/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once /** \file * \ingroup bmesh */ enum { /** Vertices tags must match (special case). */ VERT_RESTRICT_TAG = (1 << 0), /** Don't rotate out of degenerate state (needed for iterative rotation). */ EDGE_RESTRICT_DEGENERATE = (1 << 1), }; /** * \note This function sets the edge indices to invalid values. */ void BM_mesh_beautify_fill(BMesh *bm, BMEdge **edge_array, int edge_array_len, short flag, short method, short oflag_edge, short oflag_face); /** * Assuming we have 2 triangles sharing an edge (2 - 4), * check if the edge running from (1 - 3) gives better results. * * \return (negative number means the edge can be rotated, lager == better). */ float BM_verts_calc_rotate_beauty(const BMVert *v1, const BMVert *v2, const BMVert *v3, const BMVert *v4, short flag, short method);