/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_CompositorContext.h" #include "COM_defines.h" #include CompositorContext::CompositorContext() { this->scene = NULL; this->quality = COM_QUALITY_HIGH; this->hasActiveOpenCLDevices = false; } const int CompositorContext::getFramenumber() const { if (this->scene) { return this->scene->r.cfra; } else { return -1; /* this should never happen */ } } const int CompositorContext::isColorManaged() const { if (this->scene) { return this->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; } else { return 0; /* this should never happen */ } }