/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2021, Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { /** * Executes buffer updates per row. To be inherited only by operations with correlated coordinates * between inputs and output. */ class MultiThreadedRowOperation : public MultiThreadedOperation { protected: struct PixelCursor { float *out; int out_stride; const float *row_end; Array ins; Array in_strides; public: PixelCursor(int num_inputs); void next() { BLI_assert(out < row_end); out += out_stride; for (int i = 0; i < ins.size(); i++) { ins[i] += in_strides[i]; } } }; protected: virtual void update_memory_buffer_row(PixelCursor &p) = 0; private: void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) final; }; } // namespace blender::compositor