/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "BKE_node.h" #include "RNA_access.h" #include "COM_Node.h" /* own include */ namespace blender::compositor { /************** **** Node **** **************/ Node::Node(bNode *editor_node, bool create_sockets) : editor_node_tree_(nullptr), editor_node_(editor_node), in_active_group_(false), instance_key_(NODE_INSTANCE_KEY_NONE) { if (create_sockets) { bNodeSocket *input = (bNodeSocket *)editor_node->inputs.first; while (input != nullptr) { DataType dt = DataType::Value; if (input->type == SOCK_RGBA) { dt = DataType::Color; } if (input->type == SOCK_VECTOR) { dt = DataType::Vector; } this->add_input_socket(dt, input); input = input->next; } bNodeSocket *output = (bNodeSocket *)editor_node->outputs.first; while (output != nullptr) { DataType dt = DataType::Value; if (output->type == SOCK_RGBA) { dt = DataType::Color; } if (output->type == SOCK_VECTOR) { dt = DataType::Vector; } this->add_output_socket(dt, output); output = output->next; } } } Node::~Node() { while (!this->outputs.is_empty()) { delete (this->outputs.pop_last()); } while (!this->inputs.is_empty()) { delete (this->inputs.pop_last()); } } void Node::add_input_socket(DataType datatype) { this->add_input_socket(datatype, nullptr); } void Node::add_input_socket(DataType datatype, bNodeSocket *bSocket) { NodeInput *socket = new NodeInput(this, bSocket, datatype); this->inputs.append(socket); } void Node::add_output_socket(DataType datatype) { this->add_output_socket(datatype, nullptr); } void Node::add_output_socket(DataType datatype, bNodeSocket *bSocket) { NodeOutput *socket = new NodeOutput(this, bSocket, datatype); outputs.append(socket); } NodeOutput *Node::get_output_socket(unsigned int index) const { return outputs[index]; } NodeInput *Node::get_input_socket(unsigned int index) const { return inputs[index]; } bNodeSocket *Node::get_editor_input_socket(int editor_node_input_socket_index) { bNodeSocket *bSock = (bNodeSocket *)this->get_bnode()->inputs.first; int index = 0; while (bSock != nullptr) { if (index == editor_node_input_socket_index) { return bSock; } index++; bSock = bSock->next; } return nullptr; } bNodeSocket *Node::get_editor_output_socket(int editor_node_output_socket_index) { bNodeSocket *bSock = (bNodeSocket *)this->get_bnode()->outputs.first; int index = 0; while (bSock != nullptr) { if (index == editor_node_output_socket_index) { return bSock; } index++; bSock = bSock->next; } return nullptr; } /******************* **** NodeInput **** *******************/ NodeInput::NodeInput(Node *node, bNodeSocket *b_socket, DataType datatype) : node_(node), editor_socket_(b_socket), datatype_(datatype), link_(nullptr) { } void NodeInput::set_link(NodeOutput *link) { link_ = link; } float NodeInput::get_editor_value_float() const { PointerRNA ptr; RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr); return RNA_float_get(&ptr, "default_value"); } void NodeInput::get_editor_value_color(float *value) const { PointerRNA ptr; RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr); return RNA_float_get_array(&ptr, "default_value", value); } void NodeInput::get_editor_value_vector(float *value) const { PointerRNA ptr; RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr); return RNA_float_get_array(&ptr, "default_value", value); } /******************** **** NodeOutput **** ********************/ NodeOutput::NodeOutput(Node *node, bNodeSocket *b_socket, DataType datatype) : node_(node), editor_socket_(b_socket), datatype_(datatype) { } float NodeOutput::get_editor_value_float() { PointerRNA ptr; RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr); return RNA_float_get(&ptr, "default_value"); } void NodeOutput::get_editor_value_color(float *value) { PointerRNA ptr; RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr); return RNA_float_get_array(&ptr, "default_value", value); } void NodeOutput::get_editor_value_vector(float *value) { PointerRNA ptr; RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr); return RNA_float_get_array(&ptr, "default_value", value); } } // namespace blender::compositor