/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2021, Blender Foundation. */ #pragma once #include "COM_defines.h" #include struct rcti; namespace blender::compositor { /** * \brief Possible quality settings * \see CompositorContext.quality * \ingroup Execution */ enum class eCompositorQuality { /** \brief High quality setting */ High = 0, /** \brief Medium quality setting */ Medium = 1, /** \brief Low quality setting */ Low = 2, }; /** * \brief Possible priority settings * \ingroup Execution */ enum class eCompositorPriority { /** \brief High quality setting */ High = 2, /** \brief Medium quality setting */ Medium = 1, /** \brief Low quality setting */ Low = 0, }; /** * \brief the execution state of a chunk in an ExecutionGroup * \ingroup Execution */ enum class eWorkPackageState { /** * \brief chunk is not yet scheduled */ NotScheduled = 0, /** * \brief chunk is scheduled, but not yet executed */ Scheduled = 1, /** * \brief chunk is executed. */ Executed = 2, }; /** * \brief Work type to execute. * \ingroup Execution */ enum class eWorkPackageType { /** * \brief Executes an execution group tile. */ Tile = 0, /** * \brief Executes a custom function. */ CustomFunction = 1 }; enum class PixelSampler { Nearest = 0, Bilinear = 1, Bicubic = 2, }; void expand_area_for_sampler(rcti &area, PixelSampler sampler); std::ostream &operator<<(std::ostream &os, const eCompositorPriority &priority); std::ostream &operator<<(std::ostream &os, const eWorkPackageState &execution_state); } // namespace blender::compositor