/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #ifdef WITH_CXX_GUARDEDALLOC # include "MEM_guardedalloc.h" #endif namespace blender::compositor { struct ChunkOrderHotspot { int x; int y; float addition; ChunkOrderHotspot(int x, int y, float addition) : x(x), y(y), addition(addition) { } double calc_distance(int x, int y); #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("COM:ChunkOrderHotspot") #endif }; } // namespace blender::compositor