/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef __COM_DEFINES_H__ #define __COM_DEFINES_H__ /** * @brief possible data types for SocketConnection * @ingroup Model */ typedef enum DataType { /** @brief Value data type */ COM_DT_VALUE = 1, /** @brief Vector data type */ COM_DT_VECTOR = 2, /** @brief Color data type */ COM_DT_COLOR = 4 } DataType; /** * @brief Possible quality settings * @see CompositorContext.quality * @ingroup Execution */ typedef enum CompositorQuality { /** @brief High quality setting */ COM_QUALITY_HIGH = 0, /** @brief Medium quality setting */ COM_QUALITY_MEDIUM = 1, /** @brief Low quality setting */ COM_QUALITY_LOW = 2 } CompositorQuality; /** * @brief Possible priority settings * @ingroup Execution */ typedef enum CompositorPriority { /** @brief High quality setting */ COM_PRIORITY_HIGH = 2, /** @brief Medium quality setting */ COM_PRIORITY_MEDIUM = 1, /** @brief Low quality setting */ COM_PRIORITY_LOW = 0 } CompositorPriority; // configurable items // chunk size determination #define COM_PREVIEW_SIZE 140.0f #define COM_OPENCL_ENABLED //#define COM_DEBUG // workscheduler threading models /** * COM_TM_QUEUE is a multithreaded model, which uses the BLI_thread_queue pattern. This is the default option. */ #define COM_TM_QUEUE 1 /** * COM_TM_NOTHREAD is a single threading model, everything is executed in the caller thread. easy for debugging */ #define COM_TM_NOTHREAD 0 /** * COM_CURRENT_THREADING_MODEL can be one of the above, COM_TM_QUEUE is currently default. */ #define COM_CURRENT_THREADING_MODEL COM_TM_QUEUE // chunk order /** * @brief The order of chunks to be scheduled * @ingroup Execution */ typedef enum OrderOfChunks { /** @brief order from a distance to centerX/centerY */ COM_TO_CENTER_OUT = 0, /** @brief order randomly */ COM_TO_RANDOM = 1, /** @brief no ordering */ COM_TO_TOP_DOWN = 2, /** @brief experimental ordering with 9 hotspots */ COM_TO_RULE_OF_THIRDS = 3 } OrderOfChunks; #define COM_ORDER_OF_CHUNKS_DEFAULT COM_TO_CENTER_OUT #define COM_RULE_OF_THIRDS_DIVIDER 100.0f #define COM_NUMBER_OF_CHANNELS 4 #define COM_BLUR_BOKEH_PIXELS 512 /** * The fast gaussien blur is not an accurate blur. * This setting can be used to increase/decrease the * amount of the input data. (dependent area of interest) * * Fix for: T39307 */ #define COM_FAST_GAUSSIAN_MULTIPLIER 3 #endif /* __COM_DEFINES_H__ */