/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef _COM_SocketReader_h #define _COM_SocketReader_h #include "BLI_rect.h" #include "COM_defines.h" #ifdef WITH_CXX_GUARDEDALLOC #include "MEM_guardedalloc.h" #endif typedef enum PixelSampler { COM_PS_NEAREST = 0, COM_PS_BILINEAR = 1, COM_PS_BICUBIC = 2 } PixelSampler; class MemoryBuffer; /** * @brief Helper class for reading socket data. * Only use this class for dispatching (un-ary and n-ary) executions. * @ingroup Execution */ class SocketReader { private: protected: /** * @brief Holds the width of the output of this operation. */ unsigned int m_width; /** * @brief Holds the height of the output of this operation. */ unsigned int m_height; /** * @brief calculate a single pixel * @note this method is called for non-complex * @param result is a float[4] array to store the result * @param x the x-coordinate of the pixel to calculate in image space * @param y the y-coordinate of the pixel to calculate in image space * @param inputBuffers chunks that can be read by their ReadBufferOperation. */ virtual void executePixel(float output[4], float x, float y, PixelSampler sampler) {} /** * @brief calculate a single pixel * @note this method is called for complex * @param result is a float[4] array to store the result * @param x the x-coordinate of the pixel to calculate in image space * @param y the y-coordinate of the pixel to calculate in image space * @param inputBuffers chunks that can be read by their ReadBufferOperation. * @param chunkData chunk specific data a during execution time. */ virtual void executePixel(float output[4], int x, int y, void *chunkData) { executePixel(output, x, y, COM_PS_NEAREST); } /** * @brief calculate a single pixel using an EWA filter * @note this method is called for complex * @param result is a float[4] array to store the result * @param x the x-coordinate of the pixel to calculate in image space * @param y the y-coordinate of the pixel to calculate in image space * @param dx * @param dy * @param inputBuffers chunks that can be read by their ReadBufferOperation. */ virtual void executePixel(float output[4], float x, float y, float dx, float dy, PixelSampler sampler) {} public: inline void read(float result[4], float x, float y, PixelSampler sampler) { executePixel(result, x, y, sampler); } inline void read(float result[4], int x, int y, void *chunkData) { executePixel(result, x, y, chunkData); } inline void read(float result[4], float x, float y, float dx, float dy, PixelSampler sampler) { executePixel(result, x, y, dx, dy, sampler); } virtual void *initializeTileData(rcti *rect) { return 0; } virtual void deinitializeTileData(rcti *rect, void *data) { } virtual MemoryBuffer *getInputMemoryBuffer(MemoryBuffer **memoryBuffers) { return 0; } inline const unsigned int getWidth() const { return this->m_width; } inline const unsigned int getHeight() const { return this->m_height; } #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("COM:SocketReader") #endif }; #endif /* _COM_SocketReader_h */