/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Campbell Barton * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __BMESH_DECIMATE_H__ #define __BMESH_DECIMATE_H__ /** \file blender/bmesh/tools/bmesh_decimate.h * \ingroup bmesh */ void BM_mesh_decimate_collapse(BMesh *bm, const float factor, float *vweights, const bool do_triangulate); void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool tag_only); void BM_mesh_decimate_unsubdivide(BMesh *bm, const int iterations); void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries, const BMO_Delimit delimit, BMVert **vinput_arr, const int vinput_len, BMEdge **einput_arr, const int einput_len, const short oflag_out); void BM_mesh_decimate_dissolve(BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries, const BMO_Delimit delimit); /* these weights are accumulated so too high values may reach 'inf' too quickly */ #define BM_MESH_DECIM_WEIGHT_MAX 100000.0f #define BM_MESH_DECIM_WEIGHT_EPS (1.0f / BM_MESH_DECIM_WEIGHT_MAX) #endif /* __BMESH_DECIMATE_H__ */