/* * Copyright 2014, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Lukas Toenne */ #include "COM_CornerPinNode.h" #include "COM_ExecutionSystem.h" #include "COM_PlaneCornerPinOperation.h" CornerPinNode::CornerPinNode(bNode *editorNode) : Node(editorNode) { } void CornerPinNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { InputSocket *input_image = this->getInputSocket(0); /* note: socket order differs between UI node and operations: * bNode uses intuitive order following top-down layout: * upper-left, upper-right, lower-left, lower-right * Operations use same order as the tracking blenkernel functions expect: * lower-left, lower-right, upper-right, upper-left */ const int node_corner_index[4] = { 3, 4, 2, 1 }; OutputSocket *output_warped_image = this->getOutputSocket(0); OutputSocket *output_plane = this->getOutputSocket(1); PlaneCornerPinWarpImageOperation *warp_image_operation = new PlaneCornerPinWarpImageOperation(); input_image->relinkConnections(warp_image_operation->getInputSocket(0), 0, graph); for (int i = 0; i < 4; ++i) { int node_index = node_corner_index[i]; getInputSocket(node_index)->relinkConnections(warp_image_operation->getInputSocket(i + 1), node_index, graph); } output_warped_image->relinkConnections(warp_image_operation->getOutputSocket()); graph->addOperation(warp_image_operation); PlaneCornerPinMaskOperation *plane_mask_operation = new PlaneCornerPinMaskOperation(); /* connect mask op inputs to the same sockets as the warp image op */ for (int i = 0; i < 4; ++i) addLink(graph, warp_image_operation->getInputSocket(i + 1)->getConnection()->getFromSocket(), plane_mask_operation->getInputSocket(i)); output_plane->relinkConnections(plane_mask_operation->getOutputSocket()); graph->addOperation(plane_mask_operation); }