/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_SingleThreadedOperation.h" namespace blender::compositor { SingleThreadedOperation::SingleThreadedOperation() { cachedInstance_ = nullptr; flags.complex = true; flags.single_threaded = true; } void SingleThreadedOperation::initExecution() { initMutex(); } void SingleThreadedOperation::executePixel(float output[4], int x, int y, void * /*data*/) { cachedInstance_->readNoCheck(output, x, y); } void SingleThreadedOperation::deinitExecution() { deinitMutex(); if (cachedInstance_) { delete cachedInstance_; cachedInstance_ = nullptr; } } void *SingleThreadedOperation::initializeTileData(rcti *rect) { if (cachedInstance_) { return cachedInstance_; } lockMutex(); if (cachedInstance_ == nullptr) { // cachedInstance_ = createMemoryBuffer(rect); } unlockMutex(); return cachedInstance_; } } // namespace blender::compositor