/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once #include "COM_ChunkOrderHotspot.h" class ChunkOrder { private: unsigned int m_number; int m_x; int m_y; double m_distance; public: ChunkOrder(); void determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots); friend bool operator<(const ChunkOrder &a, const ChunkOrder &b); void setChunkNumber(unsigned int chunknumber) { this->m_number = chunknumber; } void setX(int x) { this->m_x = x; } void setY(int y) { this->m_y = y; } unsigned int getChunkNumber() { return this->m_number; } double getDistance() { return this->m_distance; } };