/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_CompositorContext.h" #include "COM_defines.h" #include CompositorContext::CompositorContext() { this->m_scene = NULL; this->m_rd = NULL; this->m_quality = COM_QUALITY_HIGH; this->m_hasActiveOpenCLDevices = false; this->m_fastCalculation = false; this->m_viewSettings = NULL; this->m_displaySettings = NULL; } int CompositorContext::getFramenumber() const { if (this->m_rd) { return this->m_rd->cfra; } else { return -1; /* this should never happen */ } }