/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #include "COM_CompositorNode.h" #include "COM_CompositorOperation.h" namespace blender::compositor { CompositorNode::CompositorNode(bNode *editor_node) : Node(editor_node) { /* pass */ } void CompositorNode::convert_to_operations(NodeConverter &converter, const CompositorContext &context) const { const bNode *editor_node = this->get_bnode(); bool is_active = (editor_node->flag & NODE_DO_OUTPUT_RECALC) || context.is_rendering(); bool ignore_alpha = (editor_node->custom2 & CMP_NODE_OUTPUT_IGNORE_ALPHA) != 0; NodeInput *image_socket = this->get_input_socket(0); NodeInput *alpha_socket = this->get_input_socket(1); NodeInput *depth_socket = this->get_input_socket(2); CompositorOperation *compositor_operation = new CompositorOperation(); compositor_operation->set_scene(context.get_scene()); compositor_operation->set_scene_name(context.get_scene()->id.name); compositor_operation->set_render_data(context.get_render_data()); compositor_operation->set_view_name(context.get_view_name()); compositor_operation->set_bnodetree(context.get_bnodetree()); /* alpha socket gives either 1 or a custom alpha value if "use alpha" is enabled */ compositor_operation->set_use_alpha_input(ignore_alpha || alpha_socket->is_linked()); compositor_operation->set_active(is_active); converter.add_operation(compositor_operation); converter.map_input_socket(image_socket, compositor_operation->get_input_socket(0)); /* only use alpha link if "use alpha" is enabled */ if (ignore_alpha) { converter.add_input_value(compositor_operation->get_input_socket(1), 1.0f); } else { converter.map_input_socket(alpha_socket, compositor_operation->get_input_socket(1)); } converter.map_input_socket(depth_socket, compositor_operation->get_input_socket(2)); converter.add_node_input_preview(image_socket); } } // namespace blender::compositor