/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef _COM_ChunkOrder_h_ #define _COM_ChunkOrder_h_ #include "COM_ChunkOrderHotspot.h" class ChunkOrder { private: unsigned int number; int x; int y; double distance; public: ChunkOrder(); void determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots); friend bool operator<(const ChunkOrder& a, const ChunkOrder& b); void setChunkNumber(unsigned int chunknumber) {this->number = chunknumber;} void setX(int x) {this->x = x;} void setY(int y) {this->y = y;} unsigned int getChunkNumber() {return this->number;} double getDistance() {return this->distance;} }; #endif