; ls; ls = ls_next) #else if (f->l_first) #endif { BMLoop *l_iter, *l_next, *l_first; #ifdef USE_BMESH_HOLES ls_next = ls->next; l_iter = l_first = ls->first; #else l_iter = l_first = f->l_first; #endif do { l_next = l_iter->next; bmesh_radial_loop_remove(l_iter, l_iter->e); bm_kill_only_loop(bm, l_iter); } while ((l_iter = l_next) != l_first); #ifdef USE_BMESH_HOLES BLI_mempool_free(bm->looplistpool, ls); #endif } bm_kill_only_face(bm, f); } /** * kills \a e and all faces that use it. */ void BM_edge_kill(BMesh *bm, BMEdge *e) { bmesh_disk_edge_remove(e, e->v1); bmesh_disk_edge_remove(e, e->v2); if (e->l) { BMLoop *l = e->l, *lnext, *startl = e->l; do { lnext = l->radial_next; if (lnext->f == l->f) { BM_face_kill(bm, l->f); break; } BM_face_kill(bm, l->f); if (l == lnext) break; l = lnext; } while (l != startl); } bm_kill_only_edge(bm, e); } /** * kills \a v and all edges that use it. */ void BM_vert_kill(BMesh *bm, BMVert *v) { if (v->e) { BMEdge *e, *e_next; e = v->e; while (v->e) { e_next = bmesh_disk_edge_next(e, v); BM_edge_kill(bm, e); e = e_next; } } bm_kill_only_vert(bm, v); } /********** private disk and radial cycle functions ********** */ /** * return the length of the face, should always equal \a l->f->len */ static int UNUSED_FUNCTION(bm_loop_length)(BMLoop *l) { BMLoop *l_first = l; int i = 0; do { i++; } while ((l = l->next) != l_first); return i; } /** * \brief Loop Reverse * * Changes the winding order of a face from CW to CCW or vice versa. * This euler is a bit peculiar in comparison to others as it is its * own inverse. * * BMESH_TODO: reinsert validation code. * * \return Success */ static bool bm_loop_reverse_loop(BMesh *bm, BMFace *f #ifdef USE_BMESH_HOLES , BMLoopList *lst #endif ) { #ifdef USE_BMESH_HOLES BMLoop *l_first = lst->first; #else BMLoop *l_first = f->l_first; #endif const int len = f->len; const bool do_disps = CustomData_has_layer(&bm->ldata, CD_MDISPS); BMLoop *l_iter, *oldprev, *oldnext; BMEdge **edar = BLI_array_alloca(edar, len); int i, j, edok; for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) { bmesh_radial_loop_remove(l_iter, (edar[i] = l_iter->e)); } /* actually reverse the loop */ for (i = 0, l_iter = l_first; i < len; i++) { oldnext = l_iter->next; oldprev = l_iter->prev; l_iter->next = oldprev; l_iter->prev = oldnext; l_iter = oldnext; if (do_disps) { float (*co)[3]; int x, y, sides; MDisps *md; md = CustomData_bmesh_get(&bm->ldata, l_iter->head.data, CD_MDISPS); if (!md->totdisp || !md->disps) continue; sides = (int)sqrt(md->totdisp); co = md->disps; for (x = 0; x < sides; x++) { for (y = 0; y < x; y++) { swap_v3_v3(co[y * sides + x], co[sides * x + y]); SWAP(float, co[y * sides + x][0], co[y * sides + x][1]); SWAP(float, co[x * sides + y][0], co[x * sides + y][1]); } SWAP(float, co[x * sides + x][0], co[x * sides + x][1]); } } } if (len == 2) { /* two edged face */ /* do some verification here! */ l_first->e = edar[1]; l_first->next->e = edar[0]; } else { for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) { edok = 0; for (j = 0; j < len; j++) { edok = BM_verts_in_edge(l_iter->v, l_iter->next->v, edar[j]); if (edok) { l_iter->e = edar[j]; break; } } } } /* rebuild radial */ for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) bmesh_radial_append(l_iter->e, l_iter); /* validate radial */ for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) { BM_CHECK_ELEMENT(l_iter); BM_CHECK_ELEMENT(l_iter->e); BM_CHECK_ELEMENT(l_iter->v); BM_CHECK_ELEMENT(l_iter->f); } BM_CHECK_ELEMENT(f); /* Loop indices are no more valid! */ bm->elem_index_dirty |= BM_LOOP; return true; } /** * \brief Flip the faces direction */ bool bmesh_loop_reverse(BMesh *bm, BMFace *f) { #ifdef USE_BMESH_HOLES return bm_loop_reverse_loop(bm, f, f->loops.first); #else return bm_loop_reverse_loop(bm, f); #endif } static void bm_elements_systag_enable(void *veles, int tot, const char api_flag) { BMHeader **eles = veles; int i; for (i = 0; i < tot; i++) { BM_ELEM_API_FLAG_ENABLE((BMElemF *)eles[i], api_flag); } } static void bm_elements_systag_disable(void *veles, int tot, const char api_flag) { BMHeader **eles = veles; int i; for (i = 0; i < tot; i++) { BM_ELEM_API_FLAG_DISABLE((BMElemF *)eles[i], api_flag); } } static int bm_loop_systag_count_radial(BMLoop *l, const char api_flag) { BMLoop *l_iter = l; int i = 0; do { i += BM_ELEM_API_FLAG_TEST(l_iter->f, api_flag) ? 1 : 0; } while ((l_iter = l_iter->radial_next) != l); return i; } static int UNUSED_FUNCTION(bm_vert_systag_count_disk)(BMVert *v, const char api_flag) { BMEdge *e = v->e; int i = 0; if (!e) return 0; do { i += BM_ELEM_API_FLAG_TEST(e, api_flag) ? 1 : 0; } while ((e = bmesh_disk_edge_next(e, v)) != v->e); return i; } static bool disk_is_flagged(BMVert *v, const char api_flag) { BMEdge *e = v->e; if (!e) return false; do { BMLoop *l = e->l; if (!l) { return false; } if (bmesh_radial_length(l) == 1) return false; do { if (!BM_ELEM_API_FLAG_TEST(l->f, api_flag)) return false; } while ((l = l->radial_next) != e->l); } while ((e = bmesh_disk_edge_next(e, v)) != v->e); return true; } /* Mid-level Topology Manipulation Functions */ /** * \brief Join Connected Faces * * Joins a collected group of faces into one. Only restriction on * the input data is that the faces must be connected to each other. * * \return The newly created combine BMFace. * * \note If a pair of faces share multiple edges, * the pair of faces will be joined at every edge. * * \note this is a generic, flexible join faces function, * almost everything uses this, including #BM_faces_join_pair */ BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface, const bool do_del) { BMFace *f, *f_new; #ifdef USE_BMESH_HOLES BMLoopList *lst; ListBase holes = {NULL, NULL}; #endif BMLoop *l_iter; BMLoop *l_first; BMEdge **edges = NULL; BMEdge **deledges = NULL; BMVert **delverts = NULL; BLI_array_staticdeclare(edges, BM_DEFAULT_NGON_STACK_SIZE); BLI_array_staticdeclare(deledges, BM_DEFAULT_NGON_STACK_SIZE); BLI_array_staticdeclare(delverts, BM_DEFAULT_NGON_STACK_SIZE); BMVert *v1 = NULL, *v2 = NULL; const char *err = NULL; int i, tote = 0; if (UNLIKELY(!totface)) { BMESH_ASSERT(0); return NULL; } if (totface == 1) return faces[0]; bm_elements_systag_enable(faces, totface, _FLAG_JF); for (i = 0; i < totface; i++) { f = faces[i]; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { int rlen = bm_loop_systag_count_radial(l_iter, _FLAG_JF); if (rlen > 2) { err = N_("Input faces do not form a contiguous manifold region"); goto error; } else if (rlen == 1) { BLI_array_append(edges, l_iter->e); if (!v1) { v1 = l_iter->v; v2 = BM_edge_other_vert(l_iter->e, l_iter->v); } tote++; } else if (rlen == 2) { int d1, d2; d1 = disk_is_flagged(l_iter->e->v1, _FLAG_JF); d2 = disk_is_flagged(l_iter->e->v2, _FLAG_JF); if (!d1 && !d2 && !BM_ELEM_API_FLAG_TEST(l_iter->e, _FLAG_JF)) { /* don't remove an edge it makes up the side of another face * else this will remove the face as well - campbell */ if (BM_edge_face_count(l_iter->e) <= 2) { if (do_del) { BLI_array_append(deledges, l_iter->e); } BM_ELEM_API_FLAG_ENABLE(l_iter->e, _FLAG_JF); } } else { if (d1 && !BM_ELEM_API_FLAG_TEST(l_iter->e->v1, _FLAG_JF)) { if (do_del) { BLI_array_append(delverts, l_iter->e->v1); } BM_ELEM_API_FLAG_ENABLE(l_iter->e->v1, _FLAG_JF); } if (d2 && !BM_ELEM_API_FLAG_TEST(l_iter->e->v2, _FLAG_JF)) { if (do_del) { BLI_array_append(delverts, l_iter->e->v2); } BM_ELEM_API_FLAG_ENABLE(l_iter->e->v2, _FLAG_JF); } } } } while ((l_iter = l_iter->next) != l_first); #ifdef USE_BMESH_HOLES for (lst = f->loops.first; lst; lst = lst->next) { if (lst == f->loops.first) { continue; } BLI_remlink(&f->loops, lst); BLI_addtail(&holes, lst); } #endif } /* create region face */ f_new = tote ? BM_face_create_ngon(bm, v1, v2, edges, tote, faces[0], BM_CREATE_NOP) : NULL; if (UNLIKELY(!f_new || BMO_error_occurred(bm))) { if (!BMO_error_occurred(bm)) err = N_("Invalid boundary region to join faces"); goto error; } /* copy over loop data */ l_iter = l_first = BM_FACE_FIRST_LOOP(f_new); do { BMLoop *l2 = l_iter->radial_next; do { if (BM_ELEM_API_FLAG_TEST(l2->f, _FLAG_JF)) break; l2 = l2->radial_next; } while (l2 != l_iter); if (l2 != l_iter) { /* I think this is correct? */ if (l2->v != l_iter->v) { l2 = l2->next; } BM_elem_attrs_copy(bm, bm, l2, l_iter); } } while ((l_iter = l_iter->next) != l_first); #ifdef USE_BMESH_HOLES /* add holes */ BLI_movelisttolist(&f_new->loops, &holes); #endif /* update loop face pointer */ #ifdef USE_BMESH_HOLES for (lst = f_new->loops.first; lst; lst = lst->next) #endif { #ifdef USE_BMESH_HOLES l_iter = l_first = lst->first; #else l_iter = l_first = BM_FACE_FIRST_LOOP(f_new); #endif do { l_iter->f = f_new; } while ((l_iter = l_iter->next) != l_first); } bm_elements_systag_disable(faces, totface, _FLAG_JF); BM_ELEM_API_FLAG_DISABLE(f_new, _FLAG_JF); /* handle multi-res data */ if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) { l_iter = l_first = BM_FACE_FIRST_LOOP(f_new); do { for (i = 0; i < totface; i++) { BM_loop_interp_multires(bm, l_iter, faces[i]); } } while ((l_iter = l_iter->next) != l_first); } /* delete old geometry */ if (do_del) { for (i = 0; i < BLI_array_count(deledges); i++) { BM_edge_kill(bm, deledges[i]); } for (i = 0; i < BLI_array_count(delverts); i++) { BM_vert_kill(bm, delverts[i]); } } else { /* otherwise we get both old and new faces */ for (i = 0; i < totface; i++) { BM_face_kill(bm, faces[i]); } } BLI_array_free(edges); BLI_array_free(deledges); BLI_array_free(delverts); BM_CHECK_ELEMENT(f_new); return f_new; error: bm_elements_systag_disable(faces, totface, _FLAG_JF); BLI_array_free(edges); BLI_array_free(deledges); BLI_array_free(delverts); if (err) { BMO_error_raise(bm, bm->currentop, BMERR_DISSOLVEFACES_FAILED, err); } return NULL; } static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *f_example) { BMFace *f; #ifdef USE_BMESH_HOLES BMLoopList *lst; #endif f = bm_face_create__internal(bm); #ifdef USE_BMESH_HOLES lst = BLI_mempool_calloc(bm->looplistpool); BLI_addtail(&f->loops, lst); #endif #ifdef USE_BMESH_HOLES f->totbounds = 1; #endif BM_elem_attrs_copy(bm, bm, f_example, f); return f; } /** * \brief Split Face Make Edge (SFME) * * \warning this is a low level function, most likely you want to use #BM_face_split() * * Takes as input two vertices in a single face. An edge is created which divides the original face * into two distinct regions. One of the regions is assigned to the original face and it is closed off. * The second region has a new face assigned to it. * * \par Examples: *
 *     Before:               After:
 *      +--------+           +--------+
 *      |        |           |        |
 *      |        |           |   f1   |
 *     v1   f1   v2          v1======v2
 *      |        |           |   f2   |
 *      |        |           |        |
 *      +--------+           +--------+
 * 
* * \note the input vertices can be part of the same edge. This will * result in a two edged face. This is desirable for advanced construction * tools and particularly essential for edge bevel. Because of this it is * up to the caller to decide what to do with the extra edge. * * \note If \a holes is NULL, then both faces will lose * all holes from the original face. Also, you cannot split between * a hole vert and a boundary vert; that case is handled by higher- * level wrapping functions (when holes are fully implemented, anyway). * * \note that holes represents which holes goes to the new face, and of * course this requires removing them from the existing face first, since * you cannot have linked list links inside multiple lists. * * \return A BMFace pointer */ BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMLoop *l_v1, BMLoop *l_v2, BMLoop **r_l, #ifdef USE_BMESH_HOLES ListBase *holes, #endif BMEdge *e_example, const bool no_double ) { #ifdef USE_BMESH_HOLES BMLoopList *lst, *lst2; #else int first_loop_f1; #endif BMFace *f2; BMLoop *l_iter, *l_first; BMLoop *l_f1 = NULL, *l_f2 = NULL; BMEdge *e; BMVert *v1 = l_v1->v, *v2 = l_v2->v; int f1len, f2len; BLI_assert(f == l_v1->f && f == l_v2->f); /* allocate new edge between v1 and v2 */ e = BM_edge_create(bm, v1, v2, e_example, no_double ? BM_CREATE_NO_DOUBLE : BM_CREATE_NOP); f2 = bm_face_create__sfme(bm, f); l_f1 = bm_loop_create(bm, v2, e, f, l_v2, 0); l_f2 = bm_loop_create(bm, v1, e, f2, l_v1, 0); l_f1->prev = l_v2->prev; l_f2->prev = l_v1->prev; l_v2->prev->next = l_f1; l_v1->prev->next = l_f2; l_f1->next = l_v1; l_f2->next = l_v2; l_v1->prev = l_f1; l_v2->prev = l_f2; #ifdef USE_BMESH_HOLES lst = f->loops.first; lst2 = f2->loops.first; lst2->first = lst2->last = l_f2; lst->first = lst->last = l_f1; #else /* find which of the faces the original first loop is in */ l_iter = l_first = l_f1; first_loop_f1 = 0; do { if (l_iter == f->l_first) first_loop_f1 = 1; } while ((l_iter = l_iter->next) != l_first); if (first_loop_f1) { /* original first loop was in f1, find a suitable first loop for f2 * which is as similar as possible to f1. the order matters for tools * such as duplifaces. */ if (f->l_first->prev == l_f1) f2->l_first = l_f2->prev; else if (f->l_first->next == l_f1) f2->l_first = l_f2->next; else f2->l_first = l_f2; } else { /* original first loop was in f2, further do same as above */ f2->l_first = f->l_first; if (f->l_first->prev == l_f2) f->l_first = l_f1->prev; else if (f->l_first->next == l_f2) f->l_first = l_f1->next; else f->l_first = l_f1; } #endif /* validate both loop */ /* I don't know how many loops are supposed to be in each face at this point! FIXME */ /* go through all of f2's loops and make sure they point to it properly */ l_iter = l_first = BM_FACE_FIRST_LOOP(f2); f2len = 0; do { l_iter->f = f2; f2len++; } while ((l_iter = l_iter->next) != l_first); /* link up the new loops into the new edges radial */ bmesh_radial_append(e, l_f1); bmesh_radial_append(e, l_f2); f2->len = f2len; f1len = 0; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { f1len++; } while ((l_iter = l_iter->next) != l_first); f->len = f1len; if (r_l) *r_l = l_f2; #ifdef USE_BMESH_HOLES if (holes) { BLI_movelisttolist(&f2->loops, holes); } else { /* this code is not significant until holes actually work */ //printf("warning: call to split face euler without holes argument; holes will be tossed.\n"); for (lst = f->loops.last; lst != f->loops.first; lst = lst2) { lst2 = lst->prev; BLI_mempool_free(bm->looplistpool, lst); } } #endif BM_CHECK_ELEMENT(e); BM_CHECK_ELEMENT(f); BM_CHECK_ELEMENT(f2); return f2; } /** * \brief Split Edge Make Vert (SEMV) * * Takes \a e edge and splits it into two, creating a new vert. * \a tv should be one end of \a e : the newly created edge * will be attached to that end and is returned in \a r_e. * * \par Examples: * *
 *                     E
 *     Before: OV-------------TV
 *                 E       RE
 *     After:  OV------NV-----TV
 * 
* * \return The newly created BMVert pointer. */ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e) { BMLoop *l_next; BMEdge *e_new; BMVert *v_new, *v_old; #ifndef NDEBUG int valence1, valence2; bool edok; int i; #endif BLI_assert(BM_vert_in_edge(e, tv) != false); v_old = BM_edge_other_vert(e, tv); #ifndef NDEBUG valence1 = bmesh_disk_count(v_old); valence2 = bmesh_disk_count(tv); #endif /* order of 'e_new' verts should match 'e' * (so extruded faces don't flip) */ v_new = BM_vert_create(bm, tv->co, tv, BM_CREATE_NOP); e_new = BM_edge_create(bm, tv, v_new, e, BM_CREATE_NOP); bmesh_disk_edge_remove(e_new, tv); bmesh_disk_edge_remove(e_new, v_new); /* remove e from tv's disk cycle */ bmesh_disk_edge_remove(e, tv); /* swap out tv for v_new in e */ bmesh_edge_swapverts(e, tv, v_new); /* add e to v_new's disk cycle */ bmesh_disk_edge_append(e, v_new); /* add e_new to v_new's disk cycle */ bmesh_disk_edge_append(e_new, v_new); /* add e_new to tv's disk cycle */ bmesh_disk_edge_append(e_new, tv); #ifndef NDEBUG /* verify disk cycles */ edok = bmesh_disk_validate(valence1, v_old->e, v_old); BMESH_ASSERT(edok != false); edok = bmesh_disk_validate(valence2, tv->e, tv); BMESH_ASSERT(edok != false); edok = bmesh_disk_validate(2, v_new->e, v_new); BMESH_ASSERT(edok != false); #endif /* Split the radial cycle if present */ l_next = e->l; e->l = NULL; if (l_next) { BMLoop *l_new, *l; #ifndef NDEBUG int radlen = bmesh_radial_length(l_next); #endif int first1 = 0, first2 = 0; /* Take the next loop. Remove it from radial. Split it. Append to appropriate radials */ while (l_next) { l = l_next; l->f->len++; l_next = l_next != l_next->radial_next ? l_next->radial_next : NULL; bmesh_radial_loop_remove(l, NULL); l_new = bm_loop_create(bm, NULL, NULL, l->f, l, 0); l_new->prev = l; l_new->next = (l->next); l_new->prev->next = l_new; l_new->next->prev = l_new; l_new->v = v_new; /* assign the correct edge to the correct loop */ if (BM_verts_in_edge(l_new->v, l_new->next->v, e)) { l_new->e = e; l->e = e_new; /* append l into e_new's rad cycle */ if (!first1) { first1 = 1; l->radial_next = l->radial_prev = NULL; } if (!first2) { first2 = 1; l->radial_next = l->radial_prev = NULL; } bmesh_radial_append(l_new->e, l_new); bmesh_radial_append(l->e, l); } else if (BM_verts_in_edge(l_new->v, l_new->next->v, e_new)) { l_new->e = e_new; l->e = e; /* append l into e_new's rad cycle */ if (!first1) { first1 = 1; l->radial_next = l->radial_prev = NULL; } if (!first2) { first2 = 1; l->radial_next = l->radial_prev = NULL; } bmesh_radial_append(l_new->e, l_new); bmesh_radial_append(l->e, l); } } #ifndef NDEBUG /* verify length of radial cycle */ edok = bmesh_radial_validate(radlen, e->l); BMESH_ASSERT(edok != false); edok = bmesh_radial_validate(radlen, e_new->l); BMESH_ASSERT(edok != false); /* verify loop->v and loop->next->v pointers for e */ for (i = 0, l = e->l; i < radlen; i++, l = l->radial_next) { BMESH_ASSERT(l->e == e); //BMESH_ASSERT(l->radial_next == l); BMESH_ASSERT(!(l->prev->e != e_new && l->next->e != e_new)); edok = BM_verts_in_edge(l->v, l->next->v, e); BMESH_ASSERT(edok != false); BMESH_ASSERT(l->v != l->next->v); BMESH_ASSERT(l->e != l->next->e); /* verify loop cycle for kloop->f */ BM_CHECK_ELEMENT(l); BM_CHECK_ELEMENT(l->v); BM_CHECK_ELEMENT(l->e); BM_CHECK_ELEMENT(l->f); } /* verify loop->v and loop->next->v pointers for e_new */ for (i = 0, l = e_new->l; i < radlen; i++, l = l->radial_next) { BMESH_ASSERT(l->e == e_new); // BMESH_ASSERT(l->radial_next == l); BMESH_ASSERT(!(l->prev->e != e && l->next->e != e)); edok = BM_verts_in_edge(l->v, l->next->v, e_new); BMESH_ASSERT(edok != false); BMESH_ASSERT(l->v != l->next->v); BMESH_ASSERT(l->e != l->next->e); BM_CHECK_ELEMENT(l); BM_CHECK_ELEMENT(l->v); BM_CHECK_ELEMENT(l->e); BM_CHECK_ELEMENT(l->f); } #endif } BM_CHECK_ELEMENT(e_new); BM_CHECK_ELEMENT(v_new); BM_CHECK_ELEMENT(v_old); BM_CHECK_ELEMENT(e); BM_CHECK_ELEMENT(tv); if (r_e) *r_e = e_new; return v_new; } /** * \brief Join Edge Kill Vert (JEKV) * * Takes an edge \a e_kill and pointer to one of its vertices \a v_kill * and collapses the edge on that vertex. * * \par Examples: * *
 *     Before:         OE      KE
 *                   ------- -------
 *                   |     ||      |
 *                  OV     KV      TV
 *
 *
 *     After:              OE
 *                   ---------------
 *                   |             |
 *                  OV             TV
 * 
* * \par Restrictions: * KV is a vertex that must have a valance of exactly two. Furthermore * both edges in KV's disk cycle (OE and KE) must be unique (no double edges). * * \return The resulting edge, NULL for failure. * * \note This euler has the possibility of creating * faces with just 2 edges. It is up to the caller to decide what to do with * these faces. */ BMEdge *bmesh_jekv(BMesh *bm, BMEdge *e_kill, BMVert *v_kill, const bool do_del, const bool check_edge_double) { BMEdge *e_old; BMVert *v_old, *tv; BMLoop *l_kill; int len, radlen = 0, i; bool halt = false; #ifndef NDEBUG bool edok; #endif BLI_assert(BM_vert_in_edge(e_kill, v_kill)); if (BM_vert_in_edge(e_kill, v_kill) == 0) { return NULL; } len = bmesh_disk_count(v_kill); if (len == 2) { #ifndef NDEBUG int valence1, valence2; BMLoop *l; #endif e_old = bmesh_disk_edge_next(e_kill, v_kill); tv = BM_edge_other_vert(e_kill, v_kill); v_old = BM_edge_other_vert(e_old, v_kill); halt = BM_verts_in_edge(v_kill, tv, e_old); /* check for double edges */ if (halt) { return NULL; } else { BMEdge *e_splice; #ifndef NDEBUG /* For verification later, count valence of v_old and tv */ valence1 = bmesh_disk_count(v_old); valence2 = bmesh_disk_count(tv); #endif if (check_edge_double) { e_splice = BM_edge_exists(tv, v_old); } /* remove e_old from v_kill's disk cycle */ bmesh_disk_edge_remove(e_old, v_kill); /* relink e_old->v_kill to be e_old->tv */ bmesh_edge_swapverts(e_old, v_kill, tv); /* append e_old to tv's disk cycle */ bmesh_disk_edge_append(e_old, tv); /* remove e_kill from tv's disk cycle */ bmesh_disk_edge_remove(e_kill, tv); /* deal with radial cycle of e_kill */ radlen = bmesh_radial_length(e_kill->l); if (e_kill->l) { /* first step, fix the neighboring loops of all loops in e_kill's radial cycle */ for (i = 0, l_kill = e_kill->l; i < radlen; i++, l_kill = l_kill->radial_next) { /* relink loops and fix vertex pointer */ if (l_kill->next->v == v_kill) { l_kill->next->v = tv; } l_kill->next->prev = l_kill->prev; l_kill->prev->next = l_kill->next; if (BM_FACE_FIRST_LOOP(l_kill->f) == l_kill) { BM_FACE_FIRST_LOOP(l_kill->f) = l_kill->next; } l_kill->next = NULL; l_kill->prev = NULL; /* fix len attribute of face */ l_kill->f->len--; } /* second step, remove all the hanging loops attached to e_kill */ radlen = bmesh_radial_length(e_kill->l); if (LIKELY(radlen)) { BMLoop **loops = BLI_array_alloca(loops, radlen); l_kill = e_kill->l; /* this should be wrapped into a bme_free_radial function to be used by bmesh_KF as well... */ for (i = 0; i < radlen; i++) { loops[i] = l_kill; l_kill = l_kill->radial_next; } for (i = 0; i < radlen; i++) { bm_kill_only_loop(bm, loops[i]); } } #ifndef NDEBUG /* Validate radial cycle of e_old */ edok = bmesh_radial_validate(radlen, e_old->l); BMESH_ASSERT(edok != false); #endif } /* deallocate edge */ bm_kill_only_edge(bm, e_kill); /* deallocate vertex */ if (do_del) { bm_kill_only_vert(bm, v_kill); } else { v_kill->e = NULL; } #ifndef NDEBUG /* Validate disk cycle lengths of v_old, tv are unchanged */ edok = bmesh_disk_validate(valence1, v_old->e, v_old); BMESH_ASSERT(edok != false); edok = bmesh_disk_validate(valence2, tv->e, tv); BMESH_ASSERT(edok != false); /* Validate loop cycle of all faces attached to 'e_old' */ for (i = 0, l = e_old->l; i < radlen; i++, l = l->radial_next) { BMESH_ASSERT(l->e == e_old); edok = BM_verts_in_edge(l->v, l->next->v, e_old); BMESH_ASSERT(edok != false); edok = bmesh_loop_validate(l->f); BMESH_ASSERT(edok != false); BM_CHECK_ELEMENT(l); BM_CHECK_ELEMENT(l->v); BM_CHECK_ELEMENT(l->e); BM_CHECK_ELEMENT(l->f); } #endif if (check_edge_double) { if (e_splice) { /* removes e_splice */ BM_edge_splice(bm, e_splice, e_old); } } BM_CHECK_ELEMENT(v_old); BM_CHECK_ELEMENT(tv); BM_CHECK_ELEMENT(e_old); return e_old; } } return NULL; } /** * \brief Join Face Kill Edge (JFKE) * * Takes two faces joined by a single 2-manifold edge and fuses them together. * The edge shared by the faces must not be connected to any other edges which have * Both faces in its radial cycle * * \par Examples: *
 *           A                   B
 *      +--------+           +--------+
 *      |        |           |        |
 *      |   f1   |           |   f1   |
 *     v1========v2 = Ok!    v1==V2==v3 == Wrong!
 *      |   f2   |           |   f2   |
 *      |        |           |        |
 *      +--------+           +--------+
 * 
* * In the example A, faces \a f1 and \a f2 are joined by a single edge, * and the euler can safely be used. * In example B however, \a f1 and \a f2 are joined by multiple edges and will produce an error. * The caller in this case should call #bmesh_jekv on the extra edges * before attempting to fuse \a f1 and \a f2. * * \note The order of arguments decides whether or not certain per-face attributes are present * in the resultant face. For instance vertex winding, material index, smooth flags, etc are inherited * from \a f1, not \a f2. * * \return A BMFace pointer */ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e) { BMLoop *l_iter, *l_f1 = NULL, *l_f2 = NULL; int newlen = 0, i, f1len = 0, f2len = 0; bool edok; /* can't join a face to itself */ if (f1 == f2) { return NULL; } /* validate that edge is 2-manifold edge */ if (!BM_edge_is_manifold(e)) { return NULL; } /* verify that e is in both f1 and f2 */ f1len = f1->len; f2len = f2->len; if (!((l_f1 = BM_face_edge_share_loop(f1, e)) && (l_f2 = BM_face_edge_share_loop(f2, e)))) { return NULL; } /* validate direction of f2's loop cycle is compatible */ if (l_f1->v == l_f2->v) { return NULL; } /* validate that for each face, each vertex has another edge in its disk cycle that is * not e, and not shared. */ if (BM_edge_in_face(l_f1->next->e, f2) || BM_edge_in_face(l_f1->prev->e, f2) || BM_edge_in_face(l_f2->next->e, f1) || BM_edge_in_face(l_f2->prev->e, f1) ) { return NULL; } /* validate only one shared edge */ if (BM_face_share_edge_count(f1, f2) > 1) { return NULL; } /* validate no internal join */ for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f1); i < f1len; i++, l_iter = l_iter->next) { BM_elem_flag_disable(l_iter->v, BM_ELEM_INTERNAL_TAG); } for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f2); i < f2len; i++, l_iter = l_iter->next) { BM_elem_flag_disable(l_iter->v, BM_ELEM_INTERNAL_TAG); } for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f1); i < f1len; i++, l_iter = l_iter->next) { if (l_iter != l_f1) { BM_elem_flag_enable(l_iter->v, BM_ELEM_INTERNAL_TAG); } } for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f2); i < f2len; i++, l_iter = l_iter->next) { if (l_iter != l_f2) { /* as soon as a duplicate is found, bail out */ if (BM_elem_flag_test(l_iter->v, BM_ELEM_INTERNAL_TAG)) { return NULL; } } } /* join the two loop */ l_f1->prev->next = l_f2->next; l_f2->next->prev = l_f1->prev; l_f1->next->prev = l_f2->prev; l_f2->prev->next = l_f1->next; /* if l_f1 was baseloop, make l_f1->next the base. */ if (BM_FACE_FIRST_LOOP(f1) == l_f1) BM_FACE_FIRST_LOOP(f1) = l_f1->next; /* increase length of f1 */ f1->len += (f2->len - 2); /* make sure each loop points to the proper face */ newlen = f1->len; for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f1); i < newlen; i++, l_iter = l_iter->next) l_iter->f = f1; /* remove edge from the disk cycle of its two vertices */ bmesh_disk_edge_remove(l_f1->e, l_f1->e->v1); bmesh_disk_edge_remove(l_f1->e, l_f1->e->v2); /* deallocate edge and its two loops as well as f2 */ if (bm->etoolflagpool) { BLI_mempool_free(bm->etoolflagpool, l_f1->e->oflags); } BLI_mempool_free(bm->epool, l_f1->e); bm->totedge--; BLI_mempool_free(bm->lpool, l_f1); bm->totloop--; BLI_mempool_free(bm->lpool, l_f2); bm->totloop--; if (bm->ftoolflagpool) { BLI_mempool_free(bm->ftoolflagpool, f2->oflags); } BLI_mempool_free(bm->fpool, f2); bm->totface--; /* account for both above */ bm->elem_index_dirty |= BM_EDGE | BM_LOOP | BM_FACE; BM_CHECK_ELEMENT(f1); /* validate the new loop cycle */ edok = bmesh_loop_validate(f1); BMESH_ASSERT(edok != false); return f1; } /** * Check if splicing vertices would create any double edges. * * \note assume caller will handle case where verts share an edge. */ bool BM_vert_splice_check_double(BMVert *v_a, BMVert *v_b) { bool is_double = false; BLI_assert(BM_edge_exists(v_a, v_b) == false); if (v_a->e && v_b->e) { SmallHash visit; BMEdge *e, *e_first; BLI_smallhash_init(&visit); e = e_first = v_a->e; do { BMVert *v_other = BM_edge_other_vert(e, v_a); BLI_smallhash_insert(&visit, (uintptr_t)v_other, NULL); } while ((e = BM_DISK_EDGE_NEXT(e, v_a)) != e_first); e = e_first = v_b->e; do { BMVert *v_other = BM_edge_other_vert(e, v_b); if (BLI_smallhash_haskey(&visit, (uintptr_t)v_other)) { is_double = true; break; } } while ((e = BM_DISK_EDGE_NEXT(e, v_b)) != e_first); BLI_smallhash_release(&visit); } return is_double; } /** * \brief Splice Vert * * Merges two verts into one (\a v into \a vtarget). * * \return Success * * \warning This does't work for collapsing edges, * where \a v and \a vtarget are connected by an edge * (assert checks for this case). */ bool BM_vert_splice(BMesh *bm, BMVert *v, BMVert *v_target) { BMEdge *e; /* verts already spliced */ if (v == v_target) { return false; } BLI_assert(BM_vert_pair_share_face_check(v, v_target) == false); /* move all the edges from v's disk to vtarget's disk */ while ((e = v->e)) { /* loop */ BMLoop *l_first; if ((l_first = e->l)) { BMLoop *l_iter = l_first; do { if (l_iter->v == v) { l_iter->v = v_target; } /* else if (l_iter->prev->v == v) {...} * (this case will be handled by a different edge) */ } while ((l_iter = l_iter->radial_next) != l_first); } /* disk */ bmesh_disk_edge_remove(e, v); bmesh_edge_swapverts(e, v, v_target); bmesh_disk_edge_append(e, v_target); BLI_assert(e->v1 != e->v2); } BM_CHECK_ELEMENT(v); BM_CHECK_ELEMENT(v_target); /* v is unused now, and can be killed */ BM_vert_kill(bm, v); return true; } /** * \brief Separate Vert * * Separates all disjoint fans that meet at a vertex, making a unique * vertex for each region. returns an array of all resulting vertices. * * \note this is a low level function, bm_edge_separate needs to run on edges first * or, the faces sharing verts must not be sharing edges for them to split at least. * * \return Success */ void bmesh_vert_separate(BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len, const bool copy_select) { const int v_edgetot = BM_vert_face_count(v); BMEdge **stack = BLI_array_alloca(stack, v_edgetot); STACK_DECLARE(stack); SmallHash visithash; BMVert **verts = NULL; BMIter eiter, liter; BMLoop *l; BMEdge *e; int i, maxindex; BMLoop *l_new; BLI_smallhash_init_ex(&visithash, v_edgetot); STACK_INIT(stack, v_edgetot); maxindex = 0; BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) { if (BLI_smallhash_haskey(&visithash, (uintptr_t)e)) { continue; } /* Considering only edges and faces incident on vertex v, walk * the edges & faces and assign an index to each connected set */ BLI_smallhash_insert(&visithash, (uintptr_t)e, SET_INT_IN_POINTER(maxindex)); do { if (e->l) { BMLoop *l_iter, *l_first; l_iter = l_first = e->l; do { l_new = (l_iter->v == v) ? l_iter->prev : l_iter->next; BLI_assert(BM_vert_in_edge(l_new->e, v)); if (!BLI_smallhash_haskey(&visithash, (uintptr_t)l_new->e)) { BLI_smallhash_insert(&visithash, (uintptr_t)l_new->e, SET_INT_IN_POINTER(maxindex)); STACK_PUSH(stack, l_new->e); } } while ((l_iter = l_iter->radial_next) != l_first); } } while ((e = STACK_POP(stack))); maxindex++; } /* Make enough verts to split v for each group */ if (r_vout != NULL) { verts = MEM_callocN(sizeof(BMVert *) * maxindex, __func__); } else { verts = BLI_array_alloca(verts, maxindex); } verts[0] = v; for (i = 1; i < maxindex; i++) { verts[i] = BM_vert_create(bm, v->co, v, BM_CREATE_NOP); if (copy_select) { BM_elem_select_copy(bm, bm, verts[i], v); } } /* Replace v with the new verts in each group */ #if 0 BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) { /* call first since its faster then a hash lookup */ if (l->v != v) { continue; } i = GET_INT_FROM_POINTER(BLI_ghash_lookup(visithash, l->e)); if (i == 0) { continue; } /* Loops here should always refer to an edge that has v as an * endpoint. For each appearance of this vert in a face, there * will actually be two iterations: one for the loop heading * towards vertex v, and another for the loop heading out from * vertex v. Only need to swap the vertex on one of those times, * on the outgoing loop. */ /* XXX - because this clobbers the iterator, this *whole* block is commented, see below */ l->v = verts[i]; } #else /* note: this is the same as the commented code above *except* that it doesn't break iterator * by modifying data it loops over [#30632], this re-uses the 'stack' variable which is a bit * bad practice but save alloc'ing a new array - note, the comment above is useful, keep it * if you are tidying up code - campbell */ STACK_INIT(stack, v_edgetot); BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) { if (l->v == v) { STACK_PUSH(stack, (BMEdge *)l); } } while ((l = (BMLoop *)(STACK_POP(stack)))) { if ((i = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&visithash, (uintptr_t)l->e)))) { l->v = verts[i]; } } #endif BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) { i = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&visithash, (uintptr_t)e)); if (i == 0) { continue; } BLI_assert(e->v1 == v || e->v2 == v); bmesh_disk_edge_remove(e, v); bmesh_edge_swapverts(e, v, verts[i]); bmesh_disk_edge_append(e, verts[i]); } BLI_smallhash_release(&visithash); for (i = 0; i < maxindex; i++) { BM_CHECK_ELEMENT(verts[i]); } if (r_vout_len != NULL) { *r_vout_len = maxindex; } if (r_vout != NULL) { *r_vout = verts; } } /** * High level function which wraps both #bmesh_vert_separate and #bmesh_edge_separate */ void BM_vert_separate(BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len, BMEdge **e_in, int e_in_len) { int i; for (i = 0; i < e_in_len; i++) { BMEdge *e = e_in[i]; if (e->l && BM_vert_in_edge(e, v)) { bmesh_edge_separate(bm, e, e->l, false); } } bmesh_vert_separate(bm, v, r_vout, r_vout_len, false); } /** * \brief Splice Edge * * Splice two unique edges which share the same two vertices into one edge. * * \return Success * * \note Edges must already have the same vertices. */ bool BM_edge_splice(BMesh *bm, BMEdge *e, BMEdge *e_target) { BMLoop *l; if (!BM_vert_in_edge(e, e_target->v1) || !BM_vert_in_edge(e, e_target->v2)) { /* not the same vertices can't splice */ /* the caller should really make sure this doesn't happen ever * so assert on release builds */ BLI_assert(0); return false; } while (e->l) { l = e->l; BLI_assert(BM_vert_in_edge(e_target, l->v)); BLI_assert(BM_vert_in_edge(e_target, l->next->v)); bmesh_radial_loop_remove(l, e); bmesh_radial_append(e_target, l); } BLI_assert(bmesh_radial_length(e->l) == 0); BM_CHECK_ELEMENT(e); BM_CHECK_ELEMENT(e_target); /* removes from disks too */ BM_edge_kill(bm, e); return true; } /** * \brief Separate Edge * * Separates a single edge into two edge: the original edge and * a new edge that has only \a l_sep in its radial. * * \return Success * * \note Does nothing if \a l_sep is already the only loop in the * edge radial. */ void bmesh_edge_separate(BMesh *bm, BMEdge *e, BMLoop *l_sep, const bool copy_select) { BMEdge *e_new; #ifndef NDEBUG const int radlen = bmesh_radial_length(e->l); #endif BLI_assert(l_sep->e == e); BLI_assert(e->l); if (BM_edge_is_boundary(e)) { /* no cut required */ return; } if (l_sep == e->l) { e->l = l_sep->radial_next; } e_new = BM_edge_create(bm, e->v1, e->v2, e, BM_CREATE_NOP); bmesh_radial_loop_remove(l_sep, e); bmesh_radial_append(e_new, l_sep); l_sep->e = e_new; if (copy_select) { BM_elem_select_copy(bm, bm, e_new, e); } BLI_assert(bmesh_radial_length(e->l) == radlen - 1); BLI_assert(bmesh_radial_length(e_new->l) == 1); BM_CHECK_ELEMENT(e_new); BM_CHECK_ELEMENT(e); } /** * \brief Un-glue Region Make Vert (URMV) * * Disconnects a face from its vertex fan at loop \a l_sep * * \return The newly created BMVert */ BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep) { BMVert **vtar; int len, i; BMVert *v_new = NULL; BMVert *v_sep = l_sep->v; /* peel the face from the edge radials on both sides of the * loop vert, disconnecting the face from its fan */ bmesh_edge_separate(bm, l_sep->e, l_sep, false); bmesh_edge_separate(bm, l_sep->prev->e, l_sep->prev, false); if (bmesh_disk_count(v_sep) == 2) { /* If there are still only two edges out of v_sep, then * this whole URMV was just a no-op, so exit now. */ return v_sep; } /* Update the disk start, so that v->e points to an edge * not touching the split loop. This is so that BM_vert_split * will leave the original v_sep on some *other* fan (not the * one-face fan that holds the unglue face). */ while (v_sep->e == l_sep->e || v_sep->e == l_sep->prev->e) { v_sep->e = bmesh_disk_edge_next(v_sep->e, v_sep); } /* Split all fans connected to the vert, duplicating it for * each fans. */ bmesh_vert_separate(bm, v_sep, &vtar, &len, false); /* There should have been at least two fans cut apart here, * otherwise the early exit would have kicked in. */ BLI_assert(len >= 2); v_new = l_sep->v; /* Desired result here is that a new vert should always be * created for the unglue face. This is so we can glue any * extras back into the original vert. */ BLI_assert(v_new != v_sep); BLI_assert(v_sep == vtar[0]); /* If there are more than two verts as a result, glue together * all the verts except the one this URMV intended to create */ if (len > 2) { for (i = 0; i < len; i++) { if (vtar[i] == v_new) { break; } } if (i != len) { /* Swap the single vert that was needed for the * unglue into the last array slot */ SWAP(BMVert *, vtar[i], vtar[len - 1]); /* And then glue the rest back together */ for (i = 1; i < len - 1; i++) { BM_vert_splice(bm, vtar[i], vtar[0]); } } } MEM_freeN(vtar); return v_new; } /** * \brief Unglue Region Make Vert (URMV) * * Disconnects f_sep from the vertex fan at \a v_sep * * \return The newly created BMVert */ BMVert *bmesh_urmv(BMesh *bm, BMFace *f_sep, BMVert *v_sep) { BMLoop *l = BM_face_vert_share_loop(f_sep, v_sep); return bmesh_urmv_loop(bm, l); } /** * Avoid calling this where possible, * low level function so both face pointers remain intact but point to swapped data. * \note must be from the same bmesh. */ void bmesh_face_swap_data(BMFace *f_a, BMFace *f_b) { BMLoop *l_iter, *l_first; BLI_assert(f_a != f_b); l_iter = l_first = BM_FACE_FIRST_LOOP(f_a); do { l_iter->f = f_b; } while ((l_iter = l_iter->next) != l_first); l_iter = l_first = BM_FACE_FIRST_LOOP(f_b); do { l_iter->f = f_a; } while ((l_iter = l_iter->next) != l_first); SWAP(BMFace, (*f_a), (*f_b)); /* swap back */ SWAP(void *, f_a->head.data, f_b->head.data); SWAP(int, f_a->head.index, f_b->head.index); }