/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once #include "BLI_rect.h" #include "COM_defines.h" #ifdef WITH_CXX_GUARDEDALLOC # include "MEM_guardedalloc.h" #endif typedef enum PixelSampler { COM_PS_NEAREST = 0, COM_PS_BILINEAR = 1, COM_PS_BICUBIC = 2, } PixelSampler; class MemoryBuffer; /** * \brief Helper class for reading socket data. * Only use this class for dispatching (un-ary and n-ary) executions. * \ingroup Execution */ class SocketReader { private: protected: /** * \brief Holds the width of the output of this operation. */ unsigned int m_width; /** * \brief Holds the height of the output of this operation. */ unsigned int m_height; /** * \brief calculate a single pixel * \note this method is called for non-complex * \param result: is a float[4] array to store the result * \param x: the x-coordinate of the pixel to calculate in image space * \param y: the y-coordinate of the pixel to calculate in image space * \param inputBuffers: chunks that can be read by their ReadBufferOperation. */ virtual void executePixelSampled(float /*output*/[4], float /*x*/, float /*y*/, PixelSampler /*sampler*/) { } /** * \brief calculate a single pixel * \note this method is called for complex * \param result: is a float[4] array to store the result * \param x: the x-coordinate of the pixel to calculate in image space * \param y: the y-coordinate of the pixel to calculate in image space * \param inputBuffers: chunks that can be read by their ReadBufferOperation. * \param chunkData: chunk specific data a during execution time. */ virtual void executePixel(float output[4], int x, int y, void * /*chunkData*/) { executePixelSampled(output, x, y, COM_PS_NEAREST); } /** * \brief calculate a single pixel using an EWA filter * \note this method is called for complex * \param result: is a float[4] array to store the result * \param x: the x-coordinate of the pixel to calculate in image space * \param y: the y-coordinate of the pixel to calculate in image space * \param dx: * \param dy: * \param inputBuffers: chunks that can be read by their ReadBufferOperation. */ virtual void executePixelFiltered( float /*output*/[4], float /*x*/, float /*y*/, float /*dx*/[2], float /*dy*/[2]) { } public: inline void readSampled(float result[4], float x, float y, PixelSampler sampler) { executePixelSampled(result, x, y, sampler); } inline void read(float result[4], int x, int y, void *chunkData) { executePixel(result, x, y, chunkData); } inline void readFiltered(float result[4], float x, float y, float dx[2], float dy[2]) { executePixelFiltered(result, x, y, dx, dy); } virtual void *initializeTileData(rcti * /*rect*/) { return 0; } virtual void deinitializeTileData(rcti * /*rect*/, void * /*data*/) { } virtual ~SocketReader() { } virtual MemoryBuffer *getInputMemoryBuffer(MemoryBuffer ** /*memoryBuffers*/) { return 0; } inline unsigned int getWidth() const { return this->m_width; } inline unsigned int getHeight() const { return this->m_height; } #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("COM:SocketReader") #endif };