/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_CompositorNode.h" #include "COM_CompositorOperation.h" #include "COM_ExecutionSystem.h" CompositorNode::CompositorNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void CompositorNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const { bNode *editorNode = this->getbNode(); bool is_active = (editorNode->flag & NODE_DO_OUTPUT_RECALC) || context.isRendering(); bool ignore_alpha = (editorNode->custom2 & CMP_NODE_OUTPUT_IGNORE_ALPHA) != 0; NodeInput *imageSocket = this->getInputSocket(0); NodeInput *alphaSocket = this->getInputSocket(1); NodeInput *depthSocket = this->getInputSocket(2); CompositorOperation *compositorOperation = new CompositorOperation(); compositorOperation->setSceneName(context.getScene()->id.name); compositorOperation->setRenderData(context.getRenderData()); compositorOperation->setbNodeTree(context.getbNodeTree()); /* alpha socket gives either 1 or a custom alpha value if "use alpha" is enabled */ compositorOperation->setUseAlphaInput(ignore_alpha || alphaSocket->isLinked()); compositorOperation->setActive(is_active); converter.addOperation(compositorOperation); converter.mapInputSocket(imageSocket, compositorOperation->getInputSocket(0)); /* only use alpha link if "use alpha" is enabled */ if (ignore_alpha) converter.addInputValue(compositorOperation->getInputSocket(1), 1.0f); else converter.mapInputSocket(alphaSocket, compositorOperation->getInputSocket(1)); converter.mapInputSocket(depthSocket, compositorOperation->getInputSocket(2)); converter.addNodeInputPreview(imageSocket); }