#include "BKE_main.h" #include "BKE_scene.h" #include "BKE_context.h" #include "DocumentExporter.h" #include "DocumentImporter.h" extern "C" { int collada_import(bContext *C, const char *filepath) { DocumentImporter imp; imp.import(C, filepath); return 1; } int collada_export(Scene *sce, const char *filepath) { DocumentExporter exp; exp.exportCurrentScene(sce, filepath); return 1; } }