/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_MemoryManager.h" #include "BLI_threads.h" #include #include "COM_defines.h" vector buffers; ThreadMutex mutex; MemoryBuffer* MemoryManager::allocateMemoryBuffer(MemoryProxy *id, unsigned int chunkNumber, rcti *rect) { MemoryBuffer *result = new MemoryBuffer(id, chunkNumber, rect); MemoryManagerState * state = MemoryManager::getState(id); state->addMemoryBuffer(result); BLI_mutex_lock(&mutex); buffers.push_back(result); BLI_mutex_unlock(&mutex); return result; } void MemoryManager::addMemoryProxy(MemoryProxy *memoryProxy) { MemoryManagerState * state = MemoryManager::getState(memoryProxy); if (!state) { state = new MemoryManagerState(memoryProxy); memoryProxy->setState(state); } } MemoryBuffer* MemoryManager::getMemoryBuffer(MemoryProxy *id, unsigned int chunkNumber) { MemoryManagerState * state = MemoryManager::getState(id); if (!state) { return NULL; } MemoryBuffer* buffer = state->getMemoryBuffer(chunkNumber); if (!buffer) return NULL; return buffer; } MemoryManagerState* MemoryManager::getState(MemoryProxy* memoryProxy) { return memoryProxy->getState(); } void MemoryManager::initialize() { BLI_mutex_init(&mutex); } void MemoryManager::clear() { buffers.clear(); BLI_mutex_end(&mutex); }