/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/bmesh/operators/bmo_bisect_plane.c * \ingroup bmesh * * Wrapper around #BM_mesh_bisect_plane */ #include "MEM_guardedalloc.h" #include "BLI_utildefines.h" #include "BLI_stackdefines.h" #include "BLI_math.h" #include "bmesh.h" #include "bmesh_tools.h" #include "intern/bmesh_operators_private.h" /* own include */ #define ELE_NEW 1 #define ELE_CUT 2 #define ELE_INPUT 4 void bmo_bisect_plane_exec(BMesh *bm, BMOperator *op) { const float dist = BMO_slot_float_get(op->slots_in, "dist"); const bool use_snap_center = BMO_slot_bool_get(op->slots_in, "use_snap_center"); const bool clear_outer = BMO_slot_bool_get(op->slots_in, "clear_outer"); const bool clear_inner = BMO_slot_bool_get(op->slots_in, "clear_inner"); float plane_co[3]; float plane_no[3]; float plane[4]; BMO_slot_vec_get(op->slots_in, "plane_co", plane_co); BMO_slot_vec_get(op->slots_in, "plane_no", plane_no); if (is_zero_v3(plane_no)) { BMO_error_raise(bm, op, BMERR_MESH_ERROR, "Zero normal given"); return; } plane_from_point_normal_v3(plane, plane_co, plane_no); /* tag geometry to bisect */ BM_mesh_elem_hflag_disable_all(bm, BM_EDGE | BM_FACE, BM_ELEM_TAG, false); BMO_slot_buffer_hflag_enable(bm, op->slots_in, "geom", BM_EDGE | BM_FACE, BM_ELEM_TAG, false); BMO_slot_buffer_flag_enable(bm, op->slots_in, "geom", BM_ALL_NOLOOP, ELE_INPUT); BM_mesh_bisect_plane(bm, plane, use_snap_center, true, ELE_CUT, ELE_NEW, dist); if (clear_outer || clear_inner) { /* Use an array of vertices because 'geom' contains both vers and edges that may use them. * Removing a vert may remove and edge which is later checked by BMO_ITER. * over-alloc the total possible vert count */ const int vert_arr_max = min_ii(bm->totvert, BMO_slot_buffer_count(op->slots_in, "geom")); BMVert **vert_arr = MEM_mallocN(sizeof(*vert_arr) * (size_t)vert_arr_max, __func__); BMOIter siter; BMVert *v; float plane_inner[4]; float plane_outer[4]; STACK_DECLARE(vert_arr); copy_v3_v3(plane_outer, plane); copy_v3_v3(plane_inner, plane); plane_outer[3] = plane[3] - dist; plane_inner[3] = plane[3] + dist; STACK_INIT(vert_arr, vert_arr_max); BMO_ITER (v, &siter, op->slots_in, "geom", BM_VERT) { if ((clear_outer && plane_point_side_v3(plane_outer, v->co) > 0.0f) || (clear_inner && plane_point_side_v3(plane_inner, v->co) < 0.0f)) { STACK_PUSH(vert_arr, v); } } while ((v = STACK_POP(vert_arr))) { BM_vert_kill(bm, v); } MEM_freeN(vert_arr); } BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out", BM_ALL_NOLOOP, ELE_NEW | ELE_INPUT); BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_cut.out", BM_VERT | BM_EDGE, ELE_CUT); }