/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_ChunkOrder.h" #include "BLI_math.h" void ChunkOrder::update_distance(ChunkOrderHotspot *hotspots, unsigned int len_hotspots) { double new_distance = DBL_MAX; for (int index = 0; index < len_hotspots; index++) { double distance_to_hotspot = hotspots[index].calc_distance(x, y); if (distance_to_hotspot < new_distance) { new_distance = distance_to_hotspot; } } this->distance = new_distance; } bool operator<(const ChunkOrder &a, const ChunkOrder &b) { return a.distance < b.distance; }