/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once /** * \brief possible data types for sockets * \ingroup Model */ enum class DataType { /** \brief Value data type */ Value = 0, /** \brief Vector data type */ Vector = 1, /** \brief Color data type */ Color = 2, }; /** * \brief Possible quality settings * \see CompositorContext.quality * \ingroup Execution */ enum class CompositorQuality { /** \brief High quality setting */ High = 0, /** \brief Medium quality setting */ Medium = 1, /** \brief Low quality setting */ Low = 2, }; /** * \brief Possible priority settings * \ingroup Execution */ enum class CompositorPriority { /** \brief High quality setting */ High = 2, /** \brief Medium quality setting */ Medium = 1, /** \brief Low quality setting */ Low = 0, }; // configurable items // chunk size determination #define COM_PREVIEW_SIZE 140.0f //#define COM_DEBUG // chunk order /** * \brief The order of chunks to be scheduled * \ingroup Execution */ enum class ChunkOrdering { /** \brief order from a distance to centerX/centerY */ CenterOut = 0, /** \brief order randomly */ Random = 1, /** \brief no ordering */ TopDown = 2, /** \brief experimental ordering with 9 hot-spots. */ RuleOfThirds = 3, Default = ChunkOrdering::CenterOut, }; #define COM_RULE_OF_THIRDS_DIVIDER 100.0f #define COM_NUM_CHANNELS_VALUE 1 #define COM_NUM_CHANNELS_VECTOR 3 #define COM_NUM_CHANNELS_COLOR 4 #define COM_BLUR_BOKEH_PIXELS 512