/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/collada/collada.cpp * \ingroup collada */ /* COLLADABU_ASSERT, may be able to remove later */ #include "COLLADABUPlatform.h" #include "DocumentExporter.h" #include "DocumentImporter.h" #include "ExportSettings.h" #include "ImportSettings.h" #include "collada.h" extern "C" { #include "BKE_scene.h" #include "BKE_context.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" /* make dummy file */ #include "BLI_fileops.h" #include "BLI_linklist.h" int collada_import(bContext *C, ImportSettings *import_settings) { DocumentImporter imp(C, import_settings); return (imp.import())? 1:0; } int collada_export(Depsgraph *depsgraph, Scene *sce, ExportSettings *export_settings) { ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph); int includeFilter = OB_REL_NONE; if (export_settings->include_armatures) includeFilter |= OB_REL_MOD_ARMATURE; if (export_settings->include_children) includeFilter |= OB_REL_CHILDREN_RECURSIVE; eObjectSet objectSet = (export_settings->selected) ? OB_SET_SELECTED : OB_SET_ALL; export_settings->export_set = BKE_object_relational_superset(view_layer, objectSet, (eObRelationTypes)includeFilter); int export_count = BLI_linklist_count(export_settings->export_set); if (export_count == 0) { if (export_settings->selected) { fprintf(stderr, "Collada: Found no objects to export.\nPlease ensure that all objects which shall be exported are also visible in the 3D Viewport.\n"); } else { fprintf(stderr, "Collada: Your scene seems to be empty. No Objects will be exported.\n"); } } else { if (export_settings->sort_by_name) bc_bubble_sort_by_Object_name(export_settings->export_set); } DocumentExporter exporter(depsgraph, export_settings); int status = exporter.exportCurrentScene(sce); BLI_linklist_free(export_settings->export_set, NULL); return (status) ? -1:export_count; } /* end extern C */ }