/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Joseph Eagar. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __BMESH_MODS_H__ #define __BMESH_MODS_H__ /** \file blender/bmesh/intern/bmesh_mods.h * \ingroup bmesh */ #include bool BM_vert_dissolve(BMesh *bm, BMVert *v); bool BM_disk_dissolve(BMesh *bm, BMVert *v); BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e, const bool do_del); BMFace *BM_face_split(BMesh *bm, BMFace *f, BMLoop *l_a, BMLoop *l_b, BMLoop **r_l, BMEdge *example, const bool no_double); BMFace *BM_face_split_n(BMesh *bm, BMFace *f, BMLoop *l_a, BMLoop *l_b, float cos[][3], int n, BMLoop **r_l, BMEdge *example); bool BM_face_split_edgenet(BMesh *bm, BMFace *f, BMEdge **edge_net, const int edge_net_len, BMFace ***r_face_arr, int *r_face_arr_len); BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *e_kill, BMVert *v_kill, float fac, const bool do_del, const bool join_faces, const bool kill_degenerate_faces); BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *e_kill, BMVert *v_kill, const bool do_del, const bool kill_degenerate_faces); BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float percent); BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts, BMVert **r_varr); bool BM_face_validate(BMFace *face, FILE *err); void BM_edge_calc_rotate(BMEdge *e, const bool ccw, BMLoop **r_l1, BMLoop **r_l2); bool BM_edge_rotate_check(BMEdge *e); bool BM_edge_rotate_check_degenerate(BMEdge *e, BMLoop *l1, BMLoop *l2); bool BM_edge_rotate_check_beauty(BMEdge *e, BMLoop *l1, BMLoop *l2); BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_flag); /* flags for BM_edge_rotate */ enum { BM_EDGEROT_CHECK_EXISTS = (1 << 0), /* disallow to rotate when the new edge matches an existing one */ BM_EDGEROT_CHECK_SPLICE = (1 << 1), /* overrides existing check, if the edge already, rotate and merge them */ BM_EDGEROT_CHECK_DEGENERATE = (1 << 2), /* disallow creating bow-tie, concave or zero area faces */ BM_EDGEROT_CHECK_BEAUTY = (1 << 3) /* disallow to rotate into ugly topology */ }; BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv); BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl); #endif /* __BMESH_MODS_H__ */