/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ class MemoryManagerState; #ifndef _COM_MemoryManagerState_h_ #define _COM_MemoryManagerState_h_ #include "COM_MemoryProxy.h" #include "COM_MemoryBuffer.h" #include extern "C" { #include "BLI_threads.h" } /** * @brief State of a MemoryProxy in the MemoryManager. * @ingroup Memory */ class MemoryManagerState { private: /** * @brief reference to the MemoryProxy of this state */ MemoryProxy *memoryProxy; /** * @brief list of all chunkbuffers */ MemoryBuffer** chunkBuffers; /** * @brief size of the chunkBuffers */ unsigned int currentSize; /** * @brief lock to this memory for multithreading */ ThreadMutex mutex; public: /** * @brief creates a new MemoryManagerState for a certain MemoryProxy. */ MemoryManagerState(MemoryProxy * memoryProxy); /** * @brief destructor */ ~MemoryManagerState(); /** * @brief get the reference to the MemoryProxy this state belongs to. */ MemoryProxy *getMemoryProxy(); /** * @brief add a new memorybuffer to the state */ void addMemoryBuffer(MemoryBuffer* buffer); /** * @brief get the MemoryBuffer assiciated to a chunk. * @param chunkNumber the chunknumber */ MemoryBuffer* getMemoryBuffer(unsigned int chunkNumber); }; #endif