/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2021, Blender Foundation. */ #pragma once #include "BLI_map.hh" #include "BLI_set.hh" #include "BLI_vector.hh" #include "COM_NodeOperationBuilder.h" #include "COM_defines.h" namespace blender::compositor { class NodeOperation; class ConstantOperation; class MemoryBuffer; /** * Evaluates all operations with constant elements into primitive constant operations * (Value/Vector/Color). */ class ConstantFolder { private: NodeOperationBuilder &operations_builder_; /** Constant operations buffers. */ Map constant_buffers_; rcti max_area_; rcti first_elem_area_; public: ConstantFolder(NodeOperationBuilder &operations_builder); int fold_operations(); private: Vector try_fold_operations(Span operations); ConstantOperation *fold_operation(NodeOperation *operation); MemoryBuffer *create_constant_buffer(DataType data_type); Vector get_constant_input_buffers(NodeOperation *operation); void delete_constant_buffers(); void get_operation_output_operations(NodeOperation *operation, Vector &r_outputs); }; } // namespace blender::compositor