/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Joseph Eagar. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/bmesh/operators/bmo_subdivide.h * \ingroup bmesh */ #ifndef __BMO_SUBDIVIDE_H__ #define __BMO_SUBDIVIDE_H__ typedef struct SubDParams { int numcuts; float smooth; float fractal; float along_normal; //int beauty; short use_smooth; short use_sphere; short use_fractal; int seed; int origkey; /* shapekey holding displaced vertex coordinates for current geometry */ BMOperator *op; float off[3]; } SubDParams; typedef void (*subd_pattern_fill_fp)(BMesh *bm, BMFace *face, BMVert **verts, const SubDParams *params); /* * note: this is a pattern-based edge subdivider. * it tries to match a pattern to edge selections on faces, * then executes functions to cut them. */ typedef struct SubDPattern { int seledges[20]; /* selected edges mask, for splitting */ /* verts starts at the first new vert cut, not the first vert in the face */ subd_pattern_fill_fp connectexec; int len; /* total number of verts, before any subdivision */ } SubDPattern; /* generic subdivision rules: * * - two selected edges in a face should make a link * between them. * * - one edge should do, what? make pretty topology, or just * split the edge only? */ #endif /* __BMO_SUBDIVIDE_H__ */