/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Geoffrey Bantle. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/bmesh/intern/bmesh_mesh_conv.c * \ingroup bmesh * * BM mesh conversion functions. * * \section bm_mesh_conv_shapekey Converting Shape Keys * * When converting to/from a Mesh/BMesh you can optionally pass a shape key to edit. * This has the effect of editing the shape key-block rather then the original mesh vertex coords * (although additional geometry is still allowed and uses fallback locations on converting). * * While this works for any mesh/bmesh this is made use of by entering and exiting edit-mode. * * There are comments in code but this should help explain the general * intention as to how this works converting from/to bmesh. * * * \subsection user_pov User Perspective * * - Editmode operations when a shape key-block is active edits only that key-block. * - The first Basis key-block always matches the Mesh verts. * - Changing vertex locations of _any_ Basis will apply offsets to those shape keys using this as their Basis. * * * \subsection enter_editmode Entering EditMode - #BM_mesh_bm_from_me * * - the active key-block is used for BMesh vertex locations on entering edit-mode. * So obviously the meshes vertex locations remain unchanged and the shape key its self is not being edited directly. * Simply the #BMVert.co is a initialized from active shape key (when its set). * - all key-blocks are added as CustomData layers (read code for details). * * * \subsection exit_editmode Exiting EditMode - #BM_mesh_bm_to_me * * This is where the most confusing code is! Won't attempt to document the details here, for that read the code. * But basics are as follows. * * - Vertex locations (possibly modified from initial active key-block) are copied directly into #MVert.co * (special confusing note that these may be restored later, when editing the 'Basis', read on). * - if the 'Key' is relative, and the active key-block is the basis for ANY other key-blocks - get an array of offsets * between the new vertex locations and the original shape key (before entering edit-mode), * these offsets get applied later on to inactive key-blocks using the active one (which we are editing) as their Basis. * * Copying the locations back to the shape keys is quite confusing... * One main area of confusion is that when editing a 'Basis' key-block 'me->key->refkey' * The coords are written into the mesh, from the users perspective the Basis coords are written into the mesh * when exiting edit-mode. * * When _not_ editing the 'Basis', the original vertex locations (stored in the mesh and unchanged during edit-mode), * are copied back into the mesh. * * This has the effect from the users POV of leaving the mesh un-touched, and only editing the active shape key-block. * */ #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_modifier_types.h" #include "DNA_key_types.h" #include "MEM_guardedalloc.h" #include "BLI_listbase.h" #include "BLI_alloca.h" #include "BLI_math_vector.h" #include "BKE_mesh.h" #include "BKE_customdata.h" #include "BKE_multires.h" #include "BKE_global.h" /* ugh - for looping over all objects */ #include "BKE_main.h" #include "BKE_key.h" #include "bmesh.h" #include "intern/bmesh_private.h" /* for element checking */ /** * Currently this is only used for Python scripts * which may fail to keep matching UV/TexFace layers. * * \note This should only perform any changes in exceptional cases, * if we need this to be faster we could inline #BM_data_layer_add and only * call #update_data_blocks once at the end. */ void BM_mesh_cd_validate(BMesh *bm) { int totlayer_mtex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY); int totlayer_uv = CustomData_number_of_layers(&bm->ldata, CD_MLOOPUV); if (LIKELY(totlayer_mtex == totlayer_uv)) { /* pass */ } else if (totlayer_mtex < totlayer_uv) { const int uv_index_first = CustomData_get_layer_index(&bm->ldata, CD_MLOOPUV); do { const char *from_name = bm->ldata.layers[uv_index_first + totlayer_mtex].name; BM_data_layer_add_named(bm, &bm->pdata, CD_MTEXPOLY, from_name); CustomData_set_layer_unique_name(&bm->pdata, totlayer_mtex); } while (totlayer_uv != ++totlayer_mtex); } else if (totlayer_uv < totlayer_mtex) { const int mtex_index_first = CustomData_get_layer_index(&bm->pdata, CD_MTEXPOLY); do { const char *from_name = bm->pdata.layers[mtex_index_first + totlayer_uv].name; BM_data_layer_add_named(bm, &bm->ldata, CD_MLOOPUV, from_name); CustomData_set_layer_unique_name(&bm->ldata, totlayer_uv); } while (totlayer_mtex != ++totlayer_uv); } BLI_assert(totlayer_mtex == totlayer_uv); } void BM_mesh_cd_flag_ensure(BMesh *bm, Mesh *mesh, const char cd_flag) { const char cd_flag_all = BM_mesh_cd_flag_from_bmesh(bm) | cd_flag; BM_mesh_cd_flag_apply(bm, cd_flag_all); if (mesh) { mesh->cd_flag = cd_flag_all; } } void BM_mesh_cd_flag_apply(BMesh *bm, const char cd_flag) { /* CustomData_bmesh_init_pool() must run first */ BLI_assert(bm->vdata.totlayer == 0 || bm->vdata.pool != NULL); BLI_assert(bm->edata.totlayer == 0 || bm->edata.pool != NULL); BLI_assert(bm->pdata.totlayer == 0 || bm->pdata.pool != NULL); if (cd_flag & ME_CDFLAG_VERT_BWEIGHT) { if (!CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) { BM_data_layer_add(bm, &bm->vdata, CD_BWEIGHT); } } else { if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) { BM_data_layer_free(bm, &bm->vdata, CD_BWEIGHT); } } if (cd_flag & ME_CDFLAG_EDGE_BWEIGHT) { if (!CustomData_has_layer(&bm->edata, CD_BWEIGHT)) { BM_data_layer_add(bm, &bm->edata, CD_BWEIGHT); } } else { if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) { BM_data_layer_free(bm, &bm->edata, CD_BWEIGHT); } } if (cd_flag & ME_CDFLAG_EDGE_CREASE) { if (!CustomData_has_layer(&bm->edata, CD_CREASE)) { BM_data_layer_add(bm, &bm->edata, CD_CREASE); } } else { if (CustomData_has_layer(&bm->edata, CD_CREASE)) { BM_data_layer_free(bm, &bm->edata, CD_CREASE); } } } char BM_mesh_cd_flag_from_bmesh(BMesh *bm) { char cd_flag = 0; if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) { cd_flag |= ME_CDFLAG_VERT_BWEIGHT; } if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) { cd_flag |= ME_CDFLAG_EDGE_BWEIGHT; } if (CustomData_has_layer(&bm->edata, CD_CREASE)) { cd_flag |= ME_CDFLAG_EDGE_CREASE; } return cd_flag; } /* Static function for alloc (duplicate in modifiers_bmesh.c) */ static BMFace *bm_face_create_from_mpoly( MPoly *mp, MLoop *ml, BMesh *bm, BMVert **vtable, BMEdge **etable) { BMVert **verts = BLI_array_alloca(verts, mp->totloop); BMEdge **edges = BLI_array_alloca(edges, mp->totloop); int j; for (j = 0; j < mp->totloop; j++, ml++) { verts[j] = vtable[ml->v]; edges[j] = etable[ml->e]; } return BM_face_create(bm, verts, edges, mp->totloop, NULL, BM_CREATE_SKIP_CD); } /** * \brief Mesh -> BMesh * \param bm: The mesh to write into, while this is typically a newly created BMesh, * merging into existing data is supported. * Note the custom-data layout isn't used. * If more comprehensive merging is needed we should move this into a separate function * since this should be kept fast for edit-mode switching and storing undo steps. * * \warning This function doesn't calculate face normals. */ void BM_mesh_bm_from_me( BMesh *bm, Mesh *me, const struct BMeshFromMeshParams *params) { const bool is_new = !(bm->totvert || (bm->vdata.totlayer || bm->edata.totlayer || bm->pdata.totlayer || bm->ldata.totlayer)); MVert *mvert; MEdge *medge; MLoop *mloop; MPoly *mp; KeyBlock *actkey, *block; BMVert *v, **vtable = NULL; BMEdge *e, **etable = NULL; BMFace *f, **ftable = NULL; float (*keyco)[3] = NULL; int totuv, totloops, i; if (!me || !me->totvert) { if (me && is_new) { /*no verts? still copy customdata layout*/ CustomData_copy(&me->vdata, &bm->vdata, CD_MASK_BMESH, CD_ASSIGN, 0); CustomData_copy(&me->edata, &bm->edata, CD_MASK_BMESH, CD_ASSIGN, 0); CustomData_copy(&me->ldata, &bm->ldata, CD_MASK_BMESH, CD_ASSIGN, 0); CustomData_copy(&me->pdata, &bm->pdata, CD_MASK_BMESH, CD_ASSIGN, 0); CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT); CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE); CustomData_bmesh_init_pool(&bm->ldata, me->totloop, BM_LOOP); CustomData_bmesh_init_pool(&bm->pdata, me->totpoly, BM_FACE); } return; /* sanity check */ } if (is_new) { CustomData_copy(&me->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0); CustomData_copy(&me->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0); CustomData_copy(&me->ldata, &bm->ldata, CD_MASK_BMESH, CD_CALLOC, 0); CustomData_copy(&me->pdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0); /* make sure uv layer names are consisten */ totuv = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY); for (i = 0; i < totuv; i++) { int li = CustomData_get_layer_index_n(&bm->pdata, CD_MTEXPOLY, i); CustomData_set_layer_name(&bm->ldata, CD_MLOOPUV, i, bm->pdata.layers[li].name); } } /* -------------------------------------------------------------------- */ /* Shape Key */ int tot_shape_keys = me->key ? BLI_listbase_count(&me->key->block) : 0; if (is_new == false) { tot_shape_keys = min_ii(tot_shape_keys, CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY)); } const float (**shape_key_table)[3] = tot_shape_keys ? BLI_array_alloca(shape_key_table, tot_shape_keys) : NULL; if ((params->active_shapekey != 0) && (me->key != NULL)) { actkey = BLI_findlink(&me->key->block, params->active_shapekey - 1); } else { actkey = NULL; } if (is_new) { if (tot_shape_keys || params->add_key_index) { CustomData_add_layer(&bm->vdata, CD_SHAPE_KEYINDEX, CD_ASSIGN, NULL, 0); } } if (tot_shape_keys) { if (is_new) { /* check if we need to generate unique ids for the shapekeys. * this also exists in the file reading code, but is here for * a sanity check */ if (!me->key->uidgen) { fprintf(stderr, "%s had to generate shape key uid's in a situation we shouldn't need to! " "(bmesh internal error)\n", __func__); me->key->uidgen = 1; for (block = me->key->block.first; block; block = block->next) { block->uid = me->key->uidgen++; } } } if (actkey && actkey->totelem == me->totvert) { keyco = params->use_shapekey ? actkey->data : NULL; if (is_new) { bm->shapenr = params->active_shapekey; } } for (i = 0, block = me->key->block.first; i < tot_shape_keys; block = block->next, i++) { if (is_new) { CustomData_add_layer_named(&bm->vdata, CD_SHAPEKEY, CD_ASSIGN, NULL, 0, block->name); int j = CustomData_get_layer_index_n(&bm->vdata, CD_SHAPEKEY, i); bm->vdata.layers[j].uid = block->uid; } shape_key_table[i] = (const float (*)[3])block->data; } } if (is_new) { CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT); CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE); CustomData_bmesh_init_pool(&bm->ldata, me->totloop, BM_LOOP); CustomData_bmesh_init_pool(&bm->pdata, me->totpoly, BM_FACE); BM_mesh_cd_flag_apply(bm, me->cd_flag); } const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT); const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT); const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE); const int cd_shape_key_offset = me->key ? CustomData_get_offset(&bm->vdata, CD_SHAPEKEY) : -1; const int cd_shape_keyindex_offset = is_new && (tot_shape_keys || params->add_key_index) ? CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX) : -1; vtable = MEM_mallocN(sizeof(BMVert **) * me->totvert, __func__); for (i = 0, mvert = me->mvert; i < me->totvert; i++, mvert++) { v = vtable[i] = BM_vert_create(bm, keyco ? keyco[i] : mvert->co, NULL, BM_CREATE_SKIP_CD); BM_elem_index_set(v, i); /* set_ok */ /* transfer flag */ v->head.hflag = BM_vert_flag_from_mflag(mvert->flag & ~SELECT); /* this is necessary for selection counts to work properly */ if (mvert->flag & SELECT) { BM_vert_select_set(bm, v, true); } normal_short_to_float_v3(v->no, mvert->no); /* Copy Custom Data */ CustomData_to_bmesh_block(&me->vdata, &bm->vdata, i, &v->head.data, true); if (cd_vert_bweight_offset != -1) BM_ELEM_CD_SET_FLOAT(v, cd_vert_bweight_offset, (float)mvert->bweight / 255.0f); /* set shape key original index */ if (cd_shape_keyindex_offset != -1) BM_ELEM_CD_SET_INT(v, cd_shape_keyindex_offset, i); /* set shapekey data */ if (tot_shape_keys) { float (*co_dst)[3] = BM_ELEM_CD_GET_VOID_P(v, cd_shape_key_offset); for (int j = 0; j < tot_shape_keys; j++, co_dst++) { copy_v3_v3(*co_dst, shape_key_table[j][i]); } } } if (is_new) { bm->elem_index_dirty &= ~BM_VERT; /* added in order, clear dirty flag */ } etable = MEM_mallocN(sizeof(BMEdge **) * me->totedge, __func__); medge = me->medge; for (i = 0; i < me->totedge; i++, medge++) { e = etable[i] = BM_edge_create(bm, vtable[medge->v1], vtable[medge->v2], NULL, BM_CREATE_SKIP_CD); BM_elem_index_set(e, i); /* set_ok */ /* transfer flags */ e->head.hflag = BM_edge_flag_from_mflag(medge->flag & ~SELECT); /* this is necessary for selection counts to work properly */ if (medge->flag & SELECT) { BM_edge_select_set(bm, e, true); } /* Copy Custom Data */ CustomData_to_bmesh_block(&me->edata, &bm->edata, i, &e->head.data, true); if (cd_edge_bweight_offset != -1) BM_ELEM_CD_SET_FLOAT(e, cd_edge_bweight_offset, (float)medge->bweight / 255.0f); if (cd_edge_crease_offset != -1) BM_ELEM_CD_SET_FLOAT(e, cd_edge_crease_offset, (float)medge->crease / 255.0f); } if (is_new) { bm->elem_index_dirty &= ~BM_EDGE; /* added in order, clear dirty flag */ } /* only needed for selection. */ if (me->mselect && me->totselect != 0) { ftable = MEM_mallocN(sizeof(BMFace **) * me->totpoly, __func__); } mloop = me->mloop; mp = me->mpoly; for (i = 0, totloops = 0; i < me->totpoly; i++, mp++) { BMLoop *l_iter; BMLoop *l_first; f = bm_face_create_from_mpoly(mp, mloop + mp->loopstart, bm, vtable, etable); if (ftable != NULL) { ftable[i] = f; } if (UNLIKELY(f == NULL)) { printf("%s: Warning! Bad face in mesh" " \"%s\" at index %d!, skipping\n", __func__, me->id.name + 2, i); continue; } /* don't use 'i' since we may have skipped the face */ BM_elem_index_set(f, bm->totface - 1); /* set_ok */ /* transfer flag */ f->head.hflag = BM_face_flag_from_mflag(mp->flag & ~ME_FACE_SEL); /* this is necessary for selection counts to work properly */ if (mp->flag & ME_FACE_SEL) { BM_face_select_set(bm, f, true); } f->mat_nr = mp->mat_nr; if (i == me->act_face) bm->act_face = f; int j = mp->loopstart; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { /* don't use 'j' since we may have skipped some faces, hence some loops. */ BM_elem_index_set(l_iter, totloops++); /* set_ok */ /* Save index of correspsonding MLoop */ CustomData_to_bmesh_block(&me->ldata, &bm->ldata, j++, &l_iter->head.data, true); } while ((l_iter = l_iter->next) != l_first); /* Copy Custom Data */ CustomData_to_bmesh_block(&me->pdata, &bm->pdata, i, &f->head.data, true); if (params->calc_face_normal) { BM_face_normal_update(f); } } if (is_new) { bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP); /* added in order, clear dirty flag */ } /* -------------------------------------------------------------------- */ /* MSelect clears the array elements (avoid adding multiple times). * * Take care to keep this last and not use (v/e/ftable) after this. */ if (me->mselect && me->totselect != 0) { MSelect *msel; for (i = 0, msel = me->mselect; i < me->totselect; i++, msel++) { BMElem **ele_p; switch (msel->type) { case ME_VSEL: ele_p = (BMElem **)&vtable[msel->index]; break; case ME_ESEL: ele_p = (BMElem **)&etable[msel->index]; break; case ME_FSEL: ele_p = (BMElem **)&ftable[msel->index]; break; default: continue; } if (*ele_p != NULL) { BM_select_history_store_notest(bm, *ele_p); *ele_p = NULL; } } } else { BM_select_history_clear(bm); } MEM_freeN(vtable); MEM_freeN(etable); if (ftable) { MEM_freeN(ftable); } } /** * \brief BMesh -> Mesh */ static BMVert **bm_to_mesh_vertex_map(BMesh *bm, int ototvert) { const int cd_shape_keyindex_offset = CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX); BMVert **vertMap = NULL; BMVert *eve; int i = 0; BMIter iter; /* caller needs to ensure this */ BLI_assert(ototvert > 0); vertMap = MEM_callocN(sizeof(*vertMap) * ototvert, "vertMap"); if (cd_shape_keyindex_offset != -1) { BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { const int keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset); if ((keyi != ORIGINDEX_NONE) && (keyi < ototvert) && /* not fool-proof, but chances are if we have many verts with the same index, * we will want to use the first one, since the second is more likely to be a duplicate. */ (vertMap[keyi] == NULL)) { vertMap[keyi] = eve; } } } else { BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { if (i < ototvert) { vertMap[i] = eve; } else { break; } } } return vertMap; } /** * returns customdata shapekey index from a keyblock or -1 * \note could split this out into a more generic function */ static int bm_to_mesh_shape_layer_index_from_kb(BMesh *bm, KeyBlock *currkey) { int i; int j = 0; for (i = 0; i < bm->vdata.totlayer; i++) { if (bm->vdata.layers[i].type == CD_SHAPEKEY) { if (currkey->uid == bm->vdata.layers[i].uid) { return j; } j++; } } return -1; } BLI_INLINE void bmesh_quick_edgedraw_flag(MEdge *med, BMEdge *e) { /* this is a cheap way to set the edge draw, its not precise and will * pick the first 2 faces an edge uses. * The dot comparison is a little arbitrary, but set so that a 5 subd * IcoSphere won't vanish but subd 6 will (as with pre-bmesh blender) */ if ( /* (med->flag & ME_EDGEDRAW) && */ /* assume to be true */ (e->l && (e->l != e->l->radial_next)) && (dot_v3v3(e->l->f->no, e->l->radial_next->f->no) > 0.9995f)) { med->flag &= ~ME_EDGEDRAW; } else { med->flag |= ME_EDGEDRAW; } } /** * * \param bmain May be NULL in case \a calc_object_remap parameter option is not set. */ void BM_mesh_bm_to_me( Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMeshParams *params) { MLoop *mloop; MPoly *mpoly; MVert *mvert, *oldverts; MEdge *med, *medge; BMVert *v, *eve; BMEdge *e; BMFace *f; BMIter iter; int i, j, ototvert; const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT); const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT); const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE); ototvert = me->totvert; /* new vertex block */ if (bm->totvert == 0) mvert = NULL; else mvert = MEM_callocN(bm->totvert * sizeof(MVert), "loadeditbMesh vert"); /* new edge block */ if (bm->totedge == 0) medge = NULL; else medge = MEM_callocN(bm->totedge * sizeof(MEdge), "loadeditbMesh edge"); /* new ngon face block */ if (bm->totface == 0) mpoly = NULL; else mpoly = MEM_callocN(bm->totface * sizeof(MPoly), "loadeditbMesh poly"); /* new loop block */ if (bm->totloop == 0) mloop = NULL; else mloop = MEM_callocN(bm->totloop * sizeof(MLoop), "loadeditbMesh loop"); /* lets save the old verts just in case we are actually working on * a key ... we now do processing of the keys at the end */ oldverts = me->mvert; /* don't free this yet */ if (oldverts) { CustomData_set_layer(&me->vdata, CD_MVERT, NULL); } /* free custom data */ CustomData_free(&me->vdata, me->totvert); CustomData_free(&me->edata, me->totedge); CustomData_free(&me->fdata, me->totface); CustomData_free(&me->ldata, me->totloop); CustomData_free(&me->pdata, me->totpoly); /* add new custom data */ me->totvert = bm->totvert; me->totedge = bm->totedge; me->totloop = bm->totloop; me->totpoly = bm->totface; /* will be overwritten with a valid value if 'dotess' is set, otherwise we * end up with 'me->totface' and me->mface == NULL which can crash [#28625] */ me->totface = 0; me->act_face = -1; { const CustomDataMask mask = CD_MASK_MESH | params->cd_mask_extra; CustomData_copy(&bm->vdata, &me->vdata, mask, CD_CALLOC, me->totvert); CustomData_copy(&bm->edata, &me->edata, mask, CD_CALLOC, me->totedge); CustomData_copy(&bm->ldata, &me->ldata, mask, CD_CALLOC, me->totloop); CustomData_copy(&bm->pdata, &me->pdata, mask, CD_CALLOC, me->totpoly); } CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert); CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge); CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, mloop, me->totloop); CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, mpoly, me->totpoly); me->cd_flag = BM_mesh_cd_flag_from_bmesh(bm); /* this is called again, 'dotess' arg is used there */ BKE_mesh_update_customdata_pointers(me, 0); i = 0; BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) { copy_v3_v3(mvert->co, v->co); normal_float_to_short_v3(mvert->no, v->no); mvert->flag = BM_vert_flag_to_mflag(v); BM_elem_index_set(v, i); /* set_inline */ /* copy over customdat */ CustomData_from_bmesh_block(&bm->vdata, &me->vdata, v->head.data, i); if (cd_vert_bweight_offset != -1) mvert->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(v, cd_vert_bweight_offset); i++; mvert++; BM_CHECK_ELEMENT(v); } bm->elem_index_dirty &= ~BM_VERT; med = medge; i = 0; BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) { med->v1 = BM_elem_index_get(e->v1); med->v2 = BM_elem_index_get(e->v2); med->flag = BM_edge_flag_to_mflag(e); BM_elem_index_set(e, i); /* set_inline */ /* copy over customdata */ CustomData_from_bmesh_block(&bm->edata, &me->edata, e->head.data, i); bmesh_quick_edgedraw_flag(med, e); if (cd_edge_crease_offset != -1) med->crease = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(e, cd_edge_crease_offset); if (cd_edge_bweight_offset != -1) med->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(e, cd_edge_bweight_offset); i++; med++; BM_CHECK_ELEMENT(e); } bm->elem_index_dirty &= ~BM_EDGE; i = 0; j = 0; BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { BMLoop *l_iter, *l_first; mpoly->loopstart = j; mpoly->totloop = f->len; mpoly->mat_nr = f->mat_nr; mpoly->flag = BM_face_flag_to_mflag(f); l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { mloop->e = BM_elem_index_get(l_iter->e); mloop->v = BM_elem_index_get(l_iter->v); /* copy over customdata */ CustomData_from_bmesh_block(&bm->ldata, &me->ldata, l_iter->head.data, j); j++; mloop++; BM_CHECK_ELEMENT(l_iter); BM_CHECK_ELEMENT(l_iter->e); BM_CHECK_ELEMENT(l_iter->v); } while ((l_iter = l_iter->next) != l_first); if (f == bm->act_face) me->act_face = i; /* copy over customdata */ CustomData_from_bmesh_block(&bm->pdata, &me->pdata, f->head.data, i); i++; mpoly++; BM_CHECK_ELEMENT(f); } /* patch hook indices and vertex parents */ if (params->calc_object_remap && (ototvert > 0)) { BLI_assert(bmain != NULL); Object *ob; ModifierData *md; BMVert **vertMap = NULL; for (ob = bmain->object.first; ob; ob = ob->id.next) { if ((ob->parent) && (ob->parent->data == me) && ELEM(ob->partype, PARVERT1, PARVERT3)) { if (vertMap == NULL) { vertMap = bm_to_mesh_vertex_map(bm, ototvert); } if (ob->par1 < ototvert) { eve = vertMap[ob->par1]; if (eve) ob->par1 = BM_elem_index_get(eve); } if (ob->par2 < ototvert) { eve = vertMap[ob->par2]; if (eve) ob->par2 = BM_elem_index_get(eve); } if (ob->par3 < ototvert) { eve = vertMap[ob->par3]; if (eve) ob->par3 = BM_elem_index_get(eve); } } if (ob->data == me) { for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Hook) { HookModifierData *hmd = (HookModifierData *) md; if (vertMap == NULL) { vertMap = bm_to_mesh_vertex_map(bm, ototvert); } for (i = j = 0; i < hmd->totindex; i++) { if (hmd->indexar[i] < ototvert) { eve = vertMap[hmd->indexar[i]]; if (eve) { hmd->indexar[j++] = BM_elem_index_get(eve); } } else { j++; } } hmd->totindex = j; } } } } if (vertMap) MEM_freeN(vertMap); } BKE_mesh_update_customdata_pointers(me, false); { BMEditSelection *selected; me->totselect = BLI_listbase_count(&(bm->selected)); MEM_SAFE_FREE(me->mselect); if (me->totselect != 0) { me->mselect = MEM_mallocN(sizeof(MSelect) * me->totselect, "Mesh selection history"); } for (i = 0, selected = bm->selected.first; selected; i++, selected = selected->next) { if (selected->htype == BM_VERT) { me->mselect[i].type = ME_VSEL; } else if (selected->htype == BM_EDGE) { me->mselect[i].type = ME_ESEL; } else if (selected->htype == BM_FACE) { me->mselect[i].type = ME_FSEL; } me->mselect[i].index = BM_elem_index_get(selected->ele); } } /* see comment below, this logic is in twice */ if (me->key) { const int cd_shape_keyindex_offset = CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX); KeyBlock *currkey; KeyBlock *actkey = BLI_findlink(&me->key->block, bm->shapenr - 1); float (*ofs)[3] = NULL; /* go through and find any shapekey customdata layers * that might not have corresponding KeyBlocks, and add them if * necessary */ j = 0; for (i = 0; i < bm->vdata.totlayer; i++) { if (bm->vdata.layers[i].type != CD_SHAPEKEY) continue; for (currkey = me->key->block.first; currkey; currkey = currkey->next) { if (currkey->uid == bm->vdata.layers[i].uid) break; } if (!currkey) { currkey = BKE_keyblock_add(me->key, bm->vdata.layers[i].name); currkey->uid = bm->vdata.layers[i].uid; } j++; } /* editing the base key should update others */ if ((me->key->type == KEY_RELATIVE) && /* only need offsets for relative shape keys */ (actkey != NULL) && /* unlikely, but the active key may not be valid if the * bmesh and the mesh are out of sync */ (oldverts != NULL)) /* not used here, but 'oldverts' is used later for applying 'ofs' */ { const bool act_is_basis = BKE_keyblock_is_basis(me->key, bm->shapenr - 1); /* active key is a base */ if (act_is_basis && (cd_shape_keyindex_offset != -1)) { float (*fp)[3] = actkey->data; ofs = MEM_callocN(sizeof(float) * 3 * bm->totvert, "currkey->data"); mvert = me->mvert; BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { const int keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset); if (keyi != ORIGINDEX_NONE) { sub_v3_v3v3(ofs[i], mvert->co, fp[keyi]); } else { /* if there are new vertices in the mesh, we can't propagate the offset * because it will only work for the existing vertices and not the new * ones, creating a mess when doing e.g. subdivide + translate */ MEM_freeN(ofs); ofs = NULL; break; } mvert++; } } } for (currkey = me->key->block.first; currkey; currkey = currkey->next) { const bool apply_offset = (ofs && (currkey != actkey) && (bm->shapenr - 1 == currkey->relative)); int cd_shape_offset; int keyi; float (*ofs_pt)[3] = ofs; float *newkey, (*oldkey)[3], *fp; j = bm_to_mesh_shape_layer_index_from_kb(bm, currkey); cd_shape_offset = CustomData_get_n_offset(&bm->vdata, CD_SHAPEKEY, j); fp = newkey = MEM_callocN(me->key->elemsize * bm->totvert, "currkey->data"); oldkey = currkey->data; mvert = me->mvert; BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) { if (currkey == actkey) { copy_v3_v3(fp, eve->co); if (actkey != me->key->refkey) { /* important see bug [#30771] */ if (cd_shape_keyindex_offset != -1) { if (oldverts) { keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset); if (keyi != ORIGINDEX_NONE && keyi < currkey->totelem) { /* valid old vertex */ copy_v3_v3(mvert->co, oldverts[keyi].co); } } } } } else if (j != -1) { /* in most cases this runs */ copy_v3_v3(fp, BM_ELEM_CD_GET_VOID_P(eve, cd_shape_offset)); } else if ((oldkey != NULL) && (cd_shape_keyindex_offset != -1) && ((keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset)) != ORIGINDEX_NONE) && (keyi < currkey->totelem)) { /* old method of reconstructing keys via vertice's original key indices, * currently used if the new method above fails (which is theoretically * possible in certain cases of undo) */ copy_v3_v3(fp, oldkey[keyi]); } else { /* fail! fill in with dummy value */ copy_v3_v3(fp, mvert->co); } /* propagate edited basis offsets to other shapes */ if (apply_offset) { add_v3_v3(fp, *ofs_pt++); /* Apply back new coordinates of offsetted shapekeys into BMesh. * Otherwise, in case we call again BM_mesh_bm_to_me on same BMesh, we'll apply diff from previous * call to BM_mesh_bm_to_me, to shapekey values from *original creation of the BMesh*. See T50524. */ copy_v3_v3(BM_ELEM_CD_GET_VOID_P(eve, cd_shape_offset), fp); } fp += 3; mvert++; } currkey->totelem = bm->totvert; if (currkey->data) { MEM_freeN(currkey->data); } currkey->data = newkey; } if (ofs) MEM_freeN(ofs); } if (oldverts) MEM_freeN(oldverts); /* topology could be changed, ensure mdisps are ok */ multires_topology_changed(me); }