/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_ColorRampNode.h" #include "COM_ExecutionSystem.h" #include "BKE_node.h" #include "COM_ColorRampOperation.h" #include "COM_SeparateChannelOperation.h" #include "DNA_texture_types.h" ColorRampNode::ColorRampNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void ColorRampNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { InputSocket *inputSocket = this->getInputSocket(0); OutputSocket *outputSocket = this->getOutputSocket(0); OutputSocket *outputSocketAlpha = this->getOutputSocket(1); bNode *editorNode = this->getbNode(); ColorRampOperation *operation = new ColorRampOperation(); outputSocket->relinkConnections(operation->getOutputSocket(0)); if (outputSocketAlpha->isConnected()) { SeparateChannelOperation *operation2 = new SeparateChannelOperation(); outputSocketAlpha->relinkConnections(operation2->getOutputSocket()); addLink(graph, operation->getOutputSocket(), operation2->getInputSocket(0)); operation2->setChannel(3); graph->addOperation(operation2); } operation->setColorBand((ColorBand *)editorNode->storage); inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph); graph->addOperation(operation); }