/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_AlphaOverNode.h" #include "COM_MixBaseOperation.h" #include "COM_AlphaOverKeyOperation.h" #include "COM_AlphaOverMixedOperation.h" #include "COM_AlphaOverPremultiplyOperation.h" #include "COM_ExecutionSystem.h" #include "COM_SetValueOperation.h" #include "DNA_material_types.h" // the ramp types void AlphaOverNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) { InputSocket *valueSocket = this->getInputSocket(0); InputSocket *color1Socket = this->getInputSocket(1); InputSocket *color2Socket = this->getInputSocket(2); OutputSocket *outputSocket = this->getOutputSocket(0); bNode *editorNode = this->getbNode(); MixBaseOperation *convertProg; NodeTwoFloats *ntf = (NodeTwoFloats*)editorNode->storage; if (ntf->x!= 0.0f) { AlphaOverMixedOperation *mixOperation = new AlphaOverMixedOperation(); mixOperation->setX(ntf->x); convertProg = mixOperation; } else if (editorNode->custom1) { convertProg = new AlphaOverKeyOperation(); } else { convertProg = new AlphaOverPremultiplyOperation(); } convertProg->setUseValueAlphaMultiply(false); if (color1Socket->isConnected()) { convertProg->setResolutionInputSocketIndex(1); } else if (color2Socket->isConnected()) { convertProg->setResolutionInputSocketIndex(2); } else { convertProg->setResolutionInputSocketIndex(0); } valueSocket->relinkConnections(convertProg->getInputSocket(0), true, 0, graph); color1Socket->relinkConnections(convertProg->getInputSocket(1), true, 1, graph); color2Socket->relinkConnections(convertProg->getInputSocket(2), true, 2, graph); outputSocket->relinkConnections(convertProg->getOutputSocket(0)); graph->addOperation(convertProg); }