/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2017 Blender Foundation. */ #include "COM_AntiAliasingNode.h" #include "COM_SMAAOperation.h" namespace blender::compositor { void AntiAliasingNode::convert_to_operations(NodeConverter &converter, const CompositorContext & /*context*/) const { const bNode *node = this->get_bnode(); const NodeAntiAliasingData *data = (const NodeAntiAliasingData *)node->storage; /* Edge Detection (First Pass) */ SMAAEdgeDetectionOperation *operation1 = nullptr; operation1 = new SMAAEdgeDetectionOperation(); operation1->set_threshold(data->threshold); operation1->set_local_contrast_adaptation_factor(data->contrast_limit); converter.add_operation(operation1); converter.map_input_socket(get_input_socket(0), operation1->get_input_socket(0)); /* Blending Weight Calculation Pixel Shader (Second Pass) */ SMAABlendingWeightCalculationOperation *operation2 = new SMAABlendingWeightCalculationOperation(); operation2->set_corner_rounding(data->corner_rounding); converter.add_operation(operation2); converter.add_link(operation1->get_output_socket(), operation2->get_input_socket(0)); /* Neighborhood Blending Pixel Shader (Third Pass) */ SMAANeighborhoodBlendingOperation *operation3 = new SMAANeighborhoodBlendingOperation(); converter.add_operation(operation3); converter.map_input_socket(get_input_socket(0), operation3->get_input_socket(0)); converter.add_link(operation2->get_output_socket(), operation3->get_input_socket(1)); converter.map_output_socket(get_output_socket(0), operation3->get_output_socket()); } } // namespace blender::compositor