/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2013, Blender Foundation. */ #pragma once #include #include #include "COM_ExecutionSystem.h" #include "COM_NodeOperation.h" #include "COM_defines.h" namespace blender::compositor { static constexpr bool COM_EXPORT_GRAPHVIZ = false; class Node; class ExecutionSystem; class ExecutionGroup; class DebugInfo { public: typedef enum { EG_WAIT, EG_RUNNING, EG_FINISHED } GroupState; typedef std::map NodeNameMap; typedef std::map OpNameMap; typedef std::map GroupStateMap; static std::string node_name(const Node *node); static std::string operation_name(const NodeOperation *op); private: static int m_file_index; /** Map nodes to usable names for debug output. */ static NodeNameMap m_node_names; /** Map operations to usable names for debug output. */ static OpNameMap m_op_names; /** Base name for all operations added by a node. */ static std::string m_current_node_name; /** Base name for automatic sub-operations. */ static std::string m_current_op_name; /** For visualizing group states. */ static GroupStateMap m_group_states; public: static void convert_started() { if (COM_EXPORT_GRAPHVIZ) { m_op_names.clear(); } } static void execute_started(const ExecutionSystem *system) { if (COM_EXPORT_GRAPHVIZ) { m_file_index = 1; m_group_states.clear(); for (ExecutionGroup *execution_group : system->m_groups) { m_group_states[execution_group] = EG_WAIT; } } }; static void node_added(const Node *node) { if (COM_EXPORT_GRAPHVIZ) { m_node_names[node] = std::string(node->getbNode() ? node->getbNode()->name : ""); } } static void node_to_operations(const Node *node) { if (COM_EXPORT_GRAPHVIZ) { m_current_node_name = m_node_names[node]; } } static void operation_added(const NodeOperation *operation) { if (COM_EXPORT_GRAPHVIZ) { m_op_names[operation] = m_current_node_name; } }; static void operation_read_write_buffer(const NodeOperation *operation) { if (COM_EXPORT_GRAPHVIZ) { m_current_op_name = m_op_names[operation]; } }; static void execution_group_started(const ExecutionGroup *group) { if (COM_EXPORT_GRAPHVIZ) { m_group_states[group] = EG_RUNNING; } }; static void execution_group_finished(const ExecutionGroup *group) { if (COM_EXPORT_GRAPHVIZ) { m_group_states[group] = EG_FINISHED; } }; static void graphviz(const ExecutionSystem *system); protected: static int graphviz_operation(const ExecutionSystem *system, NodeOperation *operation, const ExecutionGroup *group, char *str, int maxlen); static int graphviz_legend_color(const char *name, const char *color, char *str, int maxlen); static int graphviz_legend_line( const char *name, const char *color, const char *style, char *str, int maxlen); static int graphviz_legend_group( const char *name, const char *color, const char *style, char *str, int maxlen); static int graphviz_legend(char *str, int maxlen, bool has_execution_groups); static bool graphviz_system(const ExecutionSystem *system, char *str, int maxlen); }; } // namespace blender::compositor