/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #include "COM_MemoryProxy.h" #include "COM_MemoryBuffer.h" namespace blender::compositor { MemoryProxy::MemoryProxy(DataType datatype) { write_buffer_operation_ = nullptr; executor_ = nullptr; buffer_ = nullptr; datatype_ = datatype; } void MemoryProxy::allocate(uint width, uint height) { rcti result; result.xmin = 0; result.xmax = width; result.ymin = 0; result.ymax = height; buffer_ = new MemoryBuffer(this, result, MemoryBufferState::Default); } void MemoryProxy::free() { if (buffer_) { delete buffer_; buffer_ = nullptr; } } } // namespace blender::compositor