/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_BlurNode.h" #include "DNA_node_types.h" #include "COM_GaussianXBlurOperation.h" #include "COM_GaussianYBlurOperation.h" #include "COM_GaussianAlphaXBlurOperation.h" #include "COM_GaussianAlphaYBlurOperation.h" #include "COM_ExecutionSystem.h" #include "COM_GaussianBokehBlurOperation.h" #include "COM_FastGaussianBlurOperation.h" #include "COM_MathBaseOperation.h" #include "COM_SetValueOperation.h" #include "COM_GammaCorrectOperation.h" BlurNode::BlurNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { bNode *editorNode = this->getbNode(); NodeBlurData *data = (NodeBlurData *)editorNode->storage; InputSocket *inputSizeSocket = this->getInputSocket(1); bool connectedSizeSocket = inputSizeSocket->isConnected(); const float size = this->getInputSocket(1)->getEditorValueFloat(); CompositorQuality quality = context->getQuality(); NodeOperation *input_operation = NULL, *output_operation = NULL; if (data->filtertype == R_FILTER_FAST_GAUSS) { FastGaussianBlurOperation *operationfgb = new FastGaussianBlurOperation(); operationfgb->setData(data); operationfgb->setChunksize(context->getChunksize()); operationfgb->setbNode(editorNode); this->getInputSocket(1)->relinkConnections(operationfgb->getInputSocket(1), 1, graph); graph->addOperation(operationfgb); input_operation = operationfgb; output_operation = operationfgb; } else if (editorNode->custom1 & CMP_NODEFLAG_BLUR_VARIABLE_SIZE) { MathAddOperation *clamp = new MathAddOperation(); SetValueOperation *zero = new SetValueOperation(); addLink(graph, zero->getOutputSocket(), clamp->getInputSocket(1)); this->getInputSocket(1)->relinkConnections(clamp->getInputSocket(0), 1, graph); zero->setValue(0.0f); clamp->setUseClamp(true); graph->addOperation(clamp); graph->addOperation(zero); GaussianAlphaXBlurOperation *operationx = new GaussianAlphaXBlurOperation(); operationx->setData(data); operationx->setbNode(editorNode); operationx->setQuality(quality); operationx->setSize(1.0f); operationx->setFalloff(PROP_SMOOTH); operationx->setSubtract(false); addLink(graph, clamp->getOutputSocket(), operationx->getInputSocket(0)); graph->addOperation(operationx); GaussianAlphaYBlurOperation *operationy = new GaussianAlphaYBlurOperation(); operationy->setData(data); operationy->setbNode(editorNode); operationy->setQuality(quality); operationy->setSize(1.0f); operationy->setFalloff(PROP_SMOOTH); operationy->setSubtract(false); addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0)); graph->addOperation(operationy); GaussianBlurReferenceOperation *operation = new GaussianBlurReferenceOperation(); operation->setData(data); operation->setbNode(editorNode); operation->setQuality(quality); addLink(graph, operationy->getOutputSocket(), operation->getInputSocket(1)); graph->addOperation(operation); output_operation = operation; input_operation = operation; } else if (!data->bokeh) { GaussianXBlurOperation *operationx = new GaussianXBlurOperation(); operationx->setData(data); operationx->setbNode(editorNode); operationx->setQuality(quality); this->getInputSocket(1)->relinkConnections(operationx->getInputSocket(1), 1, graph); graph->addOperation(operationx); GaussianYBlurOperation *operationy = new GaussianYBlurOperation(); operationy->setData(data); operationy->setbNode(editorNode); operationy->setQuality(quality); graph->addOperation(operationy); addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0)); addLink(graph, operationx->getInputSocket(1)->getConnection()->getFromSocket(), operationy->getInputSocket(1)); if (!connectedSizeSocket) { operationx->setSize(size); operationy->setSize(size); } input_operation = operationx; output_operation = operationy; } else { GaussianBokehBlurOperation *operation = new GaussianBokehBlurOperation(); operation->setData(data); operation->setbNode(editorNode); this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph); operation->setQuality(quality); graph->addOperation(operation); if (!connectedSizeSocket) { operation->setSize(size); } input_operation = operation; output_operation = operation; } if (data->gamma) { GammaCorrectOperation *correct = new GammaCorrectOperation(); GammaUncorrectOperation *inverse = new GammaUncorrectOperation(); this->getInputSocket(0)->relinkConnections(correct->getInputSocket(0), 0, graph); addLink(graph, correct->getOutputSocket(), input_operation->getInputSocket(0)); addLink(graph, output_operation->getOutputSocket(), inverse->getInputSocket(0)); this->getOutputSocket()->relinkConnections(inverse->getOutputSocket()); graph->addOperation(correct); graph->addOperation(inverse); addPreviewOperation(graph, context, inverse->getOutputSocket()); } else { this->getInputSocket(0)->relinkConnections(input_operation->getInputSocket(0), 0, graph); this->getOutputSocket()->relinkConnections(output_operation->getOutputSocket()); addPreviewOperation(graph, context, output_operation->getOutputSocket()); } }