/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bmesh * * This file contains functions * for converting a Mesh * into a Bmesh, and back again. */ #include "DNA_key_types.h" #include "DNA_mesh_types.h" #include "DNA_object_types.h" #include "BLI_math.h" #include "bmesh.h" #include "intern/bmesh_operators_private.h" #include "BKE_global.h" void bmo_mesh_to_bmesh_exec(BMesh *bm, BMOperator *op) { Object *ob = BMO_slot_ptr_get(op->slots_in, "object"); Mesh *me = BMO_slot_ptr_get(op->slots_in, "mesh"); bool set_key = BMO_slot_bool_get(op->slots_in, "use_shapekey"); BM_mesh_bm_from_me(bm, me, (&(struct BMeshFromMeshParams){ .use_shapekey = set_key, .active_shapekey = ob->shapenr, })); if (me->key && ob->shapenr > me->key->totkey) { ob->shapenr = me->key->totkey - 1; } } void bmo_object_load_bmesh_exec(BMesh *bm, BMOperator *op) { Object *ob = BMO_slot_ptr_get(op->slots_in, "object"); /* Scene *scene = BMO_slot_ptr_get(op, "scene"); */ Mesh *me = ob->data; BMO_op_callf(bm, op->flag, "bmesh_to_mesh mesh=%p object=%p", me, ob); } void bmo_bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) { Mesh *me = BMO_slot_ptr_get(op->slots_in, "mesh"); /* Object *ob = BMO_slot_ptr_get(op, "object"); */ BM_mesh_bm_to_me(G.main, bm, me, (&(struct BMeshToMeshParams){ .calc_object_remap = true, })); }